4
6
5
4
2
9 (6+2+1)
@Nigel
1
7 (6+1)
Round 33 - 6:00, May 3rd, 2000
Round Summary
The giant scout party was finally sent to found new colonies, meanwhile TO is working belgium making the tower even more impressive.
The Organism Report
Thanks to a body-wide mutation, TO is now capable of using electricity to generate energy (+100 ME). Besides that, while medidating, TO found a revolutionary way to make building the tower even better (Tower dice roll improvement increased).
After this great discovery, TO tried to make itself a master of building towers, however instead it noticed some tumors growing on it’s body (-50 H). After that TO got to work - the tower was now not only a lot thicker, but also a lot taller than before. For doing so much work, TO was gifted some resources by the leaving scouts (+300 R).
Influence Report
The last called scouts arrived at the scene of the main nest. Following this, most of them were sent to the USA, where they will established 10 new colonies all over the country. What little remained was sent to establish new outposts across Nicaragua, which however will not impact influence by a lot.
At the same time as last scouts left the nest, the colony sent to Brazil’s Capital finally started sending back resources.
RESULTS
+100 ME, -50 H, Tower Action Boost Upgraded, +300 R
TO Statistics
ARMOUR - 475
HEALTH - 7030/7728
STRENGTH - 6816
RESOURCES - 1536/1536 (-100 R from mutations, used 200 R to regenerate 600 E, used 550 R to regenerate 1375 H)
ENERGY - 3957/4150 (-625 E from actions)
SIZE - ~5M
PASSIVES: (1.5XSM)H/R, (1.5XSM)R/R
Other Statistics
HUMAN KNOWLEDGE - 3
POLITICAL POWER TIER - ADV. TRIBE
INFLUENCE - LOCAL STRONG
HUMAN POPULATION ~ 6099999999
COUNTRY POPULATION ~ 5100000
KILLS - 1 PERSON (TO - 1, NON-TO - 0)
INCOME - 525 | MONEY - 6950
KNOWLEDGE: Electric Animals, Boats, Better Boats, Bit Better Boats, Electricity, Magnet Stuff, Small Boat Upgrade, Superior Boats, Cellular Metabolism
TOWER HEIGHT = ~520 Meters (+120 meters since last round)
INCOMING CHANGES
6 HOURS - NEW NICARAGUA COLONIES 2
12 HOURS - BRASSILIA COLONY 3, FLORIDA COLONY 3
18 HOURS - NORMANDY COLONY 2
24 HOURS - SUEZ COLONY 6
30 HOURS -
36 HOURS - 10 X NEW USA COLONIES 4
Mutations
Defensive M
Offensive M
Mobility M
Utility M
Tower Action Improvement (100% chance that tower-related actions get boosted by 1 point)
Brain/Sensory M
Neuron Gene Cleanup
Body-wide M
Sulferreducens Genes: Electricity, Nanowires, Reduction of sulfur and metal
Mitochondrion Electricity Usage
Caste M
Tiny Winged Caste
Alternator Caste
Miscellaneous M
For mutations prior to Round 25, look here.
World Map
TO location: South of Reserva Natural Sierra Quirragua, near Matiguas, Central Nicaragua
Notable Influence:
-Nicaragua (host country, regional influence)
-Honduras (colony country, no real influence)
-Costa Rica (colony country, no real influence)
-Panama (colony country, no real influence)
-USA (colony country, no real influence)
-Brazil (colony country, no real influence)
(Removed to not take up forum space)
Colonies: 3, 6, 5, 2, 3, 4, 3 (R/R - 400, Money/R - 800)
Miscellaneous
roll of 9 - 5x effect
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