# My random godot projects

**URL:** <https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099>\
**Category:** Other Creativity\
**Created:** [August 6, 2026, 3:56pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099 "2026-08-06T15:56:03Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Mr.Pukilar](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/mr.pukilar/32/15401_2.png) [@Mr.Pukilar](https://community.revolutionarygamesstudio.com/u/Mr.Pukilar)\
**Post date:** [August 7, 2026, 5:13pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/41 "2026-08-07T17:13:45Z")

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its not a “bug”, i just set the brightness to an very high value to find out what it does, and yes, in the prokaryote stage, at the end of the stage they will get a bioluminescent vacuole (though a normal one)

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [August 7, 2026, 5:17pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/42 "2026-08-07T17:17:15Z")

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And will it be able to have different colors when it is fully implemented?

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**Author:** ![Mr.Pukilar](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/mr.pukilar/32/15401_2.png) [@Mr.Pukilar](https://community.revolutionarygamesstudio.com/u/Mr.Pukilar)\
**Post date:** [August 7, 2026, 5:20pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/43 "2026-08-07T17:20:15Z")

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probably yeah, also i meant the eukaryote stage sorry for that.

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also, prokaryote stage is finished! (the membrane color is random)

 ![Screenshot 2026-08-07 191834](https://thrivecommunity-uploads.b-cdn.net/original/2X/9/91520682bb515590c09f008f064b52a4d17afb24.png)

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [August 7, 2026, 5:25pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/44 "2026-08-07T17:25:11Z")

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So it just took you like 2 days to make 1 stage prototype?

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**Author:** ![Mr.Pukilar](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/mr.pukilar/32/15401_2.png) [@Mr.Pukilar](https://community.revolutionarygamesstudio.com/u/Mr.Pukilar)\
**Post date:** [August 7, 2026, 5:29pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/45 "2026-08-07T17:29:08Z")

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told you im not a great developer 🙂

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another thing to clarify, this game will use custom evolution, not a lawk one. so if you see some things that dont make sense, its because i liked it so i kept it. pls dont kill me if the evolution doesnt make sense

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [August 7, 2026, 5:37pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/46 "2026-08-07T17:37:10Z")

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> [@Mr.Pukilar](#):
>
> told you im not a great developer 🙂

No I think that’s a pretty fast timeframe for such a goal, no?

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**Author:** ![Mr.Pukilar](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/mr.pukilar/32/15401_2.png) [@Mr.Pukilar](https://community.revolutionarygamesstudio.com/u/Mr.Pukilar)\
**Post date:** [August 7, 2026, 5:59pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/47 "2026-08-07T17:59:45Z")

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well, i already learnt the basic 3D particles, meshes and collisions etc. so the 3D space is easy for me, and for scripting i just use help from other websites to help me make the code (as i do not understand the gd programming language) but i am slowly learning the code too!

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [August 7, 2026, 6:03pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/48 "2026-08-07T18:03:00Z")

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> [@Mr.Pukilar](#):
>
> i just use help from other websites to help me make the code

So like copy-pasting some lines of code to make objects and such?

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**Author:** ![Mr.Pukilar](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/mr.pukilar/32/15401_2.png) [@Mr.Pukilar](https://community.revolutionarygamesstudio.com/u/Mr.Pukilar)\
**Post date:** [August 7, 2026, 6:04pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/49 "2026-08-07T18:04:20Z")

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yeah, but i do sometimes manually edit them to work correctly

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [August 7, 2026, 6:07pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/50 "2026-08-07T18:07:54Z")

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I see. I hope the next stages aren’t a hassle for you to develop either.

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<div class="post-metadata">

**Author:** ![Mr.Pukilar](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/mr.pukilar/32/15401_2.png) [@Mr.Pukilar](https://community.revolutionarygamesstudio.com/u/Mr.Pukilar)\
**Post date:** [August 7, 2026, 7:04pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/51 "2026-08-07T19:04:37Z")

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i hope too, but i might have a problem to transition between microscopic and macroscopic/planetary environments, as my previous attempts to transition the player between scenes has been unsuccesful

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [August 7, 2026, 7:06pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/52 "2026-08-07T19:06:27Z")

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Maybe with more experience you’d be able to weather this barrier…

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<div class="post-metadata">

**Author:** ![Mr.Pukilar](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/mr.pukilar/32/15401_2.png) [@Mr.Pukilar](https://community.revolutionarygamesstudio.com/u/Mr.Pukilar)\
**Post date:** [August 7, 2026, 7:07pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/53 "2026-08-07T19:07:56Z")

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yeah, since i remember i didnt know how to make 3D shapes in godot, now i can do them in seconds, so i am improving. maybe after i learn godot even more, i could contribute to Thrive and add some features, even make mods for Thrive!

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [August 7, 2026, 7:08pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/54 "2026-08-07T19:08:37Z")

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Would that happen alongside the development of this game?

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<div class="post-metadata">

**Author:** ![Mr.Pukilar](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/mr.pukilar/32/15401_2.png) [@Mr.Pukilar](https://community.revolutionarygamesstudio.com/u/Mr.Pukilar)\
**Post date:** [August 7, 2026, 7:10pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/55 "2026-08-07T19:10:02Z")

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probably, as this game isnt even like a serious project, just a little place for me to experiment with godot, so this game will always recieve updates (well, sometimes the game will be left alone for years)

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [August 7, 2026, 7:11pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/56 "2026-08-07T19:11:08Z")

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And are you sure you’d never forget it?

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<div class="post-metadata">

**Author:** ![Mr.Pukilar](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/mr.pukilar/32/15401_2.png) [@Mr.Pukilar](https://community.revolutionarygamesstudio.com/u/Mr.Pukilar)\
**Post date:** [August 7, 2026, 7:12pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/57 "2026-08-07T19:12:27Z")

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this is my most advanced project yet. even if i forget about it, i will randomly remember it when looking through my old godot projects or randomly pop up in my head

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [August 7, 2026, 7:14pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/58 "2026-08-07T19:14:57Z")

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I find it kind of interesting we had this and edapt popping up just now when Thrive went without any spinoffs for a good while beforehand

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<div class="post-metadata">

**Author:** ![Mr.Pukilar](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/mr.pukilar/32/15401_2.png) [@Mr.Pukilar](https://community.revolutionarygamesstudio.com/u/Mr.Pukilar)\
**Post date:** [August 7, 2026, 7:16pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/59 "2026-08-07T19:16:35Z")

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this probably wont even be that popular, since its a very simple barebones game, atleast for now, and who would except me wanna sit for possibly half an hour just to watch a species evolve and build civilization

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [August 7, 2026, 7:43pm UTC](https://community.revolutionarygamesstudio.com/t/my-random-godot-projects/9099/60 "2026-08-07T19:43:49Z")

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> [@Mr.Pukilar](#):
>
> half an hour just to watch a species evolve and build civilization

So there’d be like 3 minutes a stage?

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