# Quick Question Thread

**URL:** <https://community.revolutionarygamesstudio.com/t/quick-question-thread/153>\
**Category:** Current Game\
**Created:** [March 9, 2018, 4:28pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153 "2018-03-09T16:28:33Z")\
**Posts on this page:** 1\
**Showing post:** 681

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**Author:** ![OmnipotentFNarr](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/omnipotentfnarr/32/9555_2.png) [@OmnipotentFNarr](https://community.revolutionarygamesstudio.com/u/OmnipotentFNarr)\
**Post date:** [July 27, 2019, 9:44pm UTC](https://community.revolutionarygamesstudio.com/t/quick-question-thread/153/681 "2019-07-27T21:44:49Z")

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This was discussed in another thread but I can’t seem to recall which one. Basically we were debating wether we should allow a 3rd person cam over a creature with normal human vision AND a 1st person cam with the creature’s vision. It might have been [this](https://community.revolutionarygamesstudio.com/t/sight/99/2) thread, but I’m not sure. I’m pretty sure they were planning on implementing different vision types though.

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