Hello, chrrmin. To get the game logs, hit the β||β pause button with your mouse cursor, or press Space Bar. This will take you to the Pause Menu. Click the Settings button, go on the last Settings Tab (farthest right), and then scroll down to see a button to open logs. It will open a File Explorer (or equivalent if on a Mac), which should show the most recent game output folder.
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aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
3
Welcome to the forum @chrrmin ! The current multicellular organisms may have some issues with letting go of their gametes so you could try and get a small distance away to get the mate organism getting back to going your way as intended. Also they can release gametes without needing to command them to do so.
The signal to release gametes causes the other members of your species that are nearby enough to first turn to face you and only then release the gametes. This is because them shooting off in the opposite direction wouldnβt be very useful.
So maybe the species members cannot manage to turn? And that prevents it.
I have an idea about making it so that species members would release gametes anyway after 10 seconds even if they donβt manage to turn as a potential fix to this type of problem.
3 Likes
aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
7
I recall sometimes they donβt shoot even if they managed to turn, maybe they were still regenerating their gamete capacity?
The release command actually βcheatsβ by just making the other cells release gametes even if they werenβt ready (but were fully grown).
3 Likes
aah31415
(The maker of SitF, Radiostrocity, The Lifenote and TGBing; The Second Ascended...; And just maybe a security warning come alive...?)
9
Can the release gamete command be easily overwritten by a different stimulus from the game environment to prompt the mate to abandon the release? Maybe thatβs why chrrminβs mate didnβt want to release any?
Well someone can use the debug features entity labels to see if another player species member sends a signal or not.
Edit: I made an AI behaviour tweak and increased gamete sensor range to try to address this, though Iβm not fully sure this will help in this specific case but I was thinking of making these changes mostly already: