# Planet genesis

**URL:** https://community.revolutionarygamesstudio.com/t/planet-genesis/8153
**Category:** Forum Games
**Created:** [February 14, 2025, 7:31am UTC](https://community.revolutionarygamesstudio.com/t/planet-genesis/8153 "2025-02-14T07:31:25Z")
**Posts on this page:** 1
**Showing post:** 226

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### Author: ![CatSquared](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/catsquared/32/11695_2.png) [@CatSquared](https://community.revolutionarygamesstudio.com/u/CatSquared)
#### Post date: [February 19, 2025, 10:02am UTC](https://community.revolutionarygamesstudio.com/t/planet-genesis/8153/226 "2025-02-19T10:02:17Z")

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Round 5

@Cha @willow @aah31415 @AnthropocenianAge

> **The world**
>
> 92% Complete…
> 
> The Fungus  
> The Fungus has been weakened by the development of immune systems, but only just. It is still killing many creatures.
> 
> Fungus Health: 6/9 (-1 per round, -1 per immune system mutation)
> 
> The Fungus lowers your sustainable population depending on it’s health (9-7 is 3, 6-4 is 2, 3-1 is 1, 0 is 0)
> 
> Immune systems reduce The Fungus’s health, and reduces it’s damage to you by 1.
> 
> All creatures: -2 sustainable population.

> **Creatures**
>
> > **cha - Greater Ompard**
> >
> > @Cha
> > 
> > _A large grazer, with complex mating rituals using ultraviolet plumage._
> > 
> > The Greater Ompard’s Population has exploded, it’s longer neck (+1 Foraging) and thicker skin (+1 Humidity Resistance) have allowed it to spread to and dominate the lush Jungle.
> > 
> > Massive Herbivore (Foraging Level 6)
> > 
> > Stats:
> > 
> > - Movement: 4\*0.5 = 2
> > 
> > - Strength: 1\*1.5 = 2
> > 
> > - Stealth: 2
> > 
> > - Intelligence: 1 (Tier 0)
> > 
> > Feeds on: Vegetation
> > 
> > Hunted by:
> > 
> > Suited for: Plains, Forest, Jungle
> > 
> > Population: 17.25
> > 
> > Sustainable population: 17.25 (+19.25 from food, -2 from the Fungus)
> > 
> > Distribution: Plains A = 1.2, Forest A = 2.3, Forest B = 3.75, Jungle A = 6, Jungle B = 6
> > 
> > > **Mutations:**
> > >
> > > > **Stats:**
> > > >
> > > > - Hollow bones (+1 Movement)
> > > > 
> > > > - Unidirectional Air System (+1 movement)
> > > > 
> > > > \*Throat sacs (+1 Movement)
> > > > 
> > > > \*Ultraviolet vision (+1 Stealth)
> > > > 
> > > > - Tusks (+1 Strength)
> > > > 
> > > > - Nervous system (+1 Intelligence)
> > > > 
> > > > - Legs (+1 Movement)
> > > > 
> > > > - Eyes (+1 Stealth)
> > > 
> > > > **Size**
> > > >
> > > > - Bigger size (Massive size)
> > > > 
> > > > - Large plumage (Large size)
> > > > 
> > > > - Medium Size
> > > 
> > > > **Diet**
> > > >
> > > > - Longer neck (+1 Foraging)
> > > > 
> > > > Longer neck (+1 Foraging)
> > > > 
> > > > - Conical teeth (+1 Foraging)
> > > > 
> > > > - Longer neck (+1 Foraging)
> > > > 
> > > > \*Fermentation stomach (+1 foraging)
> > > > 
> > > > - Herbivorous Diet
> > > > 
> > > > - Longer Intestines (+1 Foraging)
> > > 
> > > > **Environmental Adaptions**
> > > >
> > > > - Thicker Skin (+1 Humidity)
> > > > 
> > > > - Temperate Climate Adaption
> 
> > **Willow - Pecuarius falsalamandra - False Salamander**
> >
> > @willow
> > 
> > _An amphibious reptile that looks like a salamander. Lays slimy eggs that can digest food._
> > 
> > The False Salamander has become the most populous creature on Planet Genesis. It gained better swimming muscles (+1 Swimming, +1 Movement), allowing it to spread to the rivers to the south. It also managed to Endosymbiosis a small algae (+0.25 food per humid, temperate or aquatic patch), allowing it to gain more food.
> > 
> > Medium Herbivore (Foraging Level 2)
> > 
> > Stats:
> > 
> > - Movement: 6\*1 = 6 (Swimming 3) (Climbing 1)
> > 
> > - Strength: 1\*1 = 2
> > 
> > - Stealth: 1\*1 = 1
> > 
> > - Intelligence: 1 (Tier 0)
> > 
> > Feeds on: Vegetation,
> > 
> > Hunted by:
> > 
> > Suited for: Plains, Lake, Forest, River
> > 
> > Population: 19.8
> > 
> > Sustainable population: 19.8(+21.8 from food, -2 from the Fungus)
> > 
> > Distribution: Plains A = 1.15, Plains B = 1.95, Lake A = 2.1, Lake B = 2.1, Lake C = 2.1, Forest A = 1.5, Forest B = 2, River A = 4.5, River B = 4.5
> > 
> > > **Mutations:**
> > >
> > > > **Stats:**
> > > >
> > > > - Better Swimming Muscles (+1 Swimming, +1 Movement)
> > > > 
> > > > - Pointy teeth (+1 Strength)
> > > > 
> > > > - Sticky feet (+1 Movement, +1 Climbing)
> > > > 
> > > > - Swimming tail (+1 Movement, +1 Swimming)
> > > > 
> > > > - Swimming legs (+1 Movement, + 1 Swimming)
> > > > 
> > > > - Lung sacs (+1 Movement)
> > > > 
> > > > - Tusks (+1 Strength)
> > > > 
> > > > - Nervous system (+1 Intelligence)
> > > > 
> > > > - Legs (+1 Movement)
> > > > 
> > > > - Eyes (+1 Stealth)
> > > 
> > > > **Size**
> > > >
> > > > - Medium Size
> > > 
> > > > **Diet**
> > > >
> > > > - Instinct to lay eggs on moss and algae (+1 Foraging)
> > > > 
> > > > - Herbivorous Diet
> > > > 
> > > > - Longer Intestines (+1 Foraging)
> > > 
> > > > **Environmental Adaptions**
> > > >
> > > > - Temperate Climate Adaption
> > > 
> > > > **Egg**
> > > >
> > > > - Endosymbiosis an algae Endosymbiosis a small algae (+0.25 food per humid, temperate or aquatic patch)
> > > > 
> > > > - Ditch sexual different ion (+0.25 food per humid, temperate or aquatic patch.)
> > > > 
> > > > - Ability to lay eggs in small pockets of water (+0.25 food in temperate humidity and+0.5 food in humid humidity)
> > > > 
> > > > - Thin, sticky egg membrane + phagocytic eggs (+1 food in aquatic patches, slight chance of endosymbiosis)
> 
> > **aah31415 - Pecuarius Maxillaavis - Two-Headed Ompard**
> >
> > @aah31415
> > 
> > _A duel-headed scavenger._
> > 
> > The Two-Headed Ompard has managed to recover it’s population, by evolving a basic immune system (-1 pop damage from The Fungus), allowing it to gain resistance to The Fungus. It also gained more neurons (+1 intelligence), allowing it to gain more intelligence.
> > 
> > Medium Herbivore/Scavenger (Foraging Level 7)
> > 
> > Stats:
> > 
> > - Movement: 1\*1 = 2
> > 
> > - Strength: 1\*1 = 1
> > 
> > - Stealth: 1\*1 = 1
> > 
> > - Intelligence: 2 (Tier 1)
> > 
> > Feeds on: Vegetation, Scavenged Corpses  
> > Hunted by:
> > 
> > Suited for: Plains
> > 
> > Population: 1.15
> > 
> > Sustainable population: 1.15 (+ 2.15 from food, -1 from the Fungus)
> > 
> > Distribution: Plains A = 2.15
> > 
> > > **Mutations:**
> > >
> > > > **Stats:**
> > > >
> > > > - More neurons (+1 intelligence)
> > > > 
> > > > - Better heart (+1 Movement)
> > > > 
> > > > - Tusks (+1 Strength)
> > > > 
> > > > - Nervous system (+1 Intelligence)
> > > > 
> > > > - Legs (+1 Movement)
> > > > 
> > > > - Eyes (+1 Stealth)
> > > 
> > > > **Size**
> > > >
> > > > - Medium Size
> > > 
> > > > **Diet**
> > > >
> > > > - Longer neck (+1 Foraging)
> > > > 
> > > > - Rudimentary grasping limbs (+1 Foraging)
> > > > 
> > > > - Grinding teeth (+1 Foraging)
> > > > 
> > > > - Fermentation Stomach (+1 Foraging)
> > > > 
> > > > - Separate digestive tracts X 2 (+2 foraging)
> > > > 
> > > > - Herbivorous Diet
> > > > 
> > > > - Longer Intestines (+1 Foraging)
> > > 
> > > > **Scavenging**
> > > >
> > > > - Scavenging beak (+0.25 food per patch)
> > > > 
> > > > - Different heads for scavenging (+0.5 food per patch)
> > > 
> > > > **Environmental Adaptions**
> > > >
> > > > - Temperate Climate Adaption
> > > 
> > > > **Immune System:**
> > > >
> > > > - Basic Immune system (-1 pop damage from The Fungus)
> 
> > **AnthropocenianAge - Precuarius taurum - Bull Ompard**
> >
> > @AnthropocenianAge
> > 
> > _A stealthy, horned forager._
> > 
> > The Bull Ompard gained a Longer Neck (+1 Foraging), allowing it to inhabit the Forests. It also gained a basic innate immune system (-1 damage from The Fungus) to combat The Fungus.
> > 
> > Medium Herbivore (Foraging Level 5)
> > 
> > Stats:
> > 
> > - Movement: 4\*1 = 4 (Swimming 1) (Mud walking 1)
> > 
> > - Strength: 2\*1 = 2
> > 
> > - Stealth: 3
> > 
> > - Intelligence: 1 (Tier 0)
> > 
> > Feeds on: Vegetation
> > 
> > Hunted by:
> > 
> > Suited for: Plains, Lake, Swamp, Forest
> > 
> > Population:
> > 
> > Sustainable population: 13.9 (+ 14.9 from food, -1 from the Fungus)
> > 
> > Distribution: Plains A = 1, Plains B = 2.8, Lake A = 1.4, Lake B = 1.4, Lake C = 1.4 Swamp A = 5, Forest A = 1.9
> > 
> > > **Mutations:**
> > >
> > > > **Stats:**
> > > >
> > > > - Mud walking (+1 movement, +1 mud walking)
> > > > 
> > > > - Webbed feet (+1 swimming, +1 Movement)
> > > > 
> > > > - An extra tail to warn and communicate (+1 stealth)
> > > > 
> > > > - An extra pair of legs (+1 Movement)
> > > > 
> > > > - Eyes on the top of it’s head (+1 stealth)
> > > > 
> > > > - Bull horns (+1 strength)
> > > > 
> > > > - Tusks (+1 Strength)
> > > > 
> > > > - Nervous system (+1 Intelligence)
> > > > 
> > > > - Legs (+1 Movement)
> > > > 
> > > > - Eyes (+1 Stealth)
> > > 
> > > > **Size**
> > > >
> > > > - Medium Size
> > > 
> > > > **Diet**
> > > >
> > > > - Longer Neck (+1 Foraging)
> > > > 
> > > > - Ruminant Chamber to the left of the the main stomach (+1 Foraging)
> > > > 
> > > > - More teeth (+1 Foraging)
> > > > 
> > > > - Herbivore teeth (+1 Foraging)
> > > > 
> > > > - Herbivorous Diet
> > > > 
> > > > - Longer Intestines (+1 Foraging)
> > > 
> > > > **Environmental Adaptions**
> > > >
> > > > - Temperate Climate Adaption

> **Patches**
>
> ![image](https://thrivecommunity-uploads.b-cdn.net/original/2X/6/6c1f0ba8ef7b722c12f28e08ba32fd689b34484d.png)
> 
> > **Key**
> >
> > Pale Green-Yellow: Plains
> > 
> > Light Grey: Cliffs
> > 
> > Light Green: Forest
> > 
> > Teal Green: Swamp
> > 
> > Light Blue: River
> > 
> > Blue: Lake
> > 
> > Yellow: Desert
> > 
> > Dark grey: Mountains
> > 
> > Dark green: Jungle
> > 
> > Light Beige: Coast
> 
> > **New patches**
> >
> > > **Shore**
> > >
> > > _A shallow coastline._
> > > 
> > > Needs: Swimming 5, Cold Resistance 1
> > > 
> > > Unexplored
> 
> > **Explored patches**
> >
> > > **Plains A**
> > >
> > > Food: 4 Vegetation
> > > 
> > > Creatures: Greater Ompard (1.2), False Salamander (1.15), Two-Headed Ompard (2.15), Bull Ompard (1)
> > 
> > > **Plains B**
> > >
> > > Food: 4 Vegetation
> > > 
> > > Creatures: Bull Ompard (2.8), False salamander (1.95)
> > 
> > > **Lake A**
> > >
> > > Food: 2 Vegetation, 3 Fish (Meat)
> > > 
> > > Creatures: False Salamander (2.1), Bull Ompard (1.4)
> > 
> > > **Lake B**
> > >
> > > Food: 2 Vegetation, 3 Fish (Meat)
> > > 
> > > Creatures: False Salamander (2.1), Bull Ompard (1.4)
> > 
> > > **Lake C**
> > >
> > > Food: 2 Vegetation, 3 Fish (Meat)
> > > 
> > > Creatures: False Salamander (2.1), Bull Ompard (1.4)
> > 
> > > **Swamp A**
> > >
> > > Food: 5 Vegetation
> > > 
> > > Bull Ompard (5)
> > 
> > > **Forest A**
> > >
> > > Food: 5 Vegetation
> > > 
> > > Greater Ompard (2.3), False Salamander (1.5), Bull Ompard (1.9)
> > 
> > > **Forest B**
> > >
> > > Food: 5 Vegetation
> > > 
> > > Greater Ompard (3.75), False Salamander (2)
> > 
> > > **Jungle A**
> > >
> > > Food: 6 Vegetation
> > > 
> > > Creatures: Greater Ompard (6)
> > 
> > > **Jungle B**
> > >
> > > Food: 6 Vegetation
> > > 
> > > Creatures: Greater Ompard (6)
> > 
> > > **River A**
> > >
> > > Food: 3 Vegetation, 3 Fish (Meat)
> > > 
> > > Creatures: False Salamander (4.5)
> > 
> > > **River B**
> > >
> > > Food: 3 Vegetation, 3 Fish (Meat)
> > > 
> > > Creatures: False Salamander (4.5)

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