# Talk about music thread

**URL:** https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987
**Category:** Not Thrive
**Created:** [December 26, 2024, 4:49am UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987 "2024-12-26T04:49:16Z")
**Posts on this page:** 20
**Page:** 1

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### Author: ![50gens](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/50gens/32/12205_2.png) [@50gens](https://community.revolutionarygamesstudio.com/u/50gens)
#### Post date: [December 26, 2024, 4:49am UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/1 "2024-12-26T04:49:16Z")

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you’all ways listen to lofi or something? i’m the only one posting adrenaline songs.

when you compose a song for a music video. it sounds great

([https://www.youtube.com/watch?v=UDcCRFEvi6c](https://www.youtube.com/watch?v=UDcCRFEvi6c))

but when it comes to the game soundtrack. it is the same note playing for 20 seconds. it is boring. it is barely an upgrade over ambient water sounds.

([https://www.youtube.com/watch?v=72\_dc7nrgfo](https://www.youtube.com/watch?v=72_dc7nrgfo))

the main theme is very slow. and everything else managed to be slower than that.

i even asked you, can game musics have lyrics. most said yes.

 ![Screenshot 2024-12-26 073200](https://thrivecommunity-uploads.b-cdn.net/original/2X/e/ec246178cec777d61f41ebb8887ece7830be4d88.jpeg)

at least the combat songs should be faster, and have a high number of notes, right? but they don’t. somehow even they are relaxing.

do you really want to listen to this on a loop? would you ever listen to it in your daily life outside the game?

([https://www.youtube.com/watch?v=qZea7HlLGX8](https://www.youtube.com/watch?v=qZea7HlLGX8))

compare it to other games?

([https://www.youtube.com/watch?v=oan4xH5RvH0](https://www.youtube.com/watch?v=oan4xH5RvH0))

 ![Screenshot 2024-12-26 053122](https://thrivecommunity-uploads.b-cdn.net/original/2X/d/d8598a5c368536df139d1169f1490c113d8d62e8.jpeg)

“beautiful mixture of archaic, tribal and medieval instruments with futuristic touches” oh my god. how come everyone think so. you have to critisise the weak spots.

here’s a challange. click to a random part of that video. ([https://youtu.be/JfO98zNR2IU](https://youtu.be/JfO98zNR2IU)) then listen to it for 2 seconds and count how many instruments you hear. its 1 or 2. it is almost even hard to notice that the music is there. when i’m focused at the picture.

if you can’t recognise a music after listening to it for 5 seconds, then it doesn’t deserve to exist. its not iconic.

i stated how i think songs shouldn’t be. do i have an example for how i think songs should be? yes. look at the murder drones ost. it is still futuristic. the instruments still sound good. but it shows how songs can have high bpm. on the background while other things are happening on the foreground that would take the attention. “a game where animals kill and eat each other” can have a fast paced music.

it is 10 times more complicated than thrive songs. they keep recycling the main theme. but each song still sounds good on its own.

([https://youtu.be/9tMowVO8ESw&t=13](https://youtu.be/9tMowVO8ESw&t=13))

remixing the same melody: ([https://youtu.be/j4t4BqMq7P0&t=4](https://youtu.be/j4t4BqMq7P0&t=4)) , ([https://youtu.be/0INq\_Wu9BJE&t=23](https://youtu.be/0INq_Wu9BJE&t=23))

jumpscare sounds: ([https://youtu.be/jQPUrQPJoIE&t=44](https://youtu.be/jQPUrQPJoIE&t=44)) , ([https://youtu.be/edxmfK63EQQ&t=97](https://youtu.be/edxmfK63EQQ&t=97))

what do you think a song named “earth” would sound like? ([https://youtu.be/acjuFHzybMs&t=44](https://youtu.be/acjuFHzybMs&t=44))

different sounds: ([https://youtu.be/2k5r3chrBpE&t=71](https://youtu.be/2k5r3chrBpE&t=71))

lyric songs: ([https://youtu.be/E-F6cMZodiQ&t=3](https://youtu.be/E-F6cMZodiQ&t=3)) , ([https://youtu.be/xzi4eX3cOZo&t=52](https://youtu.be/xzi4eX3cOZo&t=52))

what would you want people to say about thrive soundtrack?

 ![Screenshot 2024-12-26 063038](https://thrivecommunity-uploads.b-cdn.net/original/2X/4/408ff2556d6394468ae65a6f386ff9e902b13684.png)

sentinals being velociraptors

 ![Screenshot 2024-12-26 070040](https://thrivecommunity-uploads.b-cdn.net/original/2X/3/398a0fd52270655cad8dcce6a6ad933f06f1f523.png)

i decided that murder drones has the best music in the universe. everyone should try to do similar.

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<div class="post-metadata">

### Author: ![Bolsadesupermer123](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/bolsadesupermer123/32/14535_2.png) [@Bolsadesupermer123](https://community.revolutionarygamesstudio.com/u/Bolsadesupermer123)
#### Post date: [December 26, 2024, 6:34am UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/2 "2024-12-26T06:34:52Z")

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I’m not sure I understand what you’re trying to say… Are you suggesting that thrive music is too… Slow? Or that this thread has too much lo-fi? for some reason? I don’t get It.

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [December 26, 2024, 11:09am UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/3 "2024-12-26T11:09:38Z")

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> [@50gens](#):
>
> if you can’t recognise a music after listening to it for 5 seconds, then it doesn’t deserve to exist. its not iconic.

Many great songs have various pauses which can last for 5 seconds or more. Does that immedietly mean that they should have never been created? No.

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### Author: ![50gens](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/50gens/32/12205_2.png) [@50gens](https://community.revolutionarygamesstudio.com/u/50gens)
#### Post date: [December 26, 2024, 1:31pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/4 "2024-12-26T13:31:02Z")

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if it stops for 5 seconds, how is it fighting for your attention? how is it supposed to impress you?

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### Author: ![Bolsadesupermer123](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/bolsadesupermer123/32/14535_2.png) [@Bolsadesupermer123](https://community.revolutionarygamesstudio.com/u/Bolsadesupermer123)
#### Post date: [December 26, 2024, 1:48pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/5 "2024-12-26T13:48:29Z")

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I respectfully disagree. I think it’s very fitting for a rather relaxing and calm microbe gameplay. Thrive’s music is great as-is for it’s intended purpose.

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<div class="post-metadata">

### Author: ![50gens](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/50gens/32/12205_2.png) [@50gens](https://community.revolutionarygamesstudio.com/u/50gens)
#### Post date: [December 26, 2024, 1:51pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/6 "2024-12-26T13:51:27Z")

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i’m gonna fall asleep. rather than being scared by an ambush predator.

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### Author: ![TeaKing](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/teaking/32/14641_2.png) [@TeaKing](https://community.revolutionarygamesstudio.com/u/TeaKing)
#### Post date: [December 26, 2024, 1:57pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/7 "2024-12-26T13:57:35Z")

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you’re not supposed to be  
the game is about evolution, not survival horror in the wilderness

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### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [December 26, 2024, 3:42pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/8 "2024-12-26T15:42:47Z")

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I can imagine there will be some more intense situations… But solving music for those is a task yet to come.

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### Author: ![C009](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/c009/32/12168_2.png) [@C009](https://community.revolutionarygamesstudio.com/u/C009)
#### Post date: [December 26, 2024, 4:36pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/9 "2024-12-26T16:36:29Z")

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It’s ambient music. It’s not supposed to draw too much attention. I think I even got criticized some time ago that my music draws too much attention for ambient music or something like that. Also I didn’t say yet but happy new year (christmas is over already so)

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<div class="post-metadata">

### Author: ![50gens](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/50gens/32/12205_2.png) [@50gens](https://community.revolutionarygamesstudio.com/u/50gens)
#### Post date: [December 26, 2024, 4:46pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/10 "2024-12-26T16:46:43Z")

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does this draw too much attention?

[When music perfectly matches gameplay](https://www.youtube.com/watch?v=CAJpqavGnlA)

what about this?

[I Accidentally had the Hypest Boss Fight of All Time](https://www.youtube.com/watch?v=5uIWyDKfk3o)

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### Author: ![Nigel](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/nigel/32/6997_2.png) [@Nigel](https://community.revolutionarygamesstudio.com/u/Nigel)
#### Post date: [December 26, 2024, 5:23pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/11 "2024-12-26T17:23:01Z")

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that’s music specifically meant to be intense because of combat scenarios. thrive’s music is not so intense because it is not a combat-centric game. on top of this, ambient music is WAY different from combat music.

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### Author: ![50gens](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/50gens/32/12205_2.png) [@50gens](https://community.revolutionarygamesstudio.com/u/50gens)
#### Post date: [December 26, 2024, 5:30pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/12 "2024-12-26T17:30:03Z")

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more intense = more good

always.

[https://www.reddit.com/r/musicproduction/comments/pdtq5g/ear\_candy\_what\_is\_it/?rdt=64620](https://www.reddit.com/r/musicproduction/comments/pdtq5g/ear_candy_what_is_it/?rdt=64620)

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<div class="post-metadata">

### Author: ![Nigel](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/nigel/32/6997_2.png) [@Nigel](https://community.revolutionarygamesstudio.com/u/Nigel)
#### Post date: [December 26, 2024, 5:32pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/13 "2024-12-26T17:32:21Z")

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so by that logic, thrive should have rock music for ambience?

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<div class="post-metadata">

### Author: ![50gens](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/50gens/32/12205_2.png) [@50gens](https://community.revolutionarygamesstudio.com/u/50gens)
#### Post date: [December 26, 2024, 5:36pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/14 "2024-12-26T17:36:05Z")

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possible. you look at the sky. meteor strikes. its burning everywhere. creatures run around. rock music. why not?

you approach a river. flute starts playing. on top of ambience.  
you have to migrate elsewhere. the music stops.  
?

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<div class="post-metadata">

### Author: ![Nigel](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/nigel/32/6997_2.png) [@Nigel](https://community.revolutionarygamesstudio.com/u/Nigel)
#### Post date: [December 26, 2024, 5:36pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/15 "2024-12-26T17:36:48Z")

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so then why should some basic ambient music for the awakening be forced to be intense?

its not like anything intense is _happening_

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<div class="post-metadata">

### Author: ![50gens](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/50gens/32/12205_2.png) [@50gens](https://community.revolutionarygamesstudio.com/u/50gens)
#### Post date: [December 26, 2024, 5:38pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/16 "2024-12-26T17:38:35Z")

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there isn’t ANY intense music. that i’ve come across in the playlist. or any demand for it by the forum users.  
and intense things would happen. when you start a new stage, an intense music can play? that’s an event too?

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<div class="post-metadata">

### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [December 26, 2024, 5:54pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/17 "2024-12-26T17:54:43Z")

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> [@50gens](#):
>
> more intense = more good

not always. Some music types and situations benefit from not being intense…

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<div class="post-metadata">

### Author: ![50gens](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/50gens/32/12205_2.png) [@50gens](https://community.revolutionarygamesstudio.com/u/50gens)
#### Post date: [December 26, 2024, 5:58pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/18 "2024-12-26T17:58:22Z")

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games benefit from those situations not happening. unless you’re into waiting in the elevator simulator

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<div class="post-metadata">

### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [December 26, 2024, 6:01pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/19 "2024-12-26T18:01:31Z")

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So you say Thrive should ALWAYS be intense? Just HOW intense?

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<div class="post-metadata">

### Author: ![50gens](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/50gens/32/12205_2.png) [@50gens](https://community.revolutionarygamesstudio.com/u/50gens)
#### Post date: [December 26, 2024, 6:02pm UTC](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987/20 "2024-12-26T18:02:59Z")

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20 cells are tying to kill you. everyone is so quick.

INTENSE BOSS BATTLE

you ran away. you’re starving

INTENSE STARVATION MUSIC.mp3

[Next page](https://community.revolutionarygamesstudio.com/t/talk-about-music-thread/7987.md?page=2)
