# Edapt

**URL:** <https://community.revolutionarygamesstudio.com/t/edapt/8997>\
**Category:** Other Creativity\
**Created:** [May 17, 2026, 10:30am UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997 "2026-05-17T10:30:01Z")\
**Posts on this page:** 20\
**Page:** 25

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [September 13, 2026, 4:12pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/482 "2026-09-13T16:12:12Z")

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So there will neither be organelle unlocks?

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**Author:** ![AnthropocenianAge](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/anthropocenianage/32/16095_2.png) [@AnthropocenianAge](https://community.revolutionarygamesstudio.com/u/AnthropocenianAge)\
**Post date:** [September 13, 2026, 4:12pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/483 "2026-09-13T16:12:25Z")

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Will there be different “grades” of nucleus that can be evolved?

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [September 13, 2026, 4:12pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/484 "2026-09-13T16:12:39Z")

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So like parakaryote nucleus and such?

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**Author:** ![AnthropocenianAge](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/anthropocenianage/32/16095_2.png) [@AnthropocenianAge](https://community.revolutionarygamesstudio.com/u/AnthropocenianAge)\
**Post date:** [September 13, 2026, 4:14pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/485 "2026-09-13T16:14:26Z")

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That, and/or like this.

> [@The cell scale and size influenced by Nuclear type grade, Maintain Shape Consumption](https://community.revolutionarygamesstudio.com/t/the-cell-scale-and-size-influenced-by-nuclear-type-grade-maintain-shape-consumption/6318/3):
>
> I have a idea about nucleu evolution. 1.Free DNA [1] 2.Circular DNA(nucleoid) [3] 3.Original Nucleus [7] 4.Nucleus [10] play_button DNA and Geneplay_button Film-like organelle in prokaryotesplay_button Unlock organelle about Nuclear type grade An obvious situation is that the cell size inside the game is not very realistic. For example, in reality, mitochondria and Escherichia coli are similar in size, but the mitochondria in …

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [September 13, 2026, 4:15pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/486 "2026-09-13T16:15:10Z")

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I don’t think we need more than 3 of those phases

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**Author:** ![Flagella](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/flagella/32/16082_2.png) [@Flagella](https://community.revolutionarygamesstudio.com/u/Flagella)\
**Post date:** [September 13, 2026, 4:15pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/487 "2026-09-13T16:15:26Z")

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> [@AnthropocenianAge](#):
>
> Will there be different “grades” of nucleus that can be evolved?

Perhaps I could make it an upgrade system (where you gradually get the nucleus instead of all at once) where you keep adding more parts of the nucleus until you have it. This would also have the effect of making the transition form prokaryote to eukaryote more gradual.

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [September 13, 2026, 4:16pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/488 "2026-09-13T16:16:03Z")

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Would each upgrade allow you to place in more eukar organelles?

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<div class="post-metadata">

**Author:** ![AnthropocenianAge](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/anthropocenianage/32/16095_2.png) [@AnthropocenianAge](https://community.revolutionarygamesstudio.com/u/AnthropocenianAge)\
**Post date:** [September 13, 2026, 4:18pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/489 "2026-09-13T16:18:23Z")

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Would make sense, which is why Parkaryotes seem to be an important transition state versus “modern”/regular nucleus.

So maybe Circular DNA \> Parkaryote Nucleus (without ribosomes) \> Regular/modern Nucleus (with ribosomes)?

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [September 13, 2026, 4:19pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/490 "2026-09-13T16:19:08Z")

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I think we need a bit more confirmation THE one parakaryote that was caught wasn’t by any chance an artifact

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**Author:** ![Flagella](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/flagella/32/16082_2.png) [@Flagella](https://community.revolutionarygamesstudio.com/u/Flagella)\
**Post date:** [September 13, 2026, 4:21pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/491 "2026-09-13T16:21:05Z")

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> [@aah31415](#):
>
> Would each upgrade allow you to place in more eukar organelles

Perhaps. The organelles might use somewhat of the same system as the nucleus, which could be subverted via endosymbiosis to get them early.

> [@AnthropocenianAge](#):
>
> So maybe Circular DNA \> Parkaryote Nucleus (without ribosomes) \> Regular/modern Nucleus (with ribosomes)

This seems good. It will still be a bit before it gets added though.

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [September 13, 2026, 4:21pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/492 "2026-09-13T16:21:57Z")

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> [@Flagella](#):
>
> which could be subverted via endosymbiosis to get them early.

Do you plan the endosymbiosis to work the same as in thrive?

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<div class="post-metadata">

**Author:** ![AnthropocenianAge](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/anthropocenianage/32/16095_2.png) [@AnthropocenianAge](https://community.revolutionarygamesstudio.com/u/AnthropocenianAge)\
**Post date:** [September 13, 2026, 4:22pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/493 "2026-09-13T16:22:14Z")

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We can also bookmark multiple posts with suggestions.

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [September 13, 2026, 4:22pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/494 "2026-09-13T16:22:59Z")

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Or maybe make some sort of an interactable part on the edapt site where suggestions could be submitted?

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**Author:** ![Flagella](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/flagella/32/16082_2.png) [@Flagella](https://community.revolutionarygamesstudio.com/u/Flagella)\
**Post date:** [September 13, 2026, 4:23pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/495 "2026-09-13T16:23:53Z")

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I’ll look into that soon.

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [September 13, 2026, 4:24pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/496 "2026-09-13T16:24:46Z")

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You seem to know a bit about designing websites?

Also how much does it cost to upkeep the edapt website?

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<div class="post-metadata">

**Author:** ![Flagella](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/flagella/32/16082_2.png) [@Flagella](https://community.revolutionarygamesstudio.com/u/Flagella)\
**Post date:** [September 13, 2026, 4:27pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/497 "2026-09-13T16:27:24Z")

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It costs nothing because I don’t feel like paying for anything right now. I have spent no money at all int he development of Edapt.

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [September 13, 2026, 4:27pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/498 "2026-09-13T16:27:49Z")

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So the website is up for free?

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**Author:** ![Mr.Pukilar](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/mr.pukilar/32/15401_2.png) [@Mr.Pukilar](https://community.revolutionarygamesstudio.com/u/Mr.Pukilar)\
**Post date:** [September 13, 2026, 5:41pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/499 "2026-09-13T17:41:08Z")

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Yo big Flag, could you add back the controls that were when the settings were first added? the “esc/enter to go back”, and maybe even more like “R to reset after death” as theres virtually no way to even figure out that these do anything (except mashing random buttons)

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [September 13, 2026, 5:42pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/500 "2026-09-13T17:42:10Z")

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Should that be in the settings?

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<div class="post-metadata">

**Author:** ![Flagella](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/flagella/32/16082_2.png) [@Flagella](https://community.revolutionarygamesstudio.com/u/Flagella)\
**Post date:** [September 13, 2026, 5:42pm UTC](https://community.revolutionarygamesstudio.com/t/edapt/8997/501 "2026-09-13T17:42:46Z")

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I don’t even know when I removed those, but they are necessary, so I’ll probably add them back or replace them with buttons.

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