Violaceunegans
Local event: None
The dawn arrives, and some violaceinegans are already awake and performing their morning activities; as the suns arise, they take a moment to witness the rising of the violet sun as it is always a special moment for them, to think that there could ever be something so great that has such a trait in common with them…
[You have 2 votes]
More Info
Interveneer: @aah31415
Votes: 2
Leader: semi-democratic elder council (+15 Cooperation, +15 Intelligence) [1/4]
Collective Population: 1000
Alerts: None
Unrest: 0/1000
Attributes, Culture and Institutions
Memes: Honesty Lv1 (+15 Cooperation, Lower Unrest Gain, Higher chance of enemy espionage succeeding)
Precepts: Violet Subspecies (Shellcorae particuale) - This species is divided in severeal subspecies, this civilization is composed of the purple variant. (Allows use of “Pure Negative Energy Usage” advantage, +10 Cooperaton)
Institutions: None
Intelligence: 30 [Mid-F rank]
Cooperation: 60 [Low-D rank]
Charisma: 30 [Mid-F rank]
Strenght: 5 [Low-F rank]
Agility: 55 [Low-D rank]
Endurance: 35 [Mid-F rank]
Attunement: 40 [High-F rank]
Species
Shellcorae particuale
Name: Shellcorae particuale
Attributes:
Intelligence: 30
Cooperation: 30
Charisma: 30
Strenght: 5
Agility: 40
Endurance: 35
Attunement: 40
Size: 1 meter
Pop Growth: 36%
Advantages:
Temporary Death - -90% deaths from battles against enemies that don’t use magic, -55% deaths from battles against enemies that use magic that isn’t specialized for killing this species.
Pure Energy Usage - +10 to votes that involve increasing energy in a system, allows use of special magic
Flying - +15 agility
Pure Negative Energy Usage (Violet subspecies only) - +20 to votes that involve decreasing energy in a system, allows use of special magic (only aviable with the Violet Subspecies precept)
Disadvantages:
Extremely Weak Physical Resistance - -50% defensive power
Sense of Vision Only - -10 to votes searching for something
In-State Conflicts - higher unrest gain
Description:
Shellcorae Particuale is a strange quasi-species of “organisms” made up from microscopic, self-assembling particles. The particles need to consume minerals to reproduce and harvest energy from surroundigs to continue functioning, if they do not consume magic, then they’ll end up turning into regular material.
The “Shellcores”, as they are called, are divided into 7 subspecies:
-Blue/Navy, which bears the Abiotic attribute, known from staying dormant most of the time.
-Cyan/Azure, which bears the Positive Energy attribute, known from having advanced technology.
-Green/Verdant, which bears the Resistance attribute, known from lying and spreading propaganda.
-Yellow/Olive, which bears the Biotic attribute, known from living in anarchistic society.
-Red/Crimson, which bears the Imperial attribute, known from raising collosal structures.
-Purple/Violet, which bears the Negative Energy attribute, known from spreading the word of truth.
-White/Colorblind, which bears the Diplomatic attribute, known from not caring about color of the Shellcores.
All Shellcores share the same “Core” and “Parts” blueprints, so they may look the same if they wish to.
Particles are only bond by magic, so if you shoot thru a Shellcore with an arrow, it will instantly “kill” it. Because of that, Shellcores never engage in physical combat, no matter the situation.
However, death isn’t the same for Shellcores as it is for Humans (for example). After “dying”, Shellcores will reassemble into a near-invisible cloud of particles, and subcounciosly reassembly into their more physical form at the nearest place they deem to be safe. Shellcores can only really die if they run out of magic, particles, or some vicious spell is used on them.
Shellcore have the ability of harvesting their own “Shell” layer (the layer whose main purpose is to protect the more delicate “Core”) and then, thru engineering which is second-nature to them, turning it into parts they can attatch to themselves in order to become stronger. Parts can be specialized for weaponry, abilities (such as temporary speed increase), drone spawns or passive abilities (such as speed increasement).
Shell can combine parts of Shell and an artificially-made Core in order to make Drone Blueprints, which will suck in any Shellcore particles from the surroundings and create a minion used in fighting and carrying resources - drones.
Shellcores cannot reproduce like the organisms of Earth, so they use another method - by producing enough particles and increasing their density in specific area, they can force the particles to assemble into a brand-new Shellcore.
Regions
Veriturbs
Stability: Neutral
Ring: Larmian
Enviroment: Steppe
Veriturbs
Settlement Type: Village
Population: 1000
CC: Infinite
Resources Produced: 3 [Wood], 3 [Stone]
Buildings[0/1]: None
Special Characteristics: None
Fortification Value: 0
Resources and Military
Power modifiers: -40% Offensive power, -70% Defensive power
Offensive power: 483
Defensive Power: 332
Units:
50 Hunters (Offense) (0.1 + strenght * 0.3 + endurance * 0.1 + agility * 0.2)
50 Hunters (Defense) (0.1 + endurance * 0.3 + strenght * 0.1 + agility * 0.2)
Stone: [1/3] (1 used by Stone tools)
Wood: [1/3] (1 used by Stone tools)
Knowledge
Technology: Fire, Stone tools, Lenguage
Magic: None
Civilizations
None
Animals and Plants
Animals: None
Plants: None
Yes, the round is big enough to warrant 3 separate posts.