# Macroscopic Stage

**URL:** https://community.revolutionarygamesstudio.com/c/future-game/macroscopic-stage/28.md

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## [Ideas for the Macroscopic Stage \[Put your ideas in this thread\]](https://community.revolutionarygamesstudio.com/t/ideas-for-the-macroscopic-stage-put-your-ideas-in-this-thread/8062)

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**Author:** [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)\
**Replies:** 196\
**Last updated:** [May 19, 2026, 11:09am UTC](https://community.revolutionarygamesstudio.com/t/ideas-for-the-macroscopic-stage-put-your-ideas-in-this-thread/8062 "2026-05-19T11:09:33Z")

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I suppose this category should also have one of these threads for putting in small ideas for this stage (that don’t deserve their own discussion threads). Example of how to use this thread:

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## [About the Macroscopic Stage category](https://community.revolutionarygamesstudio.com/t/about-the-macroscopic-stage-category/8061)

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**Author:** [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)\
**Replies:** 0\
**Last updated:** [January 12, 2025, 9:05pm UTC](https://community.revolutionarygamesstudio.com/t/about-the-macroscopic-stage-category/8061 "2025-01-12T21:05:23Z")

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Discuss the future of the Macroscopic Stage. So things that aren’t in the game yet.

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## [Micro/macro interaction?](https://community.revolutionarygamesstudio.com/t/micro-macro-interaction/9175)

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**Author:** [@BenthicArchaeognatha](https://community.revolutionarygamesstudio.com/u/BenthicArchaeognatha)\
**Replies:** 20\
**Last updated:** [September 6, 2026, 4:00pm UTC](https://community.revolutionarygamesstudio.com/t/micro-macro-interaction/9175 "2026-09-06T16:00:22Z")

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How will it be determined which microscopic organisms (if any) continue to exist and interact with the player as we evolve into a macroscopic creature? I think the minimum would be to keep all other multicellular creatur…

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## [Body temperature: "coldblooded" and "warmblooded"](https://community.revolutionarygamesstudio.com/t/body-temperature-coldblooded-and-warmblooded/9170)

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**Author:** [@domin2ktr](https://community.revolutionarygamesstudio.com/u/domin2ktr)\
**Replies:** 17\
**Last updated:** [September 5, 2026, 4:31pm UTC](https://community.revolutionarygamesstudio.com/t/body-temperature-coldblooded-and-warmblooded/9170 "2026-09-05T16:31:23Z")

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The current macroscopic temperature tolernces system proposed by the developers is pretty silly: High surface increases heat tolerance but decreases cold tolernces and vice versa. Because of this exists silly paradox of …

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## [Macroscopic+ hp system](https://community.revolutionarygamesstudio.com/t/macroscopic-hp-system/9061)

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**Author:** [@domin2ktr](https://community.revolutionarygamesstudio.com/u/domin2ktr)\
**Replies:** 6\
**Last updated:** [September 2, 2026, 10:19am UTC](https://community.revolutionarygamesstudio.com/t/macroscopic-hp-system/9061 "2026-09-02T10:19:28Z")

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I recently thought about this: How will HP work at the macroscopic stage? Simple HP pooling: Just pool HP, like in many games and the microbe stage, simple and straightforward. HP for each metaball: Each metaball in you…

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## [Gasbags](https://community.revolutionarygamesstudio.com/t/gasbags/9149)

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**Author:** [@BenthicArchaeognatha](https://community.revolutionarygamesstudio.com/u/BenthicArchaeognatha)\
**Replies:** 13\
**Last updated:** [September 1, 2026, 1:13pm UTC](https://community.revolutionarygamesstudio.com/t/gasbags/9149 "2026-09-01T13:13:02Z")

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I thoink it should be possible to create a creature that can float using essentially lighter-than-air-gas filled lungs. They would need some sort of organ system that allows them to produce or concentrate this gas. I thi…

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## [Questions about plans on the pre-Cambrian gameplay](https://community.revolutionarygamesstudio.com/t/questions-about-plans-on-the-pre-cambrian-gameplay/9064)

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**Author:** [@RomanSkull](https://community.revolutionarygamesstudio.com/u/RomanSkull)\
**Replies:** 14\
**Last updated:** [July 12, 2026, 8:05pm UTC](https://community.revolutionarygamesstudio.com/t/questions-about-plans-on-the-pre-cambrian-gameplay/9064 "2026-07-12T20:05:06Z")

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So I’m an amateur biologist, and I’m thinking about how in earth’s evolutionary history, we see that multicellular animals started off as sessile and passively motile creatures like sponges, corals, and jellyfish. I high…

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## [Some concerns regarding the macroscopic stage (Or: How I Stopped Worrying and Love the Edicaran)](https://community.revolutionarygamesstudio.com/t/some-concerns-regarding-the-macroscopic-stage-or-how-i-stopped-worrying-and-love-the-edicaran/8872)

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**Author:** [@Trappist-1e](https://community.revolutionarygamesstudio.com/u/Trappist-1e)\
**Replies:** 11\
**Last updated:** [December 31, 2025, 12:07pm UTC](https://community.revolutionarygamesstudio.com/t/some-concerns-regarding-the-macroscopic-stage-or-how-i-stopped-worrying-and-love-the-edicaran/8872 "2025-12-31T12:07:24Z")

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With the development of the multicellular stage being finally the team’s focus after more than a decade of unicellular supremacy—and the goal of finishing multicellular in about a year—\[1\]i think it is a good time to beg…

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## [Macroscopic symbiosis with bacteria](https://community.revolutionarygamesstudio.com/t/macroscopic-symbiosis-with-bacteria/8425)

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**Author:** [@domin2ktr](https://community.revolutionarygamesstudio.com/u/domin2ktr)\
**Replies:** 18\
**Last updated:** [October 21, 2025, 10:21pm UTC](https://community.revolutionarygamesstudio.com/t/macroscopic-symbiosis-with-bacteria/8425 "2025-10-21T22:21:17Z")

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Could we have the ability to do bacterial symbiosis at the macroscopic stage? (Such as the symbiosis of some squids with bioluminescent bacteria, digestive bacteria for digesting cellulose, nitrogen-fixing bacteria for o…

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## [Macroscopic Easter Eggs](https://community.revolutionarygamesstudio.com/t/macroscopic-easter-eggs/8064)

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**Author:** [@AnthropocenianAge](https://community.revolutionarygamesstudio.com/u/AnthropocenianAge)\
**Replies:** 65\
**Last updated:** [September 19, 2025, 4:32pm UTC](https://community.revolutionarygamesstudio.com/t/macroscopic-easter-eggs/8064 "2025-09-19T16:32:35Z")

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What are everyone’s ideas for Easter Eggs in this stage? My apologies if this overlaps with another thread. It would be cool to have the Willosaur from the original Spore Demo swimming around in Macroscopic.

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## [What Do You Want to See in the Macroscopic Editor?](https://community.revolutionarygamesstudio.com/t/what-do-you-want-to-see-in-the-macroscopic-editor/8333)

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**Author:** [@Deus](https://community.revolutionarygamesstudio.com/u/Deus)\
**Replies:** 39\
**Last updated:** [May 14, 2025, 7:38am UTC](https://community.revolutionarygamesstudio.com/t/what-do-you-want-to-see-in-the-macroscopic-editor/8333 "2025-05-14T07:38:28Z")

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Some of the developers have been having discussions on the macroscopic editor on the developer forums. I’ve been posting a series of concepts on the thread detailing ways we can deal with different aspects of the editor,…

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## [Microscopic niches at macroscopic stages](https://community.revolutionarygamesstudio.com/t/microscopic-niches-at-macroscopic-stages/8426)

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**Author:** [@domin2ktr](https://community.revolutionarygamesstudio.com/u/domin2ktr)\
**Replies:** 1\
**Last updated:** [May 12, 2025, 5:55am UTC](https://community.revolutionarygamesstudio.com/t/microscopic-niches-at-macroscopic-stages/8426 "2025-05-12T05:55:37Z")

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The first thing the player may encounter is plankton - plankton are microbes that the player and other macroscopic species can feed on. There may be a niche of parasitic microbes (but that’s a separate topic). Microbes w…

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## [Visualization of the five senses](https://community.revolutionarygamesstudio.com/t/visualization-of-the-five-senses/6945)

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**Author:** [@The\_confused\_protist](https://community.revolutionarygamesstudio.com/u/The_confused_protist)\
**Replies:** 22\
**Last updated:** [January 17, 2025, 4:35pm UTC](https://community.revolutionarygamesstudio.com/t/visualization-of-the-five-senses/6945 "2025-01-17T16:35:13Z")

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I’ve been thinking about this topic alot and I think I have a good rundown with how the five senses in macroscopic stage may work. Sight There hasn’t been much talk about it but from what I’ve heard some people suggest…

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## [Gameplay at the late multicellular stage and sedentary organisms](https://community.revolutionarygamesstudio.com/t/gameplay-at-the-late-multicellular-stage-and-sedentary-organisms/7642)

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**Author:** [@domin2ktr](https://community.revolutionarygamesstudio.com/u/domin2ktr)\
**Replies:** 58\
**Last updated:** [January 14, 2025, 5:17pm UTC](https://community.revolutionarygamesstudio.com/t/gameplay-at-the-late-multicellular-stage-and-sedentary-organisms/7642 "2025-01-14T17:17:39Z")

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If we compare the stages of thrive with real geological eras, then the analogue of the microbial stage in our real life is the Archaea, the analogue of the stage of awareness is the Cambrian explosion, and the analogue o…

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## [Sessile Gameplay](https://community.revolutionarygamesstudio.com/t/sessile-gameplay/5118)

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**Author:** [@AstralArcher](https://community.revolutionarygamesstudio.com/u/AstralArcher)\
**Replies:** 16\
**Last updated:** [January 13, 2025, 7:24pm UTC](https://community.revolutionarygamesstudio.com/t/sessile-gameplay/5118 "2025-01-13T19:24:47Z")

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I read the dev discussion about the sessile question, where they were deciding how to deal with sessile gameplay and make it fun. They eventually decided on settling for a time skip or sped up time feature for sessile or…

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## [Skeletal mesh for flexible body movement](https://community.revolutionarygamesstudio.com/t/skeletal-mesh-for-flexible-body-movement/4487)

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**Author:** [@AstralArcher](https://community.revolutionarygamesstudio.com/u/AstralArcher)\
**Replies:** 1\
**Last updated:** [January 13, 2025, 10:10am UTC](https://community.revolutionarygamesstudio.com/t/skeletal-mesh-for-flexible-body-movement/4487 "2025-01-13T10:10:51Z")

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As the organisms that players can create jump up in complexity from a single cell to many cells, it would seem out of place for the bodies of long organisms such as worms to remain rigid. For this reason, it could be wor…

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## [The transition from microscopic to macroscopic](https://community.revolutionarygamesstudio.com/t/the-transition-from-microscopic-to-macroscopic/7393)

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**Author:** [@The\_confused\_protist](https://community.revolutionarygamesstudio.com/u/The_confused_protist)\
**Replies:** 5\
**Last updated:** [March 30, 2024, 1:39pm UTC](https://community.revolutionarygamesstudio.com/t/the-transition-from-microscopic-to-macroscopic/7393 "2024-03-30T13:39:33Z")

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I’ve been thinking about the transition microscopic to macroscopic and I think I have a good way of implementing it. Expanding apon AstralArcher’s post Intermediary Species Editor perhaps before and during that stage t…

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## [Animal editor concept](https://community.revolutionarygamesstudio.com/t/animal-editor-concept/7044)

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**Author:** [@Swampuss](https://community.revolutionarygamesstudio.com/u/Swampuss)\
**Replies:** 3\
**Last updated:** [December 14, 2023, 5:35pm UTC](https://community.revolutionarygamesstudio.com/t/animal-editor-concept/7044 "2023-12-14T17:35:34Z")

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This video is how I see the future creature editor (I wanted to upload a normal GIF, but it turned out to be so jackalish, only 4 MB for 120 frames, that it’s just terrible). In the upper left corner there…

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## [Time perception](https://community.revolutionarygamesstudio.com/t/time-perception/6906)

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**Author:** [@The\_confused\_protist](https://community.revolutionarygamesstudio.com/u/The_confused_protist)\
**Replies:** 13\
**Last updated:** [October 18, 2023, 7:34pm UTC](https://community.revolutionarygamesstudio.com/t/time-perception/6906 "2023-10-18T19:34:19Z")

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So I have an idea on how time might work in thrive. All the articles on this topic was annoyingly at least 5 years out of the date but according to this one \[https://www.sciencedaily.com/releases/2013/09/130916102006.h…

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## [Social behavior bar](https://community.revolutionarygamesstudio.com/t/social-behavior-bar/6770)

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**Author:** [@orrrgalleamtrue](https://community.revolutionarygamesstudio.com/u/orrrgalleamtrue)\
**Replies:** 1\
**Last updated:** [September 1, 2023, 10:31pm UTC](https://community.revolutionarygamesstudio.com/t/social-behavior-bar/6770 "2023-09-01T22:31:49Z")

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this is a post about a simple idea with a lot of consequences, a social edit bar, ranging from “introverted/ reclusive” to “extroverted/ social”. the more social the species, the higher density you would find them in. ce…

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## [Organ design](https://community.revolutionarygamesstudio.com/t/organ-design/6756)

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**Author:** [@ClearLake](https://community.revolutionarygamesstudio.com/u/ClearLake)\
**Replies:** 1\
**Last updated:** [August 10, 2023, 5:56am UTC](https://community.revolutionarygamesstudio.com/t/organ-design/6756 "2023-08-10T05:56:34Z")

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basicly, we need some organ like heart, arm etc. but I want to say, we can use muscle cell or other something to make ourself organ. In technical, we can make it like a black box: we can calculate all event: some muscle …

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## [How will players be encouraged to evolve eyes?](https://community.revolutionarygamesstudio.com/t/how-will-players-be-encouraged-to-evolve-eyes/3857)

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**Author:** [@sparkaward](https://community.revolutionarygamesstudio.com/u/sparkaward)\
**Replies:** 5\
**Last updated:** [October 7, 2022, 9:47pm UTC](https://community.revolutionarygamesstudio.com/t/how-will-players-be-encouraged-to-evolve-eyes/3857 "2022-10-07T21:47:23Z")

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In Thrive as we have seen so far despite having no eyes we can still see and I assume it will remain this way. What I am wondering is since we can already see what will encourage us to evolve eyes. Will eyes give us a la…

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## [Organism Building Feature](https://community.revolutionarygamesstudio.com/t/organism-building-feature/119)

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**Author:** [@InfiniteWisdom](https://community.revolutionarygamesstudio.com/u/InfiniteWisdom)\
**Replies:** 123\
**Last updated:** [January 24, 2023, 6:49am UTC](https://community.revolutionarygamesstudio.com/t/organism-building-feature/119 "2023-01-24T06:49:07Z")

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This Thread is what could be added to help figure out how to make a 3d modeling program for the creature editor during the aware stage. The idea is that the editor shows a x-plane that can be bent and connected with the …

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## [Size and other questions](https://community.revolutionarygamesstudio.com/t/size-and-other-questions/4088)

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**Author:** [@thunder](https://community.revolutionarygamesstudio.com/u/thunder)\
**Replies:** 5\
**Last updated:** [January 17, 2023, 9:19am UTC](https://community.revolutionarygamesstudio.com/t/size-and-other-questions/4088 "2023-01-17T09:19:43Z")

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What will be the minimum requirement for you to get to 3d? Both the ammount of cells needed or the technicall size. And how will you even get into multicellular stage in the first place? What you’ve going to need to do?

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## [Hive minds, eusociality and Bio engineering?](https://community.revolutionarygamesstudio.com/t/hive-minds-eusociality-and-bio-engineering/4422)

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**Author:** [@Parasite](https://community.revolutionarygamesstudio.com/u/Parasite)\
**Replies:** 43\
**Last updated:** [November 23, 2022, 8:10pm UTC](https://community.revolutionarygamesstudio.com/t/hive-minds-eusociality-and-bio-engineering/4422 "2022-11-23T20:10:14Z")

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Can i become a parasite that consumes biomass and becomes more intelligent by consuming sentient life making hive minds altering the environment to better suit their needs? (Before edit) Edit\* This post is about possib…

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## [Different eyes should change camera perspective](https://community.revolutionarygamesstudio.com/t/different-eyes-should-change-camera-perspective/3888)

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**Author:** [@sparkaward](https://community.revolutionarygamesstudio.com/u/sparkaward)\
**Replies:** 16\
**Last updated:** [October 9, 2022, 4:09pm UTC](https://community.revolutionarygamesstudio.com/t/different-eyes-should-change-camera-perspective/3888 "2022-10-09T16:09:53Z")

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As you know the various eye designs in nature give various different benefits to the species that have them. I personally think the best way to represent this is to give different camera perspectives depending upon the w…

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## [Macroscopic Stage Redactor](https://community.revolutionarygamesstudio.com/t/macroscopic-stage-redactor/4651)

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**Author:** [@Swampuss](https://community.revolutionarygamesstudio.com/u/Swampuss)\
**Replies:** 2\
**Last updated:** [April 20, 2022, 2:19pm UTC](https://community.revolutionarygamesstudio.com/t/macroscopic-stage-redactor/4651 "2022-04-20T14:19:01Z")

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I don’t know if this can be called a full question, or a full idea, but since I haven’t found any specific comments from the developers about the macroscopic editor, I want to guess what it might look like. At first, th…

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## [How will internal parts of your creature be edited in late multicellular?](https://community.revolutionarygamesstudio.com/t/how-will-internal-parts-of-your-creature-be-edited-in-late-multicellular/4555)

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**Author:** [@Nonametoseehere](https://community.revolutionarygamesstudio.com/u/Nonametoseehere)\
**Replies:** 8\
**Last updated:** [April 20, 2022, 11:47am UTC](https://community.revolutionarygamesstudio.com/t/how-will-internal-parts-of-your-creature-be-edited-in-late-multicellular/4555 "2022-04-20T11:47:17Z")

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How will you be able to edit inside of your creature if theres skin in the way? Will you just have to zoom in a ton?

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## [Cilia can form Tongue (smell), nose (taste), digestive system,Right?](https://community.revolutionarygamesstudio.com/t/cilia-can-form-tongue-smell-nose-taste-digestive-system-right/4553)

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**Author:** [@sz2000](https://community.revolutionarygamesstudio.com/u/sz2000)\
**Replies:** 2\
**Last updated:** [April 12, 2022, 10:00pm UTC](https://community.revolutionarygamesstudio.com/t/cilia-can-form-tongue-smell-nose-taste-digestive-system-right/4553 "2022-04-12T22:00:19Z")

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cilia can form Tongue (smell), nose (taste), digestive system,Right?

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## [How would different membranes i chose in the microbe stage effect the future stages?](https://community.revolutionarygamesstudio.com/t/how-would-different-membranes-i-chose-in-the-microbe-stage-effect-the-future-stages/4528)

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**Author:** [@Mad\_Lad](https://community.revolutionarygamesstudio.com/u/Mad_Lad)\
**Replies:** 3\
**Last updated:** [April 10, 2022, 3:42pm UTC](https://community.revolutionarygamesstudio.com/t/how-would-different-membranes-i-chose-in-the-microbe-stage-effect-the-future-stages/4528 "2022-04-10T15:42:53Z")

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I know that getting a cell wall might result in a plant, but how would (for example) evolving a double membrane or a Silica effect the multicellular or other stages?

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