A paper about a new physics simulation algorithm

THE Algorithm that can do Real time real life simulator!!!

We use Godot engine, which uses Bullet physics engine. We canโ€™t (without an absolute ton of work) go around any of that. So before bullet gets code for that, and Godot gets support to enable that mode, we canโ€™t do anything with that.

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This may be used for when some microbe crashes into a iron meteor