Rise - Alien Societies Game

all the points on improving the hut.

Okay guys, seventh round.

@MechanicalPumpkin
Actions: Make a fire source to cook food.

Results: 1 + 6

You make a stable, useful fire source that now makes food tastier and more nutritious.

Action points: 2

What you know

You live in the coast where there is plenty of food, and there is also a forest nearby. You have an extremely useful agriculture system, a good language, know two species of fish, and you also now have a fire to cook your food.

@Nover452
Actions: make agriculture with the fly traps more and also experiment more with the trees

Results: 3 + 1 and 1 + 1

You make a somewhat stable form of agriculture with the fly traps.
You fail to do anything with the trees.

Action points: 2

What you know

You live in the plains and near a forest where you have a secret food stash. You have a good language, a stable food farm, and some experiments to do.

Experimenter 1

@OoferDoofer
Actions: Clear nest area and make nests permanent homes.

Results: 3 + 1 and 4 + 1

You clear out the nest area but get some splinters. You make the nests permanent homes without any consequences.

Action points: 2

What you know

You live in the mountains and near the forest. You have a good language, spears, and nice nests as well.

Nester 1

@Evolution4Weak

Actions: Learn how to make food last longer and how to make fire as well.

Results: 8 and 9

You learn how to make food last longer and you also make a fire! Nice!

Action points: 2

Summary

You are a blob capable of great things. You have a good language and your species is also very skilled at shapeshifting. You have agriculture and you know how to make fire as well.

Shapeshifter 1(sorry forgot to include that last round)

@TeaKing
Actions: IMPROVE THE HUT

Results: 8 and 1

You improve ALL the huts and quite successfully too, so now predators can’t get to your house now.

Action points: 2

What you know

You live in the rainforest where food is plenty but predators are near. You have a successful farm, a language, and nice huts as well.

Agriculture 1

Actions: Spend all the action points on improving the fire source

1- make a fire.

2- merge stone and a wooden spear to make it sharper.

Action: Improve Agriculture
Action 2: Improve Fire Technology

Action 1: Experiment another time with the trees

Action 2: Try to improve the agriculture


Ok I deleted the useless message I left in action 1 for confusion

  1. Create Superior language
  2. Build enclosure nest and put forest animals in it.

@MechanicalPumpkin next round pls?

@MechanicalPumpkin Pls next round everyone has posted we need you

Ok eighth round I think

@MechanicalPumpkin

Actions: improve the fire

Results: 10 and 1 (or 11)

You not only improve the fire to be more nutritious and longer lasting, you also find out that your claws can resist the fire and hold it into place, which means you can slash at enemies with flaming fists, but it’s not useful for fishing because of obvious reasons.

You gain a new perk, which is called Pyromaniac, which gives you an extra point when doing anything with fire. You are halfway toward getting another action point.

Action points: 2

What you know

You live in the coast near the sea and the forest. You have a sustainable fire as well as a good language and a form of agriculture, and you use the power of fire as your most deadly method of defense.

@TeaKing

Actions: Make a fire and merge stone and wood.

Results: 6 and 3.

You manage to make a fire but fail to make a sharper spear.

Action points: 2

What you know

You live in the rainforest and you have a nice farm, language, spears, and a fire as well.

Agriculture 1

@Evolution4Weak

Actions: Improve agriculture and fire.

Results: 9 and 1

You substantially improve agriculture but absolutely fail to improve your fire.

Action points: 2

What you know

You live in the plains. You are a blob and your species is skilled at shapeshifting and agriculture. You have a good language as well and a fire too.

Shapeshifter 1

@Nover452

Actions: experiment spi bear(can u elaborate and also try to improve agriculture

Results: 9 + 1 and 6
You successfully experiment with trees and they are a lot better now I guess.or whatever that is, and you boosted your experimental abilities now. You also make a good improvement to the agriculture.

Action points: 2

What you know

You live in the plains near a forest which is also near a secret food stash. You know how to experiment and stuff.

Experimenter 2

@OoferDoofer

Actions: Make a superior language and build an enclosure nest and put animals in it.

Results: 3 and 10 + 1

You fail to improve your language but successfully make an enclosure nest as well as boosting your nesting ability.

Action points: 2

What you know

You live in the mountains near a forest and you also have a good language and nice nests as well. Really nice nests in fact.

Nester 2

Sorry this took so long I didn’t have a lot of time guys.

Actions: spend all points on making some sort of bubble that can transfer heat and keep the fire burning underwater or at least hot enough to kill a fish.

Action: Improve Language
Action 2: Try Improve Fire Again

make spear sharper! all points.

Action: Get animals into the enclosure
Action: learn how to fish

Spibear isn’t the experiment, it’s just how my species looks. Spider-Bear. Experimenting Spider-Bear

Nover you have to vote

Guys my next round will probably be on the weekend so stay tuned

Please @MechanicalPumpkin you didn’t change my action. It wasn’t the spibear, that’s my species. It was experimenting with trees.


Action 1: Try to make music

Action 2: Experiment with leaves

Eighth round people

@MechanicalPumpkin

Actions: spend all points on figuring out how to transfer deadly heat in the water.

Results: 9 and 7 + 1(or 17

Huzzah! You have officially made a way to transfer heat underwater and it is a lot more effective underwater than on land. You can also launch the heat bubbles by slamming your tail underwater, killing and stunning the fish. You have gained another action point. You are also a few steps away from discovering new fire technology and thus upgrading your abilities.

Action points: 3

What you know

You live in the coast near the forest and you also have extremely advanced fire technology and a language and agriculture. You can utilize heat bullets underwater but have no way of long ranged defense.

Pyromaniac 1

@Evolution4Weak

Actions: try to improve language and improve fire as well.

Results: 4 and 2

You improve the language but fail to improve your fire. But you have gained a new perk, Linguist 1, which boosts anything related to languages.

Action points: 2

What you know

You live in the food plentiful side of the plains, and you are an amorphous blob as well. You have agriculture, fire technology, and an advanced language as well.

Shapeshifter 1

Linguist 1

@TeaKing

Actions: make all spears sharper.

Results: 7 and 8

You successfully make all spears sharper and you find out that when they are polished enough they can poison and kill animals quite effectively. You gain a new perk, Weaponsmith 1, which adds another point to anything weapon related. You gain another action point.

Action points: 3

What you know

You live in the rainforest where food is plenty but danger is too. You have advanced technology all around, a language, and some nice spears as well.

Agriculture 1

Weaponsmith 1

@OoferDoofer

Actions: get animals in the enclosure and learn how to fish.

Results: 10 + 2 and 3

You get all the animals in the enclosure, and you find out that the animals like being in the enclosure and that they reproduce more and are more nutritious than the ones outside of the enclosure.

You learn to fish, but the way you are using is simply not effective enough as it wastes too much energy.

Action points: 2

What you know

You live in the mountains near a forest. You know how to fish, how to grow food, you have a good language, and you have some nice nests too.

Nester 2

@Nover452

Actions: make music and also experiment with the leaves

Results:

Actions: spend all points on figuring out how to transfer deadly heat in the water.

Results: 9 and 4 + 1

You make some good music, boosting the morale of your species and you experiment with the leaves too, but learned only a few things.

Action points: 2

What you know

You live in the plains and you have a secret stash of food. You have a good language, music, agriculture, fire I think?, up your species is also good at experimenting things too.

Experimenter 1

Ok I think this is the eighth round

Actions: Spend all three actions on making an explosive flaming arrow with a bow as well.