# 0.6.6 General Feedback Thread

**URL:** https://community.revolutionarygamesstudio.com/t/0-6-6-general-feedback-thread/7430
**Category:** Current Game
**Tags:** thread-of-the-week
**Created:** [April 27, 2024, 11:21am UTC](https://community.revolutionarygamesstudio.com/t/0-6-6-general-feedback-thread/7430 "2024-04-27T11:21:13Z")
**Posts on this page:** 6
**Page:** 1

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### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [April 27, 2024, 11:21am UTC](https://community.revolutionarygamesstudio.com/t/0-6-6-general-feedback-thread/7430/1 "2024-04-27T11:21:13Z")

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Thrive 0.6.6 is out now. Full patch notes is up on Github:

> **[Release Thrive 0.6.6 · Revolutionary-Games/Thrive](https://github.com/Revolutionary-Games/Thrive/releases/tag/v0.6.6)**
>
> We have upgraded Thrive to use Godot 4. This huge engine upgrade has caused a lot of problems that we have been busy fixing. Most of the problems have been fixed but there are still some minor rema...

But in short, we updated to Godot 4 in this release.

In this thread you can provide any feedback you have to us about this new release.

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### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [April 27, 2024, 11:21am UTC](https://community.revolutionarygamesstudio.com/t/0-6-6-general-feedback-thread/7430/2 "2024-04-27T11:21:22Z")

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### Author: ![nightvampalihan](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/nightvampalihan/32/10285_2.png) [@nightvampalihan](https://community.revolutionarygamesstudio.com/u/nightvampalihan)
#### Post date: [May 18, 2024, 2:11pm UTC](https://community.revolutionarygamesstudio.com/t/0-6-6-general-feedback-thread/7430/3 "2024-05-18T14:11:24Z")

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Just curious why godot \>? Had u guys think about transfer or restart the game maybe in other engines maybe it might help more because thrive is long term project right ?

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### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [May 18, 2024, 2:18pm UTC](https://community.revolutionarygamesstudio.com/t/0-6-6-general-feedback-thread/7430/4 "2024-05-18T14:18:02Z")

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Which game engine would be better in your opinion?

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [May 21, 2024, 9:22am UTC](https://community.revolutionarygamesstudio.com/t/0-6-6-general-feedback-thread/7430/5 "2024-05-21T09:22:37Z")

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Thrive needs an engine which will stay active for a long time, and since godot is both open source and popular there aren’t many if any engines better than it for our case.

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### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [June 14, 2024, 10:34am UTC](https://community.revolutionarygamesstudio.com/t/0-6-6-general-feedback-thread/7430/6 "2024-06-14T10:34:49Z")

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