# Bacteria and Sicknesses

**URL:** https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416
**Category:** Future Game
**Created:** [May 10, 2025, 6:50pm UTC](https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416 "2025-05-10T18:50:36Z")
**Posts on this page:** 15
**Page:** 1

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### Author: ![Dragonking](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/dragonking/32/13817_2.png) [@Dragonking](https://community.revolutionarygamesstudio.com/u/Dragonking)
#### Post date: [May 10, 2025, 6:50pm UTC](https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416/1 "2025-05-10T18:50:36Z")

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How would bacteria and sickness work? Would bacteria also be an evolving AI, or would sickness not exist?

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [May 10, 2025, 6:59pm UTC](https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416/2 "2025-05-10T18:59:27Z")

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Diseases are rather important in real life, so it is to be expected they will be added later on in the development. As to their nature, I think they’ll have random chance to evolve along certain pathways depending on the biology of their hosts.

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### Author: ![MeghalayanAge](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/meghalayanage/32/13830_2.png) [@MeghalayanAge](https://community.revolutionarygamesstudio.com/u/MeghalayanAge)
#### Post date: [May 11, 2025, 2:45am UTC](https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416/3 "2025-05-11T02:45:49Z")

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I think you should also look at this thread:  
[Pathogenic-bacteria-at-the-multicellular-stage](https://community.revolutionarygamesstudio.com/t/pathogenic-bacteria-at-the-multicellular-stage/7655)

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [May 11, 2025, 9:11am UTC](https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416/4 "2025-05-11T09:11:59Z")

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Also I suppose viruses could be introduced alongside bacterial diseases.

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### Author: ![Danganfox](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/d/82dd89/32.png) [@Danganfox](https://community.revolutionarygamesstudio.com/u/Danganfox)
#### Post date: [May 12, 2025, 2:29pm UTC](https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416/5 "2025-05-12T14:29:16Z")

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I’m pretty sure viruses have been discussed before, and aren’t being added due to their complexity of classification. They do evolve with their hosts, but they can’t really be considered alive because they can’t reproduce on their own.

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### Author: ![MeghalayanAge](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/meghalayanage/32/13830_2.png) [@MeghalayanAge](https://community.revolutionarygamesstudio.com/u/MeghalayanAge)
#### Post date: [May 12, 2025, 2:59pm UTC](https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416/6 "2025-05-12T14:59:40Z")

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> [@Danganfox](#):
>
> can’t reproduce on their own.

I would like to say that this part is not completely true, since the bacteria [rickettsia](https://en.wikipedia.org/wiki/Rickettsia) and [chlamydia](https://en.wikipedia.org/wiki/Chlamydia_(genus)) can reproduce only inside host cells. Did you mean viruses lack a true metabolism?

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### Author: ![Danganfox](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/d/82dd89/32.png) [@Danganfox](https://community.revolutionarygamesstudio.com/u/Danganfox)
#### Post date: [May 12, 2025, 3:01pm UTC](https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416/7 "2025-05-12T15:01:44Z")

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Yes, that is what I meant, I’m sorry  
Pretty much all viruses are is RNA or DNA in a shell

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [May 12, 2025, 3:08pm UTC](https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416/8 "2025-05-12T15:08:00Z")

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Why would this disqualify viruses from being added as NPC diseases?

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### Author: ![Danganfox](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/d/82dd89/32.png) [@Danganfox](https://community.revolutionarygamesstudio.com/u/Danganfox)
#### Post date: [May 12, 2025, 3:12pm UTC](https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416/9 "2025-05-12T15:12:55Z")

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Maybe it’s possible in later stages, but I think it might make Microbial a little more complicated to code. This is also coming from someone with no coding experience

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### Author: ![MeghalayanAge](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/meghalayanage/32/13830_2.png) [@MeghalayanAge](https://community.revolutionarygamesstudio.com/u/MeghalayanAge)
#### Post date: [May 12, 2025, 3:28pm UTC](https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416/10 "2025-05-12T15:28:12Z")

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From molecular analyses, Viruses most likely existed at least before the divergence of the Three (or Two) Domains of Life. It may be possible Viruses have always existed alongside cells, or even perhaps arose independently from them, as with the “Virus-First” Hypothesis. This assuming that the viral particle is the true virus, where instead the virion is a spore, with some scientists thinking the virocell is the mature virus. Regardless, one hopes that a mod will be eventually made so players can play as a virus one day.

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [May 12, 2025, 3:46pm UTC](https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416/11 "2025-05-12T15:46:44Z")

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I suppose virus diseases as a whole would have certain properties different from bacteria diseases, such as a faster mutation rate.

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### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [May 12, 2025, 4:03pm UTC](https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416/12 "2025-05-12T16:03:56Z")

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Here’s the existing thread on this topic:

> [@Virus playthrough?](https://community.revolutionarygamesstudio.com/t/virus-playthrough/4167):
>
> I was thinking, what if you could play as a virus instead of a cell, maybe as a special game mode, or something, but how it would work is you can chose to (instead of going mobile) infect other cells and control them, causing them to self destruct after a time, and instead of mutating movement, you could mutate more syringe types for infecting cells. Let me know what you think about it.

> [@Viruses?](https://community.revolutionarygamesstudio.com/t/viruses/1466):
>
> My English teacher has oddly mentioned Ebola every day for the last 3 days of being in her class whenever a kid coughs. I was thinking about that while checking my email and re-discovering the Thrive Community Forums. This got me thinking… Will viruses ever be a threat that players will encounter in the game? I’m not sure how tricky this would be to install but I know that it seems to me to be achievable.

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Viruses aren’t alive so if you played as them you would be basically playing an editor simulator + waiting simulator, which would be a totally different gameplay loop than the main Thrive gameplay loop. And as viruses aren’t technically alive, why should you be allowed to play as something that’s not alive?

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<div class="post-metadata">

### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [May 12, 2025, 4:06pm UTC](https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416/13 "2025-05-12T16:06:09Z")

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By the way I presume fungus-like organism caused diseases, infections and other stuff will be supported in game, right?

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### Author: ![StringShred10D](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/s/b5ac83/32.png) [@StringShred10D](https://community.revolutionarygamesstudio.com/u/StringShred10D)
#### Post date: [May 12, 2025, 8:03pm UTC](https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416/14 "2025-05-12T20:03:25Z")

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But could viruses be added for later stages for a disease mechanic?

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<div class="post-metadata">

### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [May 12, 2025, 8:28pm UTC](https://community.revolutionarygamesstudio.com/t/bacteria-and-sicknesses/8416/15 "2025-05-12T20:28:23Z")

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It’s meant that viruses aren’t viable as a playable class of life. That doesn’t mean they won’t appear when diseases come around in later stages of the game once the development reaches there…
