Rise - Alien Societies Game

Thanks so much Mustachio, this forum games so amazing! the effort and time put into this astounds me!

Action: Scout the plains we live in and the surrounding lands

2 Likes

Action 1: try to improve construction again
Action 2: start to write down stuff somehow

Also neat I’m the first tribe

Action: Attempt to make tools for harvesting the fruit of Nuez Jugosa again

Action points used: 2

Action 1: Try eating the mucus creatures
Action 2: Attempt making tools out of the thorny shrub’s thorns

Hey how do you determine our sucess and how big is that four armed thing(Rasinu)

As in when it comes to actions? Those are determined by a 20 sided die.

Also, the Rasinu are a tad taller than the Smitzlerz.

1 Like

which are they better at,speed or strength?

They’re stronger.

1 Like
ROUND 9

@Svrangite
In the exploration of the surrounding land, in some directions the Fetshi grasses fade into a new green grass. In one direction, at the edge of the observed territory, a short yellow grass replaces the tall grasses and expands out in a massive flatland.
Action Points: 2

Life

Plants
Fetshi: The orange grasses are what make up the bulk of the plains and are poisonous and inedible.
Nguron: Patches of small green bushes grow throughout the plains that have stinging leaves and roots that are edible.
Fetshitto: Rare short grass patches that are light orange in color grow edible nuts, but are rather sour in taste.
Kyverna: A cave flower tastes bitter, but calms the stomach of the ones who eat it.
The green grasses are as tall as the Fetshi and instead of carrying poisons, they are stiff and inedible.
Short yellow grasses expand away from the edge of the tall grasses, seemingly unhindered in their growth.

Animals
Attindlo: An eight winged species of bird sometimes flies overhead, looking for corpses to dig into.
Surutaja: A four legged large reptile also roams the plains. It is incredibly strong and is the only predator of the Ocilayad.
Inconako: Some sort of medium sized primate is scarcely is seen darting in between the grasses, hiding themselves to all others.

Tech

Language
Colors I
Nouns II
Actions I
Structure I

Agriculture
Primitive
Fetshitto

Medicine
Primitive
Kyverna - Stomach

Structures
Basic
Fetshi Cone Tents

Culture

The Ocilayad society seem to have an interest in knowledge and exploration, but these traits have yet to concrete themselves into a define culture.

@QuantumCrab
A few of the amphibians are caught and consumed before they could escape into the bramble.
As attempts are made, it proves impossible to make tools out of the thorns.
Action Points: 2

Life

Plants
A very common shrub grows in large patches. They are covered in thorns and bear berries which are inedible.
An isolated species of red leafed bush grow away from other plants also bear thorns. These thorns are not dangerous and the plant is edible.
The trees that make up the forest around the Scaar are red with green leaves. They sometimes grow large fruits filled with seeds.
A waxy leafed type of flower grows beyond in small number. They bear inedible nuts, but the stems are sweet to eat.
In a small area near the edge of the surveyed territory, a type of tree grows taller than the other. They have orange leaves and inedible nuts growing from them.

Animals
An amphibious species of mucus coated creatures are able to eat the fruits of the shrub patches and are typically found hidden within the patches.
A highly aggressive breed of bird flies in the canopy of the trees and will often attack creatures on the ground.
A sort of armored rodent exists that is highly territorial and oddly vicious given it’s small size. It digs burrows in which several of these armored rodents live.

Tech

Agriculture
Primitive
Red Leaf Bush

Structures
Instinct
Tunnels
Chambers

Culture

The hive mind of the Scaar is worked by near mindless drones, following pheromones and little else. The queen of them all is the only one with a will. The queen has more on the mind than just survival.

@BowlDawg
Using the long branches again, two Pei Falso hold them at the same time. This provides stability and allows for fruits to be knocked off the Jugosa.
Action Points: 2

Life

Plants
Nuez Jugosa: A breed of tree with blunted leaves are most commonly seen. They grow hard fruits which are edible.
Ponche de Bayas: A smaller type of tree is rather uncommon that have berries that are sour to eat.
Tuerca Desagradable: A type of shrub grows away from the trees has a wooden stem and produces nuts that are inedible.
Medicamento Fungoso: Some mushrooms grow in dark places with water. These mushrooms numb and calm when eaten.

Animals
Ave de Destrucción: A large bird is a major predator of the Pei Falso, but they are not highly aggressive and don’t pose a threat of extinction.
Mosquito Del Pulpo: While not an often occurrence, a swarm of tentacled bugs will sometimes come along and bathe themselves in the moisture of Pei Falso skin, causing much agitation.

Tech

Language
Colors I
Nouns I
Actions I

Agriculture
Primitive
Ponche de Bayas
Nuez Jugosa

Medicine
Primitive
Medicamento Fungoso - Calming, Pain

Structures
Basic
Mud Huts - Branch Enforced

Tools
Primitive
Whacking Branch

Culture

The Pei Falso can be a rather simple people. Their actions are dictated to make their own lives easier. How will this carry out into their culture in the future?

@PositiveTower
The Nucks are watched with no problems.
Unfortunately, given the current size of the Nuck group, selective breeding will not be possible. But, adding more Nucks without proper measures in place could drastically increase the risk of them escaping.
Action Points: 2

Life

Plants
Waximus: Rarely, a tree leaking sticky wax is found in the hills. This tree bears nuts which can be picked up and blown far away by the wind.

Animals
The only real competitor the Smitzlerz have are a species of four armed and two legged carnivores. While not particularly aggressive or territorial, they still are the only other known carnivore in the hills.
Nuck: A nocturnal creature that is very weak roams the night, searching for discarded nuts.
A snake like organism resides around the trees of the hills and will coil up them to eat the nuts.

Tech

Language
Nouns II
Actions II
Colors I

Weapons
Basic
Stones - Sharp

Agriculture
Primitive
Waximus

Domestication
Primitive
Nuck

Culture

While a definitively aggressive people, the Smitzlerz are not dumb. The community is made up of groups that roam in the vicinity of oases. These groups are not restricted to each other as members will often leave current groups to join or visit others.

@serialkiller
Attempts to make structures out of bone fail. It seems the tribe does not have the materials to make such things at the moment.
Valiant efforts are made in the creation of writing, but the only thing they had to write on was the sand, which blew away.
Action Points: 2

Life

Plants
A vine of the desert that bears fruit much bigger than itself is extremely rare and grows in hidden places.
Bushes grow around water sources that bear fruits are not all too common.

Animals
A massive reptile that is not often found roaming the desert will kill and eat any Saif it comes across.

Tech

Language
Nouns I
Actions I
Names I
Numbers I

Tools
Primitive
Bone

Weapons
Primitive
Bone

Culture

The tribe of the Saifs is the first growing civilization to be considered a tribe. They base their hierarchy on the age of the individuals. The oldest Saif is given the position of chieftain and the rest of the power lowers down the younger a tribe member is.

2 Likes

Action: Do some polishing up on the current language

Action points used: 2

Action 1:learn how to create fire
Action 2:create tools

Action 1: Create a system where the Tribe is lead by three leaders called the Dernstu, each Dernstu is chosen by the tribe when a old one dies or steps down. There are three types of Dernstu, the Dernstu of Wisdom, the Dernstu of Fortitude and the Dernstu of Empathy.

Action 2: Try capturing some inconako and get a closer look at them.

Naming Actions: Name the tall green grass Vihshi and the yellow grass Jaushi

So will the game be delayed because of quantumcrab being inactive for a while?

My suggestion is to just freeze his civ only, and when he comes back unfreeze them and then give them enough action points to catch up.

My actions will be :
Vote 1: try to find anything better to write on- maybe a plant growing near an oasis or something
Vote 2: try the construction thing again. We need safe homes if we want a population boom

Alright everyone, we need to get a general consensus on what to do about the QuantumCrab situation.
We could do the freeze thing, but I would have to take the time to PM Quantum back and forth when they got back to work through the rounds. We could also wait, which doesn’t have any extra hoops to go through, we just wait for Quantum. Any other suggestions?

1 Like

Someone could temporarily take his place, but i can imagine how that can work out :I

Heres a poll

  • Freeze
  • Pause Game
  • Replace
  • Other

0 voters

Is seems that the consensus is to pause.

Just reread Quantum’s message and it states that he may be able to do quick reply’s from mobile over the hiatus.

Transcript so you guys don’t have to dig for it.

“Alright everyone, i’ll be going underground for a bit, and so I won’t be able to send lengthy responses nor will I be able to update my microbial cutscene or Forum game. In 2 weeks I will be back from this high-ay-tis and will continue as normal. In these 2 weeks i may be able to reply to somethings (through mobile) but will be mostly incapacitated. See you guys then!”

1 Like