# Ideas for the Macroscopic Stage \[Put your ideas in this thread\]

**URL:** <https://community.revolutionarygamesstudio.com/t/ideas-for-the-macroscopic-stage-put-your-ideas-in-this-thread/8062>\
**Category:** Macroscopic Stage\
**Created:** [January 13, 2025, 8:25am UTC](https://community.revolutionarygamesstudio.com/t/ideas-for-the-macroscopic-stage-put-your-ideas-in-this-thread/8062 "2025-01-13T08:25:43Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/16247_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [January 13, 2025, 3:13pm UTC](https://community.revolutionarygamesstudio.com/t/ideas-for-the-macroscopic-stage-put-your-ideas-in-this-thread/8062/13 "2025-01-13T15:13:01Z")

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> [@hhyyrylainen](#):
>
> The skeleton would mostly be an abstracted away concept the player wouldn’t need to try to manually fiddle into place to get enough support and movement that is suitable.

Are you trying to say that we won’t be able to create/modify the skeleton (atleast until aware)?

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