# Machine societies

**URL:** https://community.revolutionarygamesstudio.com/t/machine-societies/8451
**Category:** Space Stage
**Created:** [May 22, 2025, 5:55pm UTC](https://community.revolutionarygamesstudio.com/t/machine-societies/8451 "2025-05-22T17:55:16Z")
**Posts on this page:** 1
**Showing post:** 10

<div class="post-metadata">

### Author: ![MeghalayanAge](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/meghalayanage/32/13830_2.png) [@MeghalayanAge](https://community.revolutionarygamesstudio.com/u/MeghalayanAge)
#### Post date: [May 23, 2025, 5:31am UTC](https://community.revolutionarygamesstudio.com/t/machine-societies/8451/10 "2025-05-23T05:31:43Z")

</div>

Is this the thread you were thinking of?

> [@Machine Rebellion - How would it function?](https://community.revolutionarygamesstudio.com/t/machine-rebellion-how-would-it-function/4378):
>
> A.I Rebellions have been discussed before, and are most likely going to appear in Thrive. But how would said rebellion function? How would you know one was coming? Which side would the player fight for - their species or their machines? And what would happen after the rebellion? I’m going to propose a few different solutions to these situations here - Before the Rebellion If a rebellion were to happen, how would the player know before it happened? And how would it be triggered? The player hav…

---

_[View the full topic](https://community.revolutionarygamesstudio.com/t/machine-societies/8451)._
