Immortal

ty doom for taking the time out of your night for this :>

2 Likes

ok, i done to give to all the round, i will go to sleep now. see soon


edit:
just a reminder that even if u end all the acts, u still votes, but they effect will be after the event
(we still open to a new players)

4 Likes

Round 10?: Survival

(I decided to bring the opening of the event a little earlier, for those who haven’t finished by then, I would appreciate it if you finished it before the start of the real event. Write down when later)


“we are beginning?”

“Yes, yes, it seems that everyone is eager (to die)”

“It is clear that this is what is going to happen now, it seems that he is finally cooking something”

“It’s that tournament again”

“No, he said it was something different, new and interesting”

“He plays in your face”

“Targinugy”

“Stephanie”

“…”

“Maybe you’ll be quiet and to the side?! I’m trying to formulate what I plan to start. Kind of”

“…”

“Excellent, then next we will prepare for the start of the preparation for the event”

In a dark room they all stand, all the participants (most of them are still stuck in time for their events, so sometimes we wait a bit). They seem to understand that I want them again…

I will speak in a different voice from now on…

"Ladies and gentlemen and all the immortals who joined us (involuntarily)! In light of (my) desire, we are back here again, to our entertainers, this time in a different and special event:

The Wild!

(Crowd cheers)

“I know that the name may not be good, but it does not mean that the event was no less good”

(The audience continues to cheer)

“Okay, so let’s tell a little background - our entertainers after the last event have become too shallow, drunk on money, think they can buy everything. Power gets to their heads.”

(the audience falls silent)

“But in my plan [[this round]] was different, I’m here to remind them that money isn’t everything. And there’s no better way than to throw them into the wild, to see how they survive. We’ll see them if the money saves their butts!”


Excellent Before we start the event, I want to give you a little something free to do. What they do will affect how the event goes. ready?

Each player can create up to 4 abilities. You read that right - 4 abilities! But you didn’t have it. It was in the collection I collect for abilities. All you have to write is the name and what this ability does. It’s all.
After that, I’m going to do something stupid - I’m going to pick 2 abilities and combine them into one! What will I do with them? You will find out later!

This part of the event actually starts… now! Up to 2023-02-01T22:00:00Z

After that, the real event will begin!
As many know, this time it’s survival! I will randomly pick 2 people (3 in the case of GoK and Teagod) and they will move as a group!

The group will have to survive together. If one of them dies, the group is Disqualified. Each player can take 2 items from what he has in the arsenal that he wants to take to the event. Objects for personal consumption are forbidden, augments are allowed.

When the time comes, you will know more. Remember - money is irrelevant here. Those who didn’t take advantage of it before will regret it later…
But even those who missed will also get a chance…

You will understand everything when the time comes.
Part of the event will take place here, so pay attention.

It was me, I partially declare the opening of the event!

one moment! Did I miss something?

True, I missed one thing - the prizes!
This time it was a little different, but let me leave you on your feet -
He will start with the losers: the first group to die, will receive a randomly generated curse. It can be weak, or a game changer. It’s not something that’s easy to get rid of (these are if you’re willing to pay a request from God or do a task to remove it. It depends on the type of curse), but it wasn’t just bad, those players would also start cursing others! In total, 4 curses will be distributed at the end of the event.

The Winners on the other hand - the last one standing, will be immune from the curses that the losers will begin to distribute. They will also receive a random blessing. A blessing is the same as a curse, just the opposite. And they will win one more prize. I will reveal this at the end. That was one big surprise! I could say it’s similar to “Doom’s Wish” as the current reward, but I wanted to spice things up a bit. So this award will take some time until you know…

That’s all you should know so far. The group draw will take place at the beginning of the event itself.

Baniim, I wish everyone good luck, good luck and I’m open to questions here.
If you are new and want to join, you will start joining after the event, but you can always watch what happened now as long as the event is going on.

I was here, good night!

4 Likes

Confusion, Fear, Distrust.

1 Like

guess i’ll think up sum good abilities

1.Dexterity increases speed of the ability holder
2.If the attack damage of a move is less than that of the ability holders defense, completely nullify it.
3. Subtract the attack damage taken by the possesor based on the defense it goes by.

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Power 1: Animal Shape (shape shifting into any animal you’ve seen)
Power 2: Teleport (teleport to anywhere you’ve been)
Power 3: Hired Help (let an alternate version of yourself take control of your body for a few seconds)
Power 4: Foresight (See possible futures, the farther you look, the more you see.)

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i’m scared about what these may be put on…

doom is definitely giving the abilities to enemies
so im making OP powers
because i am EVIL
and im going to make them tea themed just to make the Tea Gods presence here bigger…

Teamancy: makes the user regenerate 50% health if they are near plants or water for more than 3 turns in combat, occurs only once in combat

Stabilisation: if the Users health is extremely low compared to their enemy, they become invincible to all forms of damage for 5 turns of combat or until their enemy has their health very close to or similar to theirs, occurs only one time in combat

Currents of fate: allows User to alter fate for the next 3 turns of combat in one of three ways, causing an environmental event, reducing their enemy’s luck, or improving theirs, one use

Structure Reset: Restarts the whole combat encounter, at the cost of sacrificing an item, again, may only happen once

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Plottwist: he is going to give the abilities to each of us randomnly

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good
that would mean the tea god becomes part of all immortals
thus shaping their future

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Also, since you made op avilities I’m going to make qbsolutely terrible abilities that damage the user in order to create balance.

5 Likes

Power 1: using tractor beam on objects makes it radioactive.
Power 2: hit attack causes more damage if testanuclei using it has more than 0 parts.
Power 3: Energy can be transmitted into allies and turned into mana.
Power 4: Tractor beam can work like a lasso if choosen.

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Boston Tea Party - this skill annulles any of the 4 skills made by teaking and any of their derivatives (this counts both for the enemy and user).

Unstable stabilisation - if the enemy has higher hp than the user, this skill will render the user unable to move for 5 rounds.

Fate’s revenge - If the enemy gets a lower roll than the user’s then the rolls are swapped (rolls that were modified by using a skill trigger this skill too).

Structure building - forces the user to build a structure, the user will be unable to do anything else until the structure is complete, if the structure is destroyed the user must build a new one.

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Handsome Devil- if the opponent is more powerful than user, opponent will be rendered stunned for 5 rounds.

Return to sender- All abilities/ailments used on me are reflected 100% and do not hurt me or limit me in any way. This ability cannot be stopped by any ability, even those that specifically target my ability.

Against all odds- all my dice throws are rolled twice, taking the higher roll.

Trippin on acid- every round an enemy is stunned they will lose 5% max hp and mana (or whatever energy they are powered by. ), every round an opponent has a 20% chance to trip for an additional 5 round of tripping.

I will bring my illegal stone makers and my useless familiar.

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Your familiar is always with you
So you could bring something else

Leveling the Field: Everyone near the holder have their stats set to 10 in all no matter what.

The Billion Dollar Mistake: All Abilities Near the Holder Are Nulled (Except for this one of course :wink: )

An Unfamiliar Beast: Familiars near the holder do not follow their owner (They become wild until out of range)

ISO Lucky: Everyone near the holder has the same dice roll results


Here’s a joke one:

:belgium: YOU, I WIN: Players named ‘Chronos Crest’ can’t lose or die at all and nothing can overpower this ability, also they get a free donut.

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me: tries to make some balanced abilites

everyone else: so basically here are the absolutely op abilities that if i got i would like a lot.

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I tried to be a little more balance by making it affect everyone instead of just the user

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Pretty sure i dont have anything else lol

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You fool! This doesnt affect me! Im too poor for meaily stats and dice rolls! My familiar is also useless! HAHAHAHAH

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