Londorion

Violaceunegans

Local event: None


The dawn arrives, and some violaceinegans are already awake and performing their morning activities; as the suns arise, they take a moment to witness the rising of the violet sun as it is always a special moment for them, to think that there could ever be something so great that has such a trait in common with them…

[You have 2 votes]

More Info

Interveneer: @aah31415

Votes: 2

Leader: semi-democratic elder council (+15 Cooperation, +15 Intelligence) [1/4]

Collective Population: 1000

Alerts: None

Unrest: 0/1000

Attributes, Culture and Institutions

Memes: Honesty Lv1 (+15 Cooperation, Lower Unrest Gain, Higher chance of enemy espionage succeeding)

Precepts: Violet Subspecies (Shellcorae particuale) - This species is divided in severeal subspecies, this civilization is composed of the purple variant. (Allows use of “Pure Negative Energy Usage” advantage, +10 Cooperaton)


Institutions: None


Intelligence: 30 [Mid-F rank]

Cooperation: 60 [Low-D rank]

Charisma: 30 [Mid-F rank]

Strenght: 5 [Low-F rank]

Agility: 55 [Low-D rank]

Endurance: 35 [Mid-F rank]

Attunement: 40 [High-F rank]

Species
Shellcorae particuale

Name: Shellcorae particuale

Attributes:

Intelligence: 30

Cooperation: 30

Charisma: 30

Strenght: 5

Agility: 40

Endurance: 35

Attunement: 40

Size: 1 meter

Pop Growth: 36%

Advantages:

Temporary Death - -90% deaths from battles against enemies that don’t use magic, -55% deaths from battles against enemies that use magic that isn’t specialized for killing this species.

Pure Energy Usage - +10 to votes that involve increasing energy in a system, allows use of special magic

Flying - +15 agility

Pure Negative Energy Usage (Violet subspecies only) - +20 to votes that involve decreasing energy in a system, allows use of special magic (only aviable with the Violet Subspecies precept)

Disadvantages:

Extremely Weak Physical Resistance - -50% defensive power

Sense of Vision Only - -10 to votes searching for something

In-State Conflicts - higher unrest gain

Description:
Shellcorae Particuale is a strange quasi-species of “organisms” made up from microscopic, self-assembling particles. The particles need to consume minerals to reproduce and harvest energy from surroundigs to continue functioning, if they do not consume magic, then they’ll end up turning into regular material.
The “Shellcores”, as they are called, are divided into 7 subspecies:
-Blue/Navy, which bears the Abiotic attribute, known from staying dormant most of the time.
-Cyan/Azure, which bears the Positive Energy attribute, known from having advanced technology.
-Green/Verdant, which bears the Resistance attribute, known from lying and spreading propaganda.
-Yellow/Olive, which bears the Biotic attribute, known from living in anarchistic society.
-Red/Crimson, which bears the Imperial attribute, known from raising collosal structures.
-Purple/Violet, which bears the Negative Energy attribute, known from spreading the word of truth.
-White/Colorblind, which bears the Diplomatic attribute, known from not caring about color of the Shellcores.
All Shellcores share the same “Core” and “Parts” blueprints, so they may look the same if they wish to.
Particles are only bond by magic, so if you shoot thru a Shellcore with an arrow, it will instantly “kill” it. Because of that, Shellcores never engage in physical combat, no matter the situation.
However, death isn’t the same for Shellcores as it is for Humans (for example). After “dying”, Shellcores will reassemble into a near-invisible cloud of particles, and subcounciosly reassembly into their more physical form at the nearest place they deem to be safe. Shellcores can only really die if they run out of magic, particles, or some vicious spell is used on them.
Shellcore have the ability of harvesting their own “Shell” layer (the layer whose main purpose is to protect the more delicate “Core”) and then, thru engineering which is second-nature to them, turning it into parts they can attatch to themselves in order to become stronger. Parts can be specialized for weaponry, abilities (such as temporary speed increase), drone spawns or passive abilities (such as speed increasement).
Shell can combine parts of Shell and an artificially-made Core in order to make Drone Blueprints, which will suck in any Shellcore particles from the surroundings and create a minion used in fighting and carrying resources - drones.
Shellcores cannot reproduce like the organisms of Earth, so they use another method - by producing enough particles and increasing their density in specific area, they can force the particles to assemble into a brand-new Shellcore.

Regions
Veriturbs

Stability: Neutral

Ring: Larmian

Enviroment: Steppe

Veriturbs

Settlement Type: Village

Population: 1000

CC: Infinite

Resources Produced: 3 [Wood], 3 [Stone]

Buildings[0/1]: None

Special Characteristics: None

Fortification Value: 0

Resources and Military

Power modifiers: -40% Offensive power, -70% Defensive power

Offensive power: 483
Defensive Power: 332

Units:

50 Hunters (Offense) (0.1 + strenght * 0.3 + endurance * 0.1 + agility * 0.2)
50 Hunters (Defense) (0.1 + endurance * 0.3 + strenght * 0.1 + agility * 0.2)


Stone: [1/3] (1 used by Stone tools)
Wood: [1/3] (1 used by Stone tools)

Knowledge

Technology: Fire, Stone tools, Lenguage

Magic: None

Civilizations

None

Animals and Plants

Animals: None

Plants: None


Yes, the round is big enough to warrant 3 separate posts.

6 Likes

vote 1: train 30 members of the population to be military units
vote 2: train 10 military units to patrol up near the canopy around the settlement so they can spear any threat and report the location of the threat to the other military units if it’s too powerful for them to take on alone


just for clarification and me not feeling like i described it wrong what i meant by this

is that they can produce the same amount of glucose per unit of surface area as an earth plant in the middle of a sunny day, while having the only light source be a small rock with a moderately strong aura of “eat belgium and perish” energy

3 Likes
  1. Develop agriculture (or, if I can’t for any reason, better methods of getting food).
  2. Build a place to store resources.
1 Like

Vote 1: Survey the traversal patterns of the local wildlife.
Vote 2: Find a means of food preservation.

2 Likes

V1: Find a place where metal ores and magic ores exist
V2: Create a basic education system

2 Likes

‘But we must-’
‘But we have to-’
‘Our primary goal is to-’

‘Silence!’

The Supreme Chancellor walks in.

Votes:
  1. Train a battalion of swarmlings to hunt for food in the forest.
  2. Expand the mines into the mountains.
2 Likes
military power, population, and attributes of different societies'

please note that the stats in here are not the only thing that affects your chances of victory, though, it is likely that having enough of an agility advantage over someone will make them unable to hit you without performing a sneak attack and make their ability to dodge you heavily decreased

agepta

population: 1000


Intelligence: 45 [High-F rank, Lowest-D rank]
Cooperation: 45(+15) [High-F rank, Lowest-D rank]
Charisma: 55 [Low-D rank]
Strength: 30 [Mid-F rank]
Agility: 50(+20) [Low-D rank]
Endurance: 30 [Mid-F rank]
Attunement: 20 [Low-F rank]


offensive power: 773
defensive power: 773

Alliance of the Stars(AotS)

population: 1000


Intelligence: 35 [Mid-F rank]
Cooperation: 40 [High-F rank]
Charisma: 10(+20) [Low-F rank]
Strength: 32 [Mid-F rank]
Agility: 48(+15) [Low-D rank]
Endurance: 30 [Mid-F rank]
Attunement: 30 [Mid-F rank]


offensive power: 1784
defensive power: 1861

Children of Cthulhu(CoC)

population: 1000


Intelligence: 40 [High-F rank]
Cooperation: 10(+25) [Low-F rank]
Charisma: 20 [Low-F rank]
Strength: 20 [Low-F rank]
Agility: 75 [Mid-D rank]
Endurance: 35 [Mid-F rank]
Attunement: 40(+10) [Mid-F rank]


offensive power: 1230
defensive power: 1380

City of Ga(CoG)

population: 1000


Intelligence: 35 [Mid-F rank]
Cooperation: 45 [High-F rank, Lowest-D rank]
Charisma: 35 [Mid-F rank]
Strength: 30 [Mid-F rank]
Agility: 30 [Mid-F rank]
Endurance: 55 [Low-D rank]
Attunement: 10 [Low-F rank]


offensive power: 721
defensive power: 896

Corhan Hunters(CH)

population: 1000


Intelligence: 25 [Mid-F rank]
Cooperation: 45 [High-F rank, Lowest-D rank]
Charisma: 15 [Low-F rank]
Strength: 60 [Mid-D rank]
Agility: 65 [Mid-D rank]
Endurance: 60 [Mid-D rank]
Attunement: 5 [Low-F rank]


offensive power: 2782
defensive power: 2411

Endegalra

population: 1000


Intelligence: 55 [Low-D rank]
Cooperation: 50(+15) [Low-D rank]
Charisma: 30 [Mid-F rank]
Strength: 20 [Low-F rank]
Agility: 10(+20) [Low-F rank]
Endurance: 10 [Low-F rank]
Attunement: 75 [Mid-D rank]


offensive power: 295
defensive power: 355

Erintromantra

population: 1000


Intelligence: 43(+15) [High-F rank]
Cooperation: 59 [Mid-D rank]
Charisma: 32 [Mid-F rank]
Strength: 6 [Low-F rank]
Agility: 45(+10) [High-F rank, Lowest-D rank]
Endurance: 60 [Mid-D rank]
Attunement: 5 [Low-F rank]


offensive power: 422
defensive power: 325

New London(NL)

population: 1000


Intelligence: 50 [Low-D rank]
Cooperation: 50 [Low-D rank]
Charisma: 50 [Low-D rank]
Strength: 40 [High-F rank]
Agility: 5(+25) [Low-F rank]
Endurance: 40 [High-F rank]
Attunement: 5(+10) [Low-F rank]


offensive power: 975
defensive power: 630

The Emerald Army(TEA)

population: 1000


Intelligence: 5 [Low-F rank]
Cooperation: 85 [High-D rank]
Charisma: 25 [Mid-F rank]
Strength: 25 [Mid-F rank]
Agility: 10(+25) [Low-F rank]
Endurance: 25 [Mid-F rank]
Attunement: 60(+10) [Mid-D rank]


offensive power: 363
defensive power: 363

The Lohendral Commune(TLC)

population: 1000


Intelligence: 60 [Mid-D rank]
Cooperation: 60 [Mid-D rank]
Charisma: 45 [High-F rank, Lowest-D rank]
Strength: 20 [Low-F rank]
Agility: 20(+15) [Low-F rank]
Endurance: 10 [Low-F rank]
Attunement: 40(+15) [Low-F rank]


offensive power: 666
defensive power: 546

The Order of Cation(tOoC

population: 1000


Intelligence: 85 [High-D rank]
Cooperation: 80(+10) [High-D rank]
Charisma: 15 [Low-F rank]
Strength: 30 [Mid-F rank]
Agility: 30(+25) [Mid-F rank]
Endurance: 30 [Mid-F rank]
Attunement: 15 [Low-F rank]


offensive power:
defensive power:

The United Bontopian Coalition(tUBC)

population: 1000


Intelligence: 75 [Mid-D rank]
Cooperation: 75(+10) [Mid-D rank]
Charisma: 20 [Low-F rank]
Strength: 10 [Low-F rank]
Agility: 25 [Mid-F rank]
Endurance: 35(+25) [Mid-F rank]
Attunement: 5 [Low-F rank]


offensive power: 378
defensive power: 468

Violaceunegans

population: 1000


Intelligence: 30(+15) [Mid-F rank]
Cooperation: 60(+15) [Low-D rank]
Charisma: 30 [Mid-F rank]
Strength: 5 [Low-F rank]
Agility: 55 [Low-D rank]
Endurance: 35 [Mid-F rank]
Attunement: 40 [High-F rank]


offensive power:
defensive power:

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population: 1000

---
Intelligence: 
Cooperation: 
Charisma: 
Strength: 
Agility: 
Endurance: 
Attunement: 

---
offensive power: 
defensive power: 
[/details]
4 Likes

Vote 1: Hunt

Vote 2: Hunt some more

If you didn’t notice I like food.

You don’t need to use votes to produce food, it is automatic each round, althought your votes would boost your food production for the next round and a few of the successive rounds too if you are lucky.

1 Like

V1: explore the surrounding area in search of any interesting materials

V2: look for and collect more stone

1 Like

V1. develop the ways of agriculture
V2. find another mountain more more minerals for tech

What do you mean with this?

1: hunt time, need to know what food have

2: Start trying to maintain a profession based on chiseling

2 Likes

marble cures cancer

once said a wise man

i meant the fields for food i also edited for more context. (im not too good with english)

You still didn’t invent agricolture though

vote 1: invent agriculture. (grain for attracting mice)

vote 2: invent animal husbandry (livestock for food)

1 Like

Vote 1: develop agriculture.
Vote 2: develop fishing techniques.

2 Likes

Vote uno: Pastoralism (they don’t tame a herd its more they guard herds and pick off the weak or stragglers of the herd while offering protection)

Vote dos: Explore the local area

1 Like

Frale, what happens when someone doesn’t submit their votes? Do you just wait until they eventually submit the action or do something else…?