2th "Slime" Dev Build Crash

just ate a cell and before it started to shrink into me the game froze and crashed…

I think this log actually doesn’t tell anything about the crash

But having mods enabled might have caused it as they are outdated

Based on the fact that the log cuts off in the middle of a log message sent from our C# code that this is a native code likely physics related crash (the devbuild don’t have the same crash reporting enabled as the full releases). And very unlikely to be specifically caused by the slime code changes.

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Just tested this and I can engulf and be engulfed without any errors. I agree with hhyyrylainen that this is the existing physics crash and likely nothing to do with the slime changes in particular.