0.5.2 Release Candidate Testing

Here you are:

Looks like something related to the code callbacks running when returning to the stage failed:

Jukebox now playing from: MicrobeStage
**ERROR**: Method failed. Returning: ERR_INVALID_PARAMETER
   At: core/object.cpp:1515:connect() - Method failed. Returning: ERR_INVALID_PARAMETER
**ERROR**: Method failed. Returning: ERR_INVALID_PARAMETER
   At: core/object.cpp:1515:connect() - Method failed. Returning: ERR_INVALID_PARAMETER

To get any more info (easily) on this someone would need to run the game in a debugger and trigger the problem.

Does this always happen? If you make a save before exiting the editor, does that also exhibit the problem? Having that kind of save would make things easier.