# Ideas for the Industrial Stage \[Put your ideas in this thread\]

**URL:** https://community.revolutionarygamesstudio.com/t/ideas-for-the-industrial-stage-put-your-ideas-in-this-thread/2095
**Category:** Industrial Stage
**Created:** [September 6, 2019, 8:19pm UTC](https://community.revolutionarygamesstudio.com/t/ideas-for-the-industrial-stage-put-your-ideas-in-this-thread/2095 "2019-09-06T20:19:17Z")
**Posts on this page:** 1
**Showing post:** 20

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### Author: ![Poodelicus](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/poodelicus/32/14372_2.png) [@Poodelicus](https://community.revolutionarygamesstudio.com/u/Poodelicus)
#### Post date: [January 18, 2025, 5:32am UTC](https://community.revolutionarygamesstudio.com/t/ideas-for-the-industrial-stage-put-your-ideas-in-this-thread/2095/20 "2025-01-18T05:32:28Z")

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> [@AnthropocenianAge](#):
>
> Will species (player made, or AI) be able to cause Global Warming and potentially destroy the Ozone layer? Also, how will the game hand the forced “relocation” of other sentient tribes and industrial species, assuming this is possible in game?

This sounds related to [AI Difficulty Setting](https://community.revolutionarygamesstudio.com/t/ai-and-time-limit-difficulty-setting/8048) and [Time Limit](https://community.revolutionarygamesstudio.com/t/game-time-limit/4760/22). I would like to see a setting where this is possible. Though I think there should be an easier setting where it is not.

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