# Game not loading after leaving editor in multicellular stage

**URL:** https://community.revolutionarygamesstudio.com/t/game-not-loading-after-leaving-editor-in-multicellular-stage/8950
**Category:** Bug Reports
**Created:** [March 7, 2026, 10:08pm UTC](https://community.revolutionarygamesstudio.com/t/game-not-loading-after-leaving-editor-in-multicellular-stage/8950 "2026-03-07T22:08:59Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![Eldritch-Angel](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/e/b9e5f3/32.png) [@Eldritch-Angel](https://community.revolutionarygamesstudio.com/u/Eldritch-Angel)
#### Post date: [March 7, 2026, 10:08pm UTC](https://community.revolutionarygamesstudio.com/t/game-not-loading-after-leaving-editor-in-multicellular-stage/8950/1 "2026-03-07T22:08:59Z")

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![image](https://thrivecommunity-uploads.b-cdn.net/original/2X/3/337237808680a61b7d32a7ec8ac9ec633d16104e.png)

After leaving the editor and clicking confirm the screen goes all black until windows prompts me to force quit the game.

Error log: [Thrive Error Log - Pastebin.com](https://pastebin.com/FPw9EuLQ)

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### Author: ![RedToxyl](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/r/bc79bd/32.png) [@RedToxyl](https://community.revolutionarygamesstudio.com/u/RedToxyl)
#### Post date: [March 8, 2026, 9:06am UTC](https://community.revolutionarygamesstudio.com/t/game-not-loading-after-leaving-editor-in-multicellular-stage/8950/2 "2026-03-08T09:06:15Z")

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I seem to have the same issue on Mac.

I can provide two save files where it occurs, maybe that helps with testing: [Filebin | 1os2ta035s4vz5wv](https://filebin.net/1os2ta035s4vz5wv)  
(link will expire in a few days and I can’t seem to attach the files directly. if you need it afterwards send a pm)

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<div class="post-metadata">

### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [March 8, 2026, 9:16am UTC](https://community.revolutionarygamesstudio.com/t/game-not-loading-after-leaving-editor-in-multicellular-stage/8950/3 "2026-03-08T09:16:15Z")

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Based on a quick search the exit code is related to _running out of memory_. So maybe your computer ran out of memory when trying to process the cell layout?

Could you provide a save that triggers the error when exiting the editor?

I do have one other potential save about the cell layout calculation stalling out the game, but more examples of the problematic cell layouts would be helpful.

> [@RedToxyl](#):
>
> I can provide two save files where it occurs, maybe that helps with testing: [Filebin | 1os2ta035s4vz5wv](https://filebin.net/1os2ta035s4vz5wv)  
> (link will expire in a few days and I can’t seem to attach the files directly. if you need it afterwards send a pm)

Do these trigger the problem immediately after pressing confirm in the editor, or is something more needed?

Edit: seems like at least the second save does. And the good news is that based on a quick investigation I can adjust the algorithm parameters to change the approach it uses when it starts to seem stuck and that at least makes the blip save playable.

Edit: I’ve made a pull request of my tweaks to the algorithm which should prevent all cases of getting stuck on the editor exit black screen:

> <https://github.com/Revolutionary-Games/Thrive/pull/6784>
>
> and also allow falling back to the original old algorithm if the processing time… gets really long
> 
> 
> \*\*Related Issues\*\*
> 
> 
> https://discord.com/channels/464846402732687391/465937305849298956/1479988812871504033
> https://community.revolutionarygamesstudio.com/t/game-not-loading-after-leaving-editor-in-multicellular-stage/8950
> 
> \*\*Progress Checklist\*\*
> 
> Note: before starting this checklist the PR should be marked as non-draft.
> 
> \- \[x\] PR author has checked that this PR works as intended and doesn't
> break existing features:
> https://wiki.revolutionarygamesstudio.com/wiki/Testing\_Checklist
> (this is important as to not waste the time of Thrive team
> members reviewing this PR)
> \- \[\] Initial code review passed (this and further items should not be checked by the PR author)
> \- \[\] Functionality is confirmed working by another person (see above checklist link)
> \- \[\] Final code review is passed and code conforms to the 
> \[styleguide\](https://github.com/Revolutionary-Games/Thrive/blob/master/doc/style\_guide.md).
> 
> Before merging all CI jobs should finish on this PR without errors, if
> there are automatically detected style issues they should be fixed by
> the PR author. Merging must follow our
> \[styleguide\](https://github.com/Revolutionary-Games/Thrive/blob/master/doc/style\_guide.md#git).
