The Thrive Odyssey

Sorry, I don’t exactly understand your action. Can you rephrase that?

by digging stick, i think he means a special type of tool for digging.

1 Like

Action: Caution Evolution4Weak that a big stick will be needed to avoid it breaking. Then, try burning the hallucinogenic roots.

Story

A cataclysmic event has happened! Rain is dropping like anvils. The sky is booming and bright with lightning strikes and loud thunder! The earth is being swept away by the downpour. Did our tribe prepare for such a calamity? Their fate is determined by the dice…

You each get a storm roll to see what happens to you.

Volume 1: Ancestors
Round 15, Australopithecus Afarensis - 3.9 Million Years ago. Day 516 - Afternoon

Tekis

Action: Report findings to the group
Result: 16/20

You tell everyone about the meaty taste when it’s cooked. They’re impressed by your ingenuity. You also take shelter in stable shack 2.

Storm roll: 1/20
Result: You seek shelter in the shack, but you get swept away in the storm. You almost drown, and you are lost from the camp. You’re cold and scared.

Health: Injured
Food: Full
Thirst: Thirsty

Inventory: Music rocks x3, Music stick x1
Personality: Bard

Magic8Ball04

Action: Make an umbrella
Result: 9/20 +3 = 12/20

You struggle a bit to build the umbrella but you manage to do it with a few thick leaves and a stick. You also build a strong container out of rocks tied together for the fire stick, as you realised fire doesn’t burn rocks, as per Abayomi’s command.

Storm roll: 11/20
Aided by the umbrella, you climb on top of a tree, shielded from a bit of the rain. Despite that, the wind was frigid and kept pushing your umbrella way from you, exposing you to the rain. Nonetheless, you’re inconvenienced by the rain and shivering from the wind, but it’s not too bad.

Health: Healthy
Food: Full
Thirst: Full

Inventory: smooth rock x1, tough rock x1, sharp rock x2, stick x4
Personality: Weirdo…, Handyman

Abayomi

Action: Make a campfire
Result: 10/20

You set it up like you wanted, but before you had a chance to light it, you saw the rain start dropping, so you stored the fire stick into the container to keep it from dying.

Storm roll: 7/20
You get a little caught off guard by the heavy rain, and get stuck in it for a couple of minutes, drenched down to the bone. You finally find Sturdy hut 1, in which you take shelter. You start sneezing and coughing. Uh oh, you have hypothermia!

Health: Hypothermic (food and water draining faster)
Food: Slightly hungry
Thirst: Slightly thirsty

Inventory: Bloody flint x1, Large metal panel x1, hunk o’ hippo x2, burning stick x1
Personality: Charismatic

Zen'Zon

Action: Rally everyone to take shelter in the shrine
Result: 10/20 +3 = 13/20

Thanks to your warnings, a lot of people take shelter in the shrine, although many remain skeptic. Ah well, the true believers are safe!

Storm roll: 17/20
For some reason, the shrine was the only building with a door, which kept out a lot of the water, so all the people who went with you were mostly dry. The people will respect you more now. Upgrade! Religious perk now goes to +4!

Health: Healthy
Food: Full
Thirst: Full

Inventory: flint x2, bloody flint x1, bloody tough rock x1, sabertooth x1, medium rib x1
Personality: hunter, religious v2

Evolution4Weak

Action: Try to make a digging stick with the fire
Result: 12/20 -1 = 11/20

You make a digging stick that more or less works, but you don’t have time to make it very sturdy, because you saw the storm starting to take place.

Storm roll: 15/20
You were one of the tribe members who took refuge in Zen’Zon’s shrine, and as a result, stayed dry. There were a lot of people and the place was packed, and you were one of the last to enter, so you were next to the door, which made you slightly uncomfortable, but nothing bad happened.

Health: Healthy
Food: Slightly hungry
Thirst: Slightly Thirsty

Inventory: empty :frowning:
Personality: unlucky, scout

Pentaphon

Action: Tell Evo that they need a big stick for digging, then proceed to burn hallucinogenic roots.
Result: 13/20

You tell Evolution4Weak about the stick, before proceeding to burn 8Ball’s roots. You feel woozy, but you were far away enough that the effect was minimal. You put the fire back in the container when you’re done.

Storm roll: 9/20
Because of your intoxication, it took you a while to find shelter once the storm set in, but you found one after a couple of minutes. You’re drenched, and as such, you caught a cold.

Health: Sick (-1 to all physical rolls)
Food: Full
Thirst: Full

Inventory: empty :frowning:

Structures
Storage

Inventory: mambo x8, tamarind x2, carrot x10

Structure health: Full

Stable shack 1

User: Abayomi

Structure health: Full

Stable shack 2

User: Tekis

Structure Health: Full

Stable shack 3

User: None

Structure Health: Full

Stable shack 4

User: None

Structure Health: Full

Banana Shrine

Structure health: Full

By the way, during event rolls like this storm, your perks don’t have an effect on the roll.

@TeaKing @Evolution4Weak @Magic8Ball04 @blackjacksike @Pentaphon @zenzonegaming

1 Like

Action: tell everyone that 42ism is the way to go and the storm was caused by their absence of belief

Action: Scream for help, while trying to find the shack.

Action: Make Better Digging Stick

thanks to our faith in the banods all who took shelter in the shrine were okay. taking this as a sign Zen’Zon names the religion Potassism (pronounced potass-e-ism). and tell everyone that Potassism is the way to go and the storm was caused by their absence in belief.
the two religions could very well cause the tribe to split.

How many turns is the storm happening, @OmnipotentFNarr? I might change my actions depending on your answers.

Anyway…


Abayomi decides that he tries to find Tekis and @Magic8Ball04 and to bring them back to the camp all alive and well (I give it to myself as a free action, since it’s supposed to be guaranteed to work).
On his part, Abayomi tells Zen’zon to take care of the tribe while he’s out looking for the missing members.

I was thinking about it, and I think one turn should be enough. Otherwise, it might get too chaotic.

Oh no! I didn’t realize it was hitting this turn. Maybe it wasn’t the right time to experiment with drugs.

Action: Make a simple tree shelter to rest and recuperate in.

3 Likes
Story

Even after the incredible storm, not everyone is safe. One of our members is lost, while others are still recovering. The damage wasn’t too bad, but morale is shattered.

Volume 1: Ancestors
Round 16, Australopithecus Afarensis - 3.9 Million Years ago. Day 517 - Morning

Tekis

Action: Try to find your way back
Result: 13/20

You scream and shout at the top of your lungs, even trying out those new sounds you taught the others, and it works! You hear Abayomi yell back, so you’re on the right track. After a bit of walking, you see him guide you back to the camp.

Health: Injured
Food: Slightly hungry
Thirst: Thirsty

Inventory: Music rocks x3, Music stick x1
Personality: Bard

Magic8Ball04

Action: Tell everyone about the greatness of 42ism
Result: 7/20

Despite your efforts, not many believe you, and would rather side with Potassism, since they were safe in the shrine.

Health: Healthy
Food: Slightly hungry
Thirst: Slightly thirsty

Inventory: smooth rock x1, tough rock x1, sharp rock x2, stick x4
Personality: Weirdo…, Handyman

Abayomi

Action: Find Tekis
Result: 19/20

You find Tekis right after you start searching, hearing their cries, so you guide them back to the camp, grateful that they’re safe.

Health: Hypothermic (food and water draining faster)
Food: Hungry
Thirst: Thirsty

Inventory: Bloody flint x1, Large metal panel x1, hunk o’ hippo x2, burning stick x1
Personality: Charismatic

Zen'Zon

Action: Make Potassism official
Result: 16/20 +4 = 20/20!

Basically everyone believes you, and they even bring and plant a new banana sapling to make it official. Way to go!

Health: Healthy
Food: Slightly hungry
Thirst: Slightly thirsty

Inventory: flint x2, bloody flint x1, bloody tough rock x1, sabertooth x1, medium rib x1
Personality: hunter, religious v2

Evolution4Weak

Action: Make a better digging stick
Result: 13/20 -1 = 12/20

You take the digging stick after the storm settles and fortify it. It’s now sturdy enough that you don’t fear it’ll break as soon as you use it.

Health: Healthy
Food: Hungry
Thirst: Thirsty

Inventory: Digging stick x1
Personality: unlucky, scout

Pentaphon

Action: Make a tree shelter to rest in
Result: 4/20 -1 = 3/20

You try to build a tree shelter, but while progressing, you slip and fall, injuring yourself.

Health: Sick (-1 to all physical rolls), injured
Food: Slightly hungry
Thirst: Slightly thirsty

Inventory: empty :frowning:

Structures
Storage

Inventory: mambo x8, tamarind x2, carrot x10

Structure health: Full

Stable shack 1

User: Abayomi

Structure health: Full

Stable shack 2

User: Tekis

Structure Health: Full

Stable shack 3

User: None

Structure Health: Full

Stable shack 4

User: None

Structure Health: Full

Banana Shrine

Structure health: Full

I suggest Magic8Ball04 breeds so the others may progress past the monkey stage.

@TeaKing @Evolution4Weak @Magic8Ball04 @blackjacksike @Pentaphon @zenzonegaming

2 Likes

Action: Cry. (Filler)

Action: breed? how does one do this?

Oh, sorry, I meant mate.

Once you guys get past the Monkey phase may I join?

1 Like

Action: Dig A Hole Using My Digging Stick To Search For Food
Do Tools Add To A Dice Roll?

Sure, you can join in the next phase.

1 Like

For this stage, yes, it adds a +2.

You have to find a mate.