0.7.0 General Feedback Thread

Ever since the ECS refactor, the mac version has not been reimplemented at all. So there won’t be any mac releases again until the Thrive code is made to work on mac again.

I posted the other thread link as it links to this:

Which explains the mac situation, but tl;dr; we don’t officially promise we make mac versions, but that can change if there’s enough demand shown by mac gamers on Steam.

It does, thanks. With that I was able to find the bug:

For some reason the compound balance related to the ferroplast is calculated as it consuming 0 iron. That’s why the initial resources to give end up incorrect. I’ve opened a bug:

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