# Politismos

**URL:** https://community.revolutionarygamesstudio.com/t/politismos/3570
**Category:** Forum Games
**Created:** [May 19, 2021, 6:01pm UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570 "2021-05-19T18:01:43Z")
**Posts on this page:** 20
**Page:** 1

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### Author: ![Nover452](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/nover452/32/14963_2.png) [@Nover452](https://community.revolutionarygamesstudio.com/u/Nover452)
#### Post date: [May 19, 2021, 6:01pm UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/1 "2021-05-19T18:01:43Z")

</div>

_God, not this ball again…_  
Hello, I’m back to forum games! Now with a society game, which totally follows the progression of my forum games, which went from microbe stage, to multicellular stage, to skipping aware stage and making an awakening stage forum game.  
Anyways, I’m already anxious enough posting this so I’ll just explain what this is about.

* * *

Politismos is a forum game where you control a civilization (I know, very original), making it rise from a simple tribe into a glorious empire… Or you could just relax on an island. I won’t judge.

It actually is somewhat similar to “The Thrive Odyssey” (Which sadly hasn’t been updated in 9 months), so if you were a player (Or a GM) of “TTO” then this game might be easier to get into… I think.

So yeah, I’ll just explain some stuff

> **Actions**
>
> Actions are the simplest part of the game, as you can just give a list of actions and you’ll receive a result depending on a d20 roll, though it does have rules, but these are just prohibiting things that can’t happen IRL or things that you can’t do in-game, like making a spaceship while only having stone tools, and a limit on how many actions you can do (Two at the beginning), though this will increase as the game goes on.
> 
> Depending on what number the d20 rolls, you’ll get a result for your action.  
> 1-4 = Very bad result  
> 5-8 = Bad result  
> 9-12 = Normal Result  
> 12-16 = Good result  
> 16-20 = Very good result

> **Technology**
>
> Technology is an important part for progressing through the game, and to improve the technology of your tribe, you’ll have to research multiple technologies and ideas, like spearmaking, honey hunting, and many more. To get a new technology, you’ll need to research it with an action and fill the _tech point_ requirement.  
> What are _tech points_?  
> Tech points are just a way of measuring progress on a tech’s research (That I ripped off Stellaris), you get them based on research actions’ result and previous technologies.  
> Some technologies increase tech point gain more than others, but ideas increase tech point gain more than most technologies.

> **Culture**
>
> Your tribe will start with a certain culture that will affect it’s initial relations with other tribes. The culture of a tribe is just a list of traits that define it, like how it finds most of it’s food, it’s traditions, or it’s beliefs.  
> You also can change your culture with actions, though instead of it being “researched”, your culture traits would change as your tribe develops (And maybe worldbuilding).

> **Happiness**
>
> Happiness is pretty self-explanatory, it marks how happy your tribe is. It’s defined by the needs of the tribe (Food, shelter, protection) and their desires (Wealth, Entertainment, Toilets).  
> Your culture also affects happiness, mainly through your actions. If you make an action that doesn’t fit your culture (Declaring war as a pacifist), your tribe’s happiness will decrease.  
> The levels of happiness are:  
> Horrible\>Bad\>Good\>Great  
> Lower happiness might break apart the tribe, so take care of your tribe’s wishes.  
> Higher happiness might attract new members to the tribe, and they could bring exotic technologies!

> **Milestones**
>
> Milestones are important events for human history, like the development of a certain technology or the discovery of a place.  
> This was completely stolen from TTO, but I don’t care, it’s useful.  
> Milestones increase the number of actions you can make, and they also give you some cool looking images and a feeling of accomplishment that’ll most likely not matter after ten minutes.

> **Starting Tribe**
>
> So, if you decide to join, you’ll have to make a tribe, the number of people in it will be randomly decided by the RNGods, you can get between 20 to 80 people in your tribe, maybe even more!  
> Other than that, you have a lot of freedom to customize the tribe.
> 
> There is some information about tribes, it being the following:
> 
> Tribe Name: [NAME]  
> Population: [POPULATION]  
> Species: [SPECIES]  
> Type: [TYPE]  
> Location: [LOCATION]
> 
> You can give your tribe any name that you want, that’s not as important as the other things.
> 
> The population is decided by the RNGods, as I said before.
> 
> There are six species, _Homo sapiens, Homo erectus, Homo denisova, Homo luzonensis, Homo floresiensis and Homo neanderthalensis_. You can choose any of them, though they live in different regions that I’ll show on the maps thing.
> 
> The type of tribe starts as either scavenger-gatherer or hunter-gatherer, those are all the options for now. Later you’ll be able to be semi-sedentary or fully sedentary.
> 
> The location is also chosen by you, but the choice is limited to the colored zones and your species.
> 
> > **Maps**
> >
> > > **Homo sapiens**
> > >
> > > ![jjn](https://thrivecommunity-uploads.b-cdn.net/original/2X/2/2cbc062039942c59f0994096a82667150f41dcc9.png)
> > 
> > > **Homo denisova**
> > >
> > > ![hghu](https://thrivecommunity-uploads.b-cdn.net/original/2X/7/7a0144cbd6a2484ba925b5ab7a4d3f89d6a94af2.png)
> > 
> > > **Homo luzonensis**
> > >
> > > ![ukj](https://thrivecommunity-uploads.b-cdn.net/original/2X/e/ea430a4c5646c1711b09cbc118b42e54dde00241.png)
> > 
> > > **Homo floresiensis**
> > >
> > > ![hhk](https://thrivecommunity-uploads.b-cdn.net/original/2X/0/093fbf64068becba02edc787dff6e911232afaa2.png)  
> > > Island of Flores, Indonesia
> > 
> > > **Homo neanderthalensis**
> > >
> > > ![hgk](https://thrivecommunity-uploads.b-cdn.net/original/2X/d/dfdbc3b4f26ae77df2d2fef477a7713ec107729f.png)
> > 
> > > **Homo erectus**
> > >
> > > ![hhhj](https://thrivecommunity-uploads.b-cdn.net/original/2X/b/bb500ee90e6cbddfb310516298ea0f2fcdcc6210.png)
> 
> _I know, it’s most likely not an accurate map_  
> Maybe I’ll let other things be customized, dunno.

And remember…  
History is not set in stone. In fact, the slightest of changes can cause things to become unrecognizable later on. Why? I dunno, it just does. That’s life I guess, what can I do? It’s not like I’m the GM, of course not.

* * *

If this wasn’t a good enough explanation (And it probably isn’t), please ask anything you want!

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### Author: ![fralegend015](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/fralegend015/32/11835_2.png) [@fralegend015](https://community.revolutionarygamesstudio.com/u/fralegend015)
#### Post date: [May 19, 2021, 6:21pm UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/2 "2021-05-19T18:21:26Z")

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I wan’t to join, but what does the “Type” in the tribe information stand for?

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### Author: ![Nover452](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/nover452/32/14963_2.png) [@Nover452](https://community.revolutionarygamesstudio.com/u/Nover452)
#### Post date: [May 19, 2021, 6:29pm UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/3 "2021-05-19T18:29:34Z")

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It’s how the tribe functions (In about five words max), so it can be a hunter gatherer tribe, a semi-sedentary agricultural tribe, or really anything. Though for now I’ll limit it to nomadic types because there is no technology to be sedentary yet.

* * *

I hope I explained it correctly

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### Author: ![doomlightning](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/doomlightning/32/14892_2.png) [@doomlightning](https://community.revolutionarygamesstudio.com/u/doomlightning)
#### Post date: [May 19, 2021, 6:32pm UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/4 "2021-05-19T18:32:13Z")

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I will glad to be join!

Tribe name: Qwiirz’ex  
Species: Homo denisova  
Type : semi-scavenger-gatherer / scavenger-gatherer  
Location: South Kamchatka Peninsula / north japan (better Kamchatka)

I did it right?  
but one Q - the number of pops have a divers rule? (like who mush act or in friction ideology or ec.)

LETS GO NORTH DEMISOVA-SEMPAI-SEMA

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### Author: ![fralegend015](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/fralegend015/32/11835_2.png) [@fralegend015](https://community.revolutionarygamesstudio.com/u/fralegend015)
#### Post date: [May 19, 2021, 6:35pm UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/5 "2021-05-19T18:35:17Z")

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ok then, This will be my tribe then

* * *

Tribe Name: Friolome  
Species: Homo sapiens  
Type: semi-sedentary, scavenger-gatherer  
Location: near the strait of gibraltar

* * *

I hope I did it right

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### Author: ![Nover452](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/nover452/32/14963_2.png) [@Nover452](https://community.revolutionarygamesstudio.com/u/Nover452)
#### Post date: [May 19, 2021, 6:38pm UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/6 "2021-05-19T18:38:27Z")

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> [@doomlightning](#):
>
> but one Q - the number of pops have a divers rule? (like who mush act or in friction ideology or ec.)

If you mean that there can be differences in population culture, then yes. That can divide the tribe, but at the start, the tribe is homogenous.

* * *

I’m hoping for a third player so that I can start the game

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### Author: ![OoferDoofer](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/ooferdoofer/32/9337_2.png) [@OoferDoofer](https://community.revolutionarygamesstudio.com/u/OoferDoofer)
#### Post date: [May 19, 2021, 9:12pm UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/7 "2021-05-19T21:12:27Z")

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I guess I will be the third player then.

Tribe name: Askrafi  
Species: Homo Sapiens Neanderthalensis  
Type: Hunter-gatherer  
Location: Somewhere in modern day Europe ( I’ll let you decide where, but don’t pick Spain)

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### Author: ![Evolution4Weak](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/evolution4weak/32/11005_2.png) [@Evolution4Weak](https://community.revolutionarygamesstudio.com/u/Evolution4Weak)
#### Post date: [May 19, 2021, 10:12pm UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/8 "2021-05-19T22:12:25Z")

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i guess i join too, if i can, what the difference between different species

Tribe Name: Arcimea (i think 4th time i used this name lol)  
Species: Homo Neanderthalensis  
Type: Hunter-Gatherer  
Location: Southern Portugal

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### Author: ![OmnipotentFNarr](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/omnipotentfnarr/32/9555_2.png) [@OmnipotentFNarr](https://community.revolutionarygamesstudio.com/u/OmnipotentFNarr)
#### Post date: [May 19, 2021, 11:51pm UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/9 "2021-05-19T23:51:02Z")

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It’s great to see that the Thrive Odyssey can live on despite its current lack of updates (the wording is very important here 😉). I’d like to join if possible.

NAME: Gorris  
SPECIES: Homo Sapiens  
TYPE: Hunter-Gatherer  
LOCATION: Shores of the Nile river

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### Author: ![PositiveTower](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/positivetower/32/8545_2.png) [@PositiveTower](https://community.revolutionarygamesstudio.com/u/PositiveTower)
#### Post date: [May 20, 2021, 3:11am UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/10 "2021-05-20T03:11:31Z")

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I’m bored so i think i’ll join  
Tribe Name: Shire  
Species: Homo floresiensis  
Type: scavenger-gatherer  
Location: Island of Flores

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### Author: ![Deathwake](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/deathwake/32/12307_2.png) [@Deathwake](https://community.revolutionarygamesstudio.com/u/Deathwake)
#### Post date: [May 20, 2021, 5:42am UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/11 "2021-05-20T05:42:57Z")

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I’d love to join.

Tribe name: Drae-rure (roll the rs)  
Species: Homo Neanderthalensis  
Type: Gatherers of plants and seafood.  
Location: eastern Mediterranean shores.

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### Author: ![fralegend015](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/fralegend015/32/11835_2.png) [@fralegend015](https://community.revolutionarygamesstudio.com/u/fralegend015)
#### Post date: [May 20, 2021, 6:58am UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/12 "2021-05-20T06:58:47Z")

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> [@OoferDoofer](#):
>
> ( I’ll let you decide where, but don’t pick Spain)

You don’t want to be near me!

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### Author: ![Nover452](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/nover452/32/14963_2.png) [@Nover452](https://community.revolutionarygamesstudio.com/u/Nover452)
#### Post date: [May 20, 2021, 8:13am UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/13 "2021-05-20T08:13:36Z")

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> [@Evolution4Weak](#):
>
> what the difference between different species

Some species are capable of doing stuff more easily, like Neanderthals with strength stuff.  
I’m gonna edit this to give a list of stuff they’re better at later. (I’m posting this with my phone)

* * *

That was a bad explanation, but I have the list so

> **List**
>
> Homo sapiens - High endurance, capable of complex language.  
> Homo erectus - Can chew tougher foods, capable of simple language  
> Homo denisova - Stronger human, can chew tougher foods.  
> Homo luzonensis - Shorter human, can climb trees more easily.  
> Homo floresiensis - Shortest human, is slower. _I would choose this as a challenge_  
> Homo neanderthalensis - Stronger human, capable of complex language.  
> _Well, that’s it for whoever chose floresiensis, if you want, I’ll let you change choices_

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### Author: ![TeaKing](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/teaking/32/14641_2.png) [@TeaKing](https://community.revolutionarygamesstudio.com/u/TeaKing)
#### Post date: [May 20, 2021, 11:04am UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/14 "2021-05-20T11:04:19Z")

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id like to join  
name: tharacagus  
Species: homo sapiens  
type: hunter-gatherer  
location: Tunisia

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### Author: ![MGS](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/mgs/32/9954_2.png) [@MGS](https://community.revolutionarygamesstudio.com/u/MGS)
#### Post date: [May 20, 2021, 4:25pm UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/15 "2021-05-20T16:25:40Z")

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Not sure how this will work, i’m kind of new in the forums. I’ll just follow along:  
Tribe Name: Trehoper  
Species: Homo luzonensis  
Type: scavenger-gatherer  
Location: North-weast (i’m not sure what this place is? The philipines?)

---

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### Author: ![Nover452](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/nover452/32/14963_2.png) [@Nover452](https://community.revolutionarygamesstudio.com/u/Nover452)
#### Post date: [May 20, 2021, 6:44pm UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/16 "2021-05-20T18:44:43Z")

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> [@MGS](#):
>
> (i’m not sure what this place is? The philipines?)

Yes, that’s the Philippines

* * *

Also, @Evolution4Weak, I already posted the list, and i wanted to make sure that you saw it.

* * *

Working on the first round right now

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<div class="post-metadata">

### Author: ![fralegend015](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/fralegend015/32/11835_2.png) [@fralegend015](https://community.revolutionarygamesstudio.com/u/fralegend015)
#### Post date: [May 22, 2021, 1:40pm UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/17 "2021-05-22T13:40:06Z")

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Just a friendly reminder that Evo posted his tribe by modifying his reply

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### Author: ![Nover452](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/nover452/32/14963_2.png) [@Nover452](https://community.revolutionarygamesstudio.com/u/Nover452)
#### Post date: [May 22, 2021, 4:27pm UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/18 "2021-05-22T16:27:06Z")

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Wow this really looks like a TTO ripoff

* * *

> **Story**
>
> The interglacial period has ended, and an ice age has recently begun. Humanity has expanded and now encompasses most of the old world. Will this ice age help or hinder the multiple human species?  
> (Yes, the game starts in a glacial period)

Round 1 - Year 0

> **Qwiirz’ex**
>
> Your tribe is found in the forests of the northern Japanese peninsula, and you lack food. Some members of your tribe are cold.
> 
> Population: 39  
> Species: Homo denisova  
> Type: Scavenger-Gatherer  
> Location: North Japan  
> Happiness: Good
> 
> > **Technology**
> >
> > Tools: Stone Tools  
> > Weapons: Simple Spears  
> > Other: Fire
> 
> > **Needs**
> >
> > Food, Heat
> 
> > **Culture**
> >
> > Kinship-based grouping, Scavenging, Gathering
> 
> > **Relations**
> >
> > No other tribes known.

> **Friolome**
>
> Your tribe is found in a grassland close to the modern Strait of Gibraltar. You can see a herd of bisons running away from something in the distance.
> 
> Population: 46  
> Species: Homo sapiens  
> Type: Semi-Sedentary Scavenger-Gatherer  
> Location: Bridge of Gibraltar  
> Happiness: Good
> 
> > **Technology**
> >
> > Tools: Stone Tools  
> > Weapons: Simple Spears  
> > Other: Fire, Simple Huts
> 
> > **Needs**
> >
> > Food
> 
> > **Culture**
> >
> > Kinship-based grouping, Scavenging, Gathering, Seasonal Sedentism
> 
> > **Relations**
> >
> > No other tribes known.

> **Askrafi**
>
> Your tribe is found in a green plain where the Adriatic Sea is today. Close to you is a river, but you can also see a bear in it.
> 
> Population: 62  
> Species: Homo neanderthalensis  
> Type: Hunter-Gatherer  
> Location: Adriatic Plains  
> Happiness: Good
> 
> > **Technology**
> >
> > Tools: Stone Tools  
> > Weapons: Simple Spears  
> > Other: Fire
> 
> > **Needs**
> >
> > Food
> 
> > **Culture**
> >
> > Kinship-based grouping, Hunting, Gathering
> 
> > **Relations**
> >
> > No other tribes known.

> **Arcimea**
>
> Your tribe is found in a grassland on the southern part of modern Portugal. A member of your tribe has seen some wild boars, and suggests that your tribe goes to hunt them.
> 
> Population: 31  
> Species: Homo neanderthalensis  
> Type: Hunter-Gatherer  
> Location: Southern Portugal  
> Happiness: Good
> 
> > **Technology**
> >
> > Tools: Stone Tools  
> > Weapons: Simple Spears  
> > Other: Fire
> 
> > **Needs**
> >
> > Food,
> 
> > **Culture**
> >
> > Kinship-based grouping, Hunting, Gathering
> 
> > **Relations**
> >
> > No other tribes known.

> **Gorris**
>
> Your tribe is found in the green shores of the Nile. There’s an abundance of fish in the river.
> 
> Population: 40  
> Species: Homo sapiens  
> Type: Hunter-Gatherer  
> Location: Shores of the Nile river  
> Happiness: Good
> 
> > **Technology**
> >
> > Tools: Stone Tools  
> > Weapons: Simple Spears  
> > Other: Fire
> 
> > **Needs**
> >
> > Food
> 
> > **Culture**
> >
> > Kinship-based grouping, Hunting, Gathering
> 
> > **Relations**
> >
> > No other tribes known.

> **Shire**
>
> Your tribe is found in the rainforest of the Flores peninsula. You can see a komodo dragon close to a lot of fruit.
> 
> Population: 70  
> Species: Homo floresiensis  
> Type: Scavenger-Gatherer  
> Location: Island of Flores  
> Happiness: Good
> 
> > **Technology**
> >
> > Tools: Stone Tools  
> > Weapons: Simple Spears  
> > Other: Fire
> 
> > **Needs**
> >
> > Food
> 
> > **Culture**
> >
> > Kinship-based grouping, Scavenging, Gathering
> 
> > **Relations**
> >
> > No other tribes known.

> **Drae-rure**
>
> Your tribe is found in the eastern Mediterranean shores. There are many plants around you, though you don’t know which are edible.
> 
> Population: 34  
> Species: Homo neanderthalensis  
> Type: Seafood-Plant Gatherer  
> Location: Eastern Mediterranean Shores  
> Happiness: Good
> 
> > **Technology**
> >
> > Tools: Stone Tools  
> > Weapons: Simple Spears  
> > Other: Fire
> 
> > **Needs**
> >
> > Food
> 
> > **Culture**
> >
> > Kinship-based grouping, Gathering
> 
> > **Relations**
> >
> > No other tribes known.

> **Tharacagus**
>
> Your tribe is found in the shores of Tunisia. You can see a herd of aurochs getting closer.
> 
> Population: 48  
> Species: Homo sapiens  
> Type: Hunter-Gatherer  
> Location: Tunisia  
> Happiness: Good
> 
> > **Technology**
> >
> > Tools: Stone Tools  
> > Weapons: Simple Spears  
> > Other: Fire
> 
> > **Needs**
> >
> > Food
> 
> > **Culture**
> >
> > Kinship-based grouping, Hunting, Gathering
> 
> > **Relations**
> >
> > No other tribes known.

> **Trehoper**
>
> Your tribe is found in the western rainforest of the Philippines. There are monkeys close to you, and it seems like they’ve found food.
> 
> Population: 54  
> Species: Homo luzonensis  
> Type: Scavenger-Gatherer  
> Location: Northwestern Philippines  
> Happiness: Good
> 
> > **Technology**
> >
> > Tools: Stone Tools  
> > Weapons: Simple Spears  
> > Other: Fire
> 
> > **Needs**
> >
> > Food
> 
> > **Culture**
> >
> > Kinship-based grouping, Scavenging, Gathering
> 
> > **Relations**
> >
> > No other tribes known.

@doomlightning @fralegend015 @OoferDoofer @Evolution4Weak @OmnipotentFNarr @PositiveTower @Deathwake @TeaKing @MGS

* * *

Let’s hope I posted this correctly

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### Author: ![OoferDoofer](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/ooferdoofer/32/9337_2.png) [@OoferDoofer](https://community.revolutionarygamesstudio.com/u/OoferDoofer)
#### Post date: [May 22, 2021, 4:51pm UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/19 "2021-05-22T16:51:00Z")

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Action 1: send some people to explore the surrounding area

Action 2: surround the bear with spears, and kill it for meats and fur

Just saying, if you want any help with this game, let me know

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### Author: ![doomlightning](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/doomlightning/32/14892_2.png) [@doomlightning](https://community.revolutionarygamesstudio.com/u/doomlightning)
#### Post date: [May 22, 2021, 4:55pm UTC](https://community.revolutionarygamesstudio.com/t/politismos/3570/20 "2021-05-22T16:55:03Z")

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A cold starts because i the northern homo

Act 1: Take some people to find food

Act 2: Send some people to seek shelter from the cold

did i did it right?

[Next page](https://community.revolutionarygamesstudio.com/t/politismos/3570.md?page=2)
