Penguin
(Pengu)
June 12, 2021, 5:04pm
1
Help, the game keeps crashing when my spike hits an unowned organelle, the logs are here , please note that the crash log was unavailable at the time so it is not available on this post.
It looks like you are playing 0.5.3.1, correct?
Looks like to be the random probably physics related crash:
opened 09:15AM - 17 May 20 UTC
C#
difficult
engine
help wanted
programming
review
Quite a few reports have come in about the game locking up and spamming this mes… sage:
```
**ERROR**: Condition "p_node == _data._nil && p_color == RED" is true.
At: ./core/map.h:154:_set_color() - Condition "p_node == _data._nil && p_color == RED" is true.
```
repeating infinitely.
One full log file: https://pastebin.com/VPPxKBuQ
It seems to happen on physics contact (attacking with the pilus, respawning).
Might be related to: https://github.com/Revolutionary-Games/Thrive/issues/1126
0.5.4-rc1 has a newer Godot version that fixed some physics stuff.