# 0.6.3 Release Candidate Testing

**URL:** https://community.revolutionarygamesstudio.com/t/0-6-3-release-candidate-testing/6619
**Category:** Meta
**Tags:** thread-of-the-week
**Created:** [June 22, 2023, 11:02am UTC](https://community.revolutionarygamesstudio.com/t/0-6-3-release-candidate-testing/6619 "2023-06-22T11:02:22Z")
**Posts on this page:** 14
**Page:** 1

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### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [June 22, 2023, 11:02am UTC](https://community.revolutionarygamesstudio.com/t/0-6-3-release-candidate-testing/6619/1 "2023-06-22T11:02:23Z")

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A surprise early release candidate this time due to midsummer. It’s time to test 0.6.3 RC.

The 0.6.3 release adds all of the remaining prototypes for game stages that weren’t ready in time for the previous release. Besides those there are a bunch of small fixes and feature improvements for the microbe stage and general GUI parts.

The RC can be downloaded with the Thrive Launcher by enabling the beta versions in the launcher options and then selecting the newly available version to play. The RC can also be downloaded as the beta version on Steam and Itch.

If you find any problems, or just want to provide some feedback on this build you can leave those below.

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### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [June 22, 2023, 11:03am UTC](https://community.revolutionarygamesstudio.com/t/0-6-3-release-candidate-testing/6619/2 "2023-06-22T11:03:36Z")

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### Author: ![Slamjam](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/s/ce73a5/32.png) [@Slamjam](https://community.revolutionarygamesstudio.com/u/Slamjam)
#### Post date: [June 22, 2023, 5:41pm UTC](https://community.revolutionarygamesstudio.com/t/0-6-3-release-candidate-testing/6619/3 "2023-06-22T17:41:37Z")

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Looks like we got the power to teleport to another area 2 billion years early as a single cell all you need as a buddy.

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<div class="post-metadata">

### Author: ![HexapodPhilosopher](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hexapodphilosopher/32/10919_2.png) [@HexapodPhilosopher](https://community.revolutionarygamesstudio.com/u/HexapodPhilosopher)
#### Post date: [June 25, 2023, 8:49am UTC](https://community.revolutionarygamesstudio.com/t/0-6-3-release-candidate-testing/6619/4 "2023-06-25T08:49:22Z")

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I played through the game 3 times, Descending twice. I didn’t get to Ascension on the last attempt, but got to Society Stage.

**Performance** (This is generally low on my hardware, as I don’t have a graphics card. I generally consider anything at or above 30 fps to be fine): The opening video is running well, and rarely drops below 60fps. I dropped to 14 fps on the main menu. The microbe intro video was also a bit slow, at 23 fps. In game speed is good at 40-50 fps. Rocket launches were _extremely_ slow. They were showing about 2 FPS, but seemed to progress at a slower speed than _that_. Each one took maybe 10 minutes (this was after clicking to launch). Movement in single-cell sometimes seemed to stutter quite a lot, even if the framerate was reasonable. This was only really noticeable on the first playthrough.

**Sound** : I was getting quite frequent audio pops in the Vents area, becoming very frequent (several per second) by the third session (before 300My). Sometimes while attacking, sound effects (pilus hits, feeding, etc.) would stop playing for a couple of minutes. It seemed like there were no sound effects at all during that time.

**AutoEvo** : It seemed that more species were appearing, with an initial 3 species splitting off at 100My on 2/3 playthroughs. On the first playthrough, there was also very little difference between the 3 species. This might be complete coincidence, though.

**Bugs** :  
At one point in single-cell, I got the ‘Editor is now ready to be entered’ message when the ammonia and phosphate bars became full, and immediately, my cell became unable to move from the spot, although it could rotate. I was able to go to the editor as normal.

When I had a small, round cell with a chemoreceptor at the front, I added a flagellum to the back, but in the Membrane tab, the chemoreceptor had was now showing at the back of the cell, overlapping the flagellum (the placement in the Structure tab hadn’t changed). This disappeared when I undid all the changes to the cell. When I added a flagellum again in the same editor session, the issue repeated. When I continued from the editor, the cell looked normal.

Engulf tutorial is still showing a line to an engulfable object after the object has just disappeared.

I was getting a lot more crashes on the multicell stage. Again, this was mostly on the first playthrough, for some reason.

One of my saves in multicell was actually a copy of a previous save. I think that after clicking ‘Save’ from the pause menu, I clicked on a previous save, then changed the number in the top bar, to make a new one. I got the ‘Save Successful’ message, but when I later tried to load that save I had just made, it was actually at a point several saves back, the save I had made just before going multicellular. In the Load menu, the new save had the same image as the older save. I’m sure I didn’t click on the pre-multicell save when making the new save. I’m not sure what happened to the duplicated cell file now, unfortunately.

In one multicell session,I had a bug where my ‘mouth’ cell would not engulf. Both the _Stem_ cell and the _Mouth_ cell had Double Membrane, but the _Mouth_ would not engulf, even though the Stem cell did. After the _Mouth_ was removed by an enemy cell, and then I grew another, that one would also not engulf. After the next editor session, it was working fine.

Once in Space, the Rocket is stuck at an odd angle.

The word ‘_Possess_’ is misspelt on the ‘Possess a member of Your Species’ button (written as _posses_ ).

In one playthrough, I got the same texture error on macro stage as during the last release candidate.

One of the times I changed to Society stage, I got the ‘Patch Extinction’ message. I had to click on a previous patch, before the popup went away, and I then advanced.

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<div class="post-metadata">

### Author: ![NimoStar](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/nimostar/32/12171_2.png) [@NimoStar](https://community.revolutionarygamesstudio.com/u/NimoStar)
#### Post date: [June 25, 2023, 10:05am UTC](https://community.revolutionarygamesstudio.com/t/0-6-3-release-candidate-testing/6619/5 "2023-06-25T10:05:15Z")

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CRITICAL bug:  
I know this is a beta but the game crashed by just using the “undo” and “redo” in the multicellular stage (given that there is no save this is quite serious as you lose all progress)

I supposse this happens because you undo and redo in-between different cell views so there is some mismatched data in the algorithm that wasn’t accounted for.

* * *

Minor bug:  
In multi-cell stage, with auto-reproduce disabled, you get the chance to evolve before filling the phosphate purple bar. Actually, I was thankful for this, since it takes forever to fill without auto-progress and unlike the other there is no organelle/protein to produce this component internally (another thing to look at).

---

<div class="post-metadata">

### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [June 25, 2023, 3:41pm UTC](https://community.revolutionarygamesstudio.com/t/0-6-3-release-candidate-testing/6619/6 "2023-06-25T15:41:08Z")

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> [@HexapodPhilosopher](#):
>
> They were showing about 2 FPS, but seemed to progress at a slower speed than than. Each one took maybe 10 minutes (this was after clicking to launch)

The main menu 3D backgrounds is expected to be heavy. But the rocket launch sequence should be much less intensive as there’s just 2 particle emitters and one light, whereas the main menu backgrounds have over double the particles and screen effects on top.

What kind of computer do you have?

> [@HexapodPhilosopher](#):
>
> At one point in single-cell, I got the ‘Editor is now ready to be entered’ message when the ammonia and phosphate bars became full, and immediately, my cell became unable to move from the spot, although it could rotate. I was able to go to the editor as normal.

Over the past 3 years, this is the second time I think someone has said they got this bug. I think I didn’t open an issue for this at the time (at least I can’t find one now) due to this being super rare and I don’t have a clue why that could even happen.

> [@HexapodPhilosopher](#):
>
> When I had a small, round cell with a chemoreceptor at the front, I added a flagellum to the back, but in the Membrane tab, the chemoreceptor had was now showing at the back of the cell, overlapping the flagellum (the placement in the Structure tab hadn’t changed). This disappeared when I undid all the changes to the cell. When I added a flagellum again in the same editor session, the issue repeated. When I continued from the editor, the cell looked normal.

Very likely that this is the known issue:

> <https://github.com/Revolutionary-Games/Thrive/issues/3109>
>
> seems like when the pilus is at 0,0 coordinate which switches over to a predeter…mined angle (instead of trying to calculate it) for it, which, because the feature was originally made for the flagellum, points it backwards. So this seems like a place where possible confusion for the player can occur if they place a pilus at 0,0 pointing forward in the editor but when they enter the game, the pilus then suddenly points backwards
> 
> https://community.revolutionarygamesstudio.com/t/0-5-7-feedback-thread/4226/5?u=hhyyrylainen

> [@HexapodPhilosopher](#):
>
> Engulf tutorial is still showing a line to an engulfable object after the object has just disappeared.

> <https://github.com/Revolutionary-Games/Thrive/issues/4312>
>
> The tutorial shouldn't be entirely skipped as engulfing is important, but maybe …the tutorial should either temporarily change its text (to mention the player to wait for more engulfable things to appear) or be hidden for a brief file.
> 
> This is basically the same as: https://github.com/Revolutionary-Games/Thrive/issues/2411 but for a different tutorial

> [@HexapodPhilosopher](#):
>
> One of my saves in multicell was actually a copy of a previous save. I think that after clicking ‘Save’ from the pause menu, I clicked on a previous save, then changed the number in the top bar, to make a new one. I got the ‘Save Successful’ message, but when I later tried to load that save I had just made, it was actually at a point several saves back, the save I had made just before going multicellular. In the Load menu, the new save had the same image as the older save.

Can you clarify this? If the problem truly happens just like that, could you really quickly check those steps in a new Thrive game to see? If the problem does truly happen so simply then it is a major issue and will be prioritized to be fixed.

> [@HexapodPhilosopher](#):
>
> Once in Space, the Rocket is stuck at an odd angle.

Can you show a screenshot?

> [@HexapodPhilosopher](#):
>
> The word ‘_Possess_’ is misspelt on the ‘Possess a member of Your Species’ button.

You just used the same spelling twice. What’s the problematic spelling (exactly)?

> [@NimoStar](#):
>
> I know this is a beta but the game crashed by just using the “undo” and “redo” in the multicellular stage (given that there is no save this is quite serious as you lose all progress)

This is a known problem that has happened for over half a year:

> <https://github.com/Revolutionary-Games/Thrive/issues/3906>
>
> \`\`\`
> Thrive has crashed at 2022-12-04T16:36:17.3887650Z (crash happened immediat…ely before creating this report)
> Exit code: 1
> Description: Crash is an unhandled exception
> ==== START OF LAUNCHER OUTPUT ====
> Thrive is starting. Log output (due to buffering this is likely not in real time):
> Setting breakpad minidump AppID = 1779200
> SteamInternal\_SetMinidumpSteamID: Caching Steam ID: 76561197974187562 \[API loaded no\]
> Godot Engine v3.5.stable.mono.thrive.d2ad79a40 - https://godotengine.org
> OpenGL ES 3.0 Renderer: GeForce GTX 570/PCIe/SSE2
> Async. shader compilation: OFF
>  
> Mono: Log file is: 'C:/Users/Besitzer/AppData/Roaming/Thrive/mono/mono\_logs/2022-12-04\_16.56.10\_11676.log'
> This is Thrive version: 0.6.0.0-rc1 (see below for exact build info)
> Unhandled exception logger attached
> Startup C# locale is: de-DE Godot locale is: de\_DE
> user:// directory is: C:/Users/Besitzer/AppData/Roaming/Thrive
> Game logs are written to: C:/Users/Besitzer/AppData/Roaming/Thrive\\logs latest log is 'log.txt'
> Doing delayed apply for some settings
> Set audio output device to: Default
> Set C# locale to: de-DE Godot locale is: de
> Starting Steam load
> Steam load finished
> Game is owned by current Steam user
> Our app id is: 1779200
> SimulationParameters are good
> This version of Thrive was built at Saturday, 03 December 2022 12:30:42 from commit 9f508dfde02abd66411319256b59aa80bbef107d on branch master
> Detected store name from launch parameters: 
> Launcher tells us that we are store version: steam
> Launcher told us store name: steam
> We were opened through the Thrive Launcher
> Launcher opening us is hidden
> Thrive Launcher started us, launcher hidden: True
> Loading mod Nodes into the scene tree
> Jukebox now playing from: Menu
> Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0
> Startup successful, removing startup info file
> \------------ Thrive Startup Succeeded ------------
> Previous patch doesn't exist, despawning all entities.
> Applying patch (Dolerurun Gezeitent�mpel) settings
> Number of clouds in this patch = 9
> Registering new spawner: Name: ammonia density: 1,2
> Registering new spawner: Name: glucose density: 0,6
> Registering new spawner: Name: phosphates density: 1,2
> hydrogensulfide spawn density is 0. It won't spawn
> oxygen spawn density is 0. It won't spawn
> carbondioxide spawn density is 0. It won't spawn
> nitrogen spawn density is 0. It won't spawn
> sunlight spawn density is 0. It won't spawn
> temperature spawn density is 0. It won't spawn
> Number of chunks in this patch = 4
> Registering new spawner: Name: FLOATING\_HAZARD density: 1
> Registering new spawner: Name: SMALL\_IRON\_CHUNK density: 0,9
> Registering new spawner: Name: BIG\_IRON\_CHUNK density: 0,6
> Registering new spawner: Name: GOOGLY\_EYE\_CELL density: 0,001
> Number of species in this patch = 1
> Registering new spawner: Name: 1 density: 0,172129
> Player Microbe spawned
> World generation settings: \[LAWK: True, Difficulty: easy preset, Life origin: Pond, Seed: 1892751535, Map type: Procedural, Day/night cycle enabled: True, Day length: 60, Include multicellular: True, Easter eggs: True\]
> Jukebox now playing from: MicrobeStage
> TaskExecutor started with parallel job count: 2
> Jukebox: starting track: res://assets/sounds/microbe-theme-1.ogg position: 0
> Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience-3.ogg position: 0
> Move to editor pressed
> Starting microbe editor with: 1 organelles in the microbe
> Elapsing time on editor entry
> TimedWorldOperations: running effects. elapsed: 1 total passed: 100000000
> Applying auto-evo results. Auto-evo run took: 00:00:00.0718397
> Jukebox now playing from: MicrobeEditor
> Creating a save with name: auto\_save\_2.thrivesave
> save finished, success: True message: Speichern erfolgreich elapsed: 00:00:02.6784004
> JSON trace written to: user://logs/json\_debug.txt
> There's a very long JSON trace, only written to: user://logs/json\_debug.txt
> JSON serialization trace: 2022-12-04T16:59:39.308 Info Started serializing SaveInformation. Path ''.
> 
> 2022-12-04T16:59:39.309 Info Finished serializing SaveInformation. Path ''.
> 
> 2022-12-04T16:59:39.309 Verbose Serialized JSON: 
> 
> {
> 
> "ThriveVersion": "0.6.0.0-rc1",
> 
> "Platform": "Windows",
> 
> "Creator": "\[SNM\]Magician",
> 
> "CreatedAt": "2022-12-04T16:59:37.6282487+01:00",
> 
> "Description": "",
> 
> "ID": "a8072aab-6872-4cd8-9009-a5f4181488da",
> 
> "Type": 1,
> 
> "IsPrototype": false
> 
> }
> Jukebox: starting track: res://assets/sounds/microbe-editor-theme-4.ogg position: 0
> Placing organelle 'chromatophore' at: 1, -1
> Placing organelle 'metabolosome' at: 1, 0
> MicrobeEditor: applying changes to edited Species
> MicrobeEditorReportComponent: applying changes of component
> MicrobeEditorPatchMap: applying changes of component
> CellEditorComponent: applying changes of component
> Edited species name is now Primum thrivium
> MicrobeEditor: updated organelles for species: Primum thrivium
> Applying patch (Dolerurun Gezeitent�mpel) settings
> Number of clouds in this patch = 9
> Changing spawn density of glucose from 0,6 to 0,54
> hydrogensulfide spawn density is 0. It won't spawn
> oxygen spawn density is 0. It won't spawn
> carbondioxide spawn density is 0. It won't spawn
> nitrogen spawn density is 0. It won't spawn
> sunlight spawn density is 0. It won't spawn
> temperature spawn density is 0. It won't spawn
> Number of chunks in this patch = 4
> Number of species in this patch = 1
> Changing spawn density of 1 from 0,172129 to 0,2461259
> Jukebox now playing from: MicrobeStage
> Creating a save with name: auto\_save\_5.thrivesave
> save finished, success: True message: Speichern erfolgreich elapsed: 00:00:01.7437668
> JSON trace written to: user://logs/json\_debug.txt
> There's a very long JSON trace, only written to: user://logs/json\_debug.txt
> JSON serialization trace: 2022-12-04T17:00:52.785 Info Started serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:00:52.785 Info Finished serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:00:52.785 Verbose Serialized JSON: 
> 
> {
> 
> "ThriveVersion": "0.6.0.0-rc1",
> 
> "Platform": "Windows",
> 
> "Creator": "\[SNM\]Magician",
> 
> "CreatedAt": "2022-12-04T17:00:52.0709639+01:00",
> 
> "Description": "",
> 
> "ID": "8c859fa2-cfb8-40f1-ac9c-0191ea5ed71f",
> 
> "Type": 1,
> 
> "IsPrototype": false
> 
> }
> Jukebox: starting track: res://assets/sounds/microbe-theme-1.ogg position: 97,52962
> Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience-3.ogg position: 97,52962
> Move to editor pressed
> Starting microbe editor with: 3 organelles in the microbe
> Elapsing time on editor entry
> TimedWorldOperations: running effects. elapsed: 1 total passed: 200000000
> Applying auto-evo results. Auto-evo run took: 00:00:00.0299340
> Jukebox now playing from: MicrobeEditor
> Creating a save with name: auto\_save\_1.thrivesave
> save finished, success: True message: Speichern erfolgreich elapsed: 00:00:01.7929401
> JSON trace written to: user://logs/json\_debug.txt
> There's a very long JSON trace, only written to: user://logs/json\_debug.txt
> JSON serialization trace: 2022-12-04T17:02:52.805 Info Started serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:02:52.805 Info Finished serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:02:52.805 Verbose Serialized JSON: 
> 
> {
> 
> "ThriveVersion": "0.6.0.0-rc1",
> 
> "Platform": "Windows",
> 
> "Creator": "\[SNM\]Magician",
> 
> "CreatedAt": "2022-12-04T17:02:51.928593+01:00",
> 
> "Description": "",
> 
> "ID": "2da13fc6-e552-4ec7-a9ab-e07d28bcd561",
> 
> "Type": 1,
> 
> "IsPrototype": false
> 
> }
> Jukebox: starting track: res://assets/sounds/microbe-editor-theme-4.ogg position: 73,58984
> Placing organelle 'chromatophore' at: 1, 0
> Placing organelle 'chromatophore' at: 1, 1
> MicrobeEditor: applying changes to edited Species
> MicrobeEditorReportComponent: applying changes of component
> MicrobeEditorPatchMap: applying changes of component
> CellEditorComponent: applying changes of component
> Edited species name is now Primum thrivium
> MicrobeEditor: updated organelles for species: Primum thrivium
> Applying patch (Dolerurun Gezeitent�mpel) settings
> Number of clouds in this patch = 9
> Changing spawn density of glucose from 0,54 to 0,4859999
> hydrogensulfide spawn density is 0. It won't spawn
> oxygen spawn density is 0. It won't spawn
> carbondioxide spawn density is 0. It won't spawn
> nitrogen spawn density is 0. It won't spawn
> sunlight spawn density is 0. It won't spawn
> temperature spawn density is 0. It won't spawn
> Number of chunks in this patch = 4
> Number of species in this patch = 2
> Changing spawn density of 1 from 0,2461259 to 0,2676269
> Registering new spawner: Name: 2 density: 0,172129
> Jukebox now playing from: MicrobeStage
> Creating a save with name: auto\_save\_2.thrivesave
> save finished, success: True message: Speichern erfolgreich elapsed: 00:00:01.8592286
> JSON trace written to: user://logs/json\_debug.txt
> There's a very long JSON trace, only written to: user://logs/json\_debug.txt
> JSON serialization trace: 2022-12-04T17:03:55.813 Info Started serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:03:55.813 Info Finished serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:03:55.813 Verbose Serialized JSON: 
> 
> {
> 
> "ThriveVersion": "0.6.0.0-rc1",
> 
> "Platform": "Windows",
> 
> "Creator": "\[SNM\]Magician",
> 
> "CreatedAt": "2022-12-04T17:03:55.00353+01:00",
> 
> "Description": "",
> 
> "ID": "b2fd43be-c26b-4922-94d1-6edde59ddbab",
> 
> "Type": 1,
> 
> "IsPrototype": false
> 
> }
> Jukebox: starting track: res://assets/sounds/microbe-theme-1.ogg position: 217,2575
> Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience-3.ogg position: 217,2575
> Jukebox: starting track: res://assets/sounds/microbe-theme-3.ogg position: 0
> Move to editor pressed
> Starting microbe editor with: 5 organelles in the microbe
> Elapsing time on editor entry
> TimedWorldOperations: running effects. elapsed: 1 total passed: 300000000
> Applying auto-evo results. Auto-evo run took: 00:00:00.0300515
> Jukebox now playing from: MicrobeEditor
> Creating a save with name: auto\_save\_5.thrivesave
> save finished, success: True message: Speichern erfolgreich elapsed: 00:00:02.2184675
> JSON trace written to: user://logs/json\_debug.txt
> There's a very long JSON trace, only written to: user://logs/json\_debug.txt
> JSON serialization trace: 2022-12-04T17:06:38.647 Info Started serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:06:38.648 Info Finished serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:06:38.648 Verbose Serialized JSON: 
> 
> {
> 
> "ThriveVersion": "0.6.0.0-rc1",
> 
> "Platform": "Windows",
> 
> "Creator": "\[SNM\]Magician",
> 
> "CreatedAt": "2022-12-04T17:06:37.3503687+01:00",
> 
> "Description": "",
> 
> "ID": "4a26edfd-e644-4e38-94ee-8adb7b8e88ba",
> 
> "Type": 1,
> 
> "IsPrototype": false
> 
> }
> Jukebox: starting track: res://assets/sounds/microbe-editor-theme-4.ogg position: 136,8468
> Placing organelle 'nucleus' at: -1, 2
> Placing organelle 'chromatophore' at: 1, 1
> MicrobeEditor: applying changes to edited Species
> MicrobeEditorReportComponent: applying changes of component
> MicrobeEditorPatchMap: applying changes of component
> CellEditorComponent: applying changes of component
> Edited species name is now Primum thrivium
> MicrobeEditor: updated organelles for species: Primum thrivium
> Applying patch (Dolerurun Gezeitent�mpel) settings
> Number of clouds in this patch = 9
> Changing spawn density of glucose from 0,4859999 to 0,4374
> hydrogensulfide spawn density is 0. It won't spawn
> oxygen spawn density is 0. It won't spawn
> carbondioxide spawn density is 0. It won't spawn
> nitrogen spawn density is 0. It won't spawn
> sunlight spawn density is 0. It won't spawn
> temperature spawn density is 0. It won't spawn
> Number of chunks in this patch = 4
> Number of species in this patch = 2
> Changing spawn density of 1 from 0,2676269 to 0,2733546
> Changing spawn density of 2 from 0,172129 to 0,2310813
> Jukebox now playing from: MicrobeStage
> Creating a save with name: auto\_save\_1.thrivesave
> save finished, success: True message: Speichern erfolgreich elapsed: 00:00:02.6670362
> JSON trace written to: user://logs/json\_debug.txt
> There's a very long JSON trace, only written to: user://logs/json\_debug.txt
> JSON serialization trace: 2022-12-04T17:07:19.239 Info Started serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:07:19.239 Info Finished serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:07:19.239 Verbose Serialized JSON: 
> 
> {
> 
> "ThriveVersion": "0.6.0.0-rc1",
> 
> "Platform": "Windows",
> 
> "Creator": "\[SNM\]Magician",
> 
> "CreatedAt": "2022-12-04T17:07:17.9961337+01:00",
> 
> "Description": "",
> 
> "ID": "824a162c-6de1-4897-ac2b-81aa7b09a71b",
> 
> "Type": 1,
> 
> "IsPrototype": false
> 
> }
> Jukebox: starting track: res://assets/sounds/microbe-theme-3.ogg position: 23,80626
> Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience-3.ogg position: 379,8262
> Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience.ogg position: 0
> Move to editor pressed
> Starting microbe editor with: 7 organelles in the microbe
> Elapsing time on editor entry
> TimedWorldOperations: running effects. elapsed: 1 total passed: 400000000
> Applying auto-evo results. Auto-evo run took: 00:00:00.0703106
> Jukebox now playing from: MicrobeEditor
> Creating a save with name: auto\_save\_2.thrivesave
> save finished, success: True message: Speichern erfolgreich elapsed: 00:00:03.0577294
> JSON trace written to: user://logs/json\_debug.txt
> There's a very long JSON trace, only written to: user://logs/json\_debug.txt
> JSON serialization trace: 2022-12-04T17:10:03.290 Info Started serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:10:03.291 Info Finished serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:10:03.291 Verbose Serialized JSON: 
> 
> {
> 
> "ThriveVersion": "0.6.0.0-rc1",
> 
> "Platform": "Windows",
> 
> "Creator": "\[SNM\]Magician",
> 
> "CreatedAt": "2022-12-04T17:10:01.1862305+01:00",
> 
> "Description": "",
> 
> "ID": "ea88e77a-ff62-408d-8bde-f7527a1c41f7",
> 
> "Type": 1,
> 
> "IsPrototype": false
> 
> }
> Jukebox: starting track: res://assets/sounds/microbe-editor-theme-4.ogg position: 178,068
> Placing organelle 'chloroplast' at: -2, 0
> Placing organelle 'chloroplast' at: 1, 2
> Jukebox: starting track: res://assets/sounds/microbe-editor-theme-2.ogg position: 0
> Placing organelle 'chloroplast' at: -2, 0
> Placing organelle 'mitochondrion' at: 1, 2
> MicrobeEditor: applying changes to edited Species
> MicrobeEditorReportComponent: applying changes of component
> MicrobeEditorPatchMap: applying changes of component
> CellEditorComponent: applying changes of component
> Edited species name is now Primum thrivium
> MicrobeEditor: updated organelles for species: Primum thrivium
> Applying patch (Dolerurun Gezeitent�mpel) settings
> Number of clouds in this patch = 9
> Changing spawn density of glucose from 0,4374 to 0,3936599
> hydrogensulfide spawn density is 0. It won't spawn
> oxygen spawn density is 0. It won't spawn
> carbondioxide spawn density is 0. It won't spawn
> nitrogen spawn density is 0. It won't spawn
> sunlight spawn density is 0. It won't spawn
> temperature spawn density is 0. It won't spawn
> Number of chunks in this patch = 4
> Number of species in this patch = 2
> Changing spawn density of 1 from 0,2733546 to 0,2732949
> Changing spawn density of 2 from 0,2310813 to 0,2623799
> Jukebox now playing from: MicrobeStage
> Creating a save with name: auto\_save\_5.thrivesave
> save finished, success: True message: Speichern erfolgreich elapsed: 00:00:03.4822369
> JSON trace written to: user://logs/json\_debug.txt
> There's a very long JSON trace, only written to: user://logs/json\_debug.txt
> JSON serialization trace: 2022-12-04T17:11:26.642 Info Started serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:11:26.642 Info Finished serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:11:26.642 Verbose Serialized JSON: 
> 
> {
> 
> "ThriveVersion": "0.6.0.0-rc1",
> 
> "Platform": "Windows",
> 
> "Creator": "\[SNM\]Magician",
> 
> "CreatedAt": "2022-12-04T17:11:24.5681021+01:00",
> 
> "Description": "",
> 
> "ID": "4365a185-0fb1-4f5a-a52d-8ab0227f2de8",
> 
> "Type": 1,
> 
> "IsPrototype": false
> 
> }
> Jukebox: starting track: res://assets/sounds/microbe-theme-3.ogg position: 187,2573
> Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience.ogg position: 77,28181
> Move to editor pressed
> Starting microbe editor with: 8 organelles in the microbe
> Elapsing time on editor entry
> TimedWorldOperations: running effects. elapsed: 1 total passed: 500000000
> Applying auto-evo results. Auto-evo run took: 00:00:00.2409789
> Jukebox now playing from: MicrobeEditor
> Creating a save with name: auto\_save\_1.thrivesave
> save finished, success: True message: Speichern erfolgreich elapsed: 00:00:04.4268285
> JSON trace written to: user://logs/json\_debug.txt
> There's a very long JSON trace, only written to: user://logs/json\_debug.txt
> JSON serialization trace: 2022-12-04T17:14:25.836 Info Started serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:14:25.837 Info Finished serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:14:25.837 Verbose Serialized JSON: 
> 
> {
> 
> "ThriveVersion": "0.6.0.0-rc1",
> 
> "Platform": "Windows",
> 
> "Creator": "\[SNM\]Magician",
> 
> "CreatedAt": "2022-12-04T17:14:22.3761371+01:00",
> 
> "Description": "",
> 
> "ID": "dfc05041-517a-4f5f-8d4b-e15744b07285",
> 
> "Type": 1,
> 
> "IsPrototype": false
> 
> }
> Jukebox: starting track: res://assets/sounds/microbe-editor-theme-2.ogg position: 64,71982
> Jukebox: starting track: res://assets/sounds/microbe-editor-theme-1.ogg position: 0
> Placing organelle 'mitochondrion' at: 1, 4
> Placing organelle 'chloroplast' at: -4, -1
> Placing organelle 'chloroplast' at: 1, 6
> MicrobeEditor: applying changes to edited Species
> MicrobeEditorReportComponent: applying changes of component
> MicrobeEditorPatchMap: applying changes of component
> CellEditorComponent: applying changes of component
> Edited species name is now Primum thrivium
> MicrobeEditor: updated organelles for species: Primum thrivium
> Applying patch (Dolerurun Gezeitent�mpel) settings
> Number of clouds in this patch = 9
> Changing spawn density of glucose from 0,3936599 to 0,3542939
> hydrogensulfide spawn density is 0. It won't spawn
> oxygen spawn density is 0. It won't spawn
> carbondioxide spawn density is 0. It won't spawn
> nitrogen spawn density is 0. It won't spawn
> sunlight spawn density is 0. It won't spawn
> temperature spawn density is 0. It won't spawn
> Number of chunks in this patch = 4
> Number of species in this patch = 2
> Changing spawn density of 1 from 0,2732949 to 0,274514
> Changing spawn density of 2 from 0,2623799 to 0,2380791
> Jukebox now playing from: MicrobeStage
> Jukebox: starting track: res://assets/sounds/microbe-theme-3.ogg position: 365,8478
> Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience.ogg position: 255,8723
> Creating a save with name: auto\_save\_2.thrivesave
> save finished, success: True message: Speichern erfolgreich elapsed: 00:00:04.6356797
> JSON trace written to: user://logs/json\_debug.txt
> There's a very long JSON trace, only written to: user://logs/json\_debug.txt
> JSON serialization trace: 2022-12-04T17:21:00.095 Info Started serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:21:00.096 Info Finished serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:21:00.096 Verbose Serialized JSON: 
> 
> {
> 
> "ThriveVersion": "0.6.0.0-rc1",
> 
> "Platform": "Windows",
> 
> "Creator": "\[SNM\]Magician",
> 
> "CreatedAt": "2022-12-04T17:20:56.6711488+01:00",
> 
> "Description": "",
> 
> "ID": "d9a761a8-a215-4fad-9aa8-4f0b64b36251",
> 
> "Type": 1,
> 
> "IsPrototype": false
> 
> }
> Jukebox: starting track: res://assets/sounds/microbe-theme-6.ogg position: 0
> Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience2.ogg position: 0
> Move to editor pressed
> Starting microbe editor with: 7 organelles in the microbe
> Elapsing time on editor entry
> TimedWorldOperations: running effects. elapsed: 1 total passed: 600000000
> Applying auto-evo results. Auto-evo run took: 00:00:00.5038051
> Jukebox now playing from: MicrobeEditor
> Creating a save with name: auto\_save\_5.thrivesave
> save finished, success: True message: Speichern erfolgreich elapsed: 00:00:05.0799480
> JSON trace written to: user://logs/json\_debug.txt
> There's a very long JSON trace, only written to: user://logs/json\_debug.txt
> JSON serialization trace: 2022-12-04T17:24:21.187 Info Started serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:24:21.187 Info Finished serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:24:21.187 Verbose Serialized JSON: 
> 
> {
> 
> "ThriveVersion": "0.6.0.0-rc1",
> 
> "Platform": "Windows",
> 
> "Creator": "\[SNM\]Magician",
> 
> "CreatedAt": "2022-12-04T17:24:17.0581402+01:00",
> 
> "Description": "",
> 
> "ID": "98bd2f7b-150a-4290-a5ab-b8f6ac7b243c",
> 
> "Type": 1,
> 
> "IsPrototype": false
> 
> }
> Jukebox: starting track: res://assets/sounds/microbe-editor-theme-1.ogg position: 250,4795
> Jukebox: starting track: res://assets/sounds/microbe-editor-theme-3.ogg position: 0
> Placing organelle 'bindingAgent' at: 0, -3
> Placing organelle 'mitochondrion' at: 0, 2
> MicrobeEditor: applying changes to edited Species
> MicrobeEditorReportComponent: applying changes of component
> MicrobeEditorPatchMap: applying changes of component
> CellEditorComponent: applying changes of component
> Edited species name is now Primum thrivium
> MicrobeEditor: updated organelles for species: Primum thrivium
> Applying patch (Dolerurun Gezeitent�mpel) settings
> Number of clouds in this patch = 9
> Changing spawn density of glucose from 0,3542939 to 0,3188646
> hydrogensulfide spawn density is 0. It won't spawn
> oxygen spawn density is 0. It won't spawn
> carbondioxide spawn density is 0. It won't spawn
> nitrogen spawn density is 0. It won't spawn
> sunlight spawn density is 0. It won't spawn
> temperature spawn density is 0. It won't spawn
> Number of chunks in this patch = 4
> Number of species in this patch = 2
> Changing spawn density of 1 from 0,274514 to 0,2753164
> Changing spawn density of 2 from 0,2380791 to 0,2063154
> Jukebox now playing from: MicrobeStage
> Creating a save with name: auto\_save\_1.thrivesave
> save finished, success: True message: Speichern erfolgreich elapsed: 00:00:05.5631194
> JSON trace written to: user://logs/json\_debug.txt
> There's a very long JSON trace, only written to: user://logs/json\_debug.txt
> JSON serialization trace: 2022-12-04T17:25:57.970 Info Started serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:25:57.970 Info Finished serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:25:57.970 Verbose Serialized JSON: 
> 
> {
> 
> "ThriveVersion": "0.6.0.0-rc1",
> 
> "Platform": "Windows",
> 
> "Creator": "\[SNM\]Magician",
> 
> "CreatedAt": "2022-12-04T17:25:53.9470139+01:00",
> 
> "Description": "",
> 
> "ID": "80f8defb-5c94-4652-9ff0-681b0ef1a988",
> 
> "Type": 1,
> 
> "IsPrototype": false
> 
> }
> Jukebox: starting track: res://assets/sounds/microbe-theme-6.ogg position: 133,0329
> Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience2.ogg position: 41,29089
> Move to editor pressed
> Starting microbe editor with: 7 organelles in the microbe
> Elapsing time on editor entry
> TimedWorldOperations: running effects. elapsed: 1 total passed: 700000000
> Applying auto-evo results. Auto-evo run took: 00:00:01.1552698
> Jukebox now playing from: MicrobeEditor
> Creating a save with name: auto\_save\_2.thrivesave
> save finished, success: True message: Speichern erfolgreich elapsed: 00:00:04.2383292
> JSON trace written to: user://logs/json\_debug.txt
> There's a very long JSON trace, only written to: user://logs/json\_debug.txt
> JSON serialization trace: 2022-12-04T17:29:19.791 Info Started serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:29:19.791 Info Finished serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:29:19.791 Verbose Serialized JSON: 
> 
> {
> 
> "ThriveVersion": "0.6.0.0-rc1",
> 
> "Platform": "Windows",
> 
> "Creator": "\[SNM\]Magician",
> 
> "CreatedAt": "2022-12-04T17:29:16.5855421+01:00",
> 
> "Description": "",
> 
> "ID": "fb676f61-99e4-4eb6-9ff8-5e9937c693b5",
> 
> "Type": 1,
> 
> "IsPrototype": false
> 
> }
> Jukebox: starting track: res://assets/sounds/microbe-editor-theme-3.ogg position: 61,77089
> Placing organelle 'oxytoxy' at: 1, -2
> Placing organelle 'chloroplast' at: 0, 3
> MicrobeEditor: applying changes to edited Species
> MicrobeEditorReportComponent: applying changes of component
> MicrobeEditorPatchMap: applying changes of component
> CellEditorComponent: applying changes of component
> Edited species name is now Primum thrivium
> MicrobeEditor: updated organelles for species: Primum thrivium
> Applying patch (Dolerurun Gezeitent�mpel) settings
> Number of clouds in this patch = 9
> Changing spawn density of glucose from 0,3188646 to 0,2869781
> hydrogensulfide spawn density is 0. It won't spawn
> oxygen spawn density is 0. It won't spawn
> carbondioxide spawn density is 0. It won't spawn
> nitrogen spawn density is 0. It won't spawn
> sunlight spawn density is 0. It won't spawn
> temperature spawn density is 0. It won't spawn
> Number of chunks in this patch = 4
> Number of species in this patch = 3
> Changing spawn density of 1 from 0,2753164 to 0,2751359
> Registering new spawner: Name: 3 density: 0,2532348
> Changing spawn density of 2 from 0,2063154 to 0,2519114
> Jukebox now playing from: MicrobeStage
> Creating a save with name: auto\_save\_5.thrivesave
> Note: error lines may not match up when they happened in relation to normal output due to buffering.
> Error lines are any lines received from the game's stderr output stream.
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: SPECIES\_POPULATION chart missing datasets, aborting plotting data
> ERROR: Index p\_shape\_index = 17 is out of bounds (total\_subshapes = 16).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 17 is out of bounds (total\_subshapes = 16).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 31 is out of bounds (total\_subshapes = 27).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 31 is out of bounds (total\_subshapes = 27).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 11 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Touched eligible microbe has disappeared before binding could start
> ERROR: Touched eligible microbe has disappeared before binding could start
> ERROR: Index p\_shape\_index = 12 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 12 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 12 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 12 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 12 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 12 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 12 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Touched eligible microbe has disappeared before binding could start
> ERROR: Index p\_shape\_index = 15 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 15 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 19 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 15 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 15 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 12 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 12 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 12 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 12 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 11 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 11 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: Index p\_shape\_index = 11 is out of bounds (total\_subshapes = 0).
> ERROR: at: shape\_find\_owner (scene/3d/collision\_object.cpp:529)
> ERROR: 
> ERROR: Unhandled Exception:
> ERROR: System.InvalidOperationException: Sequence contains no matching element
> ERROR: 
> ERROR: at System.Linq.Enumerable.First\[TSource\] (System.Collections.Generic.IEnumerable\`1\[T\] source, System.Func\`2\[T,TResult\] predicate) \[0x00011\] in \<8dc7f7cf628440cbb575eaa126cc9c6d\>:0 
> ERROR: 
> ERROR: at CellEditorComponent.UndoOrganellePlaceAction (OrganellePlacementActionData data) \[0x0002b\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at SingleEditorAction\`1\[T\].UndoAction () \[0x0000c\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at CombinedEditorAction.UndoAction () \[0x00019\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at CombinedEditorAction.UndoAction () \[0x00019\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at CombinedEditorAction.UndoAction () \[0x00019\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at ReversibleAction.Undo () \[0x00013\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at ActionHistory\`1\[T\].Undo () \[0x00026\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at EditorActionHistory\`1\[TAction\].Undo () \[0x00000\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at EditorActionHistory\`1\[TAction\].PopTopAction () \[0x00032\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at EarlyMulticellularEditor.CheckAndApplyCellTypeEdit () \[0x00038\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at EarlyMulticellularEditor.ApplyEditorTab () \[0x0008a\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at EditorBase\`2\[TAction,TStage\].SetEditorTab (EditorTab tab) \[0x00040\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at (wrapper managed-to-native) Godot.NativeCalls.godot\_icall\_2\_695(intptr,intptr,string,object\[\])
> ERROR: 
> ERROR: at Godot.Object.EmitSignal (System.String signal, System.Object\[\] args) \[0x0000b\] in \<19daba5d5ae94c7483bcc78b7907d0ef\>:0 
> ERROR: 
> ERROR: at MicrobeEditorTabButtons.SetEditorTab (System.String tab) \[0x00037\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: ------------ Begin of Unhandled Exception Log ------------
> ERROR: The following exception prevented the game from running:
> ERROR: 
> ERROR: System.InvalidOperationException: Sequence contains no matching element
> ERROR: 
> ERROR: at System.Linq.Enumerable.First\[TSource\] (System.Collections.Generic.IEnumerable\`1\[T\] source, System.Func\`2\[T,TResult\] predicate) \[0x00011\] in \<8dc7f7cf628440cbb575eaa126cc9c6d\>:0 
> ERROR: 
> ERROR: at CellEditorComponent.UndoOrganellePlaceAction (OrganellePlacementActionData data) \[0x0002b\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at SingleEditorAction\`1\[T\].UndoAction () \[0x0000c\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at CombinedEditorAction.UndoAction () \[0x00019\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at CombinedEditorAction.UndoAction () \[0x00019\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at CombinedEditorAction.UndoAction () \[0x00019\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at ReversibleAction.Undo () \[0x00013\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at ActionHistory\`1\[T\].Undo () \[0x00026\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at EditorActionHistory\`1\[TAction\].Undo () \[0x00000\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at EditorActionHistory\`1\[TAction\].PopTopAction () \[0x00032\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at EarlyMulticellularEditor.CheckAndApplyCellTypeEdit () \[0x00038\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at EarlyMulticellularEditor.ApplyEditorTab () \[0x0008a\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at EditorBase\`2\[TAction,TStage\].SetEditorTab (EditorTab tab) \[0x00040\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at (wrapper managed-to-native) Godot.NativeCalls.godot\_icall\_2\_695(intptr,intptr,string,object\[\])
> ERROR: 
> ERROR: at Godot.Object.EmitSignal (System.String signal, System.Object\[\] args) \[0x0000b\] in \<19daba5d5ae94c7483bcc78b7907d0ef\>:0 
> ERROR: 
> ERROR: at MicrobeEditorTabButtons.SetEditorTab (System.String tab) \[0x00037\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: Please provide us with this log, thank you.
> save finished, success: True message: Speichern erfolgreich elapsed: 00:00:04.5068577
> JSON trace written to: user://logs/json\_debug.txt
> There's a very long JSON trace, only written to: user://logs/json\_debug.txt
> JSON serialization trace: 2022-12-04T17:30:10.199 Info Started serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:30:10.199 Info Finished serializing SaveInformation. Path ''.
> 
> 2022-12-04T17:30:10.199 Verbose Serialized JSON: 
> 
> {
> 
> ERROR: ------------ End of Unhandled Exception Log ------------
> "ThriveVersion": "0.6.0.0-rc1",
> 
> "Platform": "Windows",
> 
> "Creator": "\[SNM\]Magician",
> 
> "CreatedAt": "2022-12-04T17:30:07.1402275+01:00",
> 
> "Description": "",
> 
> "ID": "e16e2cd0-93e7-4833-bc1c-8d48717f1e5c",
> 
> "Type": 1,
> 
> "IsPrototype": false
> 
> }
> Jukebox: starting track: res://assets/sounds/microbe-theme-6.ogg position: 333,8681
> Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience2.ogg position: 242,1261
> Created a new colony
> Jukebox: starting track: res://assets/sounds/microbe-theme-7.ogg position: 0
> ERROR: 
> ERROR: Unhandled Exception:
> ERROR: System.InvalidOperationException: Sequence contains no matching element
> ERROR: 
> ERROR: at System.Linq.Enumerable.First\[TSource\] (System.Collections.Generic.IEnumerable\`1\[T\] source, System.Func\`2\[T,TResult\] predicate) \[0x00011\] in \<8dc7f7cf628440cbb575eaa126cc9c6d\>:0 
> ERROR: 
> ERROR: at CellEditorComponent.UndoOrganellePlaceAction (OrganellePlacementActionData data) \[0x0002b\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at SingleEditorAction\`1\[T\].UndoAction () \[0x0000c\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at CombinedEditorAction.UndoAction () \[0x00019\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at CombinedEditorAction.UndoAction () \[0x00019\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at CombinedEditorAction.UndoAction () \[0x00019\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at ReversibleAction.Undo () \[0x00013\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at ActionHistory\`1\[T\].Undo () \[0x00026\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at EditorActionHistory\`1\[TAction\].Undo () \[0x00000\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at EditorActionHistory\`1\[TAction\].PopTopAction () \[0x00032\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at EarlyMulticellularEditor.CheckAndApplyCellTypeEdit () \[0x00038\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at EarlyMulticellularEditor.ApplyEditorTab () \[0x0008a\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at EditorBase\`2\[TAction,TStage\].SetEditorTab (EditorTab tab) \[0x00040\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> ERROR: 
> ERROR: at (wrapper managed-to-native) Godot.NativeCalls.godot\_icall\_2\_695(intptr,intptr,string,object\[\])
> ERROR: 
> ERROR: at Godot.Object.EmitSignal (System.String signal, System.Object\[\] args) \[0x0000b\] in \<19daba5d5ae94c7483bcc78b7907d0ef\>:0 
> ERROR: 
> ERROR: at MicrobeEditorTabButtons.SetEditorTab (System.String tab) \[0x00037\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> Becoming multicellular. NOTE: game is moving to prototype parts of the game, expect non-finished and buggy things!
> Disbanding colony and becoming multicellular
> Game is in now in prototypes. EXPECT MAJOR BUGS!
> Moving species Primum thrivium (1) from MicrobeSpecies to EarlyMulticellularSpecies
> Canceling and restarting auto-evo to have stage changed species versions in it
> Switching to multicellular editor
> Starting early multicellular editor with: 1 cells in the microbe
> Jukebox now playing from: EarlyMulticellularEditor
> Jukebox: starting track: res://assets/sounds/microbe-editor-theme-5.ogg position: 0
> Elapsing time on editor entry
> TimedWorldOperations: running effects. elapsed: 1 total passed: 800000000
> Applying auto-evo results. Auto-evo run took: 00:00:02.0953934
> New cell type created: UrStamm
> New cell type created: Feet
> Start editing cell type: Feet
> Starting microbe editor with: 9 organelles in the microbe
> Placing organelle 'flagellum' at: 0, 5
> Creating cell type change action for type: Feet
> Placing organelle 'flagellum' at: 0, 5
> MicrobeEditor: updated organelles for cell: Feet
> Undone / redone action affected cell types
> MicrobeEditor: updated organelles for cell: Feet
> Placing organelle 'flagellum' at: 0, 5
> MicrobeEditor: updated organelles for cell: Feet
> Undone / redone action affected cell types
> MicrobeEditor: updated organelles for cell: Feet
> Undone / redone action affected cell types
> MicrobeEditor: updated organelles for cell: Feet
> Placing organelle 'flagellum' at: -1, 5
> Placing organelle 'flagellum' at: 0, 5
> Creating cell type change action for type: Feet
> Placing organelle 'flagellum' at: -1, 5
> MicrobeEditor: updated organelles for cell: Feet
> Start editing cell type: Stamm
> Starting microbe editor with: 9 organelles in the microbe
> Preview microbe already setup
> Creating cell type change action for type: Stamm
> MicrobeEditor: updated organelles for cell: Poison
> Jukebox: starting track: res://assets/sounds/microbe-editor-theme-1.ogg position: 0
> New cell type created: Hand
> Start editing cell type: Hand
> Starting microbe editor with: 9 organelles in the microbe
> Preview microbe already setup
> Placing organelle 'pilus' at: -1, -4
> Creating cell type change action for type: Hand
> MicrobeEditor: updated organelles for cell: Hand
> Start editing cell type: Feet
> Starting microbe editor with: 9 organelles in the microbe
> Preview microbe already setup
> Starting microbe editor with: 9 organelles in the microbe
> Preview microbe already setup
> Starting microbe editor with: 9 organelles in the microbe
> Preview microbe already setup
> Creating cell type change action for type: Poison
> Starting microbe editor with: 9 organelles in the microbe
> Preview microbe already setup
> ERROR: src\\steamnetworkingsockets\\clientlib\\steamnetworkingsockets\_lowlevel.cpp (3243) : Trying to close low level socket support, but we still have sockets open!
> src\\steamnetworkingsockets\\clientlib\\steamnetworkingsockets\_lowlevel.cpp (3243) : Trying to close low level socket support, but we still have sockets open!
> Child process exited with code 1
> Thrive exited abnormally with an error
> ERROR: Thrive has encountered an unhandled exception, please report this to us. In the future there will be support for automatically reporting these crashes.
> Crash dumps have been detected but they may be from a previous Thrive run. To stop being notified about the crash dumps, please open the reporter and clear the crash dumps.
> ==== END OF LAUNCHER OUTPUT ====
> 
> Crash happened due to an unhandled exception:
> \------------ Begin of Unhandled Exception Log ------------
> The following exception prevented the game from running:
> 
> System.InvalidOperationException: Sequence contains no matching element
> 
> at System.Linq.Enumerable.First\[TSource\] (System.Collections.Generic.IEnumerable\`1\[T\] source, System.Func\`2\[T,TResult\] predicate) \[0x00011\] in \<8dc7f7cf628440cbb575eaa126cc9c6d\>:0 
> 
> at CellEditorComponent.UndoOrganellePlaceAction (OrganellePlacementActionData data) \[0x0002b\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> 
> at SingleEditorAction\`1\[T\].UndoAction () \[0x0000c\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> 
> at CombinedEditorAction.UndoAction () \[0x00019\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> 
> at CombinedEditorAction.UndoAction () \[0x00019\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> 
> at CombinedEditorAction.UndoAction () \[0x00019\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> 
> at ReversibleAction.Undo () \[0x00013\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> 
> at ActionHistory\`1\[T\].Undo () \[0x00026\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> 
> at EditorActionHistory\`1\[TAction\].Undo () \[0x00000\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> 
> at EditorActionHistory\`1\[TAction\].PopTopAction () \[0x00032\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> 
> at EarlyMulticellularEditor.CheckAndApplyCellTypeEdit () \[0x00038\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> 
> at EarlyMulticellularEditor.ApplyEditorTab () \[0x0008a\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> 
> at EditorBase\`2\[TAction,TStage\].SetEditorTab (EditorTab tab) \[0x00040\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> 
> at (wrapper managed-to-native) Godot.NativeCalls.godot\_icall\_2\_695(intptr,intptr,string,object\[\])
> 
> at Godot.Object.EmitSignal (System.String signal, System.Object\[\] args) \[0x0000b\] in \<19daba5d5ae94c7483bcc78b7907d0ef\>:0 
> 
> at MicrobeEditorTabButtons.SetEditorTab (System.String tab) \[0x00037\] in \<1a5d77ad7df64921933b3a1f8a920f4b\>:0 
> 
> Please provide us with this log, thank you.
> \------------ End of Unhandled Exception Log ------------
> \`\`\`

No one seems interested in fixing up the prototype to not have this issue. If people keep complaining my solution will be to just disable the redo functionality.

> [@NimoStar](#):
>
> In multi-cell stage, with auto-reproduce disabled, you get the chance to evolve before filling the phosphate purple bar. Actually, I was thankful for this, since it takes forever to fill without auto-progress and unlike the

How? When? What? Can you share some details? Does it always happen? Is it just before the bar is filled up? Does it truly not happen when auto reproduction progress is disabled? It seems very suspicious. There’s no code that acts differently in terms of when the editor is enabled if the auto reproduction progress is off versus on.

---

<div class="post-metadata">

### Author: ![HexapodPhilosopher](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hexapodphilosopher/32/10919_2.png) [@HexapodPhilosopher](https://community.revolutionarygamesstudio.com/u/HexapodPhilosopher)
#### Post date: [June 25, 2023, 4:44pm UTC](https://community.revolutionarygamesstudio.com/t/0-6-3-release-candidate-testing/6619/7 "2023-06-25T16:44:53Z")

</div>

> [@hhyyrylainen](#):
>
> What kind of computer do you have?

Lenovo ThikPad E15  
CPU: Intel Core i5-10210U CPU @ 1.60GHz (4x cores, 8x threads)  
RAM: 8GiB SODIMM DDR4 Synchronous 2667 MHz

> [@hhyyrylainen](#):
>
> What’s the problematic spelling (exactly)?

It is spelt as ‘posses’, instead of ‘possess’.

The Undo in Multicell was the cause of most of my crashes.

As for the rest, I will have to do more testing…

---

<div class="post-metadata">

### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [June 25, 2023, 8:05pm UTC](https://community.revolutionarygamesstudio.com/t/0-6-3-release-candidate-testing/6619/8 "2023-06-25T20:05:18Z")

</div>

Does it not have a GPU? If not then that’s probably it. Integrated graphics can’t really do any expensive rendering effects.

> [@HexapodPhilosopher](#):
>
> It is spelt as ‘posses’, instead of ‘possess’.

I see. This is just a purely prototype text that isn’t even translated for other languages. I guess I can fix it.

> [@HexapodPhilosopher](#):
>
> The Undo in Multicell was the cause of most of my crashes.

I already posted the issue about this, this is the most well known crash in the game.

---

<div class="post-metadata">

### Author: ![HexapodPhilosopher](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hexapodphilosopher/32/10919_2.png) [@HexapodPhilosopher](https://community.revolutionarygamesstudio.com/u/HexapodPhilosopher)
#### Post date: [June 26, 2023, 7:10am UTC](https://community.revolutionarygamesstudio.com/t/0-6-3-release-candidate-testing/6619/9 "2023-06-26T07:10:35Z")

</div>

> [@hhyyrylainen](#):
>
> Does it not have a GPU?

No. I have Intel inbuilt UHD graphics. I do seem to often have problems with effects using emitters. I usually play games with the graphics settings at minimum, and extra effects turned off. I generally avoid anything graphics intensive, and don’t have many problems. As I said for the last version testing, I was able to play Ark: Survival Evolved, and its first expansion with generally no performance problems (at mostly the minimum settings).

Oh, and I should have said, I was playing the Steam version.

> [@hhyyrylainen](#):
>
> this is the most well known crash in the game

I’ve experienced that one a lot before, of course, but it was happening much more frequently on that playthrough.

Here’s the curiously angular rocket:  
[![](https://i.ibb.co/F7hdSC6/Rocket-Tilt.jpg)](https://ibb.co/mzRPLgJ)  
It seems to be tilted up maybe 70 degrees away from camera and to the right. It always faces that same way. How is it meant to be? Was it set to face the direction of travel?

I got the Maco texture error again. It seems to be persistent on playthroughs when it occurs, but doesn’t happen in other playthroughs. It only occurs in the water-based scene, not on land.

I have yet to reproduce the save error, so no update on that.

---

<div class="post-metadata">

### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [June 26, 2023, 9:41am UTC](https://community.revolutionarygamesstudio.com/t/0-6-3-release-candidate-testing/6619/10 "2023-06-26T09:41:30Z")

</div>

> [@HexapodPhilosopher](#):
>
> No. I have Intel inbuilt UHD graphics.

Well that’s the problem. It is so much worse than even the lowest power dedicated graphics that it isn’t even fair.

We’ll probably try to have more graphics options in the future, but doing all graphics multiple times is going to be extremely difficult for us due to our small team size.

> [@HexapodPhilosopher](#):
>
> It seems to be tilted up maybe 70 degrees away from camera and to the right. It always faces that same way. How is it meant to be? Was it set to face the direction of travel?

The rocket should be pointing straight up. Fleets rotating towards their direction of travel is unimplemented, because again they are _prototypes_. I’m going to guess that the angle to the camera is what is distorting the apparent rotation of the rocket.

---

<div class="post-metadata">

### Author: ![HexapodPhilosopher](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hexapodphilosopher/32/10919_2.png) [@HexapodPhilosopher](https://community.revolutionarygamesstudio.com/u/HexapodPhilosopher)
#### Post date: [June 26, 2023, 1:05pm UTC](https://community.revolutionarygamesstudio.com/t/0-6-3-release-candidate-testing/6619/11 "2023-06-26T13:05:25Z")

</div>

> [@hhyyrylainen](#):
>
> I’m going to guess that the angle to the camera is what is distorting the apparent rotation of the rocket.

It does seem to actually be camera distortion which made it look like that. Not sure how I didn’t notice that before.

Also, being able to skip the rocket launch would be fine for me.

---

<div class="post-metadata">

### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [June 26, 2023, 1:09pm UTC](https://community.revolutionarygamesstudio.com/t/0-6-3-release-candidate-testing/6619/12 "2023-06-26T13:09:42Z")

</div>

Having to implement skipping for all sequences that take like 10-15 seconds would not be worth the development time in my opinion. We just need some way to have potato graphics without supporting such a mode being very manual effort intensive.

---

<div class="post-metadata">

### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [July 1, 2023, 10:13am UTC](https://community.revolutionarygamesstudio.com/t/0-6-3-release-candidate-testing/6619/13 "2023-07-01T10:13:54Z")

</div>

The release is now out so all future feedback should go in this thread:

> [@0.6.3 Feedback Thread](https://community.revolutionarygamesstudio.com/t/0-6-3-feedback-thread/6651):
>
> This is again the usual thread to post the general feedback on 0.6.3 release in. For reference this is the release: [Release Thrive 0.6.3 · Revolutionary-Games/Thrive · GitHub](https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.6.3)

---

<div class="post-metadata">

### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [July 1, 2023, 5:03pm UTC](https://community.revolutionarygamesstudio.com/t/0-6-3-release-candidate-testing/6619/14 "2023-07-01T17:03:20Z")

</div>

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