I'll draw your organisms


(The Goat Mod) #89

They actually have a completely different method of hunting. Basicly, they spend their entire lives in trees, and use their venomous stinger to kill prey. They just lower their body, and kill large animals on the ground. Then they just follow the victim and wait for it to die. Finally, they’ll stick their proboscis in it and suck all their vital juices out.


(α•α‰ΏαŠ­α•αˆαˆ­αˆ¨α‰Ώ αˆ¨α‹α‹ͺα‹•) #90

Ok that makes sense I thought it hunted like a centipede and used the prob. to deliver the poison and liquefy its pray then slurp it up and the tail was mostly for defense


(OrganismOverlord) #91

Could you draw a Drekken’oni? I don’t know if theres any particular time to ask.

Overview: Drekken’oni or large, 8 ft to 10 ft reptilian carnivores indigenous to planet Arcturus. The stripped quills on their back are used to attract potential mates in hopes of reproducing. Their jaw is on the top of their head, while their eyes remain on the bottom. (Just think of someones head upside down, opening and closing.) Long tail, sharp talons. Are apex predators.

Natural Habitat: Large forests, commonly seen near lakes. Mountains too.

Dietary: Drekken’oni are carnivorous, usually scavenging for food or conduct the occasional hunt. Eat herbivores, carnivores, and omnivores. Animals can be much smaller then them or slightly bigger than them.

Behavior: Drekken’oni are pack hunters, and use methods of distraction to hunt prey. Travel in herds to lay down new nesting grounds and claim territory.

You can draw any dynamic or dramatic pose you want. Looking over a cliff, hiding in the trees, or running. And do you mind if I use the picture in the TU?


(α•α‰ΏαŠ­α•αˆαˆ­αˆ¨α‰Ώ αˆ¨α‹α‹ͺα‹•) #92

I dont think you need me to redraw Drekken’oni-chan it looks baller to me I think the only thing i would change is where the arm and leg connects to the body it just needs to be more animal like look at some references and your golden the type of conection for the arm im talking about is like in Kag’naruah
https://community.revolutionarygamesstudio.com/uploads/default/original/1X/35cd4f1748f92a27affee12378cfde94390a845d.JPG
P.S. re-summit it when your done i’d love to see it :+1:


(OrganismOverlord) #93

That’s do-able. I think I can do that today, but I have some other work to do. I’ll message you back once i’m done with it. :+1:

And I didn’t mean in a sense of redrawing it for my own personal need, I guess. More like a remastered version. Anyways, take care. :wave:


(α•α‰ΏαŠ­α•αˆαˆ­αˆ¨α‰Ώ αˆ¨α‹α‹ͺα‹•) #94

I think you and me are at about the same drawing level so I think it would be advantageous for you to try and draw a more dynamic pose for practice (thats the reason why i made this blog)
also I just notice his head is upside down :laughing:


(OrganismOverlord) #95

That was on purpose.

While I was designing it I thought to myself: β€œHey, what if I just break it’s neck all the way around?” And then that happened. Evolution works in so many mysterious ways. But still, I will start practicing on this, probably today.


(OrganismOverlord) #96

This is what it would’ve looked like.
WIN_20180608_14_45_29_Pro%20(3)


(α•α‰ΏαŠ­α•αˆαˆ­αˆ¨α‰Ώ αˆ¨α‹α‹ͺα‹•) #97

I like it upside down


(Askyw) #98

now I dare you, no I double dog dare you to draw that thing’s skeliton, you should run into a serious problem with making the spine connect to the mouth while also letting the thing eat with the spine having to connect to the bottem part of the skull then go back up to create it’s back.


(α•α‰ΏαŠ­α•αˆαˆ­αˆ¨α‰Ώ αˆ¨α‹α‹ͺα‹•) #99

ya just make the bottom part the jaw and top static so just change your bio a Little


(OrganismOverlord) #100

Alrighty. I’ll get to that.


(𝒦𝒾𝓃𝑔 π‘œπ’» π’―π’½π’Ύπ“ƒπ‘”π“ˆ) #101

Would probably work better if it were an invertebre too, but i dunno about the rest of it.


(α•α‰ΏαŠ­α•αˆαˆ­αˆ¨α‰Ώ αˆ¨α‹α‹ͺα‹•) #102

There is no way this could be an invertebrate looking at the drawing it clearly has leg and arm bones also it wouldnt be able to keep its self upright if it were. Not to mention it wouldnt solve the problem of the nerve cord still being in the way


(𝒦𝒾𝓃𝑔 π‘œπ’» π’―π’½π’Ύπ“ƒπ‘”π“ˆ) #103

Figures, dont really know how well invertebrets (cant spell that correctly, sorry) would work on land without an exoskeleton or being really small.


(𝑻𝒉𝒆 π‘±π’π’π’π’š π‘¬π’Žπ’‘π’†π’“π’π’“ 𝒐𝒇 𝑺𝒆𝒂𝒇𝒐𝒐𝒅) #104

There is a general rule that prevents massive exoskeletal invertebrates from growing to the large sizes that vertebrates are able to achieve. All creatures with an exoskeleton need to moult, and the bigger they are, the harder that is. So you would then need a creature like an octopus, with no bones, no exoskeleton, only muscle. This, of course, would waste a lot of energy (as octopi thrive in the ocean, but suck on land), and would also leave an apex predator rather vulnerable if it cannot find enough food. So I think this animal is most likely a vertebrate of sorts.


(The Third Duke of Silly) #105

Not to mention that exoskeletons often bring with them rudimentary respiratory systems, so it’d take a ridiculous oxygen level.


(𝒦𝒾𝓃𝑔 π‘œπ’» π’―π’½π’Ύπ“ƒπ‘”π“ˆ) #106

Oh, so THATS why bugs today are small as they are.


(𝑻𝒉𝒆 π‘±π’π’π’π’š π‘¬π’Žπ’‘π’†π’“π’π’“ 𝒐𝒇 𝑺𝒆𝒂𝒇𝒐𝒐𝒅) #107

Precisely. You find the bigger arthropods in the ocean because of these reasons, also because the effects of gravity are greatly reduced in water, allowing bigger creatures.


(The Third Duke of Silly) #108

Anyway, we’ve gone off topic, so…