Compound cloud bug

its not a bug in the usual sense, more of an exploit, but i noticed that when i zoom in to my cell, wait a moment, and then zoom out compound clouds have spawned where there weren’t before.

I’m 99% sure (now that I read the code again and confirmed the system is only given the player position and rotation) that the spawn system does not know at all what the player zoom level is, so it can’t adjust based on the zoom level.

well i’ve never seen them spawn out of thin air (while i’m looking at it)
and i usually play at max zoomed out distance

If you try to get this problem to appear again, can you? I think the spawn radius is slightly within the viewable area of the player, so you can relatively rarely see clouds appearing.