# My thoughts on compond rebalancing or how to make vacuoles useful

**URL:** https://community.revolutionarygamesstudio.com/t/my-thoughts-on-compond-rebalancing-or-how-to-make-vacuoles-useful/210
**Category:** Microbe Stage
**Created:** [March 14, 2018, 12:56am UTC](https://community.revolutionarygamesstudio.com/t/my-thoughts-on-compond-rebalancing-or-how-to-make-vacuoles-useful/210 "2018-03-14T00:56:19Z")
**Posts on this page:** 1
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### Author: ![lowskill](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/l/848f3c/32.png) [@lowskill](https://community.revolutionarygamesstudio.com/u/lowskill)
#### Post date: [March 14, 2018, 12:56am UTC](https://community.revolutionarygamesstudio.com/t/my-thoughts-on-compond-rebalancing-or-how-to-make-vacuoles-useful/210/1 "2018-03-14T00:56:20Z")

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Lowskill reporting.  
So, I have read the discussion on a compound rebalancing and I have tried the TJWhale’s mod. The idea to remove oxygen sounds great, but it seems that finding glucose will still be a limiting factor, not the speed of a reaction converting glucose to ATP. And, from the balance point, vacuoles are pretty useless now, because cytoplasm is a superior choise in 100% of cases, because you rarely encounter a situation where you have reached the limit of possible resources.  
My idea to solve the problem is that the glucose clouds should be even denser, containing up to a 400 of glucose each, but they should be really rare. The downside is that you can be just out of luck and won’t be able to find one before your death. It may be solved by giving player around 50 glucose on the start. The upside is that when you find the cloud, it would give you enough resources and time to find another cloud. Maximum speed of the reaction converting glucose to ATP will be determined by oxygen level and amount of mitochondrias the player has. But that way, having additional vacuoles can vastly increase your time to find another cloud and therefore boosts the chance of your survival

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