But why did I die if it says success?
action: assemble an army of lightning chimps for both attacking and defending
biomass: +2 muscles
SP: none
i rolled, u score lower
I suppose this will be usefull in farming spine lizards.
why didnât you add the roll of my action?
not spine lizards in particular, although some might die
You litterally eraficated them from your immediate area
5<17
My action roll was 16, if you had to make a second roll then why did you not add them togheter
1st roll is chance to encounter being, second is to fight it
Spend 1 SP on dig
Spend 1 biomass on nerves
Show the rest of my kin how to catch prey the way I do, using a small burrow to drag them into a place of danger ( catch prey while doing this as an example)
Action: search for easy prey
I alredy gave my action
I already gave mine as well
Bonk
Clawed Centipede
Profile - Centarian - Thrive Community Forum
Action- Show the rest of my kin how to catch prey the way I do, using a small burrow to drag them into a place of danger ( catch prey while doing this as an example), fal(4)
Biomass - 2
Sp - 1
The newly born centipedes look at you with admiration, so you try to show them your innovative way to hunt prey, but they donât seem to get it, the low cunning stat affects their intelligence, so you show them the way by demonstrating it on a Horned Deer. The large creature doesnât see the attack coming, but dodges and the horns of the deer start to shine brightly as it is rapidly accelerated forward. Your newly enhanced nerves help you to shrink back into the hole. The buck wildly digs at the entrance, but you are long gone, the digging skill helps you mine very efficiently.
Stats
[Species - Clawed Centipede (Hatchling)
Level- 3
Might- 5
Toughness - 3
Cunning- 1
Will- 1
HP- 15 (13)
MP- 0
Skill- Claw Usage Lv.3, Stealth Lv.2, Claw Snap Lv.2, Dig Lv.2
Mutations- Legs +1, Claws +1, Carapace +1, Mandibles +1, Nerves +1
Biomass - 2
Skill points - 1]
Skill Point Shop
Skill points can be used to enhance or gain new skills-
1Sp- Dig (Bought)
3Sp - Exoskeleton Usage
Twin-Tailed Bird
Profile - TwilightWings21 - Thrive Community Forum
Action- Proclaim alpha dominance as a hatchling. succ (1)
Biomass - 2
Sp - 1
This time, you become aggressive, your shrieks of anger scare your mother, who gives in and gives you some more biomass. You are the strongest out of your flockâs younglings.
Stats
[Species - Twin-Tailed Bird (Hatchling)
Level- 1
Might- 3
Toughness - 2
Cunning- 5
Will- 4 (+1)
HP- 10
MP- 0
Skill- Beak Usage Lv.2, Reminiscense (Lv.1)
Mutations- Legs +0, Claws +0, Feathers +0, Beak +0, Stomach +0
Biomass - 2
Skill points - 1
Skill Point Shop
Skill points can be used to enhance or gain new skills-
1Sp - Stealth
1Sp - Talon Grab
3Sp - Flight
Wolf Dragon
Profile - fralegend015 - Thrive Community Forum
Action- search for easy prey, succ(16)
Biomass - 1
Sp - 1
As you are reborn, you look for easy prey, spotting a spike lizard, next to a corpse, a wave of memories washes over you.
Stats
[Species - Wolf Dragon (Infant)
Level- 1
Might- 7
Toughness - 4
Cunning- 1
Will- 3 (+2)
HP- 10
MP- 0
Skill- Tail Usage Lv.1, Reminiscence Lv.2
Mutations- Legs +0, Claws +0, Fur +0, Jaw +0, Tail +0
Biomass - 1
Skill points - 1
Skill Point Shop
Skill points can be used to enhance or gain new skills-
1Sp - Stealth
1Sp - Tail Whip
3Sp - Fire Paws
Hive Queen
Profile - doomlightning - Thrive Community Forum
Action- I think itâs for the best start to level up the queen, soo hunt small prey, but not kill them, make the worker brine them to me and make me do the final blow, succ (14)
The worker uses their claws to entrap small prey, by separating their limbs, the gable is successful and you level up. But this brood wonât last long, a deep rumble is everpresent representing the upcoming disaster. You need to design a new brood.
Worker Design 001 costs 3 Biomass each.
Biomass- 3
Sp - 1
Stats
[Species - Hive Queen (infant)
Level- 2
Might- 2
Toughness - 1
Cunning- 5
Will- 5
HP- 10
MP- 0
Skill- Brood Designer Lv.2, Teach Lv.1
Max stat points- 8
Mutations- Legs +1, Claws +0, Carapace +1, Proboscus +0, Brood Maker+2
Biomass - 0
Skill points - 0
Worker Design 001
[Species - Hive Worker 001 (1)
Level- 1
Cost- 3 Biomass
Might- 2
Toughness - 3
Cunning- 1
Will- 1
HP- 10
MP- 0
Skills-
Mutations- Legs +0, Claws +1, Carapace +0, Proboscus +0, Wings +1
Biomass - 0
Skill points - 0
Skill Point Shop
Skill points can be used to enhance or gain new skills-
1Sp - Stealth
3Sp - Flight
Spine Lizard
Profile - aah31415 - Thrive Community Forum
Action- Swim, succ (10)
Biomass - 1
Sp - 1
you immediately feel a need to swim, so you swim in a nearby lake.
Stats
[Species - Spine Lizard (Hatchling)
Level- 1
Might- 3
Toughness - 7
Cunning- 2
Will- 2 (+1)
HP- 45
MP- 0
Skill- Spine Usage Lv.1, Reminiscence Lv.1, Swim Lv.1, Wall Grip Lv.1
Mutations- Legs +1, Claws +0, Scales +0, Jaw +0, Spines+0
Biomass - 0
Skill points - 0
Skill Point Shop
Skill points can be used to enhance or gain new skills-
1Sp - Stealth
1Sp - Wall Grip (Bought)
3Sp - Spine Shot
Ant Hatchling
Profile - Null - Thrive Community Forum
Action- Increase the size of the trenches to be able to catch things more reliably, as well as set up bait to lure smaller creatures towards the nest, Fal (5)
Biomass - 0
Sp - 2
You try to increase the trenchesâ size and add small bait to lure small creatures. The action causes a large bear-like creature to attack the colony, almost taking the life of an ant. This is remembered as a risk. The queenâs opinion sways slightly. So you attempt to reconfigure the mess of trenches. Instead of digging, maybe we could build, to make the sky our trench.
Stats
[Species - Ant (Hatchling)
Level- 3
Might- 3
Toughness - 2
Cunning- 5
Will- 3
HP- 10
MP- 0
Skill- Dig Lv.4, Tunnel sense Lv.3
Mutations- Legs +2, Claws +1, Carapace +2, Mandables +1, Acid Gland +1
Biomass - 0
Skill points - 2
Skill Point Shop
Skill points can be used to enhance or gain new skills-
1Sp - Stealth (Bought)
1Sp - Tunnel sense (Bought)
3Sp - Crushing Mandible (Active)
Buff Otter
Profile - Nigel - Thrive Community Forum
Action- Revive. fal (1)
Biomass - 1
Sp - 1
You are reborn, and immediately grab a rock and toss it.
âIt just feels rightâ
Stats
[Species - Buff Otter (Infant)
Level- 1
Might- 5
Toughness - 3
Cunning- 2
Will- 3
HP- 10
MP- 0
Skill- Punch Lv.1 (Active), Reminiscence Lv.1, Toss Lv.1
Mutations- Legs +0, Claws +0, Fur +0, Jaw +0, Skeleton +0
Biomass - 1
Skill points - 1
Skill Point Shop
Skill points can be used to enhance or gain new skills-
1Sp - Stealth
1Sp - Stomp (Active)
3Sp - Ram (Active)
Lightning Chimp
Profile - SupaChimp - Thrive Community Forum
Action- assemble an army of lightning chimps for both attacking and defending, succ (10)
Biomass - 7
Sp - 3
You start to train the chimps, their power growing stronger, larger are your abs, better they will be. You start to gather the lightning chimps in an army-like structure. The lightning apes chilly examine your routine. What are these weird stances, Pushups? Squats? The apes look in shock as your army gets fit. Your members-only club shocks them. Where could they get this gym membership?!
A large roar echoes through the cavern, an evolved wolf dragon approaches your army,
14>7(+5)
Your trained Lightning punch hits with the power of a small motorcycle, snap! large ampage runs through the wolfâs body, temporarily paralyzing it. You use your especially thought-out move, the undercut, to ram your opponentâs skull into the ground. The Lightning apes use the wolf as a punching bag. Their squats and training paid off. Every strike caused some small burns, causing the intruder immense pain. The large wolf dies tragically, and the rest of the pups cower in fear of your immense power. Your abs ripple with power, and the pups solute you as their leader. their horse-like size makes them likable steeds. Your Lightning punch reaches level five, and something new is presented.
Stats
[Species - Lightning Chimp(Unmature)
Level- 4
Might- 7
Toughness - 4
Cunning- 1
Will- 1
HP- 10
MP- 0
Skill- Lightning Punch Lv.5 (Upgrade, Must have enlightenment), Stealth Lv.1
Mutations- Legs +1, Claws +1, Fur +0, Jaw +0, Muscles +2
Biomass - 7
Skill points - 1
Skill Point Shop
Skill points can be used to enhance or gain new skills-
1Sp - Stealth (Bought)
1Sp - Dodge
3Sp - Lightning Burst (Active)
Tunnel Worm
Profile - PositiveTower - Thrive Community Forum
Action- enter, succ (10)
Biomass - 1
Sp - 1
You have been alived.
Stats
[Species - Tunnel Worm (Immature)
Level-1
Might- 3
Toughness - 6
Cunning- 5
Will- 1
HP- 30
MP- 0
Skill- Dig Lv.1
Mutations- Stomach +0, Carapace +0, Teeth +0, Brain +0, Earth Mana Organ +0
Biomass - 1
Skill points - 1
Skill Point Shop
Skill points can be used to enhance or gain new skills-
1Sp - Stealth
1Sp - Dodge
2Sp - Bite
@Centarian @TwilightWings21 @aah31415 @SupaChimp @doomlightning @Null @Nigel @fralegend015 @PositiveTower
For those that died, you have to respawn.
I shall join the waiting list
Action: hunt fish
(Canât use)
Vote: Do something to gain more skill points
Biomass: +1 Feathers, +1 Talons (birds have talons not Claws)
Skill Points: Use one to Gain Stealth
Vote: Search for tall and thick trees in which it would be good to build a nest in.