# Quick Question Thread

**URL:** <https://community.revolutionarygamesstudio.com/t/quick-question-thread/153>\
**Category:** Current Game\
**Created:** [March 9, 2018, 4:28pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153 "2018-03-09T16:28:33Z")\
**Posts on this page:** 20\
**Page:** 55

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**Author:** ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)\
**Post date:** [October 12, 2020, 9:19am UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1106 "2020-10-12T09:19:34Z")

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If you count multicellular to start when you get binding agents and attach to other cells, then yes.

> <https://github.com/Revolutionary-Games/Thrive/issues/1712>
>
> binding agents placeable (should be locked behind the nucleus)
> cell can enter binding mode
> binding to other cells works
> binding adds...

  
 ![Kuvakaappaus - 2020-10-12 12-19-06](https://thrivecommunity-uploads.b-cdn.net/original/2X/d/d98ef873f6d81bdfcdfaeb4f19f2f92f4de501df.png)

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**Author:** ![blackjacksike](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/blackjacksike/32/7094_2.png) [@blackjacksike](https://community.revolutionarygamesstudio.com/u/blackjacksike)\
**Post date:** [October 12, 2020, 2:04pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1107 "2020-10-12T14:04:49Z")

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Also, can we consider the new win condition to be when the player gets the binding agents and attaches itself to other cells?

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**Author:** ![LordLovat](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/lordlovat/32/6246_2.png) [@LordLovat](https://community.revolutionarygamesstudio.com/u/LordLovat)\
**Post date:** [October 12, 2020, 2:08pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1108 "2020-10-12T14:08:07Z")

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I would love so. “Winning” the game just because you reach a certain population and/or gen is very anticlimactic to me, at least. Winning the game when going multicellular and having the ability to play after that if you want sounds much better.

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**Author:** ![blackjacksike](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/blackjacksike/32/7094_2.png) [@blackjacksike](https://community.revolutionarygamesstudio.com/u/blackjacksike)\
**Post date:** [October 12, 2020, 2:14pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1109 "2020-10-12T14:14:10Z")

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Although, it would be more realistic to reach all these conditions to win the game:

- Population \geq 1000
- Generation \geq 20
- Binding Agents: Acquired
- Binding Status: Done

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**Author:** ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)\
**Post date:** [October 12, 2020, 3:04pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1110 "2020-10-12T15:04:39Z")

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I’m not going to redo the win condition each release that way.

Of course I need to once again say that others are welcome to implement that and make a PR.  
But I’ll personally only change the “win condition” once I’ve implemented my grand plan of _very_ rough prototypes of all stages being included in the game. At that point the end will get a proper credits ending.

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**Author:** ![blackjacksike](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/blackjacksike/32/7094_2.png) [@blackjacksike](https://community.revolutionarygamesstudio.com/u/blackjacksike)\
**Post date:** [October 12, 2020, 9:39pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1111 "2020-10-12T21:39:27Z")

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I don’t get it. I was talking about how to win the current stage, not about the whole game.

> [@hhyyrylainen](#):
>
> _very_ rough prototypes of all stages being included in the game

You mean the dev team may implement very basic prototypes of each stage before adding more content and gameplay to the game?

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**Author:** ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)\
**Post date:** [October 13, 2020, 5:37am UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1112 "2020-10-13T05:37:56Z")

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> [@blackjacksike](#):
>
> You mean the dev team may implement very basic prototypes of each stage before adding more content and gameplay to the game?

I mean _I_ will.

> [@blackjacksike](#):
>
> I don’t get it. I was talking about how to win the current stage, not about the whole game.

My point still stands that the farthest point you can reach in each version is going to quickly change and someone would need to remake the win condition all the time.

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**Author:** ![Scyobi\_Empire](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/scyobi_empire/32/15060_2.png) [@Scyobi\_Empire](https://community.revolutionarygamesstudio.com/u/Scyobi_Empire)\
**Post date:** [October 13, 2020, 3:28pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1113 "2020-10-13T15:28:11Z")

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Strange question, will all stages will be on the same Thrive Launcher?

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**Author:** ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)\
**Post date:** [October 13, 2020, 3:34pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1114 "2020-10-13T15:34:43Z")

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We aren’t making the stages separate games (unlike that one reddit post where they wanted to make Spore but more stages and wanted each one to be a separate game), they’ll all be a single game.

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**Author:** ![LordLovat](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/lordlovat/32/6246_2.png) [@LordLovat](https://community.revolutionarygamesstudio.com/u/LordLovat)\
**Post date:** [October 14, 2020, 12:48pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1115 "2020-10-14T12:48:16Z")

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How is the ‘Revolutionary Games becoming an association’ thing going? I remember hhyyrylainen saying that it was inevitably necessary to keep with the rg’s patreon

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**Author:** ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)\
**Post date:** [October 14, 2020, 2:12pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1116 "2020-10-14T14:12:14Z")

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It isn’t progressing because I haven’t found 2 willing additional founding members for the association. I’ll just have to figure out an alternative. Though donations will be simply impossible to accept until the association is formed, but I think I can figure out how to handle other kinds of income.

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**Author:** ![blackjacksike](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/blackjacksike/32/7094_2.png) [@blackjacksike](https://community.revolutionarygamesstudio.com/u/blackjacksike)\
**Post date:** [October 14, 2020, 2:24pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1117 "2020-10-14T14:24:38Z")

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Why is there nobody else who wants to be a founding member? Is it because they need to live in Finland?

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<div class="post-metadata">

**Author:** ![LordLovat](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/lordlovat/32/6246_2.png) [@LordLovat](https://community.revolutionarygamesstudio.com/u/LordLovat)\
**Post date:** [October 14, 2020, 2:48pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1118 "2020-10-14T14:48:04Z")

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I was looking at the dev forums now, and it seems that only the chairman needs to be resident in Finland. (and probably over 18 according to hhyyrylainen, so no problem)  
And the other two founders need to be at least 15 (I think its not a problem too)

So why nobody agreed in being founding members? I saw NicktheNick there seeming to support hhyyrylainen, and, if he is active enough, he could be a founder. It doesn’t seem to be a big deal, I wonder why didnt you get the 2 required founding members.

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**Author:** ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)\
**Post date:** [October 14, 2020, 3:00pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1119 "2020-10-14T15:00:26Z")

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I included answers to a lot of questions in the thread:

> **[Let's talk about founding an association](https://forum.revolutionarygamesstudio.com/t/lets-talk-about-founding-an-association/692/6)**
>
> I finally got around to copying my comments about various things from discord to here. Also if there still aren’t any takers, I’ll do one more thing: do a rough translation of the association rules template to English to try to reinforce that this...

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<div class="post-metadata">

**Author:** ![LordLovat](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/lordlovat/32/6246_2.png) [@LordLovat](https://community.revolutionarygamesstudio.com/u/LordLovat)\
**Post date:** [October 14, 2020, 7:55pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1120 "2020-10-14T19:55:54Z")

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What kind of binding agents will be included in 0.5.3? (if it is going to be in 0.5.3)  
Only clumping with some other cells of the same species, and not specializing cells?

Also, how about having toxins and toxin immunity enzymes in the next release?

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**Author:** ![Buckly](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/buckly/32/3531_2.png) [@Buckly](https://community.revolutionarygamesstudio.com/u/Buckly)\
**Post date:** [October 14, 2020, 10:37pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1121 "2020-10-14T22:37:19Z")

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The binding agents planned for next release are going to be a rudimentary implementation allowing you to bind to other individuals of your species and form a colony once evolved. Specialization within this colony in the coming update is unlikely.

Toxin variety and defenses are probably going to be packaged with or close to the implementation of our passive proteins system. For now your only defenses are going to be pili and cell walls.

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**Author:** ![LordLovat](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/lordlovat/32/6246_2.png) [@LordLovat](https://community.revolutionarygamesstudio.com/u/LordLovat)\
**Post date:** [October 15, 2020, 4:35pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1122 "2020-10-15T16:35:09Z")

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So, a question; how will those prototypes be worked? Slowly worked when its possible and giving priority to the main game? Or will hhyyrylainen focus totally on them, letting other devs work in the microbe stage, or what?

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**Author:** ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)\
**Post date:** [October 15, 2020, 7:02pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1123 "2020-10-15T19:02:18Z")

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I’m going to focus my attention on it, but as no one else is (very) active in reviewing pull requests, I’ll have to keep doing that.

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**Author:** ![MissTiktaalik](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/misstiktaalik/32/7507_2.png) [@MissTiktaalik](https://community.revolutionarygamesstudio.com/u/MissTiktaalik)\
**Post date:** [October 22, 2020, 12:32pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1124 "2020-10-22T12:32:20Z")

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Hey! I have a question about how we’re gonna see multicellular. Is it gonna stay in the 2D plane, start in 2D, but move to 3D, or be completely 3D? Oooor do you guys not know yet lol?

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<div class="post-metadata">

**Author:** ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)\
**Post date:** [October 22, 2020, 1:41pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/1125 "2020-10-22T13:41:48Z")

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It’s going to start 2D and then at some point move to 3D.

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