Forum Game Mechanic Testing

That looks like an awesome game and I want you to start it. What kinds of stones are there?

1 Like

The specifics will be a secret until the game start and people find the stones, but there are generally some elemental stones, as well as some more unique aspects like different wavelengths (light, sound, etc) and some more unique ones (like my capture stones)

1 Like

Are there intelligence stones?
(This is literally all I need to know)

1 Like

There is a stone that boosts mental abilities (intel, charisma, etc), yes

No guarantee you will find it tho

1 Like

Nice!

My cat people will dominate the world with the god of intelligence!

1 Like

Do you have any ideas on how to improve it?

For example, I would love to have a system similar to but not identical to Carrying Capacity, do you have any ideas?

Also, I might as well type up my ‘creature submission’ and ‘runic system’ explanations, I will do that in this thread tomorrow probably for feedback before I post the game

I don’t think you need to change anything. It’s a really good game design.

Thanks! I just don’t want to copy doom

I actually think I have an idea for the system to change it tho and make me satisfied with it, I will post it here tomorrow with my other things

Again, really glad you like it. Was there anything in the explanation that you found hard to understand or confusing?

No, it was well explained, I will probably copy some stuff from it when I decide to make a forum game.

1 Like

Thanks!

As A side note, there was a typo. In the god section, it was meant to say ‘it (the god) is not controlled by the Civ’ (or something along those lines) but instead it said something along the lines of ‘it is it controlled by the Civ’

It looks very interesting

1 Like

Okay, here are my three ideas

Organism Submission

Hey y’all! Welcome to the submission dm. Here is where you can submit your ideas for races, creatures, and plant-like organisms to be submitted into the game

Currently there is no room for biomes, but submit ideas anyway! If I like one enough I’ll add it into the game, like I did with UndyingHazards primordial Reef

So, how do you submit?I’ll put the guidelines down below. But first;

Please do note that while your Ideas can have magic as part of their thing in the submission, they will not in the game, and I will adapt them to be more realistic.

Also, DO NOT submit things from real life, or other sources of media. They can be inspired by it and look a lot like it, but it can’t be identical, or have something minor like it’s eye color changed.

For creatures;

Name:

Description (physical appearance and special abilities like venom):

Behavior:

Biome in which they live (I will put it in the closest biome to the one in your submission):

What they eat/energy source(s):

Other Facts:

Rarity Level (1-5):

Also, category. Animals must fall in one of 10 categories, and can only have one category:

  • Reptile
  • Amphibian
  • Mammal
  • Fish
  • Bird
  • Arthropod
  • Sessile Animal
  • Tunicates/Woodwaifs
  • Other Invertebrates
  • Non-LAWK animals (hexapods (other than fish derived lineages like Stormskitterers or Bassdgers), Giant ferrovores, etc.)

For Plants/Plant like organisms:

The only thing different from above from the Animal submissions is the Categories available, of which there are 15. These are:

  • Trees
  • Flowers
  • Mosses/Lichen/Ferns
  • Other LAWK based plants
  • Gluetraps
  • Mushrooms
  • Other LAWK based Fungus
  • Shroomyfish/Shroomystalkers/Shroomyserpents
  • Algae
  • Algal Plants
  • Bacteria Alternate Plants
  • Hotrocks
  • Tubehorns
  • Planimals
  • Other types of alternate ‘plants’

Finally, sapient submission. It is the exact same idea as Civ submission, with the same rules, just without the Civ name and description. Sapients can fall into ANY of the above categories.

Runic System

The runic system is a complex affair, and I can explain how the actual writing looks later, and will once you get to that level and learn runes, but all that needs to be known know is that each line represents a specific letter and where it is in the word, and depending on where that is the rune will glow a different color, resulting in rainbow runes.

The word a rune translates to (it translates into English) also must correlate with the intent of the carver of the rune for the magic to work.

Alternate System to CC

I was mulling this over in my head, and realized that I had an excellent idea for an alternate system to CC. You see, I have tiles overlayed on the coastline map that I will be using for biome determining, and so I can use those for something similar to carrying capacity.

You see, when you explore you can either choose to explore to the North, south, east, west, northeast, or northwest. So to make CC work, your population growth could follow this equation:

Current pop * Population growth * ((tiles available/number of tiles with food) / tiles available) = pop growth

So while it is a very similar equation to dooms CC, I feel that in execution it is different enough.

Still editing, accidentally posted

Edit: Finished! Tell me what you think!

I would love some feedback, and then I’ll open the game itself in it’s own topic

1 Like

I’ll wait a bit longer and then I’ll post the topic if there is no further feedback

I’ll wait til 12 pm EST (5:00 pm/17:00 UTC) until I post the topic

UNLESS I get feedback sooner, then I’ll just post

So nvm accidentally posted it early lol whatev

happened to me too with Pietravita

1 Like

image

That guy?

Does anyone know how to make text big/a different size than normal on mobile? Can’t seem to figure it out.

EDIT: Nevermind, think I got it