How to access settings? + Game Crashing

Hey, I am a new player who just started trying this, I downloaded the launcher and picked some settings, but after setting it to 1920x1080, and fullscreen, when I opened it up it was clear that the game was a lot bigger than the screen. 1920x1080 is what I normally use with this computer and I have had no problems before, so I am wondering if someone could tell me 1. How to access the settings after the first time, they didn’t pop up after the first time launching the game and I can’t access them in-game, and 2. If they have any guesses on what I could change to fix the issue with the game being bigger than the screen. Thanks for your time and help. EDIT: Also, after trying the game anyways despite the screen being too big, it crashed after roughly 30 seconds, so I guess I am going to try moving this into bug reports as well, for context I was doing the tutorial and it just told me I was ready to divide. I would add the crash log, but not sure how to access it now.

Yeah, it just crashed again, not sure whether this log includes what happened last time, but here it is.

Playing Thrive 0.3.4

Thrive is running. Log output:

Process Started

Loaded new AlphaHit texture: ThriveGeneric.png (2701x1001)

LuaEngine init started Available Playback Devices: 0): Generic Software on Speakers / Headphones +SSE3 (Realtek Audio) [DEFAULT] Attempting default device: Generic Software on Speakers / Headphones +SSE3 (Realtek Audio)

Thrive version 0.3.4 with Lua 5.1 from LuaJIT 2.0.4 ready to go. FPS: 21.7177 avg frame duration: 41.33456 ms FPS: 56.6600 avg frame duration: 9.75258 ms FPS: 57.4827 avg frame duration: 10.59234 ms FPS: 56.8862 avg frame duration: 10.10453 ms FPS: 57.4257 avg frame duration: 10.28387 ms FPS: 57.7689 avg frame duration: 9.92519 ms FPS: 57.2557 avg frame duration: 10.18357 ms FPS: 57.2557 avg frame duration: 10.04747 ms FPS: 57.9421 avg frame duration: 9.61949 ms FPS: 57.7114 avg frame duration: 9.58069 ms FPS: 57.7114 avg frame duration: 9.79128 ms FPS: 58.0000 avg frame duration: 8.41503 ms FPS: 57.7689 avg frame duration: 8.29171 ms FPS: 56.9431 avg frame duration: 8.58953 ms FPS: 31.8302 avg frame duration: 22.46009 ms FPS: 56.6038 avg frame duration: 12.50485 ms trying to spawn player FPS: 29.8147 avg frame duration: 29.50648 ms FPS: 56.4356 avg frame duration: 11.31381 ms FPS: 57.3123 avg frame duration: 11.59043 ms FPS: 57.0000 avg frame duration: 11.60976 ms FPS: 57.5968 avg frame duration: 11.83709 ms FPS: 57.4257 avg frame duration: 12.04692 ms FPS: 57.5968 avg frame duration: 11.16266 ms FPS: 56.6600 avg frame duration: 12.61120 ms FPS: 57.2557 avg frame duration: 13.25442 ms FPS: 57.4827 avg frame duration: 12.98116 ms FPS: 57.5397 avg frame duration: 13.19262 ms FPS: 57.7689 avg frame duration: 13.20623 ms FPS: 58.0000 avg frame duration: 12.99890 ms FPS: 57.3123 avg frame duration: 13.83920 ms FPS: 51.4342 avg frame duration: 19.41838 ms FPS: 54.1872 avg frame duration: 18.35909 ms FPS: 56.3798 avg frame duration: 15.43700 ms FPS: 57.3123 avg frame duration: 13.38627 ms FPS: 57.5397 avg frame duration: 14.42352 ms FPS: 57.3123 avg frame duration: 13.69246 ms mitochondrion flagellum nucleus chloroplast Toxin cytoplasm vacuole [Error] OpenAL Error: Invalid Operation.

dividing cell : Default Crilium No ATP hurts you! (note, in-game messages currently disabled) [Error] OpenAL Error: Invalid Operation.

FPS: 32.2802 avg frame duration: 26.73752 ms FPS: 52.0000 avg frame duration: 16.87208 ms FPS: 56.3798 avg frame duration: 16.34945 ms FPS: 56.6600 avg frame duration: 16.99758 ms FPS: 56.3241 avg frame duration: 17.11587 ms FPS: 56.9431 avg frame duration: 16.26469 ms FPS: 56.4356 avg frame duration: 16.68697 ms FPS: 56.3241 avg frame duration: 16.92336 ms FPS: 55.7214 avg frame duration: 17.13883 ms FPS: 57.5397 avg frame duration: 15.80621 ms FPS: 56.7164 avg frame duration: 15.90102 ms played sound FPS: 56.2685 avg frame duration: 16.57466 ms FPS: 56.6600 avg frame duration: 16.89606 ms FPS: 55.9441 avg frame duration: 15.43803 ms FPS: 57.7114 avg frame duration: 7.38102 ms Lua error detected! …/scripts\microbe_stage\camera.lua:29: attempt to index local ‘playerNode’ (a nil value): …/scripts\microbe_stage\camera.lua:29 (method update) …/scripts\lua_engine\game_state.lua:186 (method update) …/scripts\lua_engine\lua_engine.lua:145 (method update) …/scripts\game.lua:39

ERROR: [wmv3 @ 38c819c0] Extra data: 8 bits left, value: 0 [wmv3 @ 38c82900] Extra data: 8 bits left, value: 0

child process exited with code 0

Thrive has exited normally.

You re-access settings by deleting ogre.cfg. Rake through the file, you’ll find it eventually.
Try not playing fullscreen. Should help.

I can’t read log, so @hhyyrylainen or @crodnu this is our time to shine again

@Biologicah Thanks, I would prefer fullscreen, but window fits within my screen, also, I have no idea why, but it seems to have fixed the problem with the game crashing, for now at least.

Oh, don’t worry, the game crashing is noting unusual, neither is it not crashing