How to access settings? + Game Crashing


#1

Hey, I am a new player who just started trying this, I downloaded the launcher and picked some settings, but after setting it to 1920x1080, and fullscreen, when I opened it up it was clear that the game was a lot bigger than the screen. 1920x1080 is what I normally use with this computer and I have had no problems before, so I am wondering if someone could tell me 1. How to access the settings after the first time, they didn’t pop up after the first time launching the game and I can’t access them in-game, and 2. If they have any guesses on what I could change to fix the issue with the game being bigger than the screen. Thanks for your time and help. EDIT: Also, after trying the game anyways despite the screen being too big, it crashed after roughly 30 seconds, so I guess I am going to try moving this into bug reports as well, for context I was doing the tutorial and it just told me I was ready to divide. I would add the crash log, but not sure how to access it now.


#2

Yeah, it just crashed again, not sure whether this log includes what happened last time, but here it is.

Playing Thrive 0.3.4

Thrive is running. Log output:

Process Started

Loaded new AlphaHit texture: ThriveGeneric.png (2701x1001)

LuaEngine init started Available Playback Devices: 0): Generic Software on Speakers / Headphones +SSE3 (Realtek Audio) [DEFAULT] Attempting default device: Generic Software on Speakers / Headphones +SSE3 (Realtek Audio)

Thrive version 0.3.4 with Lua 5.1 from LuaJIT 2.0.4 ready to go. FPS: 21.7177 avg frame duration: 41.33456 ms FPS: 56.6600 avg frame duration: 9.75258 ms FPS: 57.4827 avg frame duration: 10.59234 ms FPS: 56.8862 avg frame duration: 10.10453 ms FPS: 57.4257 avg frame duration: 10.28387 ms FPS: 57.7689 avg frame duration: 9.92519 ms FPS: 57.2557 avg frame duration: 10.18357 ms FPS: 57.2557 avg frame duration: 10.04747 ms FPS: 57.9421 avg frame duration: 9.61949 ms FPS: 57.7114 avg frame duration: 9.58069 ms FPS: 57.7114 avg frame duration: 9.79128 ms FPS: 58.0000 avg frame duration: 8.41503 ms FPS: 57.7689 avg frame duration: 8.29171 ms FPS: 56.9431 avg frame duration: 8.58953 ms FPS: 31.8302 avg frame duration: 22.46009 ms FPS: 56.6038 avg frame duration: 12.50485 ms trying to spawn player FPS: 29.8147 avg frame duration: 29.50648 ms FPS: 56.4356 avg frame duration: 11.31381 ms FPS: 57.3123 avg frame duration: 11.59043 ms FPS: 57.0000 avg frame duration: 11.60976 ms FPS: 57.5968 avg frame duration: 11.83709 ms FPS: 57.4257 avg frame duration: 12.04692 ms FPS: 57.5968 avg frame duration: 11.16266 ms FPS: 56.6600 avg frame duration: 12.61120 ms FPS: 57.2557 avg frame duration: 13.25442 ms FPS: 57.4827 avg frame duration: 12.98116 ms FPS: 57.5397 avg frame duration: 13.19262 ms FPS: 57.7689 avg frame duration: 13.20623 ms FPS: 58.0000 avg frame duration: 12.99890 ms FPS: 57.3123 avg frame duration: 13.83920 ms FPS: 51.4342 avg frame duration: 19.41838 ms FPS: 54.1872 avg frame duration: 18.35909 ms FPS: 56.3798 avg frame duration: 15.43700 ms FPS: 57.3123 avg frame duration: 13.38627 ms FPS: 57.5397 avg frame duration: 14.42352 ms FPS: 57.3123 avg frame duration: 13.69246 ms mitochondrion flagellum nucleus chloroplast Toxin cytoplasm vacuole [Error] OpenAL Error: Invalid Operation.

dividing cell : Default Crilium No ATP hurts you! (note, in-game messages currently disabled) [Error] OpenAL Error: Invalid Operation.

FPS: 32.2802 avg frame duration: 26.73752 ms FPS: 52.0000 avg frame duration: 16.87208 ms FPS: 56.3798 avg frame duration: 16.34945 ms FPS: 56.6600 avg frame duration: 16.99758 ms FPS: 56.3241 avg frame duration: 17.11587 ms FPS: 56.9431 avg frame duration: 16.26469 ms FPS: 56.4356 avg frame duration: 16.68697 ms FPS: 56.3241 avg frame duration: 16.92336 ms FPS: 55.7214 avg frame duration: 17.13883 ms FPS: 57.5397 avg frame duration: 15.80621 ms FPS: 56.7164 avg frame duration: 15.90102 ms played sound FPS: 56.2685 avg frame duration: 16.57466 ms FPS: 56.6600 avg frame duration: 16.89606 ms FPS: 55.9441 avg frame duration: 15.43803 ms FPS: 57.7114 avg frame duration: 7.38102 ms Lua error detected! …/scripts\microbe_stage\camera.lua:29: attempt to index local ‘playerNode’ (a nil value): …/scripts\microbe_stage\camera.lua:29 (method update) …/scripts\lua_engine\game_state.lua:186 (method update) …/scripts\lua_engine\lua_engine.lua:145 (method update) …/scripts\game.lua:39

ERROR: [wmv3 @ 38c819c0] Extra data: 8 bits left, value: 0 [wmv3 @ 38c82900] Extra data: 8 bits left, value: 0

child process exited with code 0

Thrive has exited normally.


(The Third Duke of Silly) #3

You re-access settings by deleting ogre.cfg. Rake through the file, you’ll find it eventually.
Try not playing fullscreen. Should help.

I can’t read log, so @hhyyrylainen or @crodnu this is our time to shine again


#4

@Biologicah Thanks, I would prefer fullscreen, but window fits within my screen, also, I have no idea why, but it seems to have fixed the problem with the game crashing, for now at least.


(The Third Duke of Silly) #5

Oh, don’t worry, the game crashing is noting unusual, neither is it not crashing