Fantasy Forum Game

Thanks for the new round Soundwave. :grin:

Vote 1: Commune with Alk and Ala in the new shrine. We must know the source of what ails our people and what we can do to make things right.

Vote 2: Begin experimenting with weaving plant fibers together for purposes such as baskets and similar.

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Vote: take away the the “benefit” stuff, and blame it on my lest loyal… someone nobody likes.

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Create smelteries for smelting down goblin equipment in dungeon and reforging it

RP

With the adventurers guild reformed and broken free from the shackles of Dilug, Serena can now focus on the economy of the Valens. She has noticed that the equipment found within the dungeon could be used to replace their sticks and stones, allowing feats that would be impossible with the current tools. She called for the best tool makers of the Vales to figure out a plan to repurpose those swords into hoes, and into much more.

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@Mitobox , @AgentTine , @serialkiller , @Svrangite I need your votes. Mitobox are you voting this round or are you still thinking about what you will do next?

Ah, sorry, forgot to vote.
Vote 1: Embrace Fiod’s existence, but make him seem irrelevant and not a big deal.
Vote 2: Acknowledge the previous leader’s existence (whom was just assassinated), but also make him seem like not a big deal.

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Just to let you know your second vote wouldn’t do much of anything because you never hid your previous leader’s existence. Unless you just want the vote to say he wasn’t much of a big deal

Pretty much what you said - just wanting the vote to say he wasn’t a big deal.

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KK your wish is my command

Vote 1: Try to tame the ice dragons

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@Mitobox and @serialkiller I just need your votes.

Sorry for the delay. I think I finally have something…

Vote 1: Reattempt construction of the wall lookout platforms to prepare in case the vampires recover or the Korens retain hostilities (the Kazarites have no idea what’s happening over there).

Vote 2 (unless me having level 2 power was an accident): Using our new paper, send the scouts back to the fog tower to try and copy down more of the hieroglyphics (whatever the vampires didn’t get to, at least).

RP Text

Kazar sat in his hut, reflecting on recent happenings. The recent discovery of shortened forms of basic spells had been to his surprise, but not displeasure. If shortened incantations could still contain the same power, what could it mean for how magic as a whole functions? Either way, he believed that there was still plenty for even his old self to discover.

As for other matters…

Kazar heard the sliding of his hut’s door-curtain, and looked up to see Gadof’s bulbous head poking in. Gadof then turned to someone outside the hut. “He’s in here,” Gadof said, and held the dbelgiumry open for his unseen accomplice. In walked Kirala.

Kazar rose to meet her. He had been informed by one of the warriors that there was a matter she wanted to discuss, so he decided to extend an invitation to her in turn. He then turned to Gadof. “You may remain here if you would like,” the shaman offered, and his apprentice nodded in thanks. He turned back to Kirala, asking, “What matter did you want to bring to me?”

“We need to prepare for another attack,” she answered. “While we know that the Korens-” she uttered the tribe’s name with acid in her voice, the casualties of their “help” - and, to an extent, her own - still hot on her mind- “wiped out most of the vampires’ surface presence in their… attacks, an indeterminate number of them remain. They could be recovering, and planning an assault on the village.” She thought her next words for a moment. “The Korens may also make another attack. We have no idea if they are still hostile to us, or even if another change in government has happened since Fiod.”

Kazar nodded slowly. “When we sensed the vampire lord’s presence in the dungeon, we also sensed his continued activity. His primary objective is to escape its confines, and gaining more numbers may be his chosen route of achieving this. What is your opinion?”

“We need to do what we intended to do earlier: build observation platforms on the palisade,” Kirala explained. “We’ll have a higher vantage point in case any enemies try to sneak through the fog, or otherwise outside of guards’ lines of sight.”

Gadof cleared his throat, looking to both authority figures for permission to speak. Kazar nodded. “The second expedition to the tower found vampires occupying it. They may think we are searching for a way to stop them. That must have been why their leader disrupted the platforms’ construction in the first place.”

Kazar thought about this. “The mist that hangs over our village and grants the vampires shelter during the day is known to come from the relic tower. It may be time to turn our attention to the ancient language once more.”

Updated Wiki: Game: Another Civilization Forum Game | Thrive Wiki | Fandom

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Nope no accidents with Power. @serialkiller I just need your vote now

Vote 1: build a giant pyramid for the undead sultans
Vote 2: decorate our zombies with the finest jewellery and gold

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I will do the next round next week or so hopefully if im not lazy. I need to study for finals

I’m sorry about the updates lately i’ve just been too lazy to update so I apologize for being lazy to make another update

Round 35

(Fernwanderden) @serialkiller- Vote 1: build a giant pyramid for the undead sultans (Roll: 4)
Vote 2: decorate our zombies with the finest jewelry and gold (Roll: 20)

Fernwanderden Outcome

Building of the pyramid had started while thinking up ideas for how to build the pyramid a lot of people thought it was a good idea to build it of expensive and flashy materials and because of this the pyramid became unstable and the pyramid would cave in often. At some point when building the pyramid some people were crushed under the incomplete pyramid because of this a lot of workers thought the pyramid was already cursed or it was a failed project that they should give up on before many more Fernwanderden were killed from the incident. In light of the incident zombies were given the finest jewelry and gold and because of this the motivation of working hard for the people has made the zombies stronger. Some people are happy that in undeath the zombies are getting the respect they deserve in serving the army or are happy that their loved ones are getting power from this new thing.

Stability: Solid (2)

Power: Minor (2)

Summary

Civ: Fernwanderden: Player: SerialKiller

SerialKiller- Past Votes: go South, domesticate Stachelwanderer, make a saddle, settle down at Oasis, improve agriculture, Improve Housing, Improve Agriculture, enter dungeon, advance chemistry, advance chemistry further and create an explosive powder, Search for Metal, Start mining, save miners, tame undead dragon, enter dungeon, create undead, create undead animals, look around for more villages to the northwest, create aqueducts, expand

People: Wonder why there was an attempt at building a new structure when it didn’t need to be such a rush job. Some people are grateful that the undead are getting the respect that they need and have begun giving zombies gold and many other precious items.

Farming: Simple farming not too advance but still good

Wonders/Special Structures: Pyramid: This attempt at creating a pyramid had failed and has led many to die from under the weight of the pyramid.

Government: Saltin Government

Domestication: Stachelwanderer: Find the living conditions good and like Parafruits. This new species found is an elephant found by the Fernwanderden: (Needs a name too lazy to make it) These elephant creatures hold cannons created by the Fernwanderden and these animals are sued as siege units to help bring down forts

Plants: Parafruit

Magic: Basic healing, Fireball

Wall: Recently built by zombies with random materials which has made it brittle if one part of this wall would be destroyed it would likely collapse the whole thing.

Animals living in the area: Elephants creatures, Dragons, crocodilian species with a spiked tail and sail on its back, and a deer like species with weird humps on its back.

Dungeon Monsters : Dungeon: most filled with undead. Lich : this Lich seems to be the dungeon master of the Dungeon. Floor 5 boss Undead Dragon . 12th floor had giant Centipedes and giant scorpions.

Dungeon Items: New weapons found in dungeon, and found some spell that cannot be read with the literature you have right now (scroll that gives a small magic barrier), mana orb, scroll unreadable for your civ right now (makes incredibly weak zombies that are weak to sunlight), Undead Dragon Orb : this has the ability to summon a dozen undead, Staff of undead (this increases rolls by 2 pertaining to undead has a limited use of three votes) ( Uses left : 2)

Factions : Military and anti-military. Military: The military recently have been forcefully recruiting people causing many to dislike the military. Anti-military: This faction have been fighting the military recently trying to break free of it some have escaped to other unknown regions while some stay to fight the military.

Undead: The Fernwanderden can make corpses into the undead. Spells used from necromancy can heal body parts lost by the undead or use other body parts to be used. Through the usage of necromancy there are some rare zombie types that are created this new zombie type when it bites someone infects them with a disease that will slowly kill them and wherever the zombie bit the disease will begin to destroy the skin and kill the host after a certain time rendering them useless.

Civs met: Flarc (Relationship: enemies) [/details]



(Kazarites) @mitobox- Vote 1: Reattempt construction of the wall lookout platforms to prepare in case the vampires recover or the Korens retain hostilities (the Kazarites have no idea what’s happening over there). (Roll: 19)

Vote 2: Using our new paper, send the scouts back to the fog tower to try and copy down more of the hieroglyphics (whatever the vampires didn’t get to, at least). (Roll: 14)

Kazarites Outcome

To keep an eye on what is going on outside of the Kazarites village the Kazarites rebuilt a wall lookout to be able to notice any suspicious activity that were to occur outside. These new lookouts helped the Kazarites to spot animals and monsters that came too close to the wall and because of this increased defense against surprise attacks. After the new lookouts were built Kazar sent out his disciples and a group of scouts to copy the hieroglyphs found within the smoke tower so they could translate what was inside of the tower. The copying was difficult some of the copies were cruder than other copies, but they got it done and brought the paper back to translate what the Smoke Tower said within the walls of it.

Stability: Solid (2)

Power: Minor (2)

Summary

Civ: Kazarites Player: Mitobox

Mitobox- Past Votes: go Northwest, collect food and resources, build huts, search the dungeon, look for strong-smelling plants that grow from bulbs, find more Grawlic, use leftover Grawlic and plant it, hunt for vampires, make a graveyard, Craft simple bows, scout north, explore tower, capture vampires, make clothing, lead the Korens back home

People: Are glad that they have a new lookout to keep an eye on enemies that may cause them trouble or for surprise attacks. They are also happy they could get some of what remained of the smoke relic to get some records down of what it said.

Leadership: Kazar: a wise leader who had started to trip to the Mist forest and the founder of the Kazarites. After many years of being the leader of the Kazarites and gaining a lot of trust the people no longer trust Kazar after the incident with the Korens. The people believe that he and his apprentices had all been turned into vampires after a certain point and believe that he and his apprentices will try to kill them all at some point or turn them into vampires. The people have also begun to think that the Korens are vampires and that Kazar and the vampires are trying to take over the village. Kirala: One of the other leaders who leads the hunt on Vampires

Factions: Anti-Korens: this group has been attacking any group of Korens trying to enter the village. They have spread the belief that the Korens are really vampires in disguise and that there was no such civilization known as the Korens.

Area of where the Kazarites live: a small village surrounding a lake with the island of the dungeon they found and Gloom Island

Plants: Gloom Plant, and new plant. Strandstalk: This plant is very fibrous

Weapons: Bow

Graveyard: Holds the deceased of family members

Gloom Dungeon:
Dungeon Monsters: Young Treant Floor 1, Vampire Floor 2

Dungeon Traps: Trap room, Arrow chest

Smoke Tower Dungeon: Monsters: Vampires

Dungeon Monster: Vampire

Disease/Curses: Piercingitis: a disease spread by vampires to create more vampires, only way for this disease to be spread is if a vampire’s blood is swallowed, or gets into a cut or wound or is injected

Factions: Normal Spiecine, Vampire Spiecine

Magic: Basic healing, fireball (casting time decrease for all spells thanks to the use of scrolls which are consumable once consumed the scrolls will shorten the spells of the person forever)

Discovered monsters: None

Realms: Realm of Living: This realm is where all living creatures live in and where all physical beings live Realm of the Dead: This realm holds dead spirits. Some spirits hold grudges and because of this some stay in the realm of the living either possessing dead corpses to kill the person they want revenge on or cause misfortune. Some wondering spirits from the Realm of the Dead accidently come to the realm of the living these spirits cause no troubles to the living unlike vengeful spirits. If they take over undead bodies, then they will just wonder around. Spirit Realm: Nonphysical beings live in this realm namely Demons and Angels. The Realm of Gods : This realm has all the gods within this games universe this Realm is untouchable by normal mortals, only Heroes, Clergymen, other gods, or famous people can hurt or interact with the gods.

Contracts: the Kazarites now know how they can create contracts with Demons or anything at all

Familiars: bugs

Ancient relic: relics that have a large power emanating from them. Smoke Tower Relic : a relic that seems to be what creates all the fog in the area and has a small dungeon inside of it. The vampires also created it many years ago. Mysterious text on the wall is a prophesy of how the Kazarites will kill off the vampires and their leaders. The text talked about the Vampires true weakness but because the vampires didn’t want it to be learned they ensured its destruction and because of this it is unfinished, and the true weakness of vampires is unknown

Civs Met: Korens

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(Korens) @agenttine- Vote 1: Embrace Fiod’s existence but make him seem irrelevant and not a big deal. (Roll: 8)
Vote 2: Acknowledge the previous leader’s existence (whom was just assassinated), but also make him seem like not a big deal. (Roll: 18)

Korens Outcome

In order to calm the Korens down the new leader tried to say that yes Fiod did exist but he is weaker compared to when he was alive and that there is nothing that they should be worried about. Of course, like the previous leaders who pretended that Fiod didn’t exist or wasn’t strong the people called out the new leader for his lying saying that if Fiod was soo weak like he was saying then how did he and the new demons defeat most of their army and were able to invade the world of the living again. While this happened the council and new leader all said that the past leadership who had recently died was just a pawn and a non-important one at that and said that they would rule more fairly.

Stability: Unstable (-1)

Power: Minor (2)

Summary

Civ: Korens: Player: Agenttine

Agenttine- Past Votes: go north, improve fire magic, weaponize warmth, cull the near death into a group, turn tribe into a dictatorship, make a variation of fireball, kill anyone who questions Fiod’s rule, make a contract with a demon, spread demonic power through a new spell, create wall, advance wall with magic, send assassins after angels, send assassins and their contractors, exterminate false Korens forever, summon more demons, create a cleanse for the angels, search for more civs, experiment with vampires and demons, fix the dictatorship

People: Are getting tired of the new ruling trying to get away with things such as lying and downplaying things that are important to fix up sooner rather than later especially with the situation with Fiod.

Past Leadership: (UPDATE) Fiod: Was a major dictator of his time in the Korens, created a curse on accident that split the people apart. After many years of ruling he was finally killed by his own creations and after this caused an uprising of the people against Fiod’s children who both killed all the people who questioned them. For a while Fiod’s existence was hidden by the new government but now Fiod’s existence has been brought back up and now the people question why the new government is hiding his existence. Fiod’s two children: They both died after the New Order had begun to revolt against Fiod and his ideologies because of these two children following in the footsteps of their father the New Order had found them to be an eyesore and knew they had to die. They spread propaganda about these two being people from the Kazarites meant to try to take over the Korens. Fiod has been erased from memory for the commoners most of the rich have figured out that something is up and have begun to investigate what is going on Rorroh: This Korens took control over after Fiod’s ruling had fallen. He had attempted to erase his predecessor’s existence but had failed numerous times. He had ruled in a similar way to Fiod with an iron fist causing many on the council of the New Order to finally send an assassin to kill him off. This succeeded and a new leader was placed. (Unnamed new leader): So far one the largest failures of leadership he is one of many who have been caught in lying and down playing things and because of this unlike the other rulers people don’t like this ruler because of how careless he seems to be a lot of the time.

Leadership: New Order: Usurping power from Fiod’s family the New Order has taken full power over the Korens. Rorroh is the recent leader of the Korens and is a dictator like Fiod. Like Fiod before him Rorroh has tried to suppress people and take complete control over the Korens in order to finally be able to do whatever he wants freely without rebels being in his way. After the many attempts at hiding Fiod’s existence some people came to Rorroh’s home and assassinated him and placed someone new in his place.

Magic : Fireball, Warmth, Cleanse, Demonic Cleanser, basic healing

New Order of Korens: This faction has taken over the Korens and as of now have been taking away information from the time Fiod had power. They wish to remove all Fiod’s beliefs and ideals from the Korens, so they may start anew.

Contract: The demon shall take the first-born child of Fiod, and all decedents of Fiod’s shall have demon blood inside of them, Fiod created a new contract that could prevent information leakage from his people to ensure that no one could get private information from his people. The contract affecting the other people of the Korens are the same as Fiod (Should the contract be broken then they will become Feral Demons or if the demon they are contracted to dies then they become a feral demon.)

Discovered monsters: None

Disease/Curses: Piercingitis : a disease spread by vampires to create more vampires, only way for this disease to be spread is if a vampire’s blood is swallowed, or gets into a cut or wound or is injected

Vampiric Demons: These Demons were created because of Fiod’s attempts to make a more devastating monster. These Demons cannot come out during the morning but during the night will attack anyone and everything they see especially Spiecine Althio.

Notable Demons: Daeton: A demon that Fiod met, this Demon’s intentions with one of Fiod’s children is unknown but now that his children have died he has other plans. After Fiod’s death Daeton’s contract with Fiod lead Fiod’s spirit from the Realm of the dead to the Spirit Realm. Fiod: After his death he was brought to the Demon realm, because of the recent events of the over usage of Demonic magic Fiod went to investigate the Realm of Living. What he found angered him, with the factor of the new government trying to hide his existence and legacy and now he and his demon allies are attacking

Demons: these demons have helped the Korens finally defeat the False Korens. They plan to stay with the Korens for many generations because of the many contracts that they had made with your people. There are a few Demons who have broken off and are helping the revived Fiod and Daeton.

Angels: quite of a few Angels are dead some are still in their physical form in the living realm

Realms: Realm of Living: This realm is where all living creatures live in and where all physical beings live Realm of the Dead: This realm holds dead spirits. Some spirits hold grudges and because of this some stay in the realm of the living either possessing dead corpses to kill the person they want revenge on or cause misfortune. Some wondering spirits from the Realm of the Dead accidently come to the realm of the living these spirits cause no troubles to the living unlike vengeful spirits. If they take over undead bodies, then they will just wonder around. Spirit Realm: Nonphysical beings live in this realm namely Demons and Angels. The Realm of Gods : This realm has all the gods within this games universe this Realm is untouchable by normal mortals, only Heroes, Clergymen, other gods, or famous people can hurt or interact with the gods.

Military: Right now, the military consists mostly of Demons and their contractors. One of the military people used mainly are Assassins used in the war to try to get a surprise on the False Korens

Civs met: Kazarites

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(Alkala) @immortaldragon- Vote 1: Commune with Alk and Ala in the new shrine. We must know the source of what ails our people and what we can do to make things right. (Roll: 17)

Vote 2: Begin experimenting with weaving plant fibers together for purposes such as baskets and similar. (Roll: 1)

Alkala Outcome

The Alkala commune with Alk and Ala to find out how to fix the curse that their tribe has recently been afflicted them. Alk and Ala tell the Alkala to create Holy Water to dispel the curse and even suggest creating a spring of water that they will be blessed to make an infinite Holy Water source where the holy water will replenish often. This new wonder has the ability to lift curses when people put themselves inside of the Holy Water spring. After that the Alkala who were inflicted with a curse were cured and had no longer been afflicted with the curse. After noticing these affects the Alkala began using Holy Water to help fight against unholy monster types and because of this the Alkala use holy water against those types of monster to defend themselves and have a more effective way of fighting them. While they had succeeded in removing the curse some tribesmen tried to weave plant fibers to make baskets and other types of things but have failed to do so and just wasting the resources rather than succeeding in making them. The attempts and wasted resources has made them almost run out of the resources to make these baskets and because of this they stopped production for now until they have enough recourses to attempt to make it again.

Stability: Solid (2)

Power: Minor (2)

Summary

Civ: Alkala: Player: Immortal_Dragon

Immortal_Dragon- Past Votes: go east, try to domesticate the Nokii, tame Tafra, build houses, fix houses, figure out through Shamans why the Nokii hate their people, Give Fake Shamans to Nokii, send peace offering to the Nokii, create an agricultural system, create a new religion, edit the religions problems, search around

Time Until Full Moon: 6 days

People:

Animals: Nokii: after many incidents with the Nokii they have begun to despise your tribe and now steal stuff and sometimes attack your tribe, Tafra: don’t think any of your tribe

Factions: Alkala

Tamed Animals: Tafra: These tamed animals have now been contracted and have become more fearsome and stronger.

Discovered Monsters: Giant Spiders, Treants, Goblins

Summoned Monster/Animals: A monster that was recently tamed a plant monster hybrid that is large nothing is fully known about this monster

Treasure: A scroll that can make normal trees into Ents (from the help of the staff the scroll was translated). Nature staff: Increases the roll-on rolls for nature by +1. Amount of Rounds you can use for: 9 rounds, each vote you use the staff for takes off a round (Be sure to tell me if you want to use the staff in your vote)

Dungeon: Forest Dungeon: Ents, and Goblins 1st floor

Religion: Alkalaiea: Alk the god of sun, beginnings, and birth. Then there is Ala the goddess of the moon, endings, and death

Crops: new Crop: seems to have some sort of healing abilities

Magic: Basic healing (Heals small wounds), fireball (Creates a fireball), Treant creation (Creates Treants), Fire Touch (Anyone who touches the person will have the certain spot they touched with to be burned. For example, if a hand touches the person the hand will be burned. Should the user touch someone then the spot the user touched will also burn.)

Farming: Advanced their farming techniques making more food for the tribe. Using feces as their fertilizer

Monuments: Shrine of Alk and Ala: This monument was built to their god Alk and their goddess Ala the shrine is made of two standing stones that were built in the images of Alk and Ala. Effects: Depending on the time of day or when it is these effects will occur during the morning’s buildings are easier to build when building you get a +3 to the roll. Another benefit is that when attempting to tame a new species you have found you get a +2. If you crossbreed species you can get a +2 as well. During full moons when you attack someone or something you get a +2 to rolls (I will tell you when a full moon will come next it usually takes about 6 rounds for one to come and right now since you created it just recently it will take about 6 days until the next full moon and as for mornings we should probably talk about how to do this one in discord or somewhere else. Holy Water Spring: This new spring lifts curses and because of this has become another monument within the Alkala settlement

Items: Holy Water: Effective against undead, vampires, and other unholy monster types +2 to rolls against the undead when using holy water. Holy water can also remove curses and because of this holy water is an important resource now for the Alkala.

Military: Small militia meant right now only to prevent Nokii attacks

Monsters: Treants: Treants are as strong as iron if not stronger when created to make tools.

Civs met: None

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Part 1/2

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(Republic of Vietania) @PositiveTower- Vote: Create a behavior in the PEOPLE to start sharing and EQUALLY distribute goods. (Roll: 4)

Viets Outcome

In an attempt to make the people share the leaders of the Viets began to force people to share equally but in secret multiple members of the tribe just stole from one another or lied about how much of the goods they got in order to pretend to the law that they are following them perfectly. This has caused people to wonder why they should even share with others because they feel that they should only take care of themselves and not need to take care of their neighbors who probably have equal or more goods compared to them.

Stability: Unstable (0)

Power: Tiny (1)

Summary

Civ: Republic of Vietania: Player: PositiveTower

Positive Tower’s- Past Votes: Go Southeast, go further Southeast, Vote: build a council in the capital for everyone to discuss their problems and solve them

Discovered monsters: Giants-four armed sloths: a few have been tamed

Magic: Basic healing, fireball

Army: The army has increased in strength and number

Farming: Haven’t learned much but they know how to make a simple farm

School: This is a place of education for a few of your people

People: Don’t feel like sharing because they believe other people might be getting more goods than they are, and some believe that the others are stealing from them.

Religion: In this world there is no main god but it is ruled by two forces equality and balance, everything has a god of their own but also has an anti-god of their own to balance things out, everyone also see that gods can turn into animals and everyone have a spirit animal that they can ride into the afterlife, therefore people treat animals and humans the same, Everyone is also treated the same, old, young, female, male And others are treated equally. The religion is now believed in how it normally should’ve been and now is no longer its formally corrupted self.

Civs Met: Vieten Republican Empire: Relationship: Enemies

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(Vieten Republic Empire @reeper66- take away the “benefit” stuff and blame it on my least loyal… someone nobody likes. (Roll: 13)

Vieten Republican Empire Outcome

The government in order to save face stopped the benefit and had placed blame on a general of the army who was very useless and was just taking advantage of the situation. A lot of people within the village disliked him anyway so the government used him as a scapegoat and so they captured him and then used him as an example saying that if anyone tried to take advantage of the government then they would die like this. After this the people no longer felt the government and military were doing unjust things because the general who was just killed was said to have been the one to give the idea of using this benefit system.

Stability: Stable (1)

Power: Tiny (1)

Summary

Civ: Vieten Republican Empire: Player: Reeper66

Reeper66- Past Votes: Learn combat magic, create a benefit system,

Magic: Basic healing, fireball

Army: The army has increased in strength and number

Farming: Haven’t learned much but they know how to make a simple farm

School: This is a place of education for a few of your people

People: believe the government after it had killed the person that had been manipulating people into creating a corrupt system.

Factions: Military: This faction is built up of military personnel this faction has recently been aggressively been taking power because of this some people have begun to resist the rulings of the military. Anti-Military: This group was created to resist against the new rulings created by the military and have begun to resist in any way they can.

Religion: This religion is a religion where the weak are suppressed and where the strong thrive. There are stronger gods and weaker gods most believe in the stronger gods and view those who believe in the weaker gods to be weak and should be persecuted.

Discovered Nations: Republic of Vietania: Relationship (Enemies)

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(Valens) @Potatomancer- Vote: Create smelteries for smelting down goblin equipment in dungeon and reforging it (Roll: 1)

Valens Outcome

The Valens attempt to create a smithery to reforge goblin gear found within the dungeon. The attempt has failed and has created nothing but twisted and easily broken swords. This has wasted multiple resources that could’ve been used in a better way and because of this the people said they should stop for now and go back to the drawing boards to create better weapons. Some people think it is even better if they were to just use goblin tools rather than reforging them most people felt fine with the rusty gear of the goblins compared to the easily breakable swords made of the smithery.

Stability: Stable (1)

Power: Tiny (1)

Summary

Civ: (Valens) Player: Potatomancer

Past Votes : West, research paper, create a religion based around many different gods. One god Zorn the god of the god of the untalented, establish research and leadership institution known as “The Librarians” it’s made of anti-religious extremists that think that all “divine” beings see humans as nothing more than ants, and that the Valens should gather power and overthrow them, Scout for Dungeons, Use new spells to train anti-magic squads, research paper,

Magic : Basic healing, fireball

Discovered monsters: None

Farming : Basic farming

People: Feel it to be a waste of weapons and resources to reforge goblin weapons because of how easy they are to break.

Factions: The Librarians: This faction was built to fight against the Cultists . The Cultists: these people were finally exiled but they have promised that at some point they will return and take control of the village . Adventurers guild: This faction now rules over the government and have been doing whatever they want with it and have commanded many to work for them. Some people are bought out to stay silent about what they are doing. After the Rebel’s guild beat Dliug and his followers they set the Adventurers guild to what it was originally supposed to be and because of this the adventurers guild is just and is no longer abusing its power. Rebel Guild: This faction was created to resist Dliug and the guild this has failed in the beginning only because they tried to set up base in front of a dungeon in which two different forces kept them from getting a good footing in that area. This has kept them from gaining any real power to fight against the Adventurers guild. After that incident they were finally able to succeed in defeating Dliug by setting a trap within a dungeon to where the adventurers were distracted in handling it because they were sent out because of the false info they were given. They Rebel’s guild was able to capture all people who were leading the Adventurers guild and because of this were able to correct the course before it was too late. The Rebel’s guild is now used as a hub to complain to the government about situations that the people are not found of and is used to negotiate new rulings that are fair to the people.

Paper: The Valens have created the best paper in the current world. Most Valens are allowed to use paper for writing things down and now the Valens use this paper for usage of writing major events down or other things.

Leader: Soran: (the leader of the cultists that have been banished from the village.) Serena: the new leader of the village since Soran was banished. Dliug: After the incident with the Adventurers Guild Dliug has been using his own power in it to deceive and trick many people into paying him and the Adventurers guild and silencing those people who know too much or have figured out too much. After that they Rebels guild was finally able to trap Dliug and now they have him imprisoned.

Religion: (Name): This religion has begun a cult but because of this cult there has been discord between the people and to stop the infighting some people chose to banish the believers of this religion for now until things are settled down

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(Viberian Federation) @Svrangite- Vote: Try to tame the ice dragons (Roll: 19)

Viberian Federation Outcome

This attempt at taming baby Ice Dragons has succeeded. The newly tamed Ice Dragons would be useful in the future because of their mobility within the mountain ranges and because of that the people feel like they could easily use these dragons for many generations to come. The Ice Dragons also seemed to be stronger than their more wild counterparts.

Stability: Stable (1)

Power: Tiny (1)

Summary

Civ: Viberian Federation Player: Svrangite

Svrangite- Past Votes: Scout for better lands to settle

People: Find the Ice Dragons very useful in flying around the mountains and can be easily used for certain tasks they probably couldn’t normally do without them.

Religion: Esterela (Practitioners: Estrelares)

Creatures: Ztaron: Don’t really care about your tribe because of little contact since the first taming attempt, and Ursos: Have no thoughts because you have left the area., Six-armed Sloths: These creatures are now hunted by the Viberian’s and are a good source of their clothing and food. Ice Dragons: These creatures were found in a mountain and have been helped by the Viberian Federation they are now tamed

Magic: Fireball, Small healing, Medium healing, Fortress Magic (Spell used to prevent others attacks from effecting the user)

Clothing: The clothing used now from six armed sloths the fur from them is used to make clothing to keep warm

Dungeon: Unknown there is a dungeon within the mountain range

Items: Fever Pill

Civs Met: Flarc (Relationship: Neutral)

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Part 2/2

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Settle Dungeon Town!

RP

Serena was frustrated that they couldn’t figure out how to reforge the goblin weapons,
but she knew such feat was crucial for their future. The main problem was the supply of the dungeon drops, so she took the best builders of the Valens and planned with them a fortification for the dungeon entrance: a big wooden gate with watch towers. she made with them a basic outline for a city outside the dungeon, using whatever left from the failed rebel outpost. Selena convinced the rest of the council to approve the plan, while arranging to move the forging equipment to the new city. Now the settlers can move out to colonize the new city: the headquarter of the adventurers guild, Tartarus, and naming their home city Haven

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RP

We are the last remaining people who still believe in the one true faith,it is up to us to defend and spread it to the unfortunate heretics and beyond.Our neighbor breaths on our neck as they mobilize to spread their wicked heretic teachings,we must not turn a blind eye and just ignore it,we must never surrender and yield under such cruel heretics,it is time for us to mobilize in the name of god!

Vote:Inspire the people to mobilize in the name of “god”

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Vote 1: We’ve distracted the people enough, let’s work on getting some metal.
Vote 2: Use fire to help in our smithing process.

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