I regularly see people lamenting on social media how old forums are gone and everything is on Discord, but then they βrefuseβ to join our forums.
I mean maybe not all of them are thrive/evo game fans
I typically only rly use discord because Iβm not really used to a forum type of page cause I was a bit late to socials on the Internet,only really getting into them in like 2020
I think I only got into socials at a similar time lol
Same with me, but I actually like the older βForumβ type format, which is why I am disliking the changes Reddit is making.
Maybe itβs a sign theyβve stopped trying to appeal to the nostalgic to the old forum style
I recently started a brand new Thrive play-through because I was bored and stumbled upon the toxin type known as the channel inhibitor, which can decrease the victimβs ATP production by a massive 70%. Normally this type seems to be weak, as it has no form of actually capitalizing on it, when paired with a pilus howeverβ¦ If a microbe does not have ATP, it takes damage, and also cannot move. This is important because if you have a cell that cannot move, it cannot run away, so you can stab it with your pilus repeatedly until it dies. This works on any microbe, and is very overpowered. Every other species in my patch went extinct immediately after I stated using it, so perhaps it should be balanced a bit? Idk
I feel like this is a situation where an antitoxin system would be of great use
Iβm sure it would, especially now that the other microbes are using itβ¦ How would they add that though?
Probably something alongside the regular tolerance system idk, itβs up to them to make the theory for this stuff
On this specific part: This can really only happen if they die in massive numbers on-screen. ITβs typically more likely they died out for other reasons, but I would have to see.
Thanks for the feedback though!
Yea I think this is also the reason for the player being the angel of death to microbe species when they move in to a patch usually
In that game every microbe in my patch had a pilus and a toxisome. When a group of my species met with a group of my rival species (I was green and they were purple, so it was easy to identify who was who), at least half of all the microbes in the area would die due to fighting. It was a slaughterhouse, so you are probably right. Also the player has human level intelligence, while the rest of the microbes donβt, so the player knows strategies that other microbes might not, so they are better at doing the killy killy.
There are some cases where the microbe AI can win out though, like when thereβs a dark microbe in a dark patch
I like making dark microbes with Thermosynthase or Bioluminescent Vacuoles. They look so pretty due to the lighting effects of those organelles.
Iβm having to relearn the whole game so much has changed, forgot how delicate you gotta balance your energy use and production
Maybe the new βeasier modeβ available in the next update will be helpful in this regard?
For me normal difficulty is the META forever
Also curious about one thing:
Itβs not necessarily terrible to have a mass extinction, but did auto-evo properly re-fill those niches with new species afterwards?
For me that is usually the case immediately after the dieoff, so the depleted patch biota only lasts 1 round