# Underwater Civilizations Take 3

**URL:** https://community.revolutionarygamesstudio.com/t/underwater-civilizations-take-3/1409
**Category:** Future Game
**Created:** [January 10, 2019, 5:50pm UTC](https://community.revolutionarygamesstudio.com/t/underwater-civilizations-take-3/1409 "2019-01-10T17:50:34Z")
**Posts on this page:** 1
**Showing post:** 1024

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### Author: ![Deathwake](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/deathwake/32/12307_2.png) [@Deathwake](https://community.revolutionarygamesstudio.com/u/Deathwake)
#### Post date: [May 23, 2022, 7:57pm UTC](https://community.revolutionarygamesstudio.com/t/underwater-civilizations-take-3/1409/1024 "2022-05-23T19:57:20Z")

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Please forgive my double posting, slow mode prevents me from editing.

List with reasons attached, adapted from Twilight’s original list.

> **Heh big list**
>
> - Low melting point metals for Hydrothermal Vents
> - 
> - actually possible but doesnt allow anything stronger than gold.
> 
> - Forges built around vents and somehow forcing water out to increase temperature
> - 
> - Temperature caps out low.
> 
> - Scaly foot Gastropoda analog domestication for ‘metallic’ scales
> - 
> - Can’t be bred into larger shapes, and leaves you with at best two to three small, low quality pieces of metal you can make.
> 
> - Electric Eel domestication as generators
> - 
> - Voltage, amps, whatever metric uses for this, all off the measurements are utterly inconsequential when compared to the quantities needed to run an arc forge or welder.
> 
> - Bioengineering in general
> - 
> - Doesn’t adequately replace many technologies including but not limited to: firearms, steamships, computers, rockets, aircraft, engines, industrial factories, and construction with metal.
> 
> - Mechanical Computers/intermediate instruments until metalworking
> - 
> - does not allow for any real computing power or economies of scale and doesn’t explain how one would get metal.
> 
> - simple compasses /similar generators
> - 
> - does not explain how one would acquire metal.
> 
> - Current utilization w/ waterwheel to generate electricity
> - 
> - same issue as with electric eels
> 
> - Chemicals that burn in contact with water, typically isolated in caves
> - 
> - most do not burn at sufficient temperature and those that do require metals
> 
> - Anything that can burn in water/Greek fire
> - 
> - as above
> 
> - Thermite, phosphorous, etc
> - 
> - as above
> 
> - Amphibious people
> - 
> - not a true underwater civ
> 
> - Amphibious Slaves
> - 
> - either its trading with a land civ but not nicely or magically training monkeys to smelt.
> 
> - Crustacean society
> - 
> - either solves nothing or is amphibious.
> 
> - Crustaceans utilizing mostly seamless (only seams adapted to release extra heat/allow limb movement) going by mid ocean ridges to avoid predators and eventually smelting
> - 
> - no sufficient temperatures exist to smelt with
> 
> - Octopi in shallows to Squid in depths symbiosis, idea specifically also had them on a Europa like planet and thinking about space by firing extremophile microbes through geysers, making rockets via ceramic plating and limpet teeth analogs.
> - 
> - old theory contingent on having not only both terrestrial and ice mooner geography but also smelting aluminium ore underwater somehow. not realistic.
> 
> - Water wires carry electricity when separated from other water
> - 
> - useless.
> 
> - Pressure forges force out water
> - 
> - requires oxygen, fuel, and ignition from unknown sources. pressure may not be sufficient i dont know for certain.
> 
> - Biomaterials: woody something, bones, etc.
> - 
> - Useless for going to space, computers, and random chance if a planet has anything even somewhat useful.
> 
> - Material unique to a planet
> - 
> - explain, also same issues as above.
> 
> - Fire breathing Sea dragon with a forge in lungs
> - 
> - utter fantasy, no reason one of these would evolve, and having a forge in one’s lungs tends to result in death,
> 
> - Amphibious beast of burden Carries sophont a to surface in water filled stomach/pouch
> - 
> - possible, but how does one forge from inside a frogs mouth? also societies don’t domesticate massive animals so the creature would have to be unbred, wild, tamed (read: less trained) and societies don’t tend to tame large animals without preexisting wealth,
> 
> - Bubble Forge
> - 
> - insufficient oxygen, how are bubbles made anyways, what fuel, why would a stone age civ waste time on this?
> 
> - Floating surface forges/fire
> - 
> - no idea, seems a bit crazy for a stone age civ to figure out and fuel is an issue but never seen anything damming.
> 
> - Sulfate dissolving to ‘forge’
> - 
> - i dont know this one.
> 
> - Fire in water Vapor?
> - 
> - impossible
> 
> - Black Smokers can and do melt metal and have organisms adapted to them
> - 
> - not really, like, lead maybe? dissolved aluminum maybe? nothing useful.
> 
> - Thallium Reactors
> - 
> - how in hell? also what for? poisoning everyone?
> 
> - O2 from swim bladders/lungs
> - 
> - fuel where? sufficient oxygen = nope
> 
> - Underwater launching rockets
> - 
> - made from what metal?
> 
> - Alternate Tech Trees
> - 
> - unexplained rambling. specify what you want and then we’ll shoot that down.
> 
> - Plants/Cellulose can be harder and lighter than steel, can be done irl, problem is isolating pure, mesoscopic cellulose
> - 
> - how to isolate cellulose? also doesnt make computers, steam engines, or rockets very well.
> 
> - Cold Forging/Shaping
> - 
> - shaping what metal? native gold or copper is possible but useless.
> 
> - Organism that soaks up water (to allow for space to forge)
> - 
> - life isn’t minecraft, when you remove water more rushes in.
> 
> - Fluorine vs. Oxygen Burning
> - 
> - doesnt work underwater to my knowledge but this is one im least sure of.
> 
> - CO2 bubble filter on bubble forge
> - 
> - useless.
> 
> - Uplifting
> - 
> - litterally waiting for divine intervention isnt a viable solution.
> 
> - Symbiosis w/ surface species
> - 
> - 100% possible but unlikely.
> 
> - Cave amphibians/Cave lakes forging
> - 
> - Basically amphibians with extra steps/you’d run out of oxygen.
> 
> - Forging using Cave air pockets
> - 
> - above + how do you forge? telekinisis?
> 
> - Stone Age w/ advancement but no tech (ex. Native Americans/Incans, etc.)
> - 
> - totally possible but useless you can’t get past society stage.
> 
> - Bacteria bonding accidentally to dropped stone tools near vent, same bacteria creates Iron covered tools, similar to Scaly Foot Gastropoda irl
> - 
> - super cool idea, wildly unlikely, would make incredibly low quality iron, and wouldnt be scalable.
> 
> - land suits
> - 
> - production unexplained, economies of scale needed, and land suits would most likely be mechanically impossible without metal.

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