The Factory Forum Game (Reboot) (DEAD)


(EvolvingPyrocell) #122

So i should wait for my turn now?


#123

Yes, I suspect a slot will open soon, assuming I get the time and don’t procrastinate.


#124

Late round, again…

Anyway, only a minor change but now if a constructed is listed as ‘multiconstruct’, that means you can construct it as many times as you want in that turn, this does not mean you can construct something different afterwards.

ROUND 14


Null(@Agenttine):

Construct screw drill (1):
After finding that this copper was apparently safe, you seize the opportunity to construct a drill. You activate the drill to an effective mine, but soon make a terrible finding…
An eruption of lava consumes the ore and, if it weren’t for the melting point of iron, your drill and its materials have been would be lost too. You cancel to operation and harvest the drill, before more is released.

Search for lava (6):
With drill construction under way, you become slightly paranoid of lava. A short distance to the west you detect a heat signature not far below the surface, shifting eastward. Before you can make any major guesses about this flow you are alerted as a distress signal comes from your copper mine, as it has struck the magma flow. The flow seems to be cool enough to at least not melt the iron part of the drill, but the ore is lost, and the nearby area is rendered inaccesible for a fortnight.

Search for drones again (1):
Although total disaster has struck the mining site, you can take a break looking for drones.
You aren’t able to locate anything special in your search, as you spend most of your time trying to find that river, to no avail, but it is surprisingly refreshing.

Research agriculture (auto)

Electricity: 40 kilo-flux produced, 30 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 12%

Resources

Storage 64k out of 200k solid storage. 21k out of 50k fluid storage.
18k iron bars(ferrous)(metal).
4k iron ore(ore).
7k copper bars(conductive)(metal).
31k coal(fuel).
4k magnetic iron bars(ferrous)(magnetic)(metal).
21k water(fluid).

Constructs

2 Basic Refineries
Machines
Total Energy Consumption:10 kilo-flux
2 High Quality

Recipes
Ore Processing(2 Active, Iron)
	Input: 2k ore material & 5 kilo-flux.
	Output: 3k metal material.

3 Basic Screw Drills
Machines
1 Medium, 2 High.
Total Energy Consuption:15 kilo-flux
Output 1: 3k coal(High:3)
Output 2: 5k iron ore(Medium:2 High:3)

2 Basic Steam Engines
Machines
1 Low, 1 High.
Input: 1k fuel material and 3k water each
Output: 40 kilo-flux(Low:15 High:25)

1 Basic Screw Pump
Machine
Energy Consuption:5 kilo-flux
Output: 6k water(Medium:6)
Damaged 15%

The Explorer(Short-ranged Recon Drone)
Drone
High Quality
Range: 1.5
Provides cameras, metal detectors, bio-scanners, and electronic scanners for reconnaissance.
Energy Consuption:5 kilo-flux
Damaged 4%

The Navigator(Short-ranged Recon Drone)
Drone
Range: 1
Provides cameras, metal detectors, bio-scanners, and electronic scanners for reconnaissance.
Energy Consuption:5 kilo-flux
Damaged 13%

Technology

Reavealed:

Foundry
Requires Quarry and Circuit Press.
Researched 2

Available:
Mechanisms
Research difficulty 18

Wooden Storehouse
Research difficulty 9

Charcoal
Research difficulty 6

Circuit Press
Research difficulty 9

Quarry
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:
Agriculture
Multiconstruct
2k Metal material per 10 square meters.
Grows plants material over multiple seasons.
Uses 3k Water per 10 square meters.

Wooden Structure
Multiconstruct
Costs 5k Lumber material per ~10 cubic meters.
Non-moving structures that can be used for walls and buildings.

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Lumber Mill
Costs 5k ferrous material, and 2k conductive material.
Harvests tree and turns them into lumber.
Uses 5 kilo-flux.

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux.

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux.

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux.

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux.

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux.


Blort(@Evolution4Weak):

Scan for life (2):
You decide that you need to find some sort of life, but you have know idea what to look for life-wise. You know that trees are alive, and they’re everywhere. You think about animals, there have been some wild animals that have come to see your factory, but most have left the area. You somehow end up questioning yourself if, you, as the core of a factory are alive in the same way as biological beings are… Either way, you aren’t sure as to concerning the life on this planet.

Research stealth (5):
After the previous encounter with another drone, you decide a good course of action is stealth. Through some thought on the matter, you aren’t able to do very advanced stealth, but a simple cloaking material should be suitable. Some research on viable material is needed.

Electricity: 55 kilo-flux produced, 35 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 11%

Resources

Storage 32k out of 200k solid storage. 3k out of 50k fluid storage.
6k iron bars(ferrous)(metal).
13k copper bars(conductive)(metal).
11k copper ore(ore).
16k coal(fuel).
4k magnetic iron bars(ferrous)(magnetic)(metal).
3k water(fluid).

Constructs

2 Basic Refineries
Machines
Energy Consumption:5 kilo-flux

Recipes
Ore Processing(2 Active, 1 Iron, 1 Copper)
	Input: 2k ore material & 5 kilo-flux.
	Output: 2k metal material.

1 Inactive
Damaged 4%

3 Basic Screw Drills
Machines
1 Medium, 2 High.
Total Electrical Consumption:15 kilo-flux
Output 1: 2k iron ore(2 medium)
Output 2: 3k coal(3 high)
Output 3: 3k copper ore(3 high)
1 Medium damaged 10%
1 High damaged 10%
1 High damaged 4%

1 Basic Processing Assembly

Recipes

Lubricant Production
Input: 1k Raw Lubricant Material & 5 kilo-flux
Output: 2k Lubricant

Cloth Production
Input: 1k Raw Cloth Material & 5 kilo-flux
Output: 1k Cloth Material

Inactive
Damaged 14%

1 Standard Steam Engine
Machine
1 Low
Input: 2k fuel material and 5k water
Output: 30 kilo-flux(Low:30)
Damaged 11%

1 Basic Steam Engine
Machine
1 High.
Input: 1k fuel material and 3k water
Output: 25 kilo-flux(High:25)
Damaged 14%

1 Basic Screw Pump
Electric Consumption:5 kilo-flux
Output: 6k water
Damaged 14%

1 Short-ranged Recon Drone
Drone
Range: 1
Provides cameras, metal detectors, bio-scanners, and electronic scanners for reconnaissance.
Energy Consuption:5 kilo-flux
Damaged 21%

Technology

Revealed

Cement
Requires Quarry.

Available:
Cloaking
Research difficulty 9

Range Upgrade
Research difficulty 6

Mechanisms
Research difficulty 18

Wooden Storehouse
Research difficulty 9

Charcoal
Research difficulty 6

Quarry
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:
Circuit Press
Costs 1k ferrous material, 5k conductive material, and 1k magnetic material.
Presses conductive material on to circuits.

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Wooden Structure
Multiconstruct
Costs 5k Wood per ~10 cubic meters.
Non-moving structures that can be used for walls and buildings.

Lumber Mill
Costs 5k ferrous material, and 2k conductive material.
Harvests tree and turns them into lumber.
Uses 5 kilo-flux.

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux


Huginn(@immortaldragon):

Range upgrade drone:
With your previous area getting smaller by the day, you broaden your horizons through an upgrade to your reconnaissance drone.
The upgrade costs 2k copper bars and 2k iron bars.
The drones range is now quadrupled.

Repair core:
Due to some further concern about your own well being, you decide you need to also fix yourself. The repairs are somewhat costly, requiring 10k iron bars and 2k copper bars, but anything for the security of not being a rusted heap of scrap.

Research fluid pipes (4)

Electricity: 65 kilo-flux produced, 35 kilo-flux consumed, 0 flux stored(out of 0 storage).

Resources

Storage 55.5k out of 200k solid storage. 15k out of 50k fluid storage.
4.5k iron bars(ferrous)(metal).
7k copper ore(ore).
25k copper bars(conductive)(metal).
2k iron ore(ore).
14k peat(fuel).
3k magnetic iron bars(ferrous)(magnetic)(metal).
15k water(fluid).

Constructs

2 Basic Refineries
2 High.
Machines
Total Energy Consumption:10 kilo-flux

Recipes
Ore Processing(Active, 1 Iron, 1 Copper.)
	Input: 2k ore material & 5 kilo-flux.
	Output: 3k metal material.

Both damaged 15%

3 Basic Screw Drills
Machines
1 Medium, 2 High.
Total Energy Consumption:15 kilo-flux
Output: 3k copper ore(3 High)
Output: 2k iron ore(2 Medium)
Output: 3k peat(3 High)
2 High Damaged 18%
1 Medium Damaged 15%

3 Basic Steam Engines
Machines
2 Medium, 1 High.
Input: 1k fuel material and 3k water each
Output: 65 kilo-flux(Medium:40 High:25)

2 Basic Screw Pumps
Energy Consuption:5 kilo-flux each
Output: 6k water each

1 Medium-ranged Recon Drone
Drone
Range: 4
Provides cameras, metal detectors, bio-scanners, and electronic scanners for reconnaissance.
Energy Consuption:5 kilo-flux
Damaged 12%

Technology

Available:

Mechanisms
Research difficulty 18

Wooden Storehouse
Research difficulty 9

Wood Structure
Research difficulty 9

Charcoal
Research difficulty 6

Cement
Research difficulty 9

Circuit Press
Research difficulty 9

Fluid Pipes
Research difficulty 6
Researched 4

Obtained:
Range Upgrade
Applied to drones.
Costs 50% base drone. Rounded down.
Quadruples effective range.

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Stone Structure
Multiconstruct
Costs 4k stone material per ~10 cubic meters.
Non-moving structures that can be used for walls and buildings.
110% max health

Lumber Mill
Costs 5k ferrous material, and 2k conductive material.
Harvests tree and turns them into lumber.
Uses 5 kilo-flux.

Quarry
Costs 10k ferrous material, and 2k conductive material.
Harvests stone from the ground.
Uses 5 kilo-flux.

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux.

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux.

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux.

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux.

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux.


Haphestus(@JSpinoraptor):

Unvoted: Doubled constructs and actions next round, research does not continue. (Effects do not stack through multiple rounds).

Electricity: Critical power! Low power active! 1 season until total shutdown!

Core damage: 19%

Resources

Storage 63k out of 200k solid storage. 50k out of 50k fluid storage(full. Any more will be dumped, unnecessary fluid producing machines will be set to inactive.).
5k iron bars(ferrous)(metal).
12k copper bars(conductive)(metal).
15k iron ore(ore).
14k lead/silver ore(ore).
4k magnetic iron bars(ferrous)(magnetic)(metal).
12k wood(lumber)(structural).
50k water(fluid).

Constructs

1 Lumber Mill
1 Medium.
Energy Consumption:5 kilo-flux
Output: 4k wood

3 Basic Screw Drills
Machines
1 Low, 1 Medium, 1 High.
Total Energy Consumption:15 kilo-flux
Output 1: 1k coal(1 Low)
Output 2: 2k lead/silver ore(2 Medium)
Output 3: 3k iron ore(3 High)
1 High Damaged 11%
1 Medium Damaged 17%
1 Low Damaged 11%

2 Basic Steam Engines
Machines
1 Low, 1 High.
Input: 1k fuel material and 3k water each
Output: 40 kilo-flux(Low:15 High:25)
High Damaged 19%
Low Damaged 17%
2 Inactive

2 Basic Screw Pumps
Machines
1 Medium, 1 High.
Total Energy Consumption:10 kilo-flux
Output: 15k water(6 medium, 9 high(Inactive))
1 High Inactive
Both damaged 19%

1 Short-ranged Recon Drone
Drone
Range: 1
Provides cameras, metal detectors, bio-scanners, and electronic scanners for reconnaissance.
Energy Consuption:5 kilo-flux
Damaged 20%

Technology

Revealed:

Depth Upgrade
Requires Range Upgrade, and 1 unknown technology.

Available:
Gunpowder
Research difficulty 18

Glassmaking
Research difficulty 9

Wooden Storehouse
Research difficulty 9

Wood Structure
Research difficulty 9

Range Upgrade
Research difficulty 6

Circuit Press
Research difficulty 9

Quarry
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:
Charcoal
Refinery Recipe
Input: 4k lumber material & 5 kilo-flux
Output: 2k charcoal

Lumber Mill
Costs 5k ferrous material, and 2k conductive material.
Harvests tree and turns them into lumber.
Uses 5 kilo-flux.

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux


Red Sun(@LordClassyus):

Scout for conductive material (2):
With copper supplies being low, you go out in search of a copper, or any other conductive material. You look east, finding small traces of a conductive material, aluminum, though not the first choice for wires, it will make a fine copper subsitute. The trails are mixed and sparse, but you suspect something denser will show up.

Research radar (2)

Electricity: 50 kilo-flux produced, 30 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 8%

Resources

Storage 78k out of 200k solid storage. 24k out of 50k fluid storage.
6k simple circuits(circuitry).
29k iron bars(ferrous)(metal)(circuit plate).
4k iron ore(ore).
3k copper bars(conductive)(metal).
31k coal(fuel).
3k magnetic iron bars(ferrous)(magnetic)(metal).
24k water(fluid).

Constructs

1 Basic Circuit Press
Machine
Energy Consumption:5 kilo-flux

Recipes
Simple Circuit Production(Active, Iron+Copper)
	Input: 1k circuit plate material, 1k conductive material & 5 kilo-flux.
	Output: 2k Simple Circuits.

1 Basic Refinery
Machine
Energy Consumption:5 kilo-flux
1 High Quality

Recipes
Ore Processing(Active, Iron)
	Input: 2k ore material & 5 kilo-flux.
	Output: 3k metal material.

Damaged 9%

2 Basic Screw Drills
2 High.
Total Energy Consumption:10 kilo-flux
Output: 6k coal(6k high)
1 high damaged 13%
1 high damaged 2%

2 Basic Steam Engines
Machines
2 High.
Input: 1k fuel material and 3k water each
Output:50 kilo-flux(High:50)
1 High Damaged 15%
1 High Damaged 9%

1 Basic Screw Pump
Energy Consuption:5 kilo-flux
Output: 6k water
Damaged 15%

1 Short-ranged Recon Drone
Drone
Range: 1
Provides cameras, metal detectors, bio-scanners, and electronic scanners for reconnaissance.
Energy Consuption:5 kilo-flux
Damaged 10%

Technology

Available:
Radar
Research difficulty 24
Researched 2

Simple Capacitor
Research difficulty 24

Lumber Mill
Research difficulty 9

Quarry
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:
Laboratory
Costs 20k ferrous material, 5k conductive material, 5k simple circuits, and 2k magnetic material.
Permenant upgrade applied to an AI core.
Adds 1 extra 6-sided die to research rolls.
Increases max core HP to 120%

Circuit Press
Costs 1k ferrous material, 5k conductive material, and 1k magnetic material.
Presses conductive material on to circuits.

Range Upgrade
Applied to drones.
Costs 50% base drone. Rounded down.
Quadruples effective range.

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux


Warpers(@Louix):

Unvoted: Doubled constructs and actions next round, research does not continue.

Electricity: 45 kilo-flux produced, 35 kilo-flux consumed, 0 flux stored(out of 0 storage).

Core damage: 14%

Resources

Storage 66k out of 200k solid storage. 33k out of 50k liquid storage.
10.5k iron bars(ferrous)(metal).
8k iron ore(ore).
11.5k copper bars(conductive)(metal).
32k coal(fuel).
6k wood(lumber)(structural).
4k magnetic iron bars(ferrous)(magnetic)(metal).
33k water(fluid).

Constructs

1 Lumber Mill
1 Low.
Energy Consumption:5 kilo-flux
Output: 3k wood.
Damaged 8%

1 Basic Refinery
Machine
Energy Consumption:0 kilo-flux
1 High Quality

Recipes
Ore Processing(Active, Iron)
	Input: 2k ore material & 5 kilo-flux.
	Output: 3k metal material.

Damaged 9%

3 Basic Screw Drills
Machines
3 Medium
Total Electrical Consumption:15 kilo-flux
Output 1: 2k iron ore(2:medium)
Output 2: 4k coal(4:medium)
2 damaged 9%
1 damaged 8%

2 Basic Steam Engines
Machines
1 Medium, 1 High.
Input: 1k fuel material and 3k water each
Output:25 kilo-flux(Medium:20 High:25)
Damaged 15%

1 Basic Screw Pump
Energy Consuption:5 kilo-flux
Output: 6k water
Damaged 15%

1 Short-ranged Recon Drone
Drone
Range: 1
Provides cameras, metal detectors, bio-scanners, and electronic scanners for reconnaissance.
Energy Consuption:5 kilo-flux
Damaged 9%

Technology

Available:

Agriculture
Research difficulty 12

Wood Structure
Research difficulty 9

Charcoal
Research difficulty 6
Researched 2

Range Upgrade
Research difficulty 6

Circuit Press
Research difficulty 9

Quarry
Research difficulty 9
Researched 1

Fluid Pipes
Research difficulty 6

Obtained:
Wooden Storehouse
Costs 10k lumber material.
Increases Storage Space.
80% max health.

Lumber Mill
Costs 5k ferrous material, and 2k conductive material.
Harvests tree and turns them into lumber.
Uses 5 kilo-flux.

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux


Scraps(@QuantumCrab)

Construct Screw Drill (6):
Before you even understand what you are doing, you attempt to place the drill you have to see how this factory thing works. While doing this you place on a ridge near the water, and find a lucky iron deposit, despite all odds. You suspect for future constructions you will have to actually find such ore by scanning for it.

Survey area (6):
You deploy your drone and take a view of the surrounding area. You can see the lake you landed in is actually quite small, and is fed off a river a short way east. The area is actaully flat, with the lake resemble a large puddle in the flat terrain. After some time spend just, investigating, you think you see some kind of drill on the river side in the distance.

Research fluid pipes:
After having extra time back up in space, you were given some spare blueprints that were up there. You manage to load one of these blueprints, this one being for fluid piping.
12 Research points remaining. (Just a small (out of universe) reminder, this is not how research will be done the rest of the game, this way is just a ketchup mechanic.)

Electricity: 25 kilo-flux produced, 15 kilo-flux consumed, 0 flux stored(out of 0 storage).

Resources

Storage 73k out of 200k solid storage. 0 out of 50k liquid storage.
35k iron bars(ferrous)(metal).
2k iron ore(ore).
19k copper bars(conductive)(metal).
14k coal(fuel).
5k magnetic iron bars(ferrous)(magnetic)(metal).

Constructs

1 Basic Screw Drill
1 Medium Quality
Electrical Consumption: 5 kilo-flux
Output: 2k iron ore

1 Basic Steam Engine
Machine
1 High.
Input: 1k fuel material and 3k water
Output:25 kilo-flux(High:25)

1 Basic Screw Pump
Energy Consuption:5 kilo-flux
Output: 6k water

1 Short-ranged Recon Drone
Drone
Range: 1
Provides cameras, metal detectors, bio-scanners, and electronic scanners for reconnaissance.
Energy Consuption:5 kilo-flux

Technology

Available:

Lumber Mill
Research difficulty 9

Standard Upgrade
Research difficulty 6

Circuit Press
Research difficulty 9

Quarry
Research difficulty 9

Fluid Storage
Research difficulty 9

Obtained:

Fluid pipes
Multiconstruct
1k metal material per section
Allows manual fluid control on constructed sections.

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metal.
Uses 5 kilo-flux

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux


Thoranki(@Svrangite):

Construct screw drill (1):
You attempt to stake your own section of the coal. Unfortunately, you have major trouble
getting at this, as it is a very far distance, and even just laying the conveyer belt becomes exhausting as power gets lower. You end up delaying several times, to the point where the plan may need rethink.

Scout for something interesting (4):
While failing to accomplish work on the drill, you at least manage to do some scouting.
You scout to the east and find an icy river flowing out a cave in the ice, the river leads northward, you follow it north to find ruins. These ruins are several building that are made of concrete, glass, and rusted steel, seemingly preserved by the cold climate. You aren’t sure as to where these buildings came from.

Research ‘creating life’ (1):
With the corpse of one of these ‘aliens’ obtained, you commence an autopsy, and attempt to see if it could be used to create life. Short answer: no. From what you can gather their flesh seems to contain silicates and can bind to electronics through an unknown mechanism, and their carapaces are made out of scrap and old electronics, melded together, presumably with their acid. But none of this points to being able to creature life using whatever they possess.

Electricity: Critical power! Low power active! 2 season until total shutdown!

Core damage: 4%(Sheltered).

Resources

Storage 47k out of 200k solid storage. 33k out of 50k fluid storage.
20k iron bars(ferrous)(metal).
4k iron ore(ore).
11k copper bars(conductive)(metal).
4k magnetic iron bars(ferrous)(magnetic)(metal).
33k water(fluid).

Constructs

1 Basic Screw Drill
Machine
1 Low
Electrical Consumption:5 kilo-flux
Output: 1k iron ore(1:low)
Damaged 3%

2 Basic Steam Engines
Machine
1 High, 1 medium.
Input: 1k fuel material and 3k water
Output:45 kilo-flux(High:25 Medium:20)
Damaged 4%
Sheltered

2 Basic Screw Pumps
Total Energy Consuption:10 kilo-flux
Output: 6k water each
1 Damaged 4%
Sheltered

3 Short-ranged Recon Drone
Drones
2 High
Range: 1:medium, 1.5:high.
Provides cameras, metal detectors, bio-scanners, and electronic scanners for reconnaissance.
Total Energy Consuption:15 kilo-flux
All damaged 3%

Technology

Available:
Crossbow Attachment
Research difficulty 20
Researched 10

Cement
Research difficulty 9

Stone Structure
Research difficulty 6

Lumber Mill
Research difficulty 9

Circuit Press
Research difficulty 9

Fluid Pipes
Research difficulty 6

Obtained:
Range Upgrade
Applied to drones.
Costs 50% base drone. Rounded down.
Quadruples effective range.

Standard Upgrade
Applied to constructs.
Costs 50% base machine. Rounded down.
Increases input 50% and out put 100%

Quarry
Costs 10k ferrous material, and 2k conductive material.
Harvests stone from the ground.
Uses 5 kilo-flux.

Steam Engine
Costs 5k ferrous material, 2k conductive material, and 1k magnetic material.
Generates electricity from water and fuel.

Screw Drill
Costs 5k ferrous material, and 1k conductive material.
Mines ore from subsurface deposits
Uses 5 kilo-flux

Screw Pump
Costs 5k ferrous material, and 1k conductive material.
Collects water from natural sources.
Uses 5 kilo-flux

Refinery
Requires 10k ferrous material, and 1k conductive material.
Smelt ore into metals.
Uses 5 kilo-flux

Processing Assembly
Requires 5k ferrous material, and 1k condictive material
Processes raw materials into usable material.
Uses 5 kilo-flux

Recon Drone
Requires 5k ferrous material and 5k conductive material.
Can scan the surface and detect subsurface mineral deposits.
Uses 5 kilo-flux


(EvolvingPyrocell) #125

Poor Null…

Also, so is there any space for my AI?


(Immortal Dragon) #126

Thanks for the new round Oncpapa. :smiley:

Construct: Recon Drone

Action: Go exploring that spire/ruin I discovered earlier with my upgraded drone.

Research: Fluid Pipes


#127

There will be space soon enough, it will be available when someone dies, or willingly resigns. NPCs will also be playable as soon they are located by other players, as I don’t have them do anything while they aren’t known about.


(EvolvingPyrocell) #128

Haphestus probably gonna die, so i am going to drop off soon!


(Evolution4Weak) #129

Construct: A Screw Pump
Action: Scan For Resoruces
Research:Cloaking


(Skeleton Pope) #130

Right o, let’s get going again.

Construct: -
Action: Keep looking for conductive materials.
Research: Radar


(𝑻𝒉𝒆 𝑱𝒐𝒍𝒍𝒚 𝑬𝒎𝒑𝒆𝒓𝒐𝒓 𝒐𝒇 𝑺𝒆𝒂𝒇𝒐𝒐𝒅) #131

Thanks for the new round!

Construct: Fluid Pipes
Action: Scan for more resources
Research: Quarry


#132

What and where are you constructing with your pipe sections?


(𝑻𝒉𝒆 𝑱𝒐𝒍𝒍𝒚 𝑬𝒎𝒑𝒆𝒓𝒐𝒓 𝒐𝒇 𝑺𝒆𝒂𝒇𝒐𝒐𝒅) #133

good point

Construct: Screw pump


(Ṁ̴͙͔͒u̴͐͛̓͠ͅś̴̛̮̰̖̑͆͠i̵͚̤̥̝̬̎͋̊c̸̨̛̦̱̯̽̋͛̍ M̴a̸͙̬̐͌̈̄͌ń̸̯̉̃̌̕ ) #134

Construct: Screw drill

Action: Send my drones to any discovered AI to try to trade for coal

Research: try to figure out a way to avert my near death


(Uncertain Agent) #135

Forgot to vote, sorry.
Construct: Nothing
Research: Mechanisms
The Explorer: Try to find a different source of copper.
The Navigator: Scout ahead of the Explorer to ensure it doesn’t get shot down.


#136

@louix and @Jspinoraptor Bump


(EvolvingPyrocell) #137

Spinoraptor’s gonna die… oh noes :frowning:


#138

I’m sorry to say, but I’m going killing off this forum game. The reasons are that I have been burnt out on this, and that I currently don’t have internet access on my computer since I moved recently.


(cerealkiller) #139

I left quite a while ago but this still makes me sad somehow