# Mechanis C

**URL:** <https://community.revolutionarygamesstudio.com/t/mechanis-c/8549>\
**Category:** Forum Games\
**Created:** [July 22, 2025, 3:15pm UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549 "2025-07-22T15:15:33Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![JustaDumbThriver](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/justadumbthriver/32/16079_2.png) [@JustaDumbThriver](https://community.revolutionarygamesstudio.com/u/JustaDumbThriver)\
**Post date:** [July 22, 2025, 3:15pm UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/1 "2025-07-22T15:15:33Z")

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The Mechanis system was quite the oddity. It had a large fusion reactor encased by metal, not the usual giant plasma ball. All 3 planets were also mechanical. However, only the 2nd one from the star, Mechanis C, had, albeit robotic, life.

> **How to play**
>
> You start out as this metal cube or whatever else players have made if you joined late.
> 
> ![truly cubical](https://thrivecommunity-uploads.b-cdn.net/original/2X/4/4ba2960fa1b54beb854aa0b2f74a49fcd54f38e0.png)
> 
> How will you evolve? Well, with the Grid Editor™!
> 
> ![grid editor tm](https://thrivecommunity-uploads.b-cdn.net/original/2X/7/7244192afc7c8d22b6364b1d94ef9ec62adeb229.png)
> 
> The little ball is at position 0, 0. Using this grid is optional (to conserve forum space). You can just make a list of coordinates everything is at. Also, you CAN’t replace the initial cube. This is so that I know the positions of everything.  
> Here are some organelles to use as templates:  
> Structure: What the original cube is. 16 EP. 1 Li → 5 EU.  
> Generator: Converts lithium (the glucose equivalent) into energy. 50 EP. 3 Li → 15 EU.  
> Solar cell: Uses _The Sun_™ to charge up batteries, producing Lithium… somehow. 50 EP. +3 Li, -3 EU. Half as effective in mesopelagic zones, does not work in lower zones or underwater caves.  
> Motor: Basically a flagella. Makes you move faster, but consumes energy. 50 EP. -5 EU.  
> Primordial CPU: Acts as a nucleus for robots. 75 EP. -50 EU.  
> Locking Mechanism: Locked behind CPU. Allows robots of the same species to attach to eachother. 50 EP. -1 EU.  
> Radio transmitter: Locked behind CPU. Allows robots to communicate with others of the same species. 50 EP. -1 EU
> 
> You can make your own organelles from these. Also, after Microbe, you will no longer be limited by EP, but by the Insanity-o-Meter.
> 
> ![insanity-o-meter](https://thrivecommunity-uploads.b-cdn.net/original/2X/f/f308480b812bfd2d0e29d527a93a5965850ccd91.png)  
> When you’re at red, that’s not allowed. Anything else is allowed, but I’d suggest aiming for yellow. Also, orange is unlocked at sexual reproduction, which is unlockable at Macroscopic. However, when you first unlock sex, you are twice as likely to get genetic diseases (or coding bugs?), so get an immune system (antivirus) ASAP to mitigate that.
> 
> Also, it’s already estabalished that a primordial CPU is needed for going multicellular, but you need some wiring to go macroscopic, a basic CPU for going into the aquatic stage, no CPU upgrades for land, a land habitat and general CPU for going tribal, and an advanced CPU to go technological and now you have finished and I’m ending the FG and making another FG about you!

Since fralegend posted that robot crab video, I had the urge to make this.  
[Round 1](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/25)  
[Round 2](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/108)

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [July 22, 2025, 3:33pm UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/2 "2025-07-22T15:33:15Z")

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Is this a throwback to your old evo FGs?  
Also will our civs make bio-computers for a true inverse of real life?

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<div class="post-metadata">

**Author:** ![JustaDumbThriver](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/justadumbthriver/32/16079_2.png) [@JustaDumbThriver](https://community.revolutionarygamesstudio.com/u/JustaDumbThriver)\
**Post date:** [July 22, 2025, 3:35pm UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/3 "2025-07-22T15:35:02Z")

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Yeah. Eldritch ore, 🇧🇪 yeah! Also it’s a throwback.

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**Author:** ![AnthropocenianAge](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/anthropocenianage/32/16095_2.png) [@AnthropocenianAge](https://community.revolutionarygamesstudio.com/u/AnthropocenianAge)\
**Post date:** [July 22, 2025, 3:37pm UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/4 "2025-07-22T15:37:06Z")

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So, I am guessing all of your older evo games are never going to be continued?

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<div class="post-metadata">

**Author:** ![JustaDumbThriver](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/justadumbthriver/32/16079_2.png) [@JustaDumbThriver](https://community.revolutionarygamesstudio.com/u/JustaDumbThriver)\
**Post date:** [July 22, 2025, 3:37pm UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/5 "2025-07-22T15:37:45Z")

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Yeah, they are dead. RIP.

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<div class="post-metadata">

**Author:** ![AnthropocenianAge](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/anthropocenianage/32/16095_2.png) [@AnthropocenianAge](https://community.revolutionarygamesstudio.com/u/AnthropocenianAge)\
**Post date:** [July 22, 2025, 3:39pm UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/6 "2025-07-22T15:39:56Z")

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How small are these robotic organelles? Are the initial robot-organisms like nanobots?

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [July 22, 2025, 3:41pm UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/7 "2025-07-22T15:41:16Z")

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I suppose so.  
Is the world “alive” too btw?

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<div class="post-metadata">

**Author:** ![JustaDumbThriver](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/justadumbthriver/32/16079_2.png) [@JustaDumbThriver](https://community.revolutionarygamesstudio.com/u/JustaDumbThriver)\
**Post date:** [July 22, 2025, 3:51pm UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/8 "2025-07-22T15:51:58Z")

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No, not really. Just a big ball of metal. And the initial organisms are more like microbots, due to the scale of the components being on micrometers, not nanometers.

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [July 22, 2025, 3:56pm UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/9 "2025-07-22T15:56:10Z")

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Are our critters mobile now or no?

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<div class="post-metadata">

**Author:** ![JustaDumbThriver](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/justadumbthriver/32/16079_2.png) [@JustaDumbThriver](https://community.revolutionarygamesstudio.com/u/JustaDumbThriver)\
**Post date:** [July 22, 2025, 5:08pm UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/10 "2025-07-22T17:08:17Z")

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Yeah, they sure move. Because the cytoblob moves.

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [July 22, 2025, 6:16pm UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/11 "2025-07-22T18:16:04Z")

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Could we use the lithium creation process to make our planet larger?

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<div class="post-metadata">

**Author:** ![JustaDumbThriver](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/justadumbthriver/32/16079_2.png) [@JustaDumbThriver](https://community.revolutionarygamesstudio.com/u/JustaDumbThriver)\
**Post date:** [July 22, 2025, 8:16pm UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/12 "2025-07-22T20:16:36Z")

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Yeah, although we should start making species now… I added a B for “base” to the metal start block.

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [July 23, 2025, 5:39am UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/13 "2025-07-23T05:39:51Z")

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How many players do you need to start this FG?

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<div class="post-metadata">

**Author:** ![OceanPlanet](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/oceanplanet/32/13952_2.png) [@OceanPlanet](https://community.revolutionarygamesstudio.com/u/OceanPlanet)\
**Post date:** [July 23, 2025, 6:59am UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/14 "2025-07-23T06:59:53Z")

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I’ll join this game.

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [July 23, 2025, 7:03am UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/15 "2025-07-23T07:03:36Z")

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How much EP do we get to begin with?

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<div class="post-metadata">

**Author:** ![domin2ktr](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/d/a8b319/32.png) [@domin2ktr](https://community.revolutionarygamesstudio.com/u/domin2ktr)\
**Post date:** [July 23, 2025, 9:50am UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/16 "2025-07-23T09:50:25Z")

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![IMG_20250723_124831](https://thrivecommunity-uploads.b-cdn.net/original/2X/3/31d0433e1ea97d62ee29d03165577057ba57b465.png)  
“S” stands for “solar cell”, “G” stands for “generator”

This “primum solarum”

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [July 23, 2025, 10:07am UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/17 "2025-07-23T10:07:17Z")

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Remember, you can just state coordinates instead of uploading images.

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<div class="post-metadata">

**Author:** ![OceanPlanet](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/oceanplanet/32/13952_2.png) [@OceanPlanet](https://community.revolutionarygamesstudio.com/u/OceanPlanet)\
**Post date:** [July 23, 2025, 11:51am UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/18 "2025-07-23T11:51:24Z")

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I’ll make a new species simpler than _Primum solarum_. I call it _Primum apolosmatika_.  
Coordinates of species:  
Structure (0,0)  
Generator (0,1)

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [July 23, 2025, 12:10pm UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/19 "2025-07-23T12:10:24Z")

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Does EP accumulate over rounds if left untouched?

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<div class="post-metadata">

**Author:** ![JustaDumbThriver](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/justadumbthriver/32/16079_2.png) [@JustaDumbThriver](https://community.revolutionarygamesstudio.com/u/JustaDumbThriver)\
**Post date:** [July 23, 2025, 12:38pm UTC](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549/20 "2025-07-23T12:38:29Z")

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No, you just have 100 EP per round. And it’s 3 players to begin like always.

[Next page](https://community.revolutionarygamesstudio.com/t/mechanis-c/8549.md?page=2)
