# Unusual technologies

**URL:** https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240
**Category:** Space Stage
**Created:** [October 25, 2019, 11:14pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240 "2019-10-25T23:14:03Z")
**Posts on this page:** 20
**Page:** 5

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### Author: ![BurgeonBlas](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/b/ee59a6/32.png) [@BurgeonBlas](https://community.revolutionarygamesstudio.com/u/BurgeonBlas)
#### Post date: [May 3, 2022, 7:09am UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/86 "2022-05-03T07:09:18Z")

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There isn’t much of an issue with the tissues themselves. Sure, they’ll need extra proteins to link together distinct cell lines, but other than that why can’t it just work as normal?

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### Author: ![Deathwake](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/deathwake/32/12307_2.png) [@Deathwake](https://community.revolutionarygamesstudio.com/u/Deathwake)
#### Post date: [May 3, 2022, 5:51pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/87 "2022-05-03T17:51:53Z")

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> [@Deathwake](#):
>
> look into fetal development, everything happens in a very specific order, in very specific ways, and it’s tied to hundreds of millions of years of evolution. every species alters it a little, even humans and chimps have some differences. imagine the differences youd get if your biochemistries ran on different principles. every fetus would develop like a blob. yes, you could find a mix that “works”, but it would just be a blob that doesnt come out a miscarriage. yes, there is a fix, entirely making your own fetal development process, and a biochemistry inspired by the creature you want to hybridize, but that isnt hybridization, thats playing God to arbitrarily make new animals, which arent connected to the originals, just based on them. closer to the difference between the US and Rome than the deep south and Liberia, if you get that youre a nerd by the way.

Here you go. I quoted it so you could read it. It’s also Imperfect so I’ll explain again. Take, a jaw. In mammals the zygote becomes a blob, elongates, gets some foldy stuff that looks like gill, gets a mouth, and then an anus. The gill-like things become the jaw bones, and three ear bones of the animal. The ear bones are involved because ancient tetrapods heard with their jaws made of four bones each, but mammals evolved specialized ears out of the bones associated with the joints.

In contrast an ant just grows some spikes off their skin to bust out of the egg and _after being born_ develop little leg things, some of which fold into mouthparts. Also in ants the hole that develops first is the anus, and the body plan is subtly flipped upside down.

Imagine both of those happening at once. On one half would be tons of ant legs , lots of them trying to fold into various body parts but other stuff getting in the way, and on the other there would be a bunch of foldy structures trying to become jaws and ears but getting immobilized by the proto-exoskeleton and opposite that on the same side the mammalian tailbone would be preventing the ant genes from folding their legs into a freaking mouth on the creatures butt. Remember: ants treat hole a like an anus while mammals treat it like a mouth. Same with hole b but reversed. No digestive system is going to survive developing in ten way and four directions at once.

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### Author: ![BurgeonBlas](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/b/ee59a6/32.png) [@BurgeonBlas](https://community.revolutionarygamesstudio.com/u/BurgeonBlas)
#### Post date: [May 3, 2022, 8:35pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/88 "2022-05-03T20:35:57Z")

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You probably also couldn’t splice a human and a car into a functional cyborg, yet I doubt this example will make reconsider the possibility of biomechatronics

In the same way, it’s not very coherent to claim that because two very specific taxa currently have incompatible development systems, the concept of this chimerism is entirely impossible. Even this scenario (which has been exaggerated, ants and humans develop on the same body axes), it should be entirely possible to manipulate the timings and positions of various traits to allow proper development. This would be even easier for alien biologies, where the specific parts are independent and have no natural crosstalk between systems

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### Author: ![Deathwake](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/deathwake/32/12307_2.png) [@Deathwake](https://community.revolutionarygamesstudio.com/u/Deathwake)
#### Post date: [May 3, 2022, 8:57pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/89 "2022-05-03T20:57:54Z")

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> [@Deathwake](#):
>
> yes, there is a fix, entirely making your own fetal development process, and a biochemistry inspired by the creature you want to hybridize, but that isnt hybridization, thats playing God to arbitrarily make new animals, which arent connected to the originals, just based on them. closer to the difference between the US and Rome than the deep south and Liberia, if you get that youre a nerd by the way.

…DID YOU READ MY ORIGINAL THING? I am seriously beginning to question your ability to read, like for real I just said this.

To hybridize a human and an ant you’d either splice the eye and exoskeletal genes from an ant into a human and construct artificial organs for any other issues or implant human-like lungs into an artificial-ish ant to allow it to be molded into a more human-like body shape. I’m fine with that, but I don’t think it’s mixing species, just making something that looks like a non-problematic mix would if it were possible.

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### Author: ![BurgeonBlas](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/b/ee59a6/32.png) [@BurgeonBlas](https://community.revolutionarygamesstudio.com/u/BurgeonBlas)
#### Post date: [May 3, 2022, 9:09pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/91 "2022-05-03T21:09:34Z")

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> [@Deathwake](#):
>
> To hybridize a human and an ant you’d either splice the eye and exoskeletal genes from an ant into a human and construct artificial organs for any other issues or implant human-like lungs into an artificial-ish ant to allow it to be molded into a more human-like body shape. I’m fine with that, but I don’t think it’s mixing species, just making something that looks like a non-problematic mix would if it were possible

So it’s possible to do something else. Why is this such an issue to my idea? It is entirely within reason that two processes with similar-looking results can both be possible

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### Author: ![Deathwake](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/deathwake/32/12307_2.png) [@Deathwake](https://community.revolutionarygamesstudio.com/u/Deathwake)
#### Post date: [May 3, 2022, 10:05pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/92 "2022-05-03T22:05:21Z")

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I was arguing against mushing together totally unrelated creatures, not making something that looks like an idealized hybrid. I’m totally fine with that. I wasn’t aware you were arguing for anything remotely like hybridization, I thought you litterally meant “you take some genes from this, some from this, and troubleshoot it a little” not “let’s see how we could make a man-ant, even if it’s 0% human or ant”

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### Author: ![BurgeonBlas](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/b/ee59a6/32.png) [@BurgeonBlas](https://community.revolutionarygamesstudio.com/u/BurgeonBlas)
#### Post date: [May 3, 2022, 10:25pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/93 "2022-05-03T22:25:45Z")

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So what is your argument against true hybridisation? I haven’t heard anything besides that the worst-case scenario for hybridisation doesn’t work out of the box and that other processes have a similar looking outcome

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### Author: ![Deathwake](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/deathwake/32/12307_2.png) [@Deathwake](https://community.revolutionarygamesstudio.com/u/Deathwake)
#### Post date: [May 3, 2022, 10:37pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/94 "2022-05-03T22:37:46Z")

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…UF DVGFHGJHYTSDGRHTFGYJUVTFRGSDHTFGYJFCTRDFGDTRYTJUKH i hate arguing with you. i literally said “you know okay, now that i understand your point of view that makes sense and im okay with it” and your response was “okay, how about we keep this going for literally no reason because i think you cherry picked your example or something”

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### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [May 4, 2022, 6:22am UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/95 "2022-05-04T06:22:11Z")

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@BurgeonBlas I don’t really know what to say really… you are ignoring the core of @Deathwake’s argument (which I agree with) and it seems like you are talking about entirely different things using the same words. So maybe it’s better for everyone to let this topic cooldown, okay?

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### Author: ![titus\_the\_human](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/titus_the_human/32/8109_2.png) [@titus\_the\_human](https://community.revolutionarygamesstudio.com/u/titus_the_human)
#### Post date: [May 4, 2022, 5:26pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/96 "2022-05-04T17:26:05Z")

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using genetic engineering to create organic star ships that can heel and regrow. they would be powered by sunlight and ice asteroids

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### Author: ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)
#### Post date: [May 4, 2022, 5:50pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/97 "2022-05-04T17:50:25Z")

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> [@So Bioships?](https://community.revolutionarygamesstudio.com/t/so-bioships/3251):
>
> So for example tyrranids from Warhammer are a swarm of creatures using living bioships/weapons i would usually say this is to far fetched but you don’t seem to believe it that .

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### Author: ![titus\_the\_human](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/titus_the_human/32/8109_2.png) [@titus\_the\_human](https://community.revolutionarygamesstudio.com/u/titus_the_human)
#### Post date: [May 4, 2022, 5:51pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/98 "2022-05-04T17:51:58Z")

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good point. it is a little silly

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### Author: ![Centarian](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/centarian/32/11439_2.png) [@Centarian](https://community.revolutionarygamesstudio.com/u/Centarian)
#### Post date: [May 4, 2022, 6:49pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/99 "2022-05-04T18:49:11Z")

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Also that’s pretty much what the Yuuzhan Vong use in the later star wars books (everything they use either is or was living). I personally think they should be possible in the game.

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### Author: ![Deathwake](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/deathwake/32/12307_2.png) [@Deathwake](https://community.revolutionarygamesstudio.com/u/Deathwake)
#### Post date: [May 4, 2022, 6:51pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/100 "2022-05-04T18:51:56Z")

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I actually think that’s possible, just not via genetic engineering a single organism. Perhaps having artificially created corals grow the frames for everything in a bath of hormone gradients to shape it and having special bacteria reform everything into metals or carbon allotropes. From there you’d have a sentient biomechanical brain, bacteria growing your food and ammo, and all the biology being fueled by radiotropic extremophiles in the reactor. Lots of living corals would be kept around to heal the ship, and a ship like this could easily be considered biological even if it’s a colony organism that grew around a fusion reactor.

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### Author: ![50gens](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/50gens/32/12205_2.png) [@50gens](https://community.revolutionarygamesstudio.com/u/50gens)
#### Post date: [August 2, 2022, 4:05am UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/102 "2022-08-02T04:05:42Z")

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What about a technology that makes the strong force stronger and gives neutrons a slight positive charge? That way in a block of radioactive material the neutrons would repel each other and exit the mass or at least interact with electrons to slow down and it would never go supercritical. Imagine you receive an intel that terrorists have acquired some uranium and it is only a matter of time before they 3d print a nuke. So you start the device to make sure nukes are not working in major cities. Tv’s and smart phones are broadcasting the danger to the public and people start to be evacuated to underground bunkers. Meanwhile you go looking for the lost uranium.

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### Author: ![Deathwake](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/deathwake/32/12307_2.png) [@Deathwake](https://community.revolutionarygamesstudio.com/u/Deathwake)
#### Post date: [August 2, 2022, 4:06am UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/103 "2022-08-02T04:06:56Z")

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Totally impossible under known physics, _awesome_ outside of known physics.

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### Author: ![BurgeonBlas](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/b/ee59a6/32.png) [@BurgeonBlas](https://community.revolutionarygamesstudio.com/u/BurgeonBlas)
#### Post date: [August 3, 2022, 7:45pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/104 "2022-08-03T19:45:45Z")

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Would a negative mass rocket be usable?

The idea is that with negative mass, you can have a net change in momentum without a net change in mass: Essentially you have a reactionless drive that doesn’t ignore conservation of momentum. Another side-effect is that it shouldn’t use any energy to make it work, hence being infinitely usable, or perhaps even a way to generate energy

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### Author: ![Deathwake](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/deathwake/32/12307_2.png) [@Deathwake](https://community.revolutionarygamesstudio.com/u/Deathwake)
#### Post date: [August 3, 2022, 8:19pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/105 "2022-08-03T20:19:51Z")

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First: requires strange matter.  
Second: how would it carry a payload (though perhaps all you need it to carry is information)  
Third: that could go faster than light!  
Forth: clarktech

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### Author: ![TheForumGameMaster](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/theforumgamemaster/32/14212_2.png) [@TheForumGameMaster](https://community.revolutionarygamesstudio.com/u/TheForumGameMaster)
#### Post date: [August 3, 2022, 10:09pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/107 "2022-08-03T22:09:53Z")

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burning carbon guns- take frozen carbon pellets, and cold fire rains on your enemy, while they also suffer from co2 suffocation

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### Author: ![Centarian](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/centarian/32/11439_2.png) [@Centarian](https://community.revolutionarygamesstudio.com/u/Centarian)
#### Post date: [August 4, 2022, 3:45pm UTC](https://community.revolutionarygamesstudio.com/t/unusual-technologies/2240/108 "2022-08-04T15:45:46Z")

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Micro black hole generator, used to rip off the kugo blitz from the umbrella academy if done right.

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