# Radiostrocity

**URL:** https://community.revolutionarygamesstudio.com/t/radiostrocity/6966
**Category:** Forum Games
**Created:** [November 4, 2023, 1:04am UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966 "2023-11-04T01:04:00Z")
**Posts on this page:** 20
**Page:** 47

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### Author: ![Trappist-1e](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/trappist-1e/32/10981_2.png) [@Trappist-1e](https://community.revolutionarygamesstudio.com/u/Trappist-1e)
#### Post date: [December 7, 2025, 10:36pm UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/931 "2025-12-07T22:36:34Z")

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Action 1: Dedicate some space of the tower to the space missions infrastructure, this including an launchpad, control room, and a R&D department, if we could call it like that.  
Action 2: Research ways to connect ants in a way they act as stages of a rocket

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [December 7, 2025, 10:38pm UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/932 "2025-12-07T22:38:20Z")

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> [@Trappist-1e](#):
>
> Action 1: Dedicate some space of the tower to the space missions infrastructure, this including an launchpad, control room, and a R&D department, if we could call it like that.

This will cause it to lose some stability

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### Author: ![Trappist-1e](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/trappist-1e/32/10981_2.png) [@Trappist-1e](https://community.revolutionarygamesstudio.com/u/Trappist-1e)
#### Post date: [December 7, 2025, 10:46pm UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/933 "2025-12-07T22:46:24Z")

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What about doing it in a more distant area of the organism from the tower?

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [December 7, 2025, 10:48pm UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/934 "2025-12-07T22:48:16Z")

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I suppose that could work, though by “area of TO” you mean the Formic Union?

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### Author: ![domin2ktr](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/d/a8b319/32.png) [@domin2ktr](https://community.revolutionarygamesstudio.com/u/domin2ktr)
#### Post date: [December 23, 2025, 12:03pm UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/935 "2025-12-23T12:03:29Z")

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Mutation: A caste of parasitic ants that enslaves humans  
Action: Try to build a tower to space

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [December 23, 2025, 12:07pm UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/936 "2025-12-23T12:07:22Z")

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> [@domin2ktr](#):
>
> Start conquering countries that do not obey

You mean don’t obey what? TO? That would pretty much be the rest of the world.

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### Author: ![domin2ktr](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/d/a8b319/32.png) [@domin2ktr](https://community.revolutionarygamesstudio.com/u/domin2ktr)
#### Post date: [December 23, 2025, 12:14pm UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/937 "2025-12-23T12:14:19Z")

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I meant to begin the conquest of neighboring states that do not submit to our empire

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [December 23, 2025, 12:16pm UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/938 "2025-12-23T12:16:46Z")

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I see. You know other players are opposed to this right?

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### Author: ![willow](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/willow/32/15176_2.png) [@willow](https://community.revolutionarygamesstudio.com/u/willow)
#### Post date: [December 23, 2025, 3:46pm UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/939 "2025-12-23T15:46:31Z")

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it’s a plan for how i want to modify a cell after i get new samples  
also i kinda forgot about the forums for like the entire time since my computer broke

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [December 29, 2025, 12:45am UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/940 "2025-12-29T00:45:13Z")

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@willow

> [@willow](#):
>
> M: molecular chemistry and protein folding lobe in physics ganglion

4

> [@willow](#):
>
> A: research the production and storage of methane and oxygen, eventually coming across the sabatier reaction and CO2 sorbent wheels, as well as bacterial methanogenesis, and plan out a modified chlorobaculum cell with:
> 
> wall: impermeable borosilicate with holes only for pumps, around outer membrane  
> new proteins:
> 
> inner membrane protein, uses  
> ![image](https://thrivecommunity-uploads.b-cdn.net/original/2X/0/05e7c71a73b480a8ec36ceb56f2724b3f9f2e8bc.png)  
> to produce methane and oxygen, while keeping the environment of the cell anoxic.  
> part of the chlorosome complex, atp is produced by pumping H+ into the periplasm.  
> hema iron stays in the intermembrane space
> 
> outer membrane protein, uses =C-(OH)2 groups to grab CO2 and pull it inside the cell wall
> 
> outer membrane protein, pulls anoxic hema iron inside the cell wall
> 
> outer membrane protein, pulls oxygenated hema iron out of the cell wall
> 
> outer membrane protein, provides a path for CH4 specifically, and nothing else, to diffuse freely in and out of the cell through it
> 
> inner membrane protein, burns CH4 with O2 from hema iron to pump H+ into periplasm if atp drops below a certain concentration
> 
> membrane protein, binds free O2 to heme iron and releases the oxygenated hema iron
> 
> outer membrane protein, provides multiple paths for water to flow into and out of the cell
> 
> outer membrane protein, mineralizes Si(OH)4 with boron on the outer surface of the outer membrane  
> and carve the modifications i wish to make to the chlorobaculum tepidum onto a stone tablet for later
> 
> inner membrane protein, burns H2 with oxygen from periplasmic hema iron
> 
> membrane protein, uses CH4 and O2, to produce methanol, which is more soluble in water, due to being polar
> 
> remove proteins for producing and using glucose, and replace them with analogous ones that use CH4 and Oxygen from heme FeO2 to build molecules one carbon atom at a time
> 
> (this action is intended to buff the roll for when i apply the modification to the bacteria. hema iron is the name i’m using to refer to heme iron that has been modified so some hydrogens are instead OH groups, to make it water soluble)

3

@Centarian

(To Nigel)

@Nigel

> [@Nigel](#):
>
> Actions: Make tower taller

14 (6+1+1+1+1+1+1+1+1)

@Trappist-1e

> [@Trappist-1e](#):
>
> Action 1: Dedicate some space of the tower to the space missions infrastructure, this including an launchpad, control room, and a R&D department, if we could call it like that.

(Moved to a hidden location within the FU, 1)

> [@Trappist-1e](#):
>
> Action 2: Research ways to connect ants in a way they act as stages of a rocket

7

@domin2ktr

> [@domin2ktr](#):
>
> Mutation: A caste of parasitic ants that enslaves humans

7 (Needs Approval)

> [@domin2ktr](#):
>
> Action: Try to build a tower to space

(To Nigel)

**Round 52 - 0:00, May 9th, 2000**

**Round Summary**

It appears that reports have been finally fired for the persons that didn’t return from the nests of the ant kin around 24 hours ago. ACC is listening closely to the developments of this unraveling mess…

**The Organism Report**

The ganglion responsible for handling simulating the physics like a biological supercomputer has just gained a new lobe out of the sudden, probably for future needs as this region is specialized in predicting what will come from amino acid chains alongside more mundane chemical reactions, on the molecular level (+75 ME, +25 MH). Perhaps using this fresh lobe TO also developed a plan for a special green sulphur bacteria cell, of which a specimen to modify it has none at it’s ant hands unfortunately (Better H2S Bacteria Blueprint).

This time around the towerbuilding has perhaps gone further than ever, with some plans to develop a space launch center on the far stretching structure, though these would be dropped. Still, it appears that thanks to the support from the “violent” part of the ant’s nature, the tower grew more than ever before this night (+250 Tower Meters).

The wrathful fragment however did once again try to come forward with a trait that’d need further consideration to pass - a caste that feeds off human flesh and enslaves more of those humanoids. Furthermore this caste seems to, as a draft at least, have been designed to near perfection… (@domin2ktr also gets an extra mutation regarding castes)

How larger will the incubators’ army be allowed to get?

**Influence Report**

Trying to establish a foothold in space would probably require special infrastructure regarding space exploration, and so TO tried to build one for itself. However, adapting the existing human space center architecture to suit arthropodic remands turned out to be a stride the seemingly prodigal ant couldn’t take, with the frustration from failed designs causing it to hit a root in the ceiling of it’s underground chamber (-25 H). However, something still did come from this - having heard of zooids, TO wondered how much more efficient would ant rockets be when they are not one ant but many, as many could be assumed to be stronger than one, especially for such important tasks as stage separation. In this regard the conversion was total, with the spacer land vespids now looking nothing like before, and probably a whole lot more efficient - even synchronous Earth orbit satellites may not be so safe now (Superior Space Ant)!

**RESULTS**

+75 ME, +25 MH, Better H2S Bacteria Blueprint, +250 Tower Meters, Parasite Caste - To Be Agreed Upon, Superior Space Ant, -25 H

**TO Statistics**  
ARMOUR - 475  
HEALTH - 9078/9103  
STRENGTH - 7366  
RESOURCES - 1536/1536 (-150 R from Mutations, used 200 R to regenerate 600 E) [+13200 R in hiding]  
ENERGY - 5000/5075 (-475 E from actions)  
SIZE - ~5M  
PASSIVES: (1.5XSM)H/R, (1.5XSM)R/R  
ACTION ABILITIES: Voice Mimic  
**Other Statistics**  
FORCES AT NEST: 14X4Q, 4X2Q, 4X5Q, 1X7QHC  
HUMAN KNOWLEDGE - 3  
POLITICAL POWER TIER - INTERMEDIATE COUNTRY  
INFLUENCE - INTERNATIONAL  
HUMAN POPULATION ~ 6099999799  
COUNTRY POPULATION ~ 5099850  
KILLS - 201 PEOPLE (TO - 26, NON-TO - 175)  
INCOME - 725 | MONEY - 93500  
KNOWLEDGE: Electric Animals, Boats, Better Boats, Bit Better Boats, Electricity, Magnet Stuff, Small Boat Upgrade, Superior Boats, Cellular Metabolism, Fiber Optics Mastery, Ultimate CPUA Knowledge, Basic Propulsion Knowledge, Basic Antimatter Knowledge, Basic Rocketry Knowledge, GSB Knowledge, Moderate Rocketry Knowledge, Space Ant Idea, _C. Tepidum_ and Yeast Habitat Knowledge, 0G movement, Ultimate NLC Knowledge, Basic Satellite Knowledge, Better H2S Bacteria Blueprint, Superior Space Ant  
ITEMS: -  
TOWER HEIGHT = ~1950 Meters (+250 meters since last round, stability secured up to 2700 [3/6, +50] meters)  
SCOUT PRODUCTION: 2X4Q AT R55, 1X2Q AT R55, 1X4Q at R56, 1X5Q AT R56

**INCOMING CHANGES**  
6 HOURS -  
12 HOURS -  
18 HOURS -  
24 HOURS -  
30 HOURS -  
36 HOURS -  
**Mutations**

> **Defensive M**
>
> Heat Resistance  
> Endoskeleton  
> Femur-like Structures  
> Stronger/Harder Exoskeleton x8  
> More Fat Layer

> **Offensive M**
>
> Jaw Electrocution  
> Venom  
> Larger Mandibles  
> Lethal-er Venom  
> Poison Stinger  
> Venom Projectile  
> Acid Spit  
> Hallucination Venom  
> Better Poison Stinger  
> Voice Attack  
> Trap Building Mastery  
> Stronger Claws

> **Mobility M**
>
> Hydrogen Bladder  
> Wings  
> Better Wings  
> Better Flight  
> Shifting Weight  
> Faster
> 
> Spiracle Propulsion  
> Combustion Chambers  
> Better Fuel  
> 0G Movement Spiracles

> **Utility M**
>
> Oleic Acid Secretion  
> More Oleic Acid Production  
> Tentacles  
> Better Tentacles  
> Color Shifting  
> Higher Egg Production Rate  
> Better Healing (R to H ratio now 1:2.5)  
> Better Energy Production (now 1:3)  
> Cuteness  
> False Charisma  
> More Cuteness  
> Hemoglobin Marrow  
> Extra Cuteness  
> Gene-Stealing Claws  
> Passive Healing ((1/2 Size Multiplier)H/R)  
> Backup Eggs  
> Substance Mimicry  
> Better Digging Abilities  
> Anti-Human Camouflage  
> Confusion Chemical  
> Capsid Organ x2  
> Colour Camouflage  
> Adrenaline Glands  
> Camouflage
> 
> Tower Action Improvement (100% chance that tower-related actions get boosted by 1 point)  
> Test Organ (Rolls of “1” no longer possible on mutation votes, gives every mutation extra ((1/4XSM)R))  
> Extra Tower Action Improvement (100% chance that tower-related actions get boosted by a 2nd point)  
> Extra Extra Tower Action Improvement (1/6 chance that tower-related actions get boosted by a 3rd point)  
> Test Organ Upgrade (Rolls of 7 now a thing for mutations)  
> Research Techniques (1/2 reroll chance to research actions of 1)  
> Research Tactics (Research Actions of 1 no longer possible)  
> Research Focus (Research Actions of 7 possible)  
> Democratic Violence (Violent Acts have a perfectly inversed system of approval & rejection)  
> Can Produce More Eggs

> **Brain/Sensory M**
>
> Better Pheromones  
> Better Antennae  
> “Bipolar Disorder”  
> More Neurons  
> Smaller Neurons x2  
> Less Neuron Feedback  
> Vocal Cords  
> Inability to Hate or Be Angry  
> Empathy x2  
> Larger Brain  
> Language Lobe  
> More Intelligence x11  
> Voice organ  
> Whiskers  
> Cat Ears  
> Big Eyes  
> Voice Throwing  
> Cerebral Structures in lower body  
> Mutation Commanding  
> ENs  
> Constant Scout Communication  
> Better Voice  
> Better Neurons x2  
> Better Speech  
> Trap Trigger Detection  
> Wifi Antennae  
> Browsing Ganglia  
> Wifi Hotspot  
> Better Brainmatter in Lower Body  
> Better Logical Abilities  
> Better Language  
> Hivemind  
> Night Sight  
> Geometry Ganglion  
> Sweet Baking Neurons  
> Sweet Tastebuds  
> Better Sugar Tastebuds  
> Endosymbiotic Neuron External Power
> 
> Neuron Gene Cleanup  
> Light-Based Neuron Type  
> Logicgate Neuron Organelles  
> Wavelenght differenciation  
> Organoid-replacing-ganglions  
> Organoid-replacing-ganglions fix  
> Physics Ganglion  
> Molecular/Protein P-Ganglion Lobe

> **Body-wide M**
>
> Evolving Tissue  
> Radiation Sickness Resistance  
> More Radiation Resistance  
> EVEN MORE Radiation Resistance  
> Lead in Cells  
> Cell Freedom  
> DNA destruction  
> Stronger Muscles
> 
> Sulferreducens Genes: Electricity, Nanowires, Reduction of sulfur and metal  
> Mitochondrion Electricity Usage

> **Caste M**
>
> Being a Queen  
> New Caste  
> Photosyntesis Queen-like Caste  
> Trap Caste  
> Scout Caste  
> Silk Ants  
> Assymetrical Poison Trap Child  
> Pipe Caste  
> Soil-Eaters (+(Size Multiplier) R per Round)  
> Miner Caste  
> Pipe Caste Bio Optic Fiber  
> Stomach Caste  
> Diplomat Caste  
> Better Diplomats  
> Food-to-Children Caste  
> Faster Healing + Healer Caste ((5/4 Size Multiplier)H/R)Scout Reproduction  
> Better Healers ((3/2 Size Multiplier)H/R)  
> Scout Colonies  
> 4-Tentacled Big Worker
> 
> Tiny Winged Caste  
> Alternator Caste  
> GP Caste  
> Hive Caste  
> Tower Builder Caste  
> Bone Weaver Caste  
> Flesh Weaver Caste  
> Superior Space Ant

> **Miscellaneous M**
>
> ET Glands  
> Eggs Steal Stuff From Cells  
> Be Yellowish-Blue  
> Size Increase x3 (to ~32cm)  
> Size Increase (to ~64cm)  
> Size Increase (to ~256cm)  
> Size Increase (to ~7.5 meters)  
> Cat Features  
> Size Decrease (to ~2 meters)  
> Armour Patterns  
> Humanoid Shape  
> Femminine Features  
> Humanoid Upper Body  
> Hair  
> More Humanoid  
> Larger Size (up to ~4 meters)  
> Research Decay  
> Silk  
> Corrosive Web  
> Exoskeleton Color Change  
> A Bit Bigger  
> Dropdown Mutation List Box

(Credit for pre-round 26 mutations in here goes to willow)

**World Map**  
TO location: South of Reserva Natural Sierra Quirragua, near Matiguas, Central Nicaragua (Now Formic Union)

Notable Influence:  
-Formic Union (Direct Control, +4 Stability, FU will become 3x stronger over the following 7 in-game days (MAY 15 12:00), Army At Borders)  
-USA (colony country, Regional influence)  
-Brazil (colony country, no real influence)  
-France (colony country, no real influence)  
-Egypt (colony country, no real influence)

> **Country Statuses**
>
> -Canada (ACC)  
> -USA (RegInflu)  
> -Mexico (Light)  
> -Guatemala (Heavy)  
> -Belize (Heavy)  
> -El Salvador (Light)  
> -Formic Union (Direct Control)  
> -Colombia (Light)  
> -Venezuela (Light)  
> -Guyana (Light)  
> -Suriname (Light)  
> -Ecuador (ACC)  
> -Peru (Light)  
> -Bolivia (Light)  
> -Chile (ACC)  
> -Argentina ()  
> -Uruguay (Heavy)  
> -Brazil (Colony, Light)  
> -Paraguay (Light)  
> -Cuba (Light)  
> -Haiti (Light)  
> -Dominican Republic (Heavy)  
> -Jamaica ()  
> -Lesser Antilles (Heavy)  
> -Greenland (Light)  
> -Iceland (Light)  
> -Ireland (Light)  
> -UK (Heavy)  
> -France (+Monaco) (Colony)  
> -Spain (Heavy)  
> -Portugal (Heavy)  
> -Italy (+VC and SM) (Light)  
> -Switzerland (Light)  
> -Germany (ACC)  
> -Luxembourg (Heavy)  
> -Belgium (Heavy)  
> -Netherlands (ACC)  
> -Denmark (Heavy)  
> -Sweden (Heavy)  
> -Norway (ACC)  
> -Finland (ACC)  
> -Estonia (Light)  
> -Latvia (ACC)  
> -Lithuania ()  
> -Poland (Light)  
> -Czechia (Heavy)  
> -Austria (Light)  
> -Slovenia (Light)  
> -Croatia (Heavy)  
> -Bosnia (ACC)  
> -Serbia ()  
> -Montenegro (Heavy)  
> -Albania (ACC)  
> -Macedonia (Heavy)  
> -Greece (Heavy)  
> -Bulgaria (ACC)  
> -Romania (Heavy)  
> -Hungary (Light)  
> -Slovakia (Light)  
> -Ukraine (Light)  
> -Moldova (Heavy)  
> -Belarus ()  
> -Russia (Heavy)  
> -Georgia (ACC)  
> -Azerbaijan (Heavy)  
> -Armenia (Light)  
> -Turkey (ACC)  
> -Syria (Heavy)  
> -Iraq (Heavy)  
> -Kuwait (Light)  
> -Saudi Arabia (Heavy)  
> -Qatar+Bahrain ()  
> -UAE (Light)  
> -Oman (Light)  
> -Yemen (ACC)  
> -Lebanon ()  
> -“Canaan” (Heavy)  
> -Egypt (Colony, Light)  
> -Libya (Heavy)  
> -Tunisia (ACC)  
> -Algeria (Heavy)  
> -Morocco+Western Sahara (Heavy)  
> -Mauritania (Heavy)  
> -Senegal (Heavy)  
> -Gambia (Light)  
> -Guinea-Bissau (Light)  
> -Guinea (Light)  
> -Sierra Leone (ACC)  
> -Liberia (Heavy)  
> -Ivory Coast (ACC)  
> -Mali (Light)  
> -Niger (Heavy)  
> -Burkina Faso (Light)  
> -Ghana (Light)  
> -Togo (Light)  
> -Benin (Heavy)  
> -Nigeria (Light)  
> -Cameroon (ACC)  
> -Chad (Light)  
> -Sudan (Light)  
> -Eritrea (ACC)  
> -Djibouti (ACC)  
> -Ethiopia (Light)  
> -Somalia (Light)  
> -Kenya (Heavy)  
> -Uganda ()  
> -DRC (Heavy)  
> -CAR (ACC)  
> -Republic of Congo (Heavy)  
> -Gabon (Heavy)  
> -Equatorial Guinea (Light)  
> -Angola (Heavy)  
> -Zambia (ACC)  
> -Rwanda (Heavy)  
> -Burundi (ACC)  
> -Tanzania (Light)  
> -Malawi (Heavy)  
> -Mozambique (Light)  
> -Madagascar (ACC)  
> -South Africa (Heavy)  
> -Eswatini (Light)  
> -Lesotho (Heavy)  
> -Zimbabwe ()  
> -Botswana (Heavy)  
> -Namibia (Light)  
> -Indian Ocean Small Island Nations (ACC)  
> -Iran (Heavy)  
> -Turkmenistan (Heavy)  
> -Uzbekistan (Light)  
> -Kazakhstan (Light)  
> -Kyrgyzstan (ACC)  
> -Tajikistan (Light)  
> -Afghanistan (Light)  
> -Pakistan ()  
> -India (Light)  
> -Sri Lanka (Heavy)  
> -Nepal ()  
> -Bhutan ()  
> -Bangladesh (ACC)  
> -Mongolia (Heavy)  
> -China (+HK and Macau) ()  
> -North Korea (Light)  
> -South Korea (Light)  
> -Japan (Heavy)  
> -Taiwan (Light)  
> -Myanmar (Light)  
> -Laos (Light)  
> -Vietnam ()  
> -Cambodia (Light)  
> -Thailand ()  
> -Malaysia (+Brunei) (Heavy)  
> -Singapore (ACC)  
> -Indonesia (ACC)  
> -Philippines ()  
> -PNG (Heavy)  
> -Australia (Light)  
> -New Zealand (Light)  
> -Fiji (Light)  
> -Pacific Ocean Small Island Nations (ACC)

(Light Restrictions = ants will be blocked from entering and expanding, Heavy Restrictions = ants will be sought after and destroyed, ACC = Ant Containment Coalition member state)

Colonies: 3, 6, 5, 2, 3, 4, 3, 2, 3, 3, 2, 6, 2X5HC, 10x4 (R/R - 1225, Money/R - 2450)

**Miscellaneous**

VOTES:

“A caste of parasitic ants that enslaves humans” - Mutation

_Poll ([view on site](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/940))_

ONLY PLAYERS OF THIS FORUM GAME MAY VOTE HERE.

Trappist has 2 extra mutation votes to use

Domin has an extra mutation vote to use

* * *

Anybody can join this forum game, it’s very easy!

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### Author: ![domin2ktr](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/d/a8b319/32.png) [@domin2ktr](https://community.revolutionarygamesstudio.com/u/domin2ktr)
#### Post date: [December 29, 2025, 6:27am UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/941 "2025-12-29T06:27:07Z")

</div>

> [@aah31415](#):
>
> TOWER HEIGHT = ~1950 Meters

“Welcome to City 17!

Whether you chose it, or it was chosen for you, this is the best city left. I think so highly of City 17 that I’ve decided to base my government here, in the Citadel, so thoughtfully provided by our Patrons. I’m proud to call City 17 my home.”

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [December 29, 2025, 11:33am UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/942 "2025-12-29T11:33:02Z")

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Didn’t know the mutated ants were also aliens

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### Author: ![Nigel](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/nigel/32/6997_2.png) [@Nigel](https://community.revolutionarygamesstudio.com/u/Nigel)
#### Post date: [December 30, 2025, 3:19pm UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/943 "2025-12-30T15:19:21Z")

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tower building too slow right now

mutation: become even better at tower building

action: make tower taller

if foregoing an action would make the mutation more successful, then I’d do that

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [December 30, 2025, 4:29pm UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/944 "2025-12-30T16:29:56Z")

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> [@Nigel](#):
>
> mutation: become even better at tower building

So you mean more chances for tower rolls to be boosted?

> [@Nigel](#):
>
> if foregoing an action would make the mutation more successful, then I’d do that

I don’t think this is possible

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### Author: ![willow](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/willow/32/15176_2.png) [@willow](https://community.revolutionarygamesstudio.com/u/willow)
#### Post date: [January 2, 2026, 10:33pm UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/945 "2026-01-02T22:33:35Z")

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mutation: heat tubes in exoskeleton(also an easy way to make a heat pump is with two heat pipes connected by a perisraltic pump and a capillary :3) cause we already have a vacuum capable exoskeleton iirc(and if we don’t i or someone else can fix that)  
action: decide that the actually heme is water soluble enough or maybe even too water soluble, and instead it should be linked into heme chains that are moved along or inside of membranes, except where membrane proteins move it outside or off of the membrane, then go search the anoxic zone the nearby lake for some chlorobia(green sulfur bacteria)

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [January 2, 2026, 11:48pm UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/946 "2026-01-02T23:48:13Z")

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@Trappist-1e @domin2ktr

[![](https://thrivecommunity-uploads.b-cdn.net/optimized/2X/5/5a9521d489070311d9f4f7090f6ce454345e8130_2_506x500.png) ](https://thrivecommunity-uploads.b-cdn.net/optimized/2X/5/5a9521d489070311d9f4f7090f6ce454345e8130_2_506x500.png)

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### Author: ![Trappist-1e](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/trappist-1e/32/10981_2.png) [@Trappist-1e](https://community.revolutionarygamesstudio.com/u/Trappist-1e)
#### Post date: [January 4, 2026, 11:49pm UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/947 "2026-01-04T23:49:48Z")

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Action: Train the superior space ants to move efficiently in 0-G, and how to hijack telecommunications satelites.  
Mutation: better spatial reasoning

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [January 5, 2026, 12:00am UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/948 "2026-01-05T00:00:09Z")

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You have 2 extra mutation votes still to use up btw

> [@aah31415](#):
>
> Trappist has 2 extra mutation votes to use

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<div class="post-metadata">

### Author: ![Trappist-1e](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/trappist-1e/32/10981_2.png) [@Trappist-1e](https://community.revolutionarygamesstudio.com/u/Trappist-1e)
#### Post date: [January 5, 2026, 12:32am UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/949 "2026-01-05T00:32:17Z")

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Mutation: Increased aerodynamics  
Mutation: better ant to ant attachment

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [January 5, 2026, 12:35am UTC](https://community.revolutionarygamesstudio.com/t/radiostrocity/6966/950 "2026-01-05T00:35:42Z")

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Are you planning to take over the ISS next?

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