# Creepy creature noise in multicellular music

**URL:** <https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856>\
**Category:** Multicellular Stage\
**Created:** [May 21, 2022, 6:40pm UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856 "2022-05-21T18:40:31Z")\
**Posts on this page:** 18\
**Page:** 1

<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [May 21, 2022, 6:40pm UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/1 "2022-05-21T18:40:32Z")

</div>

I have noticed that one track playing in the prototype seems to have fairly creepy creature scream/moan, and it creeps me out. Can someone explain why this sound made it’s way into thrive?

---

<div class="post-metadata">

**Author:** ![GodOfKnowledge](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/godofknowledge/32/10542_2.png) [@GodOfKnowledge](https://community.revolutionarygamesstudio.com/u/GodOfKnowledge)\
**Post date:** [May 22, 2022, 4:52am UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/2 "2022-05-22T04:52:18Z")

</div>

Sound Design

---

<div class="post-metadata">

**Author:** ![Scyobi\_Empire](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/scyobi_empire/32/15060_2.png) [@Scyobi\_Empire](https://community.revolutionarygamesstudio.com/u/Scyobi_Empire)\
**Post date:** [May 22, 2022, 8:56am UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/3 "2022-05-22T08:56:39Z")

</div>

It’s Disturbobrine! Not to be confused with herobrine

---

<div class="post-metadata">

**Author:** ![fralegend015](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/fralegend015/32/11835_2.png) [@fralegend015](https://community.revolutionarygamesstudio.com/u/fralegend015)\
**Post date:** [May 22, 2022, 10:00am UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/4 "2022-05-22T10:00:06Z")

</div>

Do not call thrive disturbance at 3 AM!!! (SCARY) (GONE WRONG) (THE FBI CAME IN OUR HOUSE)

---

<div class="post-metadata">

**Author:** ![KasterisK](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/kasterisk/32/11497_2.png) [@KasterisK](https://community.revolutionarygamesstudio.com/u/KasterisK)\
**Post date:** [May 22, 2022, 3:06pm UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/5 "2022-05-22T15:06:28Z")

</div>

That probably comes from our new microbe ambience track, it features a fair amount of high pitched humming sound which may sound like a distant screaming of helpless microbes. But no worries, Thrive is not a horror game (or is it?).

---

<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [May 22, 2022, 4:13pm UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/6 "2022-05-22T16:13:43Z")

</div>

I remember this music with creature scream from 0.5.8 release canditate, it couldn’t be ambience track added in 0.5.8.1.

---

<div class="post-metadata">

**Author:** ![dan54](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/dan54/32/8104_2.png) [@dan54](https://community.revolutionarygamesstudio.com/u/dan54)\
**Post date:** [May 22, 2022, 6:32pm UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/7 "2022-05-22T18:32:26Z")

</div>

I think the noise you may have heard was the whale sounds present in the Ocean Theme. I remember hearing this track for the first time and, not knowing what the noises were, finding it very creepy.

Ocean Theme (a link is present in the description leading to the whale noises) -

[![](https://img.youtube.com/vi/X58qTB02Cho/maxresdefault.jpg "Thrive Ocean Theme") ](https://www.youtube.com/watch?v=X58qTB02Cho)

---

<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [May 22, 2022, 6:45pm UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/8 "2022-05-22T18:45:12Z")

</div>

Yes. It’s this music with that sound

---

<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [May 22, 2022, 6:47pm UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/9 "2022-05-22T18:47:25Z")

</div>

The noise i remember the most is one at around 1:40

---

<div class="post-metadata">

**Author:** ![Deathwake](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/deathwake/32/12307_2.png) [@Deathwake](https://community.revolutionarygamesstudio.com/u/Deathwake)\
**Post date:** [May 22, 2022, 8:29pm UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/10 "2022-05-22T20:29:56Z")

</div>

aware stage abyssal gameplay will feel like exploring the most leviathan-heavy parts of subnautica or so help me deity of choice i will learn C# and code it myself!

---

<div class="post-metadata">

**Author:** ![Scyobi\_Empire](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/scyobi_empire/32/15060_2.png) [@Scyobi\_Empire](https://community.revolutionarygamesstudio.com/u/Scyobi_Empire)\
**Post date:** [May 22, 2022, 8:47pm UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/11 "2022-05-22T20:47:10Z")

</div>

Reaperum Leviathanium?

---

<div class="post-metadata">

**Author:** ![Nigel](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/nigel/32/6997_2.png) [@Nigel](https://community.revolutionarygamesstudio.com/u/Nigel)\
**Post date:** [May 22, 2022, 11:10pm UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/12 "2022-05-22T23:10:25Z")

</div>

![image](https://thrivecommunity-uploads.b-cdn.net/original/2X/e/efcc6835ea43df66bd71adba658facfe263af5a6.png)  
Primium reaperleviathian

---

<div class="post-metadata">

**Author:** ![Deathwake](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/deathwake/32/12307_2.png) [@Deathwake](https://community.revolutionarygamesstudio.com/u/Deathwake)\
**Post date:** [May 22, 2022, 11:41pm UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/13 "2022-05-22T23:41:33Z")

</div>

![image](https://thrivecommunity-uploads.b-cdn.net/original/2X/d/de2b94178ed45ddb10e6dcdc385216a6ec85810a.jpeg)  
disturbance leviathan hehehe

---

<div class="post-metadata">

**Author:** ![TwilightWings21](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/twilightwings21/32/7288_2.png) [@TwilightWings21](https://community.revolutionarygamesstudio.com/u/TwilightWings21)\
**Post date:** [May 23, 2022, 12:05am UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/14 "2022-05-23T00:05:40Z")

</div>

It’s the LUCAviathan!!!

---

<div class="post-metadata">

**Author:** ![Nigel](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/nigel/32/6997_2.png) [@Nigel](https://community.revolutionarygamesstudio.com/u/Nigel)\
**Post date:** [May 23, 2022, 12:24am UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/15 "2022-05-23T00:24:13Z")

</div>

who knew the disturbance leviathian could survive in the near zero temperatures of subnautica below zero

---

<div class="post-metadata">

**Author:** ![Deathwake](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/deathwake/32/12307_2.png) [@Deathwake](https://community.revolutionarygamesstudio.com/u/Deathwake)\
**Post date:** [May 23, 2022, 12:29am UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/16 "2022-05-23T00:29:29Z")

</div>

Well it has shrimp, spider eel shadow the hedgehog whatever that thing is, and ice worms with head spikes already, so it’s evident below zero is where we put our stupid leviathans.

---

<div class="post-metadata">

**Author:** ![Nonametoseehere](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/nonametoseehere/32/8590_2.png) [@Nonametoseehere](https://community.revolutionarygamesstudio.com/u/Nonametoseehere)\
**Post date:** [July 17, 2022, 5:03am UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/18 "2022-07-17T05:03:14Z")

</div>

Sometimes my dog cries and it sounds exactly like that noise

---

<div class="post-metadata">

**Author:** ![Seranner](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/seranner/32/8544_2.png) [@Seranner](https://community.revolutionarygamesstudio.com/u/Seranner)\
**Post date:** [August 5, 2022, 2:53am UTC](https://community.revolutionarygamesstudio.com/t/creepy-creature-noise-in-multicellular-music/4856/19 "2022-08-05T02:53:19Z")

</div>

Ideally, if Thrive achieves its goal, it’ll function not just as a game but as a simulation of evolution. This means you could end up with anything from organisms resembling this world, to organisms resembling something from Hell. And even in this world, that happens sometimes… So it’s no wonder that in the multicellular stage, things start to get a bit weird in the ambience. I’d expect some creepy ambience every now and then.
