# Using Thrive for educational purposes?

**URL:** <https://community.revolutionarygamesstudio.com/t/using-thrive-for-educational-purposes/3110>\
**Category:** Meta\
**Created:** [October 19, 2020, 4:52pm UTC](https://community.revolutionarygamesstudio.com/t/using-thrive-for-educational-purposes/3110 "2020-10-19T16:52:47Z")\
**Posts on this page:** 14\
**Page:** 2

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**Author:** ![MissTiktaalik](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/misstiktaalik/32/7507_2.png) [@MissTiktaalik](https://community.revolutionarygamesstudio.com/u/MissTiktaalik)\
**Post date:** [October 20, 2020, 7:44pm UTC](https://community.revolutionarygamesstudio.com/t/using-thrive-for-educational-purposes/3110/21 "2020-10-20T19:44:50Z")

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Along with normal people—

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**Author:** ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)\
**Post date:** [October 20, 2020, 7:49pm UTC](https://community.revolutionarygamesstudio.com/t/using-thrive-for-educational-purposes/3110/22 "2020-10-20T19:49:02Z")

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You should _really_ consider editing your posts, to not double post _all_ the time…

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**Author:** ![MissTiktaalik](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/misstiktaalik/32/7507_2.png) [@MissTiktaalik](https://community.revolutionarygamesstudio.com/u/MissTiktaalik)\
**Post date:** [October 20, 2020, 7:49pm UTC](https://community.revolutionarygamesstudio.com/t/using-thrive-for-educational-purposes/3110/23 "2020-10-20T19:49:59Z")

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I double post all the time?..Sorry if I do!

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**Author:** ![Buckly](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/buckly/32/3531_2.png) [@Buckly](https://community.revolutionarygamesstudio.com/u/Buckly)\
**Post date:** [October 22, 2020, 5:11pm UTC](https://community.revolutionarygamesstudio.com/t/using-thrive-for-educational-purposes/3110/24 "2020-10-22T17:11:25Z")

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I doubt we would ever implement any semblance of an educational mode, but I’ll go ahead and entertain the thought for fun. I would have all the organelles be locked behind a short quiz. so you can only unlock the parts if you know how they work. That way they wouldn’t be quite as invasive as popping up after every generation or etc.

~~Or maybe that could be a base game feature to ensure people know not to slap on thylakoids in the abyssopelagic \>:)~~

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**Author:** ![The\_Void](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/the_void/32/6453_2.png) [@The\_Void](https://community.revolutionarygamesstudio.com/u/The_Void)\
**Post date:** [October 23, 2020, 1:10am UTC](https://community.revolutionarygamesstudio.com/t/using-thrive-for-educational-purposes/3110/25 "2020-10-23T01:10:59Z")

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I believe this section implies whether or not thrive should focus on teaching the player, or keeping things simple enough for anyone to understand. These are two valid directions, but one is more intensive.

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**Author:** ![MissTiktaalik](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/misstiktaalik/32/7507_2.png) [@MissTiktaalik](https://community.revolutionarygamesstudio.com/u/MissTiktaalik)\
**Post date:** [October 23, 2020, 1:33am UTC](https://community.revolutionarygamesstudio.com/t/using-thrive-for-educational-purposes/3110/26 "2020-10-23T01:33:20Z")

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Nooot exactly. At least that wasn’t my idea. I think the realism in the game kindAaa teaches itself a bit. I was just thinking of an educational version. Looking further into it though, Idk man lol.

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**Author:** ![Pokemon\_444](https://thrivecommunity-cdn.b-cdn.net/letter_avatar_proxy/v4/letter/p/b9e5f3/32.png) [@Pokemon\_444](https://community.revolutionarygamesstudio.com/u/Pokemon_444)\
**Post date:** [June 11, 2021, 6:08pm UTC](https://community.revolutionarygamesstudio.com/t/using-thrive-for-educational-purposes/3110/27 "2021-06-11T18:08:53Z")

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> [@hhyyrylainen](#):
>
> Does thrive need to be “complete” for every kind of purpose

I would consider that thrive is complete when the aware phase rolls out, and everything else is just DLC  
so a good time to begin really doing stuff like this should be when the Aware phase rolls out instead of ahem…

# 1.0!

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**Author:** ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)\
**Post date:** [June 11, 2021, 6:40pm UTC](https://community.revolutionarygamesstudio.com/t/using-thrive-for-educational-purposes/3110/28 "2021-06-11T18:40:42Z")

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FYI, we use a version number scheme where the first number means the number of finished stages, so 1.0 is the microbe stage being finished and work shifting to multicellular. 7.0 will be finished space stage.

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**Author:** ![Penguin](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/penguin/32/6749_2.png) [@Penguin](https://community.revolutionarygamesstudio.com/u/Penguin)\
**Post date:** [June 11, 2021, 7:31pm UTC](https://community.revolutionarygamesstudio.com/t/using-thrive-for-educational-purposes/3110/29 "2021-06-11T19:31:57Z")

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> [@MissTiktaalik](#):
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> implement the base game before you guys would focus on an extra game modes or whatnot.

We should start this when the aware stage is complete, because then the all-evolution stages are complete, and learning biology is at max potential. when it’s fully completed, then we can fully implement everything even though i see the game only being used for biology classes

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**Author:** ![hhyyrylainen](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/hhyyrylainen/32/32_2.png) [@hhyyrylainen](https://community.revolutionarygamesstudio.com/u/hhyyrylainen)\
**Post date:** [June 11, 2021, 7:39pm UTC](https://community.revolutionarygamesstudio.com/t/using-thrive-for-educational-purposes/3110/30 "2021-06-11T19:39:14Z")

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Wouldn’t the microbe stage be a good learning tool for learning about the various cell parts?

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**Author:** ![Penguin](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/penguin/32/6749_2.png) [@Penguin](https://community.revolutionarygamesstudio.com/u/Penguin)\
**Post date:** [June 11, 2021, 7:41pm UTC](https://community.revolutionarygamesstudio.com/t/using-thrive-for-educational-purposes/3110/31 "2021-06-11T19:41:56Z")

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yes, it would be actually, but then the game will have a reputation of ONLY being good for that purpose. I’m not experienced in making educational games so forgive me if i make a dumb mistake.

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**Author:** ![blackjacksike](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/blackjacksike/32/7094_2.png) [@blackjacksike](https://community.revolutionarygamesstudio.com/u/blackjacksike)\
**Post date:** [June 28, 2021, 5:18pm UTC](https://community.revolutionarygamesstudio.com/t/using-thrive-for-educational-purposes/3110/32 "2021-06-28T17:18:29Z")

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I think Thrivepedia could be used in the future for educational purposes.

Instead of giving a quiz to the player, it would far better to inform the player about how life works in Thrive versus how it works in real life. For instance, when talking about aerobic respiration, the player should know from Thrivepedia on how the stoichiometry from the game differs from that of the real reaction. We should also inform them that it is a simplified reaction and that there are many steps to be taken through a metabolism.

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**Author:** ![Buckly](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/buckly/32/3531_2.png) [@Buckly](https://community.revolutionarygamesstudio.com/u/Buckly)\
**Post date:** [June 28, 2021, 9:00pm UTC](https://community.revolutionarygamesstudio.com/t/using-thrive-for-educational-purposes/3110/33 "2021-06-28T21:00:42Z")

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That’s precisely what I had in mind as well. Infact I already have segments in the wiki describing how processes work in reality in preparation for implementation of the thrivepedia. This is information that will be found alongside gameplay strategy and tips regarding the process. (Most are still unwritten though…)

[Example](https://wiki.revolutionarygamesstudio.com/wiki/Photosynthesis)

Of course, I am no teacher or professor, and my summaries are probably a bit confusing without prior knowledge.

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<div class="post-metadata">

**Author:** ![blackjacksike](https://thrivecommunity-cdn.b-cdn.net/user_avatar/community.revolutionarygamesstudio.com/blackjacksike/32/7094_2.png) [@blackjacksike](https://community.revolutionarygamesstudio.com/u/blackjacksike)\
**Post date:** [June 28, 2021, 9:27pm UTC](https://community.revolutionarygamesstudio.com/t/using-thrive-for-educational-purposes/3110/34 "2021-06-28T21:27:35Z")

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Would it require bibliography? And would Thrivepedia reference to the wiki site?

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