Thank you! I think that this small scale tech editor would be applicable even for these early cities. You simply create a weapon and assign it to guards let’s say. As I said, the “editor sessions” can (but definitely don’t have to) take up just a few seconds and you want to use them only if 1) you discover a new technology such as a new metal and you want to implement it, or 2) you yourself want to make changes to what you’ve already made 3) you don’t need, but rather want another weapon to be added to your units. I have no idea how long will the awakening stage be, but I think that at worst, you would have to pop into the editor for 10 seconds every 15 minutes or so. I hope that this stage won’t be super short such as in Spore, where you could finish the stage in thirty minutes. If the stage is going to be fairly long, these editor sessions might even be once every 30 minutes or so. Which is in my opinion absolutely okay and does not feel like you have to do so much micromanagement.
And your example with boats is on spot.
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