# Game crashed without reason

**URL:** https://community.revolutionarygamesstudio.com/t/game-crashed-without-reason/8765
**Category:** Bug Reports
**Tags:** crash
**Created:** [November 25, 2025, 8:49am UTC](https://community.revolutionarygamesstudio.com/t/game-crashed-without-reason/8765 "2025-11-25T08:49:43Z")
**Posts on this page:** 10
**Page:** 1

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### Author: ![AsfhtgkDavid](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/asfhtgkdavid/32/14656_2.png) [@AsfhtgkDavid](https://community.revolutionarygamesstudio.com/u/AsfhtgkDavid)
#### Post date: [November 25, 2025, 8:49am UTC](https://community.revolutionarygamesstudio.com/t/game-crashed-without-reason/8765/1 "2025-11-25T08:49:43Z")

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Game crashed

> **[log2025-11-25T10.24.55.txt](https://drive.google.com/file/d/1Nwfk5GOOsFMn_z7rh2O89z9m-qaH5WJA/view?usp=sharing)**
>
> Google Drive file.

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### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [November 25, 2025, 8:54am UTC](https://community.revolutionarygamesstudio.com/t/game-crashed-without-reason/8765/2 "2025-11-25T08:54:01Z")

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The log seems like a normal shutdown:

```auto
User requested program exit, Thrive will close shortly
Final achievements data save complete
Some tooltips have not been unregistered on game shutdown
Shutting down native library
Shutdown actions complete

```

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<div class="post-metadata">

### Author: ![AsfhtgkDavid](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/asfhtgkdavid/32/14656_2.png) [@AsfhtgkDavid](https://community.revolutionarygamesstudio.com/u/AsfhtgkDavid)
#### Post date: [November 25, 2025, 8:57am UTC](https://community.revolutionarygamesstudio.com/t/game-crashed-without-reason/8765/3 "2025-11-25T08:57:32Z")

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That’s strange, I didn’t close it.

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<div class="post-metadata">

### Author: ![AsfhtgkDavid](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/asfhtgkdavid/32/14656_2.png) [@AsfhtgkDavid](https://community.revolutionarygamesstudio.com/u/AsfhtgkDavid)
#### Post date: [November 25, 2025, 8:58am UTC](https://community.revolutionarygamesstudio.com/t/game-crashed-without-reason/8765/4 "2025-11-25T08:58:20Z")

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ahh stop

incorrect log

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<div class="post-metadata">

### Author: ![AsfhtgkDavid](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/asfhtgkdavid/32/14656_2.png) [@AsfhtgkDavid](https://community.revolutionarygamesstudio.com/u/AsfhtgkDavid)
#### Post date: [November 25, 2025, 9:00am UTC](https://community.revolutionarygamesstudio.com/t/game-crashed-without-reason/8765/5 "2025-11-25T09:00:54Z")

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How is that? The title is correct for today, but the content is from yesterday.

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### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [November 25, 2025, 9:08am UTC](https://community.revolutionarygamesstudio.com/t/game-crashed-without-reason/8765/6 "2025-11-25T09:08:09Z")

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When you _next_ run Thrive that is when old log file is renamed. The log prints the actual time the log was printed near the top.

Also please don’t double or triple post, you should edit your previous post instead.

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<div class="post-metadata">

### Author: ![AsfhtgkDavid](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/asfhtgkdavid/32/14656_2.png) [@AsfhtgkDavid](https://community.revolutionarygamesstudio.com/u/AsfhtgkDavid)
#### Post date: [November 25, 2025, 9:08am UTC](https://community.revolutionarygamesstudio.com/t/game-crashed-without-reason/8765/7 "2025-11-25T09:08:22Z")

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Looks like another bug) And the required log in `log.txt` is without a date

> <https://pastebin.com/eY8iQ1cA>

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<div class="post-metadata">

### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [November 25, 2025, 9:09am UTC](https://community.revolutionarygamesstudio.com/t/game-crashed-without-reason/8765/8 "2025-11-25T09:09:49Z")

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It’s the same crash again as here: [Game crashed - #10 by AsfhtgkDavid](https://community.revolutionarygamesstudio.com/t/game-crashed/8761/10)

> [@AsfhtgkDavid](#):
>
> `log.txt` is without a date

Also printed near the top of every log, it explains this:

> user:// directory is: /home/david/.var/app/com.revolutionarygamesstudio.ThriveLauncher/data/Thrive  
> Game logs are written to: /home/david/.var/app/com.revolutionarygamesstudio.ThriveLauncher/data/Thrive/logs latest log is ‘log.txt’

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<div class="post-metadata">

### Author: ![AsfhtgkDavid](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/asfhtgkdavid/32/14656_2.png) [@AsfhtgkDavid](https://community.revolutionarygamesstudio.com/u/AsfhtgkDavid)
#### Post date: [November 25, 2025, 9:12am UTC](https://community.revolutionarygamesstudio.com/t/game-crashed-without-reason/8765/9 "2025-11-25T09:12:59Z")

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I was told it’s a rare bug. Am I so lucky? And what causes it?

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<div class="post-metadata">

### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [November 25, 2025, 9:15am UTC](https://community.revolutionarygamesstudio.com/t/game-crashed-without-reason/8765/10 "2025-11-25T09:15:22Z")

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It’s not very rare, we’ve got probably over 10 crash reports about it already since Saturday.

It’s caused by the cell division animation. We are doing internal testing, which is a lot less play hours than the players, but it seems like a fix for that crash was successful. And the fix will be in tomorrow’s patch. So if you can hold off on posting any more crash reports for one day that would be good to not take my time away from critical MP fixing work I _have to_ get done today. Thanks.
