# Quick Question Thread

**URL:** <https://community.revolutionarygamesstudio.com/t/quick-question-thread/153>\
**Category:** Current Game\
**Created:** [March 9, 2018, 4:28pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153 "2018-03-09T16:28:33Z")\
**Posts on this page:** 20\
**Page:** 106

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [January 24, 2025, 7:19am UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2139 "2025-01-24T07:19:10Z")

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Well, no matter what I’d guess the ranks are going to stay like how they are like now for a good amount of time…

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**Author:** ![StrategyGameR](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/strategygamer/32/12341_2.png) [@StrategyGameR](https://community.revolutionarygamesstudio.com/u/StrategyGameR)\
**Post date:** [January 26, 2025, 3:55pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2140 "2025-01-26T15:55:40Z")

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What materials would radioactive chunks be modeled after, or are they going to be just general radioactive rocks.

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [January 26, 2025, 3:57pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2141 "2025-01-26T15:57:36Z")

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I can guess there _will_ be some visual clues to the nature of those chunks (assuming “radioactivity” doesn’t just end up being a compound).

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**Author:** ![Itookausername](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/i/ba9def/32.png) [@Itookausername](https://community.revolutionarygamesstudio.com/u/Itookausername)\
**Post date:** [January 26, 2025, 5:01pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2142 "2025-01-26T17:01:49Z")

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Well no, there is the Macroscopic group now

Speaking of that, I think I might have skipped that one? I went from multicellular to aware before the split was made.

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [January 26, 2025, 5:49pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2143 "2025-01-26T17:49:48Z")

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> [@Itookausername](#):
>
> Well no, there is the Macroscopic group now

I meant that as in following this split-up (I posted that message after the split has already occured).

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**Author:** ![Poodelicus](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/poodelicus/32/14372_2.png) [@Poodelicus](https://community.revolutionarygamesstudio.com/u/Poodelicus)\
**Post date:** [February 26, 2025, 8:14am UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2144 "2025-02-26T08:14:37Z")

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I noticed on the wiki ([Microbe Biomes](https://wiki.revolutionarygamesstudio.com/wiki/Microbe_Biomes)) that Acidity was originally planned as a factor that microbes would need tolerance for. Is that still part of the plan?

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [February 26, 2025, 8:38am UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2145 "2025-02-26T08:38:30Z")

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I can guess salinity might be more important than acidity. I mean, just how many tolerances do we really need?

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**Author:** ![Poodelicus](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/poodelicus/32/14372_2.png) [@Poodelicus](https://community.revolutionarygamesstudio.com/u/Poodelicus)\
**Post date:** [February 26, 2025, 8:40am UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2146 "2025-02-26T08:40:34Z")

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But at this time all of Thrive’s patches are saltwater. It even says: “(This might be an unnecessary variable to include)” at the end of the line. Until freshwater is included, salinity makes no sense. Though after that point . . . .

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [February 26, 2025, 8:46am UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2147 "2025-02-26T08:46:09Z")

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Do you think freshwater patches will be added for microbes one day?

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**Author:** ![Poodelicus](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/poodelicus/32/14372_2.png) [@Poodelicus](https://community.revolutionarygamesstudio.com/u/Poodelicus)\
**Post date:** [February 26, 2025, 8:50am UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2148 "2025-02-26T08:50:51Z")

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Not sure. Maybe. Though I don’t think it’s high priority. Let’s see where the Planet Generator goes. Once freshwater patches are created, be it as part of that or for later organisms, it’s reasonable they could be applied to microbes.

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [February 26, 2025, 9:27am UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2149 "2025-02-26T09:27:55Z")

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Yeah. I wonder just how diverse will they get…

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**Author:** ![AnthropocenianAge](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/anthropocenianage/32/16095_2.png) [@AnthropocenianAge](https://community.revolutionarygamesstudio.com/u/AnthropocenianAge)\
**Post date:** [February 26, 2025, 5:23pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2150 "2025-02-26T17:23:41Z")

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Are there/were there any plans for adding a sex/conjugation pilus into the game?

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**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [February 26, 2025, 5:54pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2151 "2025-02-26T17:54:31Z")

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I recall it might’ve been mentioned a long time ago on the dev forum but now the signs that it’s coming to the game are null with the roadmap. I don’t think it’d be a realistic thing anyways, as I don’t recall s-reproducing eukaryotes using “sex piluses”…

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<div class="post-metadata">

**Author:** ![domin2ktr](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/d/a8b319/32.png) [@domin2ktr](https://community.revolutionarygamesstudio.com/u/domin2ktr)\
**Post date:** [February 26, 2025, 8:27pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2152 "2025-02-26T20:27:28Z")

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If the metabolls of the macroscopic/aware stage are tissues of cells of the multicellular stage, then how will the structure of these cells be reflected in the metabolls?

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [February 26, 2025, 8:29pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2153 "2025-02-26T20:29:55Z")

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Maybe as the cells influence the structure of a tissue, so does the tissue change in it’s appearance and characteristics? Through I’m unsure if the player will be able to edit individual cell types and not only tissues by macroscopic.

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**Author:** ![Rathalos](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/rathalos/32/8539_2.png) [@Rathalos](https://community.revolutionarygamesstudio.com/u/Rathalos)\
**Post date:** [February 26, 2025, 10:18pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2154 "2025-02-26T22:18:21Z")

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Visually? How is the structure of your cells reflected in your bodyparts? Not very clearly, I would say. You could argue for the cell color, and Thrive already does that!

I imagine the properties of the tissues will be determined by the cells though, for example muscle tissue being made up of cells with myofibrils.

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [February 26, 2025, 10:25pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2155 "2025-02-26T22:25:16Z")

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I think at the present there are two tissue types possible in multicellular: muscular and brain. A metaball can be either, both or neither.

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<div class="post-metadata">

**Author:** ![domin2ktr](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/d/a8b319/32.png) [@domin2ktr](https://community.revolutionarygamesstudio.com/u/domin2ktr)\
**Post date:** [February 27, 2025, 4:13pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2156 "2025-02-27T16:13:52Z")

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No, I mean how will this be reflected in the gameplay, for example: what will happen if I add another mitochondria, flagellum or pili to a macrscopic organism tissue cell?

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<div class="post-metadata">

**Author:** ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)\
**Post date:** [February 27, 2025, 4:52pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2157 "2025-02-27T16:52:21Z")

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Not sure if the individual cell types of a tissue will be editable by macroscopic. If they are to be, expect LOTS of work on the “what effects do cell organelles have on a tissue” system which’d be developed in such a case.

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<div class="post-metadata">

**Author:** ![Rathalos](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/rathalos/32/8539_2.png) [@Rathalos](https://community.revolutionarygamesstudio.com/u/Rathalos)\
**Post date:** [February 28, 2025, 9:43am UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/2158 "2025-02-28T09:43:26Z")

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So, is there anything in the experimental features checkbox right now?

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