Quick Question Thread

#617

Viruses cannot do anything on their own, they are just a bunch of RNA or DNA in a protein shell floating around. It makes no sense for them to have any AI, if they are added to the game.

(Xeno) #618

i’m just asking if theres prehistoric bacteria and cells how old are viruses? cause i feel as though the moment we find out when viruses were made we can actually discuss viruses in thrive (TBH i don’t think viruses should be in thrive because windows defender will go apeshit when it discovers a file in thrive named “Virus Textures” or something like that)

i also thought the double posting thing was directed at me since the @ message was in the same thing

#619

No viruses, no enzymes… :pensive:

Can you link to this discussion, please?

#620

allright tanks by the way

(Steve) #621

Just look up Virus in the search bar and go to one of any discussions, they all lead back to “viruses aren’t fun / viruses are too small for the player to see so how would they work”.

(He who abuses the search function) #622

That’s really not how anti-viruses work. If yours works like that you should really get a new one

(𝒦𝒾𝓃𝑔 𝑜𝒻 𝒯𝒽𝒾𝓃𝑔𝓈) #623

<be me
<download a photo of a virus for my school project
<windows defender blocks it because of the name
<mfw
image

(He who abuses the search function) #624

Yeah no I can’t imagine how it would think virusImage.jpg.exe would be a virus

(Xeno) #625

look pal i was joking about the virus thing my thing doesn’t function like that

(the max Oof) #626

Not really a question but is the number beside the thread the number of replies or posts? Because I saw a thread that said 0 but when I looked at it, it had one post

#627

It’s the number of replies.

(Steve) #628

This has prob been said before but what language is Thrive in?

(The Mask Knight) #629

will you be able to customize what sounds your species makes

(the max Oof) #630

So would it be preset types of sounds or could you like make hello ’ reeeeee’

Also, thanks @hhyyrylainen

(Veggie) #631

Will there be an feature, where you can size your species?

#632

I think that feature will be needed. Otherwise, in order to change size, the player would have to go through each of their organs one at a time and shrink them to match the size they want. I think it also makes sense in terms of actual evolution where size changes without major body plan changes can happen quite quickly, I think.

(the max Oof) #633

So if you increased size would it Make +food consumption and + health?

#634

It would definitely increase the energy consumption. But increasing health would be extremely gamey thing to do. A bigger animal will die like a smaller one if you cut a few arteries, though extra fat could make it a bit harder to deal critical damage. But similarly in the cell stage the size of your cell doesn’t determine your health.

#635

hey wheni is the next update

#636

You can find the milestones on our Github. This is the next one: https://github.com/Revolutionary-Games/Thrive/milestone/12

currently it is planned for Due by July 06, 2019