I didnβt see it. To be fair, I didnβt play much. Generally uneducated takes coming from me on this subject.
It would be probably too complicated to implement, but Iβd like to see a system where you feel more rewarded for evolving chitin/cellulose, because after evolving it all the cells will try to engulf you as before and fail. Then they βlearnβ over time not to do that (say, every editor step the chance of them attempting an impossible engulf drops by 20% to a minimum of 10).
I donβt know how microbe AI works but this feels like one of those things where technical debt means itβs impossible.
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aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
24
And itβs probably not worth the time nor effort to implement such a thing. Also remember that each editor cycle takes 100 myrs, which should be enough for most microbes engulfing you to adapt to not engulf your now-inengulfable cell.
Deathwake
(i nuked zenzone and will never let him forget it)
25
Is the slider using a logarithmic scale? Because it should be.
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aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
26
Are we sure the radiotrophy feature needs more features and not have the efforts redirected elsewhere? It seems fine as of itβs current shape.
Not me, so Iβm not sure why you quoted my postβ¦
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aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
29
By the way, I can guess that radiotrophy is a rather suboptimal strategy after youβve became multicellular sice you generally wonβt be able to irradiate all your cells using a single rock after youβve gained a considerable amount of cells.
Guaranteed possibility of evolving an AI cell with Nucleus the turn after being irradiatedβ¦
aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
35
Oh, I thought you meant the player species would have more mp in the editor after the player ran into a radio rock in the preceding gameplay sectionβ¦
aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
39
Iβve heard there was an idea a long time ago for there being some random gene chunks scattered around the place thatβd give the player a discount on random parts, which were supposed to encourage exploring while in the proper game part of Thrive.