# False positives on the belgium filter

**URL:** https://community.revolutionarygamesstudio.com/t/false-positives-on-the-belgium-filter/6588
**Category:** Meta
**Created:** [June 14, 2023, 5:22am UTC](https://community.revolutionarygamesstudio.com/t/false-positives-on-the-belgium-filter/6588 "2023-06-14T05:22:59Z")
**Posts on this page:** 2
**Page:** 2

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### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [October 8, 2024, 8:12am UTC](https://community.revolutionarygamesstudio.com/t/false-positives-on-the-belgium-filter/6588/23 "2024-10-08T08:12:22Z")

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I did just spend 15 minutes updating the belgium filter plugin and even writing some test cases to make it easier for someone (probably me again once people pester me enough) to update the filters in the future. So now everyone can say “put the transmutation supplies in the hiding spot.”

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [October 8, 2024, 8:29am UTC](https://community.revolutionarygamesstudio.com/t/false-positives-on-the-belgium-filter/6588/24 "2024-10-08T08:29:51Z")

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Oh cool, transmutation has been now fixed aswell.

[Previous page](https://community.revolutionarygamesstudio.com/t/false-positives-on-the-belgium-filter/6588.md?page=1)
