# The Great Belgiuming (April Fools Forum Game)

**URL:** https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394
**Category:** Forum Games
**Created:** [March 31, 2024, 11:16pm UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394 "2024-03-31T23:16:04Z")
**Posts on this page:** 20
**Page:** 22

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### Author: ![doomlightning](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/doomlightning/32/14892_2.png) [@doomlightning](https://community.revolutionarygamesstudio.com/u/doomlightning)
#### Post date: [November 16, 2025, 9:00am UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/425 "2025-11-16T09:00:12Z")

</div>

me forgot too

1. farther do the GE on the blob Somnium take cortol
2. move to the first wall in the south of the mapo

---

<div class="post-metadata">

### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [November 16, 2025, 9:17am UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/426 "2025-11-16T09:17:10Z")

</div>

The first wall keeps you from reaching the second

* * *

BATTLE 2 - TURN 11

_Somnium would once more increase the distance the terran fighters’ (and it’s temporary puppet’s) sight can pierce through the falling snow, which could help with detecting the remaining foes in this chamber. Right after that the puppet came up to the wall and began studying it on behalf of the unseen fighter. As it seems the wall has a mechanism that will rapidly bring it down when triggered, with the trigger being some kind of hydraulics that stretch back towards the black structure with a hole atop…_

_Waterzooi would move towards this wall aswell and provide belgium-blob of Somnium’s with an another upgrade, this time making it’s speed even greater than it’s own!_  
_(Possessed Foe #2 Speed increased from 15 to 24)_  
_Waterzooi feels pretty tired now…_

_Loki meanwhile put some materials into the main hive where eventually the man-bees would land, turning into new queens quickly replenishing the swarm’s numbers…_

(+1 XP to Somnium, +2 XP to Waterzooi, +2 XP to Loki, -1 Energy to Waterzooi, +10 Health to Loki)

(Removed to not take up forum space)

LEGEND:  
Green - LOKI  
Orange - WATERZOOI  
SOMNIUM - Together with other fighters…  
(Darker Colour if inside or next to a same-colour legend element)

Red - BELGIUM FIGHTERS (First Spawn)  
Purple - BELGIUM FIGHTERS (Second spawn - type 1)  
Light-gray - BELGIUM FIGHTERS (Second spawn - type 2)  
White - MOUNTAINS (cannot pass through)  
Yellow - Converted BELGIUM FIGHTERS  
Pink - Possessed BELGIUM FIGHTERS (#2 - 4 rounds remaining, double health, 24 speed)  
Lime - Loki Hives (Dark Lime - Reinforced Hives)  
MAP MOVEMENT SPEED = (Speed Statistic / 3) Pixels (Map is 100 X 100 Pixels across in total, including the unclimbable walls at the edges)  
SIGHT RANGE - 3.5 Pixels Radius From a Fighter’s Center

FIGHTERS:

> **Loki**
>
> ADVANTAGES:  
> 1: Extra Form  
> 2:
> 
> > [@willow](#):
> >
> > overstimulation immunity: the user’s brain adapts to the amount and types of stimuli it gets and actions it needs to perform at a time within minutes, resulting in the user being functionally immune to overstimulation
> 
> 3:
> 
> > [@willow](#):
> >
> > decentralized body: the user cannot die from destruction of one vital organ, as they have multiple copies of every vital organ, and thus every copy of at least one vital organ must be destroyed for the user to die. the user can also start growing more of any organ on command, but it takes time to grow them, even if cells can just be ~~tilapia-d~~ teleported in in the shape of the organ, as generally tissue will need to be moved and spawning all the cells at once will simply make the whole thing either fall apart or otherwise not function.
> 
> DISADVANTAGES:  
> 1:
> 
> > [@willow](#):
> >
> > legless: the user does not, and can not, have legs. if the user attempts to make legs, with a leg defined as a limb that has the intended main purpose of locomotion by pushing against the ground or a wall, the limb will disintegrate or be turned back into its raw materials.
> 
> 2:
> 
> > [@willow](#):
> >
> > insomnia: the user is physically unable to sleep. they don’t have a biological need to sleep either, but they still feel the effects of not sleeping.
> 
> DESCRIPTION:
> 
> > [@willow](#):
> >
> > single entity  
> > stronger but less agile than Numerous Bees
> > 
> > Numerous Bees  
> > weaker but stronger than single entity form
> 
> > [@willow](#):
> >
> > Loki has no legs and any legs they try to make will simply vanish as soon as they appear, and as a result they had to know how to make limbs for flying, climbing, swimming, limbs to use the ground to rest, and all-purpose limbs built to do everything but just happening to originate in a spot that makes them useful for locomotion on ground to work around their chronic and incurable leglessness. unsurprisingly, the form they often find themself the most comfortable in is that of not one, but several, and up to thousands of, large bees. of course, as they can shapeshift and keep their most important part in a magical big words pseudoscience dimension, they have removed parts of their central brain they don’t need or want, like their internal thermostat(the bees have their own and having one dedicated to all the bees is simply a bad move), most of the medulla oblongata, as insects are small enough to not need much of a circulatory system, but these bees do breathe, and they all breathe in sync, and their breathing pumps their blood. when they are in bees form they have to modify their auditory and visual processing centers to hear and see things properly, but due to the great amount of bees they do away with their chemoreception processing centers and replace them with something to let all the bees know what bee is smelling what thing and let all the bees smell what all the other bees smell. in bees form they typically feel the need to be doing between 300 and 10,000 things at once, and can do so with their multiple bodies that can communicate near instantly through the magical sci-fi handwave dimension, said bodies also put themselves entirely in the dimension when they are nearing death by anything that won’t continue killing them once they are in the magical electromagnetism dimension(things that will include poison, viruses, parasites that enter your cells, cancer, and prions.).  
> > as Loki is not able to make chitin, their bees for their bees form instead use a keratin exoskeleton with a bone inner lining for muscle cells to bind to, and when the exoskeleton needs to be shed, bones are summoned in their place. Loki also cannot produce _venom_, so instead for their stinger they use highly concentrated ammonia with all the toxic metals from the bee it’s produced in mixed in.
> > 
> > in ‘human’ form Loki cannot aqcuire brain damage as they keep their brain in the magical sci-fi big words pseudoscience dimension at all times, but they can still ‘die’ if their body is destroyed, but they are still alive when that happens, they just have no anchor to the universe and thus cannot remove any cells from the magic cells dimension, and have to wait until the next battle for their body to respawn. they can also ‘die’ in a similar way in any of their forms, whether or not they have multiple bodies, but if they have multiple bodies all of them must be fully destroyed to destroy their connection to the real world. in forms they have one skull it generally makes a hollow ‘thunk’ noise when knocked on as it is actually generally hollow in those forms, unless they fill it with smaller copies of their internal organs so they can turn into a head octopus if decapitated instead of loosing an anchor to the real world.
> 
> > [@willow](#):
> >
> > Loki is a ~~human bard~~ multi-dimensional changeling who tells their foes that their magic is very much not magic and is in fact [insert big sciencey word here] for the sake of chaos and just chaos, and that they sold their ability to have legs to an alien that calls its species the belgiums for the knowledge to do all the things they do, and that they were a human but the knowledge they had fed into their brain cannot be comprehended by a human brain so they couldn’t stay human and keep the knowledge, so they kept the knowledge and cast away their humanity. they were actually never a human, their magic is very much magic, the only knowledge the belgium blobs gave them is how to use the magic, and the knowledge is fully comprehendable by the human mind, it’s just useless to the human brain without access to the specific kinds of magic they have. Loki also likes playing instruments and threatening to cast vicious mockery on people who are being rude with no reason.
> > 
> > Loki likes cats, axolotls, octopi, clownfish, and sponges the most due to cats just being cute chaos contraptions, axolotls both being cute and having really good regenerative abilities, octopi being masters of disguise and extremely intelligent, clownfish literally being able to change their sex at will, and sponges being the best shapeshifters on earth, second only to Loki themselves. Foods Loki likes include pretty much anything a honey bee or a cat likes, chocolate, bitter almonds(they can just regrow the parts of the body that die), and the cerebrospinal fluid of kids who intentionally abuse animals they find in alleyways(not like they’re gonna grow up to be good people anyways, but they’ll still probably survive, they’ll definitely have the worst headache of their life though).
> > 
> > yes, my character is just a joke character based on how NBs, including me, tell people who can’t seem to get our pronouns right to refer to us as if we were a swarm of bees, but with shapeshifting, an optimized body and brain for it, leg(o)lessness, and chronic, incurable, and possibly weaponizable insomnia mixed in
> 
> STATISTICS:  
> (FORM 1 - Human):  
> STEALTH: 30  
> SPEED: 20  
> STRENGHT: 30 Normal Damage
> 
> (FORM 2 - Bees):  
> STEALTH: 30  
> SPEED: 30  
> STRENGHT: 20 Normal Damage (30 ND for Waterzooi Swarm)
> 
> HEALTH: 40/40
> 
> EXPERIENCE: 36
> 
> ABILITIES:
> 
> PASSIVE:
> 
> Overstimulation Immunity: More effective attacks the more enemies are fighting you
> 
> Insomnia: Less chance of hitting enemies

> **Somnium**
>
> ADVANTAGES:  
> 1:
> 
> > [@Ferrus\_coloni](#):
> >
> > concept: can only be killed or wounded by attacking the idea/memory of its existance
> 
> 2:
> 
> > [@Ferrus\_coloni](#):
> >
> > pupeteer, other beings with a defined nervous system can be influenced to act on Somnium’ behalf, thinking its will is their own
> 
> DISADVANTAGES:  
> 1:
> 
> > [@Ferrus\_coloni](#):
> >
> > disembodied: lacking a physical form of its own, interaction with the physical world is only possible through its “puppets”
> 
> DESCRIPTION:
> 
> > [@Ferrus\_coloni](#):
> >
> > Somnium is humanity distilled into its most elemental form: the desire to survive and improve, the recent attack of the Belgium blobs has reinforced this concept to the point people have begun attributting a name and will to it
> 
> STATISTICS:
> 
> STEALTH: 20  
> SPEED: 20  
> STRENGHT: 10 Normal Strenght, 10 Control Strenght  
> KNOWN BY: 2 (Loki, Somnium)  
> EXPERIENCE: 86
> 
> ABILITIES:
> 
> PASSIVE:
> 
> Memory Attack: Can only be damaged by enemies who attack the idea of it’s existance (50% chance to miss attacks)
> 
> Disembodied: Doesn’t have a body for self, relies on puppets to interact with the world. The Puppets inherit their own statistics. Your own statistics are separate from them.
> 
> ACTIVE:
> 
> Pupeteer: If Control Strenght is higher than any strenght an enemy has, they can be pupeteed. MAX amount of puppets = 5.
> 
> (Before you Puppet anything, you can infect an enemy like an invisible parasite ghost, in that state you can’t damage the enemies)

> **Enkefaros (DISCONTINUED)**
>
> ADVANTAGES:  
> 1:
> 
> > [@fralegend015](#):
> >
> > Time dilatation - Has more actions.
> 
> 2:
> 
> > [@fralegend015](#):
> >
> > Telekinesis - Can attack at a distance.
> 
> DISADVANTAGES:  
> 1:
> 
> > [@fralegend015](#):
> >
> > Vulnerable - takes more damage
> 
> DESCRIPTION:
> 
> > [@fralegend015](#):
> >
> > Big brain.
> > 
> > Literally, this is a giant brain with tentacles that uses psyonics.
> 
> STATISTICS:
> 
> STEALTH: 20  
> SPEED: 20  
> STRENGHT: 10 Normal Strenght + 30 (31) Distance Strenght  
> HEALTH: 10/15  
> EXPERIENCE: 37 (will be distributed at the battle’s end)
> 
> ABILITIES:
> 
> ACTIVE:  
> Time Dilation: When Active, can do 3 actions in one sub-round.

> **Waterzooi**
>
> ADVANTAGES:  
> 1:
> 
> > [@doomlightning](#):
> >
> > Equilibrium zone: [Passive] Up to a certain range, anything that is defined as some kind of ability or energy at a higher frequency than ultraviolet, is neutralized, including mine. It is possible to change the range, but usually no more than 6 m. (Electricity is affected by this, kinetic energy [e.g. a projectile] is weakened upon entering the area but not eliminated).
> 
> 2:
> 
> > [@doomlightning](#):
> >
> > Genetic manipulation: [Active] Allows a certain control over the genes of other creatures and their modification.
> 
> 3:
> 
> > [@doomlightning](#):
> >
> > Dimensional Weaver: [Passive] Able to “borrow” other’s traits from anywhere possible, if not the most effective.
> 
> DISADVANTAGES:  
> 1:
> 
> > [@doomlightning](#):
> >
> > E=MC2: [Passive] Any use of an ability means use of energy, and existence in which some external energy source is required.  
> > [Equilibrium Zone allows you to ‘draw’ energy from the environment, only if it is real energy such as electricity, laser, lightning, etc.]
> 
> 2:
> 
> > [@doomlightning](#):
> >
> > Vulnerable: [Active] A simple hit can cause great damage.
> 
> DESCRIPTION:
> 
> > [@doomlightning](#):
> >
> > Beige long Hoody. cant see his face. simmaler to human.
> 
> STATISTICS:
> 
> STEALTH: 20  
> SPEED: 20  
> STRENGHT: 10 Normal Strenght  
> HEALTH: 16/11 + Partial Protection (Abilities)  
> EXPERIENCE: 77  
> (DISADVANTAGE) ENERGY: 1/5
> 
> ABILITIES:
> 
> PASSIVE:  
> Equilibrium Zone: Energetic and Kinetic attacks are weakened if they are within this zone, regenerates energy if such attack is commited
> 
> Dimension Weaver: When Hit an enemy, temporarily adds the best advantage to The Fighter (Lasts until the fight with this/those entity/entities ends)
> 
> E=MC2: Special Energy Statistic which measures how many Active Abilities can you cast.
> 
> ACTIVE:  
> Genetic Manipulation: Can Modify an enemy’s genome, changing it’s statistics, abilities and even alignment. You need to first inspect an enemy in order to use this ability.

MISC.:

> **Other Stuff**
>
> 10 XP can add 5 points to a statistic,  
> 100 XP can add an advantage/ability OR upgrade an already existing advantage/ability.  
> XP can be gifted by one player to the other (with no fee for the gifting)
> 
> Fight will include cube dice rolls:  
> 1- You miss  
> 2- Strikes a worse area  
> 3- Strikes a worse area  
> 4- Strikes as expected  
> 5- Strikes as expected  
> 6- Strikes critical area
> 
> Damage is affected by the rolls of the dice, and is closely tied to strenght.  
> Various strenght types to various things (control S. allows for control of enemies, distance S. allows to hit enemies from further away.)
> 
> Damage drains Health.
> 
> If you have more stealth than an enemy, you will be able to attack them from surprise, giving you a lot larger chance of critical hit.

@doomlightning @Ferrus_coloni @willow

Edit: @doomlightning @Ferrus_coloni @willow

[![](https://thrivecommunity-uploads.b-cdn.net/optimized/2X/5/5a9521d489070311d9f4f7090f6ce454345e8130_2_506x500.png) ](https://thrivecommunity-uploads.b-cdn.net/optimized/2X/5/5a9521d489070311d9f4f7090f6ce454345e8130_2_506x500.png)

---

<div class="post-metadata">

### Author: ![doomlightning](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/doomlightning/32/14892_2.png) [@doomlightning](https://community.revolutionarygamesstudio.com/u/doomlightning)
#### Post date: [December 13, 2025, 3:47pm UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/427 "2025-12-13T15:47:19Z")

</div>

I see to be forgeten

1. rest for now
2. if need, recharge the Energy, if not, try to recover

---

<div class="post-metadata">

### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [December 13, 2025, 6:10pm UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/428 "2025-12-13T18:10:55Z")

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Is the first action then also about regenerating your energy?

---

<div class="post-metadata">

### Author: ![Ferrus\_coloni](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/ferrus_coloni/32/14231_2.png) [@Ferrus\_coloni](https://community.revolutionarygamesstudio.com/u/Ferrus_coloni)
#### Post date: [December 15, 2025, 10:25am UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/429 "2025-12-15T10:25:49Z")

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Both actions: move my controlled belgium-fighter back to the “main” structure, hoping to studdy it further

---

<div class="post-metadata">

### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [December 15, 2025, 10:34am UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/430 "2025-12-15T10:34:38Z")

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I think you’d take 2 actions to get there

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<div class="post-metadata">

### Author: ![Ferrus\_coloni](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/ferrus_coloni/32/14231_2.png) [@Ferrus\_coloni](https://community.revolutionarygamesstudio.com/u/Ferrus_coloni)
#### Post date: [December 15, 2025, 10:39am UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/431 "2025-12-15T10:39:19Z")

</div>

alright, I corrected it

---

<div class="post-metadata">

### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [December 15, 2025, 11:11am UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/432 "2025-12-15T11:11:55Z")

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It might take a while for the next round to air due to willow’s hiatus

Edit: @willow  
[![](https://thrivecommunity-uploads.b-cdn.net/optimized/2X/5/5a9521d489070311d9f4f7090f6ce454345e8130_2_506x500.png) ](https://thrivecommunity-uploads.b-cdn.net/optimized/2X/5/5a9521d489070311d9f4f7090f6ce454345e8130_2_506x500.png)

---

<div class="post-metadata">

### Author: ![willow](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/willow/32/15176_2.png) [@willow](https://community.revolutionarygamesstudio.com/u/willow)
#### Post date: [January 8, 2026, 10:44pm UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/433 "2026-01-08T22:44:25Z")

</div>

A1 and A2: replace more bug bees with man bees

---

<div class="post-metadata">

### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [January 11, 2026, 11:37pm UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/434 "2026-01-11T23:37:50Z")

</div>

BATTLE 2 - TURN 12

_Somnium has moved their possessed foe back to the black protruding structure with the hole and the mechanism. It has not quite climbed it yet but it has been noticed that the counterpart to the wall seems to have lowered a bit into the ground below since it’s first discovery…_

_Waterzooi focused all it’s efforts on recharging it’s energy, left alone by the edge of the black wall. Maybe Somnium can figure out a way to lower it on it’s own?_

_Loki meanwhile has been wholly focusing on turning the floating bees into more human like entities, as to improve the efficiency of labour in the tunnels probably._

(+1 XP to Somnium, +2 E to Waterzooi)

(Removed to not take up forum space)

LEGEND:  
Green - LOKI  
Orange - WATERZOOI  
SOMNIUM - Together with other fighters…  
(Darker Colour if inside or next to a same-colour legend element)

Red - BELGIUM FIGHTERS (First Spawn)  
Purple - BELGIUM FIGHTERS (Second spawn - type 1)  
Light-gray - BELGIUM FIGHTERS (Second spawn - type 2)  
White - MOUNTAINS (cannot pass through)  
Yellow - Converted BELGIUM FIGHTERS  
Pink - Possessed BELGIUM FIGHTERS (#2 - 3 rounds remaining, double health, 24 speed)  
Lime - Loki Hives (Dark Lime - Reinforced Hives)  
MAP MOVEMENT SPEED = (Speed Statistic / 3) Pixels (Map is 100 X 100 Pixels across in total, including the unclimbable walls at the edges)  
SIGHT RANGE - 3.5 Pixels Radius From a Fighter’s Center

FIGHTERS:

> **Loki**
>
> ADVANTAGES:  
> 1: Extra Form  
> 2:
> 
> > [@willow](#):
> >
> > overstimulation immunity: the user’s brain adapts to the amount and types of stimuli it gets and actions it needs to perform at a time within minutes, resulting in the user being functionally immune to overstimulation
> 
> 3:
> 
> > [@willow](#):
> >
> > decentralized body: the user cannot die from destruction of one vital organ, as they have multiple copies of every vital organ, and thus every copy of at least one vital organ must be destroyed for the user to die. the user can also start growing more of any organ on command, but it takes time to grow them, even if cells can just be ~~tilapia-d~~ teleported in in the shape of the organ, as generally tissue will need to be moved and spawning all the cells at once will simply make the whole thing either fall apart or otherwise not function.
> 
> DISADVANTAGES:  
> 1:
> 
> > [@willow](#):
> >
> > legless: the user does not, and can not, have legs. if the user attempts to make legs, with a leg defined as a limb that has the intended main purpose of locomotion by pushing against the ground or a wall, the limb will disintegrate or be turned back into its raw materials.
> 
> 2:
> 
> > [@willow](#):
> >
> > insomnia: the user is physically unable to sleep. they don’t have a biological need to sleep either, but they still feel the effects of not sleeping.
> 
> DESCRIPTION:
> 
> > [@willow](#):
> >
> > single entity  
> > stronger but less agile than Numerous Bees
> > 
> > Numerous Bees  
> > weaker but stronger than single entity form
> 
> > [@willow](#):
> >
> > Loki has no legs and any legs they try to make will simply vanish as soon as they appear, and as a result they had to know how to make limbs for flying, climbing, swimming, limbs to use the ground to rest, and all-purpose limbs built to do everything but just happening to originate in a spot that makes them useful for locomotion on ground to work around their chronic and incurable leglessness. unsurprisingly, the form they often find themself the most comfortable in is that of not one, but several, and up to thousands of, large bees. of course, as they can shapeshift and keep their most important part in a magical big words pseudoscience dimension, they have removed parts of their central brain they don’t need or want, like their internal thermostat(the bees have their own and having one dedicated to all the bees is simply a bad move), most of the medulla oblongata, as insects are small enough to not need much of a circulatory system, but these bees do breathe, and they all breathe in sync, and their breathing pumps their blood. when they are in bees form they have to modify their auditory and visual processing centers to hear and see things properly, but due to the great amount of bees they do away with their chemoreception processing centers and replace them with something to let all the bees know what bee is smelling what thing and let all the bees smell what all the other bees smell. in bees form they typically feel the need to be doing between 300 and 10,000 things at once, and can do so with their multiple bodies that can communicate near instantly through the magical sci-fi handwave dimension, said bodies also put themselves entirely in the dimension when they are nearing death by anything that won’t continue killing them once they are in the magical electromagnetism dimension(things that will include poison, viruses, parasites that enter your cells, cancer, and prions.).  
> > as Loki is not able to make chitin, their bees for their bees form instead use a keratin exoskeleton with a bone inner lining for muscle cells to bind to, and when the exoskeleton needs to be shed, bones are summoned in their place. Loki also cannot produce _venom_, so instead for their stinger they use highly concentrated ammonia with all the toxic metals from the bee it’s produced in mixed in.
> > 
> > in ‘human’ form Loki cannot aqcuire brain damage as they keep their brain in the magical sci-fi big words pseudoscience dimension at all times, but they can still ‘die’ if their body is destroyed, but they are still alive when that happens, they just have no anchor to the universe and thus cannot remove any cells from the magic cells dimension, and have to wait until the next battle for their body to respawn. they can also ‘die’ in a similar way in any of their forms, whether or not they have multiple bodies, but if they have multiple bodies all of them must be fully destroyed to destroy their connection to the real world. in forms they have one skull it generally makes a hollow ‘thunk’ noise when knocked on as it is actually generally hollow in those forms, unless they fill it with smaller copies of their internal organs so they can turn into a head octopus if decapitated instead of loosing an anchor to the real world.
> 
> > [@willow](#):
> >
> > Loki is a ~~human bard~~ multi-dimensional changeling who tells their foes that their magic is very much not magic and is in fact [insert big sciencey word here] for the sake of chaos and just chaos, and that they sold their ability to have legs to an alien that calls its species the belgiums for the knowledge to do all the things they do, and that they were a human but the knowledge they had fed into their brain cannot be comprehended by a human brain so they couldn’t stay human and keep the knowledge, so they kept the knowledge and cast away their humanity. they were actually never a human, their magic is very much magic, the only knowledge the belgium blobs gave them is how to use the magic, and the knowledge is fully comprehendable by the human mind, it’s just useless to the human brain without access to the specific kinds of magic they have. Loki also likes playing instruments and threatening to cast vicious mockery on people who are being rude with no reason.
> > 
> > Loki likes cats, axolotls, octopi, clownfish, and sponges the most due to cats just being cute chaos contraptions, axolotls both being cute and having really good regenerative abilities, octopi being masters of disguise and extremely intelligent, clownfish literally being able to change their sex at will, and sponges being the best shapeshifters on earth, second only to Loki themselves. Foods Loki likes include pretty much anything a honey bee or a cat likes, chocolate, bitter almonds(they can just regrow the parts of the body that die), and the cerebrospinal fluid of kids who intentionally abuse animals they find in alleyways(not like they’re gonna grow up to be good people anyways, but they’ll still probably survive, they’ll definitely have the worst headache of their life though).
> > 
> > yes, my character is just a joke character based on how NBs, including me, tell people who can’t seem to get our pronouns right to refer to us as if we were a swarm of bees, but with shapeshifting, an optimized body and brain for it, leg(o)lessness, and chronic, incurable, and possibly weaponizable insomnia mixed in
> 
> STATISTICS:  
> (FORM 1 - Human):  
> STEALTH: 30  
> SPEED: 20  
> STRENGHT: 30 Normal Damage
> 
> (FORM 2 - Bees):  
> STEALTH: 30  
> SPEED: 30  
> STRENGHT: 20 Normal Damage (30 ND for Waterzooi Swarm)
> 
> HEALTH: 40/40
> 
> EXPERIENCE: 36
> 
> ABILITIES:
> 
> PASSIVE:
> 
> Overstimulation Immunity: More effective attacks the more enemies are fighting you
> 
> Insomnia: Less chance of hitting enemies

> **Somnium**
>
> ADVANTAGES:  
> 1:
> 
> > [@Ferrus\_coloni](#):
> >
> > concept: can only be killed or wounded by attacking the idea/memory of its existance
> 
> 2:
> 
> > [@Ferrus\_coloni](#):
> >
> > pupeteer, other beings with a defined nervous system can be influenced to act on Somnium’ behalf, thinking its will is their own
> 
> DISADVANTAGES:  
> 1:
> 
> > [@Ferrus\_coloni](#):
> >
> > disembodied: lacking a physical form of its own, interaction with the physical world is only possible through its “puppets”
> 
> DESCRIPTION:
> 
> > [@Ferrus\_coloni](#):
> >
> > Somnium is humanity distilled into its most elemental form: the desire to survive and improve, the recent attack of the Belgium blobs has reinforced this concept to the point people have begun attributting a name and will to it
> 
> STATISTICS:
> 
> STEALTH: 20  
> SPEED: 20  
> STRENGHT: 10 Normal Strenght, 10 Control Strenght  
> KNOWN BY: 2 (Loki, Somnium)  
> EXPERIENCE: 87
> 
> ABILITIES:
> 
> PASSIVE:
> 
> Memory Attack: Can only be damaged by enemies who attack the idea of it’s existance (50% chance to miss attacks)
> 
> Disembodied: Doesn’t have a body for self, relies on puppets to interact with the world. The Puppets inherit their own statistics. Your own statistics are separate from them.
> 
> ACTIVE:
> 
> Pupeteer: If Control Strenght is higher than any strenght an enemy has, they can be pupeteed. MAX amount of puppets = 5.
> 
> (Before you Puppet anything, you can infect an enemy like an invisible parasite ghost, in that state you can’t damage the enemies)

> **Enkefaros (DISCONTINUED)**
>
> ADVANTAGES:  
> 1:
> 
> > [@fralegend015](#):
> >
> > Time dilatation - Has more actions.
> 
> 2:
> 
> > [@fralegend015](#):
> >
> > Telekinesis - Can attack at a distance.
> 
> DISADVANTAGES:  
> 1:
> 
> > [@fralegend015](#):
> >
> > Vulnerable - takes more damage
> 
> DESCRIPTION:
> 
> > [@fralegend015](#):
> >
> > Big brain.
> > 
> > Literally, this is a giant brain with tentacles that uses psyonics.
> 
> STATISTICS:
> 
> STEALTH: 20  
> SPEED: 20  
> STRENGHT: 10 Normal Strenght + 30 (31) Distance Strenght  
> HEALTH: 10/15  
> EXPERIENCE: 37 (will be distributed at the battle’s end)
> 
> ABILITIES:
> 
> ACTIVE:  
> Time Dilation: When Active, can do 3 actions in one sub-round.

> **Waterzooi**
>
> ADVANTAGES:  
> 1:
> 
> > [@doomlightning](#):
> >
> > Equilibrium zone: [Passive] Up to a certain range, anything that is defined as some kind of ability or energy at a higher frequency than ultraviolet, is neutralized, including mine. It is possible to change the range, but usually no more than 6 m. (Electricity is affected by this, kinetic energy [e.g. a projectile] is weakened upon entering the area but not eliminated).
> 
> 2:
> 
> > [@doomlightning](#):
> >
> > Genetic manipulation: [Active] Allows a certain control over the genes of other creatures and their modification.
> 
> 3:
> 
> > [@doomlightning](#):
> >
> > Dimensional Weaver: [Passive] Able to “borrow” other’s traits from anywhere possible, if not the most effective.
> 
> DISADVANTAGES:  
> 1:
> 
> > [@doomlightning](#):
> >
> > E=MC2: [Passive] Any use of an ability means use of energy, and existence in which some external energy source is required.  
> > [Equilibrium Zone allows you to ‘draw’ energy from the environment, only if it is real energy such as electricity, laser, lightning, etc.]
> 
> 2:
> 
> > [@doomlightning](#):
> >
> > Vulnerable: [Active] A simple hit can cause great damage.
> 
> DESCRIPTION:
> 
> > [@doomlightning](#):
> >
> > Beige long Hoody. cant see his face. simmaler to human.
> 
> STATISTICS:
> 
> STEALTH: 20  
> SPEED: 20  
> STRENGHT: 10 Normal Strenght  
> HEALTH: 16/11 + Partial Protection (Abilities)  
> EXPERIENCE: 77  
> (DISADVANTAGE) ENERGY: 3/5
> 
> ABILITIES:
> 
> PASSIVE:  
> Equilibrium Zone: Energetic and Kinetic attacks are weakened if they are within this zone, regenerates energy if such attack is commited
> 
> Dimension Weaver: When Hit an enemy, temporarily adds the best advantage to The Fighter (Lasts until the fight with this/those entity/entities ends)
> 
> E=MC2: Special Energy Statistic which measures how many Active Abilities can you cast.
> 
> ACTIVE:  
> Genetic Manipulation: Can Modify an enemy’s genome, changing it’s statistics, abilities and even alignment. You need to first inspect an enemy in order to use this ability.

MISC.:

> **Other Stuff**
>
> 10 XP can add 5 points to a statistic,  
> 100 XP can add an advantage/ability OR upgrade an already existing advantage/ability.  
> XP can be gifted by one player to the other (with no fee for the gifting)
> 
> Fight will include cube dice rolls:  
> 1- You miss  
> 2- Strikes a worse area  
> 3- Strikes a worse area  
> 4- Strikes as expected  
> 5- Strikes as expected  
> 6- Strikes critical area
> 
> Damage is affected by the rolls of the dice, and is closely tied to strenght.  
> Various strenght types to various things (control S. allows for control of enemies, distance S. allows to hit enemies from further away.)
> 
> Damage drains Health.
> 
> If you have more stealth than an enemy, you will be able to attack them from surprise, giving you a lot larger chance of critical hit.

@doomlightning @Ferrus_coloni @willow

Quite the short round eh?

---

<div class="post-metadata">

### Author: ![doomlightning](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/doomlightning/32/14892_2.png) [@doomlightning](https://community.revolutionarygamesstudio.com/u/doomlightning)
#### Post date: [January 12, 2026, 11:09am UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/435 "2026-01-12T11:09:55Z")

</div>

Slow life I see  
1.look around the wall  
2. modefire Somnium to become stronger

---

<div class="post-metadata">

### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [January 12, 2026, 11:15am UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/436 "2026-01-12T11:15:38Z")

</div>

I think you already know how the wall works?

---

<div class="post-metadata">

### Author: ![doomlightning](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/doomlightning/32/14892_2.png) [@doomlightning](https://community.revolutionarygamesstudio.com/u/doomlightning)
#### Post date: [January 12, 2026, 11:51am UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/437 "2026-01-12T11:51:02Z")

</div>

I know  
I just wanted to know farther if possible to overpass it

---

<div class="post-metadata">

### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [January 12, 2026, 12:14pm UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/438 "2026-01-12T12:14:02Z")

</div>

It is there to prevent exactly that

Edit: @willow @Ferrus_coloni  
[![](https://thrivecommunity-uploads.b-cdn.net/optimized/2X/5/5a9521d489070311d9f4f7090f6ce454345e8130_2_506x500.png) ](https://thrivecommunity-uploads.b-cdn.net/optimized/2X/5/5a9521d489070311d9f4f7090f6ce454345e8130_2_506x500.png)

---

<div class="post-metadata">

### Author: ![Ferrus\_coloni](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/ferrus_coloni/32/14231_2.png) [@Ferrus\_coloni](https://community.revolutionarygamesstudio.com/u/Ferrus_coloni)
#### Post date: [January 18, 2026, 10:48am UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/439 "2026-01-18T10:48:12Z")

</div>

Action 1: Use my “puppet“ to study the mechanism further, this time following the “wire”

Action 2: If there’s nothing of interest, hurl the belguim-fighter down the structure to see if it causes any reaction

---

<div class="post-metadata">

### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [January 18, 2026, 11:12am UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/440 "2026-01-18T11:12:22Z")

</div>

The wire is burried below snow and rocks btw

---

<div class="post-metadata">

### Author: ![Ferrus\_coloni](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/ferrus_coloni/32/14231_2.png) [@Ferrus\_coloni](https://community.revolutionarygamesstudio.com/u/Ferrus_coloni)
#### Post date: [January 18, 2026, 11:19am UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/441 "2026-01-18T11:19:37Z")

</div>

my bad, is it in any way perceptible? if not, I guess we couldn’t know that it was there, and I would like to search for a “connection” of sortts between the wall and the main structure

---

<div class="post-metadata">

### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [January 18, 2026, 11:35am UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/442 "2026-01-18T11:35:14Z")

</div>

There would be a bulge running above where the wire is at, but it also connects to the structure and the wall belowground

Edit: @willow  
[![](https://thrivecommunity-uploads.b-cdn.net/optimized/2X/5/5a9521d489070311d9f4f7090f6ce454345e8130_2_506x500.png) ](https://thrivecommunity-uploads.b-cdn.net/optimized/2X/5/5a9521d489070311d9f4f7090f6ce454345e8130_2_506x500.png)

---

<div class="post-metadata">

### Author: ![willow](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/willow/32/15176_2.png) [@willow](https://community.revolutionarygamesstudio.com/u/willow)
#### Post date: [February 6, 2026, 12:42am UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/443 "2026-02-06T00:42:56Z")

</div>

continue converting more insect bees into organ bees, and continue waiting for the others to open the door so i dont get baja blasted the instant i make a hole the size of a grain of sand into the next area of the arena

---

<div class="post-metadata">

### Author: ![aah31415](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/aah31415/32/14564_2.png) [@aah31415](https://community.revolutionarygamesstudio.com/u/aah31415)
#### Post date: [February 22, 2026, 11:45pm UTC](https://community.revolutionarygamesstudio.com/t/the-great-belgiuming-april-fools-forum-game/7394/444 "2026-02-22T23:45:34Z")

</div>

BATTLE 2 - TURN 13

_Somnium tried to check with it’s puppet the workings of the “wire” that connects the structure where the foes belong to the wall, but it turns out it’s hidden to deep to make much of anything out of it. With nothing more to find, the time of this belgium-fighter has come to a pass as it slides down the dark vertical tunnel of the structure…_  
_As soon as contact is lost with it, a loud clank of metal is heard from the direction of the wall as it begins to hide down in the ground, being retracted with some heavy machinery beneath the surface most likely. From this point on two paths open, one to the west and one to the east, both coming together later though._

_Waterzooi saw the structure come down with loudness being heard from below, and knowing Somnium was behind that it perhaps decided to give it a thank you by spending an energy unit on improving it’s dear unseen fighter, blessing it with a higher control strength (10 → 15)._

_Loki has been busy turning more bees into forms of human flesh, waiting for the wall to come down, an event announced by loud noises beyond the mountains holding the tunnels within._

(+4 XP to Somnium, +2 XP to Waterzooi, -1 E to Waterzooi)

(Removed to not take up forum space)

LEGEND:  
Green - LOKI  
Orange - WATERZOOI  
SOMNIUM - Together with other fighters…  
(Darker Colour if inside or next to a same-colour legend element)

Red - BELGIUM FIGHTERS (First Spawn)  
Purple - BELGIUM FIGHTERS (Second spawn - type 1)  
Light-gray - BELGIUM FIGHTERS (Second spawn - type 2)  
White - MOUNTAINS (cannot pass through)  
Yellow - Converted BELGIUM FIGHTERS  
Pink - Possessed BELGIUM FIGHTERS  
Lime - Loki Hives (Dark Lime - Reinforced Hives)  
MAP MOVEMENT SPEED = (Speed Statistic / 3) Pixels (Map is 100 X 100 Pixels across in total, including the unclimbable walls at the edges)  
SIGHT RANGE - 3.5 Pixels Radius From a Fighter’s Center

FIGHTERS:

> **Loki**
>
> ADVANTAGES:  
> 1: Extra Form  
> 2:
> 
> > [@willow](#):
> >
> > overstimulation immunity: the user’s brain adapts to the amount and types of stimuli it gets and actions it needs to perform at a time within minutes, resulting in the user being functionally immune to overstimulation
> 
> 3:
> 
> > [@willow](#):
> >
> > decentralized body: the user cannot die from destruction of one vital organ, as they have multiple copies of every vital organ, and thus every copy of at least one vital organ must be destroyed for the user to die. the user can also start growing more of any organ on command, but it takes time to grow them, even if cells can just be ~~tilapia-d~~ teleported in in the shape of the organ, as generally tissue will need to be moved and spawning all the cells at once will simply make the whole thing either fall apart or otherwise not function.
> 
> DISADVANTAGES:  
> 1:
> 
> > [@willow](#):
> >
> > legless: the user does not, and can not, have legs. if the user attempts to make legs, with a leg defined as a limb that has the intended main purpose of locomotion by pushing against the ground or a wall, the limb will disintegrate or be turned back into its raw materials.
> 
> 2:
> 
> > [@willow](#):
> >
> > insomnia: the user is physically unable to sleep. they don’t have a biological need to sleep either, but they still feel the effects of not sleeping.
> 
> DESCRIPTION:
> 
> > [@willow](#):
> >
> > single entity  
> > stronger but less agile than Numerous Bees
> > 
> > Numerous Bees  
> > weaker but stronger than single entity form
> 
> > [@willow](#):
> >
> > Loki has no legs and any legs they try to make will simply vanish as soon as they appear, and as a result they had to know how to make limbs for flying, climbing, swimming, limbs to use the ground to rest, and all-purpose limbs built to do everything but just happening to originate in a spot that makes them useful for locomotion on ground to work around their chronic and incurable leglessness. unsurprisingly, the form they often find themself the most comfortable in is that of not one, but several, and up to thousands of, large bees. of course, as they can shapeshift and keep their most important part in a magical big words pseudoscience dimension, they have removed parts of their central brain they don’t need or want, like their internal thermostat(the bees have their own and having one dedicated to all the bees is simply a bad move), most of the medulla oblongata, as insects are small enough to not need much of a circulatory system, but these bees do breathe, and they all breathe in sync, and their breathing pumps their blood. when they are in bees form they have to modify their auditory and visual processing centers to hear and see things properly, but due to the great amount of bees they do away with their chemoreception processing centers and replace them with something to let all the bees know what bee is smelling what thing and let all the bees smell what all the other bees smell. in bees form they typically feel the need to be doing between 300 and 10,000 things at once, and can do so with their multiple bodies that can communicate near instantly through the magical sci-fi handwave dimension, said bodies also put themselves entirely in the dimension when they are nearing death by anything that won’t continue killing them once they are in the magical electromagnetism dimension(things that will include poison, viruses, parasites that enter your cells, cancer, and prions.).  
> > as Loki is not able to make chitin, their bees for their bees form instead use a keratin exoskeleton with a bone inner lining for muscle cells to bind to, and when the exoskeleton needs to be shed, bones are summoned in their place. Loki also cannot produce _venom_, so instead for their stinger they use highly concentrated ammonia with all the toxic metals from the bee it’s produced in mixed in.
> > 
> > in ‘human’ form Loki cannot aqcuire brain damage as they keep their brain in the magical sci-fi big words pseudoscience dimension at all times, but they can still ‘die’ if their body is destroyed, but they are still alive when that happens, they just have no anchor to the universe and thus cannot remove any cells from the magic cells dimension, and have to wait until the next battle for their body to respawn. they can also ‘die’ in a similar way in any of their forms, whether or not they have multiple bodies, but if they have multiple bodies all of them must be fully destroyed to destroy their connection to the real world. in forms they have one skull it generally makes a hollow ‘thunk’ noise when knocked on as it is actually generally hollow in those forms, unless they fill it with smaller copies of their internal organs so they can turn into a head octopus if decapitated instead of loosing an anchor to the real world.
> 
> > [@willow](#):
> >
> > Loki is a ~~human bard~~ multi-dimensional changeling who tells their foes that their magic is very much not magic and is in fact [insert big sciencey word here] for the sake of chaos and just chaos, and that they sold their ability to have legs to an alien that calls its species the belgiums for the knowledge to do all the things they do, and that they were a human but the knowledge they had fed into their brain cannot be comprehended by a human brain so they couldn’t stay human and keep the knowledge, so they kept the knowledge and cast away their humanity. they were actually never a human, their magic is very much magic, the only knowledge the belgium blobs gave them is how to use the magic, and the knowledge is fully comprehendable by the human mind, it’s just useless to the human brain without access to the specific kinds of magic they have. Loki also likes playing instruments and threatening to cast vicious mockery on people who are being rude with no reason.
> > 
> > Loki likes cats, axolotls, octopi, clownfish, and sponges the most due to cats just being cute chaos contraptions, axolotls both being cute and having really good regenerative abilities, octopi being masters of disguise and extremely intelligent, clownfish literally being able to change their sex at will, and sponges being the best shapeshifters on earth, second only to Loki themselves. Foods Loki likes include pretty much anything a honey bee or a cat likes, chocolate, bitter almonds(they can just regrow the parts of the body that die), and the cerebrospinal fluid of kids who intentionally abuse animals they find in alleyways(not like they’re gonna grow up to be good people anyways, but they’ll still probably survive, they’ll definitely have the worst headache of their life though).
> > 
> > yes, my character is just a joke character based on how NBs, including me, tell people who can’t seem to get our pronouns right to refer to us as if we were a swarm of bees, but with shapeshifting, an optimized body and brain for it, leg(o)lessness, and chronic, incurable, and possibly weaponizable insomnia mixed in
> 
> STATISTICS:  
> (FORM 1 - Human):  
> STEALTH: 30  
> SPEED: 20  
> STRENGHT: 30 Normal Damage
> 
> (FORM 2 - Bees):  
> STEALTH: 30  
> SPEED: 30  
> STRENGHT: 20 Normal Damage (30 ND for Waterzooi Swarm)
> 
> HEALTH: 40/40
> 
> EXPERIENCE: 36
> 
> ABILITIES:
> 
> PASSIVE:
> 
> Overstimulation Immunity: More effective attacks the more enemies are fighting you
> 
> Insomnia: Less chance of hitting enemies

> **Somnium**
>
> ADVANTAGES:  
> 1:
> 
> > [@Ferrus\_coloni](#):
> >
> > concept: can only be killed or wounded by attacking the idea/memory of its existance
> 
> 2:
> 
> > [@Ferrus\_coloni](#):
> >
> > pupeteer, other beings with a defined nervous system can be influenced to act on Somnium’ behalf, thinking its will is their own
> 
> DISADVANTAGES:  
> 1:
> 
> > [@Ferrus\_coloni](#):
> >
> > disembodied: lacking a physical form of its own, interaction with the physical world is only possible through its “puppets”
> 
> DESCRIPTION:
> 
> > [@Ferrus\_coloni](#):
> >
> > Somnium is humanity distilled into its most elemental form: the desire to survive and improve, the recent attack of the Belgium blobs has reinforced this concept to the point people have begun attributting a name and will to it
> 
> STATISTICS:
> 
> STEALTH: 20  
> SPEED: 20  
> STRENGHT: 10 Normal Strenght, 15 (10) Control Strenght  
> KNOWN BY: 2 (Loki, Somnium)  
> EXPERIENCE: 91
> 
> ABILITIES:
> 
> PASSIVE:
> 
> Memory Attack: Can only be damaged by enemies who attack the idea of it’s existance (50% chance to miss attacks)
> 
> Disembodied: Doesn’t have a body for self, relies on puppets to interact with the world. The Puppets inherit their own statistics. Your own statistics are separate from them.
> 
> ACTIVE:
> 
> Pupeteer: If Control Strenght is higher than any strenght an enemy has, they can be pupeteed. MAX amount of puppets = 5.
> 
> (Before you Puppet anything, you can infect an enemy like an invisible parasite ghost, in that state you can’t damage the enemies)

> **Enkefaros (DISCONTINUED)**
>
> ADVANTAGES:  
> 1:
> 
> > [@fralegend015](#):
> >
> > Time dilatation - Has more actions.
> 
> 2:
> 
> > [@fralegend015](#):
> >
> > Telekinesis - Can attack at a distance.
> 
> DISADVANTAGES:  
> 1:
> 
> > [@fralegend015](#):
> >
> > Vulnerable - takes more damage
> 
> DESCRIPTION:
> 
> > [@fralegend015](#):
> >
> > Big brain.
> > 
> > Literally, this is a giant brain with tentacles that uses psyonics.
> 
> STATISTICS:
> 
> STEALTH: 20  
> SPEED: 20  
> STRENGHT: 10 Normal Strenght + 30 (31) Distance Strenght  
> HEALTH: 10/15  
> EXPERIENCE: 37 (will be distributed at the battle’s end)
> 
> ABILITIES:
> 
> ACTIVE:  
> Time Dilation: When Active, can do 3 actions in one sub-round.

> **Waterzooi**
>
> ADVANTAGES:  
> 1:
> 
> > [@doomlightning](#):
> >
> > Equilibrium zone: [Passive] Up to a certain range, anything that is defined as some kind of ability or energy at a higher frequency than ultraviolet, is neutralized, including mine. It is possible to change the range, but usually no more than 6 m. (Electricity is affected by this, kinetic energy [e.g. a projectile] is weakened upon entering the area but not eliminated).
> 
> 2:
> 
> > [@doomlightning](#):
> >
> > Genetic manipulation: [Active] Allows a certain control over the genes of other creatures and their modification.
> 
> 3:
> 
> > [@doomlightning](#):
> >
> > Dimensional Weaver: [Passive] Able to “borrow” other’s traits from anywhere possible, if not the most effective.
> 
> DISADVANTAGES:  
> 1:
> 
> > [@doomlightning](#):
> >
> > E=MC2: [Passive] Any use of an ability means use of energy, and existence in which some external energy source is required.  
> > [Equilibrium Zone allows you to ‘draw’ energy from the environment, only if it is real energy such as electricity, laser, lightning, etc.]
> 
> 2:
> 
> > [@doomlightning](#):
> >
> > Vulnerable: [Active] A simple hit can cause great damage.
> 
> DESCRIPTION:
> 
> > [@doomlightning](#):
> >
> > Beige long Hoody. cant see his face. simmaler to human.
> 
> STATISTICS:
> 
> STEALTH: 20  
> SPEED: 20  
> STRENGHT: 10 Normal Strenght  
> HEALTH: 16/11 + Partial Protection (Abilities)  
> EXPERIENCE: 79  
> (DISADVANTAGE) ENERGY: 2/5
> 
> ABILITIES:
> 
> PASSIVE:  
> Equilibrium Zone: Energetic and Kinetic attacks are weakened if they are within this zone, regenerates energy if such attack is commited
> 
> Dimension Weaver: When Hit an enemy, temporarily adds the best advantage to The Fighter (Lasts until the fight with this/those entity/entities ends)
> 
> E=MC2: Special Energy Statistic which measures how many Active Abilities can you cast.
> 
> ACTIVE:  
> Genetic Manipulation: Can Modify an enemy’s genome, changing it’s statistics, abilities and even alignment. You need to first inspect an enemy in order to use this ability.

MISC.:

> **Other Stuff**
>
> 10 XP can add 5 points to a statistic,  
> 100 XP can add an advantage/ability OR upgrade an already existing advantage/ability.  
> XP can be gifted by one player to the other (with no fee for the gifting)
> 
> Fight will include cube dice rolls:  
> 1- You miss  
> 2- Strikes a worse area  
> 3- Strikes a worse area  
> 4- Strikes as expected  
> 5- Strikes as expected  
> 6- Strikes critical area
> 
> Damage is affected by the rolls of the dice, and is closely tied to strenght.  
> Various strenght types to various things (control S. allows for control of enemies, distance S. allows to hit enemies from further away.)
> 
> Damage drains Health.
> 
> If you have more stealth than an enemy, you will be able to attack them from surprise, giving you a lot larger chance of critical hit.

@doomlightning @Ferrus_coloni @willow

Edit: @doomlightning @Ferrus_coloni @willow  
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