Intermediates (Now Open)

My idea is that I mutate organisms each generation. This will generate intermediates. Unless the Players want to go through the whole process that I outlined in My Guidelins for Playing Like the AI. Players will then choose an intermediate to play as during that generation. The intermediates that are not chosen are AI players that the Players will have to complete against. Both AI and Player intermediates will be mutated each generation. I am thinking of a similar process that I made a flow diagram of earlier with my Guidelines:


The difference would be, since I don’t know how Auto-Evo fully works in terms of calculations, that Players test out whether the intermediates are “Best Fit”.

1 Like